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Design Workshop at UI/UX Summit, Esri User Conference 2014

21. Jul 2014
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Design Workshop at UI/UX Summit, Esri User Conference 2014

  1. Esri UC 2014 | Technical Workshop | Workshop on GIS+Design Sneha Khullar & Mark Harrower
  2. Welcome Dot Voting Place dots on apps you want to build (can put one or more on a app!)
  3. GIS + Design – Introduction User Interface Design and User Experience critical for great products We’ll create a fictional product today Easy, fun, and relevant PROCESS of working together more important today than the PRODUCT
  4. Your Persona User, Designer, and Developer (introduce yourself)
  5. Problem Finding / Needs Assessment Don’t assume you know what your audience needs Watch, Listen, Learn Beginner’s Mind
  6. Redesign pill bottle for the elderly Photo credit: http://www.thelibertybeacon.com/wp-content/uploads/2013/01/rx_pill_bottles.jpg
  7. Designer: “Do you have any difficult opening your medicine bottle?” User (elderly, with arthritis): “No problem at all!” Designer: “Show me.”
  8. Photo credit: http://www.thenakedscientists.com/forum/index.php?topic=42626.0
  9. “No problem at all!”+ =
  10. STEP 1 Needs Assessment (1)Contextual Inquiry (not today) (2)One-on-One Interview (5 Minutes) OUTCOME: Uncover needs, 1-2 sentences
  11. STEP 2 Idea Generation 15 min activity 10 min Brainstorming + 5 min Affinity diagramming OUTCOME: Affinity Diagram
  12. Brainstorming 10 Minutes photo credit: Andrew Turner (Esri DC)
  13. IDEO’s 7 Rules of Brainstorming 1. Defer judgment. 2. Encourage wild ideas. 3. Build on the ideas of others. 4. Stay focused. 5. One conversation at a time. 6. Be visual. 7. Go for quantity. Credit: https://openideo.com/blog/seven-tips-on-better-brainstorming
  14. Affinity Diagramming www.learnyourcompany.com
  15. STEP 2 Idea Generation 15 min activity 10 min Brainstorming + 5 min Affinity diagramming OUTCOME: Affinity Diagram
  16. STEP 3 Storyboarding 15 min activity 5 min Create point of view + 10 min Storyboarding OUTCOME: One storyboard
  17. Point of View It's your take on a high-level design strategy, before actually designing a solution.
  18. Storyboarding
  19. STEP 3 Storyboarding 15 min activity 5 min Create point of view + 10 min Storyboarding OUTCOME: One storyboard
  20. STEP 4 Wireframes 15 min activity OUTCOME: One Proposed App Design
  21. Wireframes http://wireframes.linowski.ca/2009/05/balsamiq-mockups-15/
  22. STEP 4 Wireframes Lots of great tools, but paper works well Don’t get hung-up on fonts, colors, etc Think about the experience / flow…try ideas on
  23. STEP 4 Wireframes 15 min activity OUTCOME: One Proposed App Design
  24. Next Steps… Heuristic Review - see handout High Fidelity Comps Rapid Prototypes Lots and lots and lots of Usability Testing
  25. Thank You Sneha Khullar skhullar@esri.com Mark Harrower mharrower@esri.com EventBrite Email Signup
  26. Esri UC 2014 | Technical Workshop | Workshop on GIS+Design

Hinweis der Redaktion

  1. How I have used it – give an example
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