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Simone Bordet
sbordet@webtide.com
G1 Garbage Collector
Details and Tuning
Simone Bordet
sbordet@webtide.com
Who Am I
Simone Bordet
 sbordet@intalio.com - @simonebordet
Lead Architect at Intalio/Webtide
 Jetty's HTTP/2, SPDY and HTTP client maintainer
Open Source Contributor
 Jetty, CometD, MX4J, Foxtrot, LiveTribe, JBoss, Larex
CometD project leader
 Web messaging framework
JVM tuning expert
Simone Bordet
sbordet@webtide.com
G1
Overview
Simone Bordet
sbordet@webtide.com
G1 Overview
G1 is the HotSpot low-pause collector
 First papers date back to 2004
 Available and supported since JDK 7u4 (April 2012)
Long term replacement for CMS
Scheduled to be the default GC for JDK 9
 JEP 248: http://openjdk.java.net/jeps/248
Low pauses valued more than max throughput
 For majority of Java Apps
 For the others, ParallelGC will still be available
Simone Bordet
sbordet@webtide.com
G1 Overview
G1 is designed to be really easy to tune
java -Xmx32G -XX:MaxGCPauseMillis=100 ...
Tuning based on max Stop-The-World pause
 -XX:MaxGCPauseMillis=<>
 By default 250 ms
Simone Bordet
sbordet@webtide.com
G1 Overview
G1 is a generational collector
G1 implements 2 GC algorithms
Young Generation GC
 Stop-The-World, Parallel, Copying
Old Generation GC
 Mostly-concurrent marking
 Incremental compaction
 Piggybacked on Young Generation GC
Simone Bordet
sbordet@webtide.com
G1 Logging
G1 has a very detailed logging
 Keep it ALWAYS enabled !
-XX:+PrintGCDateStamps
 Prints date and uptime
-XX:+PrintGCDetails
 Prints G1 Phases
-XX:+PrintAdaptiveSizePolicy
 Prints ergonomic decisions
-XX:+PrintTenuringDistribution
 Print aging information of survivor regions
Simone Bordet
sbordet@webtide.com
G1
Memory Layout
Simone Bordet
sbordet@webtide.com
G1 Memory Layout
Familiar with this ?
 Eden
 Survivor
 Tenured
Eden Tenured
Survivor
Young Generation
Old Generation
FORGET IT !
Simone Bordet
sbordet@webtide.com
G1 Memory Layout
G1 divides the heap into small “regions”
Targets 2048 regions
 Tuned via -XX:G1HeapRegionSize=<>
Eden, Survivor, Old regions
“Humongous” regions
 When a single object occupies > 50% of the region
 Typically byte[] or char[]
Simone Bordet
sbordet@webtide.com
G1 Memory Layout
G1 Memory Layout
O E H S E
O
O O S
E
E
H H H O O
OS E
E
S
O
H
Eden
Survivor
Old
Humongous
Simone Bordet
sbordet@webtide.com
G1 Young GC
JVM starts, G1 prepares Eden regions
Application runs and allocates into Eden regions
Eden regions fill up
When all Eden regions are full → Young GC
Simone Bordet
sbordet@webtide.com
G1 Young GC
The application does not only allocate
Application modifies pointers of existing objects
An “old” object may point to an “eden” object
 E.g. an “old” Map has just been put() a new entry
G1 must track these inter-generation pointers
 (Old | Humongous) → (Eden | Survivor) pointers
Simone Bordet
sbordet@webtide.com
G1 Young GC
Inter-generation references
A
B
C
D
E
F
Remembered Set (RS)
OLD EDEN
Card
Table
Simone Bordet
sbordet@webtide.com
G1 Remembered Set
A write barrier tracks pointer updates
object.field = <reference>
Triggers every time a pointer is written
 Records the write information in the card
 Cards are stored in a queue (dirty card queue)
 The queue is divided in 4 zones: white, green, yellow, red
Simone Bordet
sbordet@webtide.com
G1 Remembered Set
White zone
 Nothing happens, buffers are left unprocessed
Green zone (-XX:G1ConcRefinementGreenZone=<>)
 Refinements threads are activated
 Buffers are processed and the queue drained
Yellow zone (-XX:G1ConcRefinementYellowZone=<>)
 All available refinement threads are active
Red zone (-XX:G1ConcRefinementRedZone=<>)
 Application threads process the buffers
Simone Bordet
sbordet@webtide.com
G1
Young GC
Phases
Simone Bordet
sbordet@webtide.com
G1 Young GC Phases
G1 Stops The World
G1 builds a “collection set”
 The regions that will be subject to collection
In a Young GC, the collection set contains:
 Eden regions
 Survivor regions
Simone Bordet
sbordet@webtide.com
G1 Young GC Phases
First phase: “Root Scanning”
 Static and local objects are scanned
Second phase: “Update RS”
 Drains the dirty card queue to update the RS
Third phase: “Process RS”
 Detect the Eden objects pointed by Old objects
Simone Bordet
sbordet@webtide.com
G1 Young GC Phases
Fourth phase: “Object Copy”
 The object graph is traversed
 Live objects copied to Survivor/Old regions
Fifth phase: “Reference Processing”
 Soft, Weak, Phantom, Final, JNI Weak references
 Always enable -XX:+ParallelRefProcEnabled
 More details with -XX:+PrintReferenceGC
Simone Bordet
sbordet@webtide.com
G1 Young GC Phases
G1 tracks phase times to autotune
Phase timing used to change the # of regions
 Eden region count
 Survivor region count
By updating the # of regions
 Respect of max pause target
Typically, the shorter the pause target, the
smaller the # of Eden regions
Simone Bordet
sbordet@webtide.com
G1 Young GC Phases
G1 Young GC
 E and S regions evacuated to new S and O regions
O E H S E
O
O O S
E
E
H H H O O
OS E
E
S
O
H
Eden
Survivor
Old
Humongous
Simone Bordet
sbordet@webtide.com
G1 Young GC Phases
G1 Young GC
O S E H E
O
O O
E
E
H H H S O O
O O E
E
S
O
H
Eden
Survivor
Old
Humongous
Simone Bordet
sbordet@webtide.com
G1
Old GC
Simone Bordet
sbordet@webtide.com
G1 Old GC
G1 schedules an Old GC based on heap usage
 By default when the entire heap is 45% full
 Checked after a Young GC or a humongous allocation
 Tunable via -XX:InitiatingHeapOccupancyPercent=<>
The Old GC consists of old region marking
 Finds all the live objects in the old regions
 Old region marking is concurrent
Simone Bordet
sbordet@webtide.com
G1 Old GC
Concurrent marking
 Tri-color marking
Simone Bordet
sbordet@webtide.com
G1 Old GC
Concurrent marking
 Roots marked black – children marked gray
Simone Bordet
sbordet@webtide.com
G1 Old GC
Concurrent marking
 Gray wavefront advances
Simone Bordet
sbordet@webtide.com
G1 Old GC
Concurrent marking
 Gray wavefront advances
Simone Bordet
sbordet@webtide.com
G1 Old GC
Concurrent marking
 Gray wavefront advances
Simone Bordet
sbordet@webtide.com
G1 Old GC
Concurrent marking
 Marking complete – white objects are garbage
Simone Bordet
sbordet@webtide.com
G1 Old GC
Concurrent marking: Lost Object Problem
 Marking in progress
A
B
C
Simone Bordet
sbordet@webtide.com
G1 Old GC
Concurrent marking: Lost Object Problem
 Application write: A.c = C;
A
B
C
Simone Bordet
sbordet@webtide.com
G1 Old GC
Concurrent marking: Lost Object Problem
 Application write: B.c = null;
A
B
C
Simone Bordet
sbordet@webtide.com
G1 Old GC
Concurrent marking: Lost Object Problem
 Marking completes
A
B
C
Simone Bordet
sbordet@webtide.com
G1 Old GC
G1 uses a write barrier to detect: B.c = null;
 More precisely that a pointer to C has been deleted
G1 now knows about object C
 Speculates that object C will remain alive
Snapshot-At-The-Beginning (SATB)
 Preserves the object graph that was live at marking start
 C is queued and processed during remark
 May retain floating garbage, collected the next cycle
Simone Bordet
sbordet@webtide.com
G1
Old GC
Phases
Simone Bordet
sbordet@webtide.com
G1 Old GC Phases
G1 Stops The World
Performs a Young GC
 Piggybacks Old region roots detection (initial-mark)
G1 resumes application threads
Concurrent Old region marking proceeds
 Keeps track of references (soft, weak, etc.)
 Computes per-region liveness information
Simone Bordet
sbordet@webtide.com
G1 Old GC Phases
G1 Stops The World
Remark phase
 SATB queue processing
 Reference processing
Cleanup phase
 Empty old regions are immediately recycled
Application threads are resumed
Simone Bordet
sbordet@webtide.com
G1 Old GC Phases
[GC pause (G1 Evacuation Pause) (young)
(initial-mark)
[GC concurrent-root-region-scan-start]
[GC concurrent-root-region-scan-end, 0.0566056
secs]
[GC concurrent-mark-start]
[GC concurrent-mark-end, 1.6776461 secs]
[GC remark, 0.0488021 secs]
[GC cleanup 16G->14G(32G), 0.0557430 secs]
Simone Bordet
sbordet@webtide.com
G1 Old GC Phases
Cleanup phase → recycles empty old regions
What about non-empty old regions ?
 How is fragmentation resolved ?
Non-empty Old regions processing
 Happens during the next Young GC cycle
 No rush to clean the garbage in Old regions
Simone Bordet
sbordet@webtide.com
G1 Mixed GC
“Mixed” GC – piggybacked on Young GCs
 By default G1 performs 8 mixed GC
 -XX:G1MixedGCCountTarget=<>
The collection set includes
 Part (1/8) of the remaining Old regions to collect
 Eden regions
 Survivor regions
Algorithm is identical to Young GC
 Stop-The-World, Parallel, Copying
Simone Bordet
sbordet@webtide.com
Old regions with most garbage are chosen first
 -XX:G1MixedGCLiveThresholdPercent=<>
 Defaults to 85%
G1 wastes some heap space (waste threshold)
 -XX:G1HeapWastePercent=<>
 Defaults to 5%
Mixed GCs are stopped:
 When old region garbage <= waste threshold
 Therefore, mixed GC count may be less than 8
Simone Bordet
sbordet@webtide.com
G1 Mixed GC
G1 Mixed GC
O S E H E
O
O O
E
E
H H H S O O
O O E
E
S
O
H
Eden
Survivor
Old
Humongous
Simone Bordet
sbordet@webtide.com
G1 Mixed GC
G1 Mixed GC
O E H O E
O
SO S
E
E
H H H O O
O O E
E
S
O
H
Eden
Survivor
Old
Humongous
Simone Bordet
sbordet@webtide.com
G1
General Advices
Simone Bordet
sbordet@webtide.com
G1 General Advices
Avoid at all costs Full GCs
 The Full GC is single threaded and REALLY slow
 Also because G1 likes BIG heaps !
Grep the GC logs for “Full GC”
 Use -XX:+PrintAdaptiveSizePolicy to know what
caused it
Simone Bordet
sbordet@webtide.com
G1 Mixed GC
Avoid “to-space exhausted”
 Not enough space to move objects to
 Increase max heap size
 G1 works better with more room to maneuver
O O E H O E
O
E S EO E S
E
E
H H H E E O O
OS O O E
E
S
O
H
Eden
Survivor
Old
Humongous
Simone Bordet
sbordet@webtide.com
G1 General Advices
Avoid too many “humongous” allocations
 -XX:+PrintAdaptiveSizePolicy prints the GC reason
 Increase max heap size
 Increase region size: -XX:G1HeapRegionSize=<>
Example
 Max heap size 32 GiB → region size = 16 MiB
 Humongous limit → 8 MiB
 Allocations of 12 MiB arrays
 Set region size to 32 MiB
 Humongous limit is now 16 MiB
 12 MiB arrays are not humongous anymore
Simone Bordet
sbordet@webtide.com
G1 General Advices
Avoid lengthy reference processing
 Always enable -XX:+ParallelRefProcEnabled
 More details with -XX:+PrintReferenceGC
Find the cause for WeakReferences
 ThreadLocals
 RMI
 Third party libraries
Simone Bordet
sbordet@webtide.com
Real World
Example
Simone Bordet
sbordet@webtide.com
Real World Example
Online Chess Game Application
20k requests/s – Jetty server
1 server, 64 GiB RAM, 2x24 cores
Allocation rate: 0.5-1.2 GiB/s
CMS to G1 Migration
Simone Bordet
sbordet@webtide.com
Real World Example
Issue #1: MetaSpace
[Full GC (Metadata GC Threshold) [Times:
user=19.58 sys=0.00, real=13.72 secs]
Easy fix: -XX:MetaspaceSize=<>
Cannot guess how much MetaSpace you need ?
 Start big (e.g. 250 MiB) and monitor it
13.72 secs Full GC !
Simone Bordet
sbordet@webtide.com
Real World Example
Issue #2: Max target pause
We set -XX:MaxGCPauseMillis=250
Percentiles after GC log processing (24h run):
 50.00% → 250 ms
 90.00% → 300 ms
 95.00% → 360 ms
 99.00% → 500 ms
 99.90% → 623 ms
 99.99% → 748 ms
 100.0% → 760 ms
Simone Bordet
sbordet@webtide.com
Real World Example
Issue #3: Mixed GCs
G1 tries to respect max pause target
Must account for old regions, not only young
 Currently G1 shrinks the young generation
[GC pause (G1 Evacuation Pause) (young)
[Eden: 12.4G(12.4G)->0.0B(608.0M) ...
[GC pause (G1 Evacuation Pause) (mixed)
Eden: 12.4 GiB → 0.6 GiB
Simone Bordet
sbordet@webtide.com
Real World Example
Issue #3: Mixed GCs
Young Generation shrunk by a factor 20x
 But the allocation rate does not change !
Young GCs become more frequent
 Application throughput suffers
Minimum Mutator Utilization (MMU) drops
Simone Bordet
sbordet@webtide.com
Real World Example
Young/Mixed GCs: Events
 X axis: event time
Simone Bordet
sbordet@webtide.com
Real World Example
Young/Mixed GCs: Eden Size
Simone Bordet
sbordet@webtide.com
Real World Example
Young/Mixed GCs: MMU (2 s window)
Simone Bordet
sbordet@webtide.com
Real World Example
Young/Mixed GCs: MMU (5 s window)
Simone Bordet
sbordet@webtide.com
Conclusions
Simone Bordet
sbordet@webtide.com
Conclusions
G1 is the future
Good chances that “it just works”
Easier to tune than CMS
 Yet, you must know exactly how it works to tune it better
Not yet that respectful of GC pause target
 At least in our case, YMMV
Simone Bordet
sbordet@webtide.com
Conclusions
Still based on Stop-The-World pauses
 For extremely low latencies you need other solutions
Always use the most recent JDK
 You'll benefit from continuous improvements to G1
Simone Bordet
sbordet@webtide.com
References
Simone Bordet
sbordet@webtide.com
References
Search SlideShare for “G1 GC”
 Beckwith, Hunt, and others
Numerous articles on Oracle's site
 Yu Zhang
 Poonam Bajaj
 Monica Beckwith
OpenJDK HotSpot GC Mailing List
 hotspot-gc-use@openjdk.java.net
Simone Bordet
sbordet@webtide.com
Questions
&
Answers

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