2. What is in the package?
• Augmented Reality
• It’s History
• Technology
• Inventions & Applications
• Future
3. The Definition
Augmented reality (AR) is a live direct
or indirect view of a physical, real-
world environment whose elements
are supplemented by computer-
generated sensory input.
Sounds | Graphics | GPS Data | Videos
So, basically it enhances one’s
perception of reality, by replacing the
real world with a simulated one in real
time.
4.
5.
6. AR: The Time Line 6
1901
L. Frank Baum, an author first suggested
the idea of a device that overlays data
onto real life.
1975
Myron Krueger creates Videoplace to
allow users to interact with virtual
objects for the first time.
2009
AR-Toolkit of Hitlab was ported to Adobe
flash player bringing the charm of AR to
the web browsers.
Current Scenario
Google, Microsoft, Apple, Facebook and
other companies like them are building
stuff to change the future with AR and
VR.
7. Technology behind AR
Hardware
Collecting data and showing the information
The best suited hardware for
Augmented Reality is a
modern day smart Phone.
Accelerometer |Gyroscope
Solid State Compass | GPS
8. Technology behind AR
• Television
• Wearables like Eyeglasses, Headgears
• Contact lenses
• Handheld displays
• Spatial devices like Projectors
• Smart watch
9. Technology behind AR
AR Toolkit | ARML | Layar |BlipparSoftware
Developing information through the Data