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Minecraft edu pitch two processes
1.
©TeacherGaming LLC -
Santeri Koivisto
2.
©TeacherGaming LLC -
Santeri Koivisto My IRL avatar - M.Ed. (2012) + Qualification to teach in the Finnish comprehensive school - Started TeacherGaming LLC in summer 2011 - Avid gamer (Anno-, X3-,Total War- and Fallout-series... f.ex.)
3.
Q: “The background
and educational use of Minecraft in a wide educational setting / context, possibly with new skills, environmental and societal entrepreneurial applications.” ©TeacherGaming LLC - Santeri Koivisto
4.
Two learning processes
that naturally occur in Minecraft(Edu) 1. Creating interest and meaningfulness 2. Digital Citizenship ©TeacherGaming LLC - Santeri Koivisto
5.
©TeacherGaming LLC -
Santeri Koivisto informal formal In school - subject matter At home & with friend - all the rest 1)Brief background
6.
1) Step further ©TeacherGaming
LLC - Santeri Koivisto informal & 100% blended In school freetime formal virtual formal physical
7.
©TeacherGaming LLC -
Santeri Koivisto Problems? - subjects in solitude - learning context in solitude - knowledge in isolation 1)
8.
©TeacherGaming LLC -
Santeri Koivisto Minecraft has a natural ability to connect to every topic and context out there. <15 years olds don’t make a difference between virtual and physical environments. 1)
9.
©TeacherGaming LLC -
Santeri Koivisto 1)1) Most students are also very excited about Minecraft We tried to take everything out from Minecraft and it still seemed very engaging to students. They are also eager to use and share the new knowledge they’ve obtained about Minecraft and what they learn at school, apply to that!!
10.
1) ©TeacherGaming LLC -
Santeri Koivisto informal & 100% blended freetime formal virtual formal physical And what excitement does with Minecraft*+school: it makes the knowledge travel *This applies to other games too!
11.
Perspective change? ©TeacherGaming LLC
- Santeri Koivisto
12.
2) The crafting
of the digital citizen “ “ ©TeacherGaming LLC - Santeri Koivisto
13.
2)What means do
we actually have to teach digital citizenship? “Telling the students that copyrights are important and griefing is a bad thing is a start, but how to really make it mean something?” ©TeacherGaming LLC - Santeri Koivisto
14.
2) Fun? Fun? The answer
is no. ©TeacherGaming LLC - Santeri Koivisto
15.
2) Biggest mistake
a teacher can make: “But hey, it’s just a game!” ^_^ ©TeacherGaming LLC - Santeri Koivisto
16.
©TeacherGaming LLC -
Santeri Koivisto 2) Many games naturally bring up situations where conflicts happen.When these conflicts are handled as they should be, a digital citizen learns the lessons he / she needs. “What skills do “I” as a teacher need?” “You are already an expert in handling conflicts between students!”
17.
©TeacherGaming LLC -
Santeri Koivisto These two were the fundamental learning processes that I feel Minecraft can naturally develop and which I think are the most important ones. Kiitos! My Twitter / Skype : @Aalvisto
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