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Layarintroductionfordevelopers 110308080829-phpapp02
1.
Layar introduction for developers Creating
augmented reality experiences for the world’s leading platform March 2011
2.
Contents
• What is Layar? • Why choose Layar? • How does it work? • Creating layers • Getting started • Developer support © Layar 2011
3.
What is Layar? ©
Layar 2011
4.
What is Layar?
• Layar is a mobile platform for discovering information about the world around you • Using Augmented Reality (AR) technology, Layar displays digital information called “layers” in a user’s field of vision through their mobile device © Layar 2011
5.
Open platform
• Layar offers an open platform to publish, discover and search for augmented reality layers • Layar provides the mobile application and infrastructure • Third party developers create the layers © Layar 2011
6.
The Layar ecosystem
Generic view Content Layers Distribution Brands, Developers Layar End user publishers Search & Discovery Creativity, High quality Impactful AR + passion, + Layar features = content experiences dedication © Layar 2011
7.
Why choose Layar? ©
Layar 2011
8.
Why choose Layar?
• Layar is not just an app, but an open platform with many possibilities • With Layar, developers can easily tap into the great opportunities of augmented reality • Layar has the biggest reach of all AR browsers (see next slide) © Layar 2011
9.
Download figures from
Android market March 2011 # of downloads Rating Layar 1M - 5M Wikitude 100k - 500k Junaio 50k - 100k © Layar 2011
10.
Layar USP’s for
developers • Largest reach in mobile AR • Open platform, free to use • Healthy ecosystem • Active developer community • Support for multiple mobile platforms • AR for your own iPhone app (with Layar Player) • Testing environment • Extensive list of features (see next slide) © Layar 2011
11.
Layar features
• Support for 3D models • Support for animated POIs • Sharing to Facebook & Twitter • Layer actions: call, email, share, web page • Support for audio/video • Gaming elements: autotriggers, relative POIs, point-to-point • Layar Player (adding AR to your own iPhone app) • Payment platform (with PayPal) © Layar 2011
12.
Layar key figures
March 2011 • Number of active users: 1.4M • Number of published layers: 1,800 • Number of supported languages: 15 (Dutch, Spanish, French, Italian, Cantonese, Simplified Chinese, German, Greek, Russian, Portuguese, Turkish, Japanese, Swedish, Korean, Slovakian) • Number of supported mobile platforms: 4 Symbian) (Android, iPhone, Bada, © Layar 2011
13.
How does it
work? © Layar 2011
14.
A bit of
history Layar 1.0 Layar 2.0 Layar 3.0 Layar 3.1 May 2009 August 2009 December 2009 April 2010 Netherlands only Worldwide 3D OpenGL AR view Paid layers 5 layers developed release with Paypal in-house Open API © Layar 2011
15.
A bit of
history (cont’d) Layar 3.5 Layar 4.0 Layar 5.0 June 2010 September 2010 February 2011 (beta) Stream local More interactive Sharing to social media search across API Animation layers Improved UX Improved UX © Layar 2011
16.
AR smartphone requirements
GPS Accelerometer Where am I? How is my phone oriented in the world? Compass Gyroscope (optional) In which direction am I To provide a smoother experience looking? Camera Internet connectivity What do I see in the real To connect to the digital world world? © Layar 2011
17.
Terminology
• Layar: the AR browser application • Layer: a content layer in the Layar application • POI: Point of Interest, element of data in the AR view (sometimes called hotspot, or object) © Layar 2011
18.
Layar architecture
Layar s ion publishing fi nit GPS data d e environmen er Lay t Layar server Get layers Get POIs Create layer Lay Fixed er De data Ge velop tP OIs er AP I Layer View service POI in form Ge View POI i ation provider tP OI nform s ation Layer content Legend sources Layar environment © Layar 2011 Third-party
19.
Creating layers © Layar
2011
20.
Creating layers
• Layers are built using simple web technology • You can use programming languages like PHP, MySQL, Java etc as long as the response is in JSON format • 2 step process: 1. Create a layer definition in the Layar publishing environment 2. Create a layer service for delivering the POI content to the Layar app © Layar 2011
21.
Step 1: Publishing
• http://layar.com/publishing • Add all the static content and metadata of a layer • Listing details • Look & feel • Service provider URL © Layar 2011
22.
Terminology © Layar 2011
23.
Step 2: Layer
service • HTTP request with the following parameters • Latitude, Longitude, filter settings,... • Response: JSON data containing POI information (hotspots) © Layar 2011
24.
Third party tools
• Instead of creating your own layer service, you can use one of the third party tools developed by the community, e.g.: • Porpoise Open source server software • Hoppala Augmentation Hosted solution, easy to use • More tools? Check the Layar website © Layar 2011
25.
Getting started © Layar
2011
26.
Getting started
1. Create a developer account 2. Create a layer 3. Create a layer service © Layar 2011
27.
Step 1: Create
a developer account 1. Create Layar account on www.layar.com 2. Create developer account on www.layar.com/development (Click here for detailed instructions) © Layar 2011
28.
Step 2: Create
a layer • Create a layer definition in the Layar publishing environment (Click here for detailed instructions) © Layar 2011
29.
Step 3: Create
a layer service • Create a layer service for delivering the POI content to the Layar app • The following elements are needed to set up a layer service: • A public web server • A database • A layer can be written in various programming languages, as long as the response is in JSON format (Click here for detailed instructions and sample code) © Layar 2011
30.
Developer support © Layar
2011
31.
Developer support
• The following support resources provide a wealth of information for developers: • Layar developer wiki • Layar developer support environment © Layar 2011
32.
Testing environment
• Layar offers developers to test their layers before publishing: • Through the API test page in the publishing platform • Via the Layar app • Layers in testing phase of development are only visible to the developer (when logged in with developer account) (Click here for detailed instructions) © Layar 2011
33.
Thank you
Hinweis der Redaktion
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