The document discusses the rise of esports. It notes that esports involves professional competitive gaming watched by large live and online audiences. The document outlines the history and evolution of esports from early tournaments in the 1970s to the current boom, with over 400 million viewers worldwide in 2018 and total revenues expected to reach nearly $3 billion by 2022. It also discusses current trends like the role of streaming services and future technologies that may impact esports like virtual reality and biosensing in gaming.