Weitere ähnliche Inhalte Ähnlich wie ROLE Project Status Meeting (January 2011) (20) Mehr von ROLE Project (11) Kürzlich hochgeladen (20) ROLE Project Status Meeting (January 2011)2. Project Facts
• ROLE: Responsive Open Learning Environments
• Budget: 8 500 000 €
• Start: February 2009
• Project duration: 48 Months
• Project partners: 16
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3. Goals of ROLE
• Support individual assembly of accessible learning services,
tools and resources
• Research and develop a psycho-pedagogically sound
framework
• Create new engineering methodologies
• Develop and sustain an evaluation methodology
• Exploit and disseminate the ROLE results
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4. Main responsibilities of IMC
• Service Syndication Platform (ROLE Widget Store)
• Interoperability Framework - Prototypical implementations
(Task lead)
• Learning Widgets (Service Bundles)
• ROLE platform for test-bed FESTO
• Exploitation: WP lead, Showcase Platform
• Dissemination
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5. What did ROLE do?
• Overview about available frameworks and tools
• Created widget bundles for the different testbeds
• Developed a psycho-pedagogical model for
recommendations
• Creating prototypical implementations of a common
background infrastructure for widgets
– Remote real time inter-widget communication
– Authentication and authorization concept for widgets (goal SSO)
– User Monitoring
– Collaborative portable Widget Spaces, user profiles (first version)
among other things realized using:
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6. What did IMC in ROLE do?
• Developed different sets of widgets
• Integrated them in different containers (e.g. CLIX 2010)
Based on & &
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7. What did IMC in ROLE do?
• Developed dissemination and exploitation strategies
• Pushed ROLE into web 2.0 communities
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10. Widget Store – Main Components
Widget Store
Learning
Community of Widget Bundle LMS / PLE system
Activities and Recommendation
Practice Templates integration
Competences
Education related widgets
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11. Next Steps for ROLE
• Develop recommendation services
• New versions of learning environments and services
• Base technologies: User behaviour tracking, real time
collaboration, single sign on, enhanced user profiles
• Evaluate ROLE technology in the testbeds
• Spread the ROLE technology to open source communities
• Arrange a widget contest using the Widget Store
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