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BY 
SANJAY P.R 
Reg. No:12120098 
No:99 
CS S7 B
CONTENTS 
 Introduction 
 History of cyborgs 
 Types of cyborgs 
 Robots and cyborgs 
 Applications-Some cyborg technologies 
 Advantages 
 Disadvantages 
 Real life Cyborgs 
 Reference 
 Conclusion
INTRODUCTION 
 Cyborg is a compound word derived from cybernetics 
and organism. 
 It is a term coined by Manfred Cylnes in 1960 to 
describe the need for mankind to artificially enhance 
biological functions. 
 A Cyborg referred to a human being with bodily 
functions aided or controlled by technological devices. 
 A cyborg is a being with biological and artificial 
parts, a living being whose powers are enhanced by 
computer implants.
HISTORY OF CYBORGS 
 The term “cyborg” was first coined by NASA scientists, 
Nathan Kline and Manfred Clynes in 1960. 
 They discussed the potential advantages of a 
machine/human hybrid that could operate in outer space. 
 Cyborgs are often depicted as “half-man half-machine” 
beings with robotic or bionic implants. 
 In 2010, the Cyborg Foundation became the world’s first 
international organization dedicated to help humans 
become cyborgs.
Types of Cyborgs 
Cyborgs 
Convenient Cyborgs 
Convenient cyborgs may refer to 
any external provision of an 
exoskeleton for satisfying the 
altered fancy needs of the body. 
Conditional Cyborg 
Conditional cyborgs includes 
bionic implants replanting the 
lost or damaged body for the 
normal living in the present 
environment.
Cyborg Robot 
 Cyborgs are a combination of a 
living organism and a machine. 
It doesn’t necessarily have to be 
human; it can be a dog, a bird, or 
any other living thing. 
 A cyborg is a combination of an 
organism with a machine.Its a 
part of living beings. 
 Cyborgs are typically very 
complex. 
 A robot is basically a machine 
that is very advanced . It is 
often automated and requires 
very little interaction with 
humans. 
 A robot is an automated 
machine.Its not alive. 
 Robots can be simple or very 
complex.
medicine Art Military 
Application of cyborg 
technology 
MARINE 
DEAF STUDIES 
POPULAR CULTURE
Medicines 
There are 2 types of cyborgs- 
1. Restorative-restore lost 
functions, organs & limbs. 
2. Enhanced-follows a 
principle of optimal 
performance.
Cochlear Implant I-Limb
BRAIN COMPUTER INTERFACE 
A brain–computer interface (BCI), sometimes called 
a direct neural interface or a brain–machine 
interface, is a direct communication pathway 
between a brain and an external device. 
Computer-brain interfaces are designed to restore 
sensory function, transmit sensory information to 
the brain, or stimulate the brain through artificially 
generated electrical signals.
BCI APPROACHES
INVASIVE INTERFACE 
 An invasive approach requires physical implants of 
electrodes in humans or animals, making it possible to 
measure single neurons or very local field potentials. 
 Invasive BCIs are implanted directly into the grey matter of 
the brain during neurosurgery. 
 As they rest in the grey matter, invasive devices produce 
the highest quality signals of BCI devices but are prone to 
scar- tissue build-up, causing the signal to become weaker 
or even lost as the body reacts to a foreign object in the 
brain. 
Jens Naumann, a man with 
acquired blindness, being 
interviewed about his vision
SEMI INVASIVE 
 BCI devices that are implanted inside the skull. 
 Electrocorticography (ECoG) measures the 
electrical activity of the brain taken from 
beneath the skull in a similar way to non-invasive 
electroencephalography but the electrodes are 
embedded in a thin plastic pad that is placed above 
the cortex, beneath the Dura mater. 
Cathy Hutchinson, who was one of 
the first persons to have a direct 
connection between her brain and a 
computer implanted
NON INVASIVE 
 A non-invasive approach makes use of, for instance, 
magnetic resonance imaging (MRI) and EEG technology 
to make measurements. Both gives different perspectives 
and enables us to look inside the brain and to observe 
what happens. 
 Electroencephalography In conventional scalp EEG, the 
recording is obtained by placing electrodes on the scalp 
with a conductive gel or paste, usually after preparing the 
scalp area by light abrasion to reduce impedance due to 
dead skin cells. Many systems typically use electrodes, 
each of which is attached to an individual wire.
 fMRI = Functional Magnetic Resonance Imaging fMRI 
exploits the changes in the magnetic properties of 
hemoglobin as it carries oxygen. Activation of a part of the 
brain increases oxygen levels there increasing the ratio of 
ox hemoglobin to deoxyhemoglobin.
 The main principle behind these interface is the bio-electrical 
activity of nerves and muscles. 
 Our brain is composed of millions of neurons. 
 Every time we think, move, feel or remember something, 
our neurons are at work. 
 When the neuron fires or activates there is a voltage 
change across cell which generate signals on the brain .By 
monitoring and analyzing these signals we can understand 
the working of the brain.
Principle Behind BCI 
 This technology is based on to sense, transmit, analyze 
and apply the language of neurons. 
 It consist of a sensor that is implanted in the motor 
cortex of the 
brain and a device that analyses brain signals. The 
signals generated by brain are interpreted and 
translated to computer commands.
How BCI Works? 
 The BCI technology is comprised of two main components; a 
signal acquisition system, a signal processing system. 
 SIGNALACQUISITION SYSTEM 
 In the signal acquisition system the electrical activity of the 
brain is recorded using invasive/non-invasive techniques. 
 These phase also consist of an amplifier, which amplifies the 
obtained signal.
SIGNAL ACQUISITION PHASE
There are 5 major types of EEG waves 
1. DeltaWaves 
2. ThetaWaves 
3. AlphaWaves 
4. BetaWaves 
5. Gamma Waves
 It consist of a pattern recognition system, and a device control 
system. 
 The signal processing system includes the algorithms for the 
linear prediction of the signal. 
 Processed signal is associated to a given class. 
 Association is done by feeding a neural network with preprocessed 
data. 
SIGNAL PROCESSING PHASE
SIGNAL PROCESSING PHASE 
 Neural net output is further processed and final output 
corresponds to a given class. 
 Neural net should be trained in order to learn the association. 
 Interfaces have been developed to control different devices .
A SIMPLE BCI APPLICATION
 A more difficult task is interpreting the brain signals for 
movement in someone who can't physically move his own arm. 
With a task like that, the subject must "train" to use the device. 
 With an implant in place, the subject should visualize closing his 
or her disabled hand. After many trials, the software can learn to 
recognize the signals associated with the thought of hand-closing. 
 when the subject thinks about closing the hand, the signals are 
sent . 
 Software connected to a robotic hand is programmed to receive 
the "close hand" signal and interpret it to mean that the robotic 
hand should close.
Military 
Development of “Cyborg soldier” 
a soldier whose weapons as well as the 
survival systems are integrated into the 
self, creating a human-machine 
interface. 
Developing “cyborg insects”. 
to transmit data from sensors implanted 
into the insect during it’s pupal stage 
for detecting explosives…etc 
Powered Exoskeleton. 
which combines a human control 
system with robotic muscle.
CYBORGS IN 
POPULAR CULTURE 
Cyborgs have become a well-known 
part of science, fiction literature and 
other media. 
Examples of fictions based on 
cyborgs include Iron Man, Robo Cop 
etc.
 IN SPORTS 
The prosthetic leg and feet allows the runners to adjust the 
length of their stride which could potentially improve run times and 
in time actually allow a runner with prosthetic leg to be fastest in the 
world. 
South Africa’s Oscar Pistorius is a famous blade runner. 
 IN ART 
The concept of cyborgation to associate people with science 
fiction, they tend to believe cyborgs exist only in imaginations of 
writers and artists. Cyborgs get famed through mainly science 
fiction films and through stories of writers.
CYBORGIZATION IN CRITICAL 
DEAF STUDIES 
“Cyborgization" is an attempt to codify "normalization“. 
Hearing aids are widely used and can help assist 
individuals that are hard of hearing.
Advantages 
 Enables to lead a normal life. 
 Long life of the mechanical parts. 
 Possibly longer life span. 
 Increased Strength 
Assuming that it is possible to replace or 
enhance the human endoskeleton with metal and 
pneumatic/hydraulic pumps, the strength of a cyborg 
could be drastically increased above a normal 
human. A metal skeleton would even possibly allow 
you to even take hits a normal human couldn't 
survive (e.g. A sledgehammer to the chest, or a 
gunshot to the head)
 Increased Intelligence/ Computational Power/ Perception 
A possibility of a cyborg can be to add microchips to the brain, 
which would allow your brain to offload commands such as 
doing calculations to the chip, which could do the calculations 
instantaneously and return the answers to the brain. Perception 
could be increased by assisting parts of the brain that deal with 
awareness. 
 Added Functionality 
A cyborg does not have the limits of a standard human. For 
example due to increased weight, they could replace or add 
appendages such as a building a gun inside the arm, that can 
extend out and shoot, with there being less recoil thanks to 
weight and strength.
Disadvantages 
 Possible loss of humanity. 
 Pain during operation . 
 Likely to Die in the Creation Procedures. 
 Cyborgs are very expensive. 
 Requires maintenance. 
 Feeling ‘different’ to everyone else. 
 The risk of rejection/infection.
Real life Cyborgs 
 In 2002, Canadian Jens Naumann, also blinded in adulthood, 
became the first in a series of 16 paying patients to receive 
Dobelle’s second generation implant, marking one of the 
earliest commercial uses of BCIs. The second generation 
device used a more sophisticated implant enabling better 
mapping of phosphenes into coherent vision. Phosphenes are 
spread out across the visual field in what researchers call the 
starry-night effect. Immediately after his implant, Jens was 
able to use his imperfectly restored vision to drive slowly 
around the parking area of the research institute. 
Jens Naumann being interviewed for 
his vision BCI on CBN The Early 
Show.
 In 2004, under the heading Bridging the 
Island of the Colorblind Project, a British and 
completely color-blind artist, Neil Harbisson, 
started wearing an eyeborg on his head in 
order to hear colors. His prosthetic device was 
included within his 2004 passport photograph 
which has been claimed to confirm his cyborg 
status. In 2012 at TEDGlobal, Harbisson 
explained that he didn't feel like a cyborg 
when he started to use the eyeborg, he started 
to feel like a cyborg when he noticed that the 
software and his brain had united and given 
him an extra sense. 
Neil Harbisson is sometimes clamied to 
be a cyborg.
 Kevin warwick is professor of cybernetics at the university 
of reading. 
 The world’s leading expert in cybernetics. 
 In 2002, under the heading Project Cyborg, a British scientist, 
Kevin Warwick, had an array of 100 electrodes fired in to his 
nervous system in order to link his nervous system into the 
Internet to control a robotic hand ,a loudspeaker and amplifier. 
 This is a form of extended sensory input and the first direct 
electronic communication between the nervous systems of two 
humans.
Kevin Warwick
CONCLUSION 
 It seems that in future we may have more and more artificial 
body parts like eyes,nose,hands and legs. 
 It act as a boom to human body by improving the quality and the 
life . 
 The ethics and desirability of "enhancement prosthetics" have 
been debated; their proponents include the trans-humanist 
movement, with its belief that new technologies can assist the 
human race in developing beyond its present, normative 
limitations such as aging and disease, as well as other, more 
general incapacities, such as limitations on speed, strength, 
endurance, and intelligence. 
 But it also acts as a curse.
REFERENCE 
http://en.wikipedia.org/wiki/Cyborg. 
Manfred E. Clynes and Nathan S. Kline- 
“Cyborgs and Space in Astronautics”. 
Donna Haraway –”A Cyborg Manifesto: 
Science, Technology, and Socialist-Feminism in 
the Late Twentieth Century”. 
 Judy, Jack. -"Hybrid Insect MEMS (HI-MEMS)".
Initialize the weights in the network 
while stopping criterion has reached do 
for all example e 2 training set do 
O = actual, output(network, e); propagate forward 
T = wanted output for e 
Calculate error (T - O) at each neuron in the output layer 
Compute Mean Squared Error value; propagate backward 
Compute deltaweightupdate for all weights 
Update all the weights in the network such that the sum-squared value of 
error is minimized. 
end for 
end while 
The Mean Squared Error (MSE) value is calculated using equation 4.3. This value 
reflects the effectiveness of the training done so far. The stopping criterion could 
either be when the MSE has reached an acceptable limit, or when the number of 
training cycles is attained. 
0ˆ= E[(ˆ0) (X) -0 )^2]//0-theta ^2-square

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CYBORG

  • 1. BY SANJAY P.R Reg. No:12120098 No:99 CS S7 B
  • 2. CONTENTS  Introduction  History of cyborgs  Types of cyborgs  Robots and cyborgs  Applications-Some cyborg technologies  Advantages  Disadvantages  Real life Cyborgs  Reference  Conclusion
  • 3. INTRODUCTION  Cyborg is a compound word derived from cybernetics and organism.  It is a term coined by Manfred Cylnes in 1960 to describe the need for mankind to artificially enhance biological functions.  A Cyborg referred to a human being with bodily functions aided or controlled by technological devices.  A cyborg is a being with biological and artificial parts, a living being whose powers are enhanced by computer implants.
  • 4. HISTORY OF CYBORGS  The term “cyborg” was first coined by NASA scientists, Nathan Kline and Manfred Clynes in 1960.  They discussed the potential advantages of a machine/human hybrid that could operate in outer space.  Cyborgs are often depicted as “half-man half-machine” beings with robotic or bionic implants.  In 2010, the Cyborg Foundation became the world’s first international organization dedicated to help humans become cyborgs.
  • 5. Types of Cyborgs Cyborgs Convenient Cyborgs Convenient cyborgs may refer to any external provision of an exoskeleton for satisfying the altered fancy needs of the body. Conditional Cyborg Conditional cyborgs includes bionic implants replanting the lost or damaged body for the normal living in the present environment.
  • 6. Cyborg Robot  Cyborgs are a combination of a living organism and a machine. It doesn’t necessarily have to be human; it can be a dog, a bird, or any other living thing.  A cyborg is a combination of an organism with a machine.Its a part of living beings.  Cyborgs are typically very complex.  A robot is basically a machine that is very advanced . It is often automated and requires very little interaction with humans.  A robot is an automated machine.Its not alive.  Robots can be simple or very complex.
  • 7. medicine Art Military Application of cyborg technology MARINE DEAF STUDIES POPULAR CULTURE
  • 8. Medicines There are 2 types of cyborgs- 1. Restorative-restore lost functions, organs & limbs. 2. Enhanced-follows a principle of optimal performance.
  • 10. BRAIN COMPUTER INTERFACE A brain–computer interface (BCI), sometimes called a direct neural interface or a brain–machine interface, is a direct communication pathway between a brain and an external device. Computer-brain interfaces are designed to restore sensory function, transmit sensory information to the brain, or stimulate the brain through artificially generated electrical signals.
  • 12. INVASIVE INTERFACE  An invasive approach requires physical implants of electrodes in humans or animals, making it possible to measure single neurons or very local field potentials.  Invasive BCIs are implanted directly into the grey matter of the brain during neurosurgery.  As they rest in the grey matter, invasive devices produce the highest quality signals of BCI devices but are prone to scar- tissue build-up, causing the signal to become weaker or even lost as the body reacts to a foreign object in the brain. Jens Naumann, a man with acquired blindness, being interviewed about his vision
  • 13. SEMI INVASIVE  BCI devices that are implanted inside the skull.  Electrocorticography (ECoG) measures the electrical activity of the brain taken from beneath the skull in a similar way to non-invasive electroencephalography but the electrodes are embedded in a thin plastic pad that is placed above the cortex, beneath the Dura mater. Cathy Hutchinson, who was one of the first persons to have a direct connection between her brain and a computer implanted
  • 14. NON INVASIVE  A non-invasive approach makes use of, for instance, magnetic resonance imaging (MRI) and EEG technology to make measurements. Both gives different perspectives and enables us to look inside the brain and to observe what happens.  Electroencephalography In conventional scalp EEG, the recording is obtained by placing electrodes on the scalp with a conductive gel or paste, usually after preparing the scalp area by light abrasion to reduce impedance due to dead skin cells. Many systems typically use electrodes, each of which is attached to an individual wire.
  • 15.  fMRI = Functional Magnetic Resonance Imaging fMRI exploits the changes in the magnetic properties of hemoglobin as it carries oxygen. Activation of a part of the brain increases oxygen levels there increasing the ratio of ox hemoglobin to deoxyhemoglobin.
  • 16.  The main principle behind these interface is the bio-electrical activity of nerves and muscles.  Our brain is composed of millions of neurons.  Every time we think, move, feel or remember something, our neurons are at work.  When the neuron fires or activates there is a voltage change across cell which generate signals on the brain .By monitoring and analyzing these signals we can understand the working of the brain.
  • 17. Principle Behind BCI  This technology is based on to sense, transmit, analyze and apply the language of neurons.  It consist of a sensor that is implanted in the motor cortex of the brain and a device that analyses brain signals. The signals generated by brain are interpreted and translated to computer commands.
  • 18. How BCI Works?  The BCI technology is comprised of two main components; a signal acquisition system, a signal processing system.  SIGNALACQUISITION SYSTEM  In the signal acquisition system the electrical activity of the brain is recorded using invasive/non-invasive techniques.  These phase also consist of an amplifier, which amplifies the obtained signal.
  • 19.
  • 21. There are 5 major types of EEG waves 1. DeltaWaves 2. ThetaWaves 3. AlphaWaves 4. BetaWaves 5. Gamma Waves
  • 22.
  • 23.  It consist of a pattern recognition system, and a device control system.  The signal processing system includes the algorithms for the linear prediction of the signal.  Processed signal is associated to a given class.  Association is done by feeding a neural network with preprocessed data. SIGNAL PROCESSING PHASE
  • 24. SIGNAL PROCESSING PHASE  Neural net output is further processed and final output corresponds to a given class.  Neural net should be trained in order to learn the association.  Interfaces have been developed to control different devices .
  • 25. A SIMPLE BCI APPLICATION
  • 26.  A more difficult task is interpreting the brain signals for movement in someone who can't physically move his own arm. With a task like that, the subject must "train" to use the device.  With an implant in place, the subject should visualize closing his or her disabled hand. After many trials, the software can learn to recognize the signals associated with the thought of hand-closing.  when the subject thinks about closing the hand, the signals are sent .  Software connected to a robotic hand is programmed to receive the "close hand" signal and interpret it to mean that the robotic hand should close.
  • 27. Military Development of “Cyborg soldier” a soldier whose weapons as well as the survival systems are integrated into the self, creating a human-machine interface. Developing “cyborg insects”. to transmit data from sensors implanted into the insect during it’s pupal stage for detecting explosives…etc Powered Exoskeleton. which combines a human control system with robotic muscle.
  • 28. CYBORGS IN POPULAR CULTURE Cyborgs have become a well-known part of science, fiction literature and other media. Examples of fictions based on cyborgs include Iron Man, Robo Cop etc.
  • 29.  IN SPORTS The prosthetic leg and feet allows the runners to adjust the length of their stride which could potentially improve run times and in time actually allow a runner with prosthetic leg to be fastest in the world. South Africa’s Oscar Pistorius is a famous blade runner.  IN ART The concept of cyborgation to associate people with science fiction, they tend to believe cyborgs exist only in imaginations of writers and artists. Cyborgs get famed through mainly science fiction films and through stories of writers.
  • 30. CYBORGIZATION IN CRITICAL DEAF STUDIES “Cyborgization" is an attempt to codify "normalization“. Hearing aids are widely used and can help assist individuals that are hard of hearing.
  • 31. Advantages  Enables to lead a normal life.  Long life of the mechanical parts.  Possibly longer life span.  Increased Strength Assuming that it is possible to replace or enhance the human endoskeleton with metal and pneumatic/hydraulic pumps, the strength of a cyborg could be drastically increased above a normal human. A metal skeleton would even possibly allow you to even take hits a normal human couldn't survive (e.g. A sledgehammer to the chest, or a gunshot to the head)
  • 32.  Increased Intelligence/ Computational Power/ Perception A possibility of a cyborg can be to add microchips to the brain, which would allow your brain to offload commands such as doing calculations to the chip, which could do the calculations instantaneously and return the answers to the brain. Perception could be increased by assisting parts of the brain that deal with awareness.  Added Functionality A cyborg does not have the limits of a standard human. For example due to increased weight, they could replace or add appendages such as a building a gun inside the arm, that can extend out and shoot, with there being less recoil thanks to weight and strength.
  • 33. Disadvantages  Possible loss of humanity.  Pain during operation .  Likely to Die in the Creation Procedures.  Cyborgs are very expensive.  Requires maintenance.  Feeling ‘different’ to everyone else.  The risk of rejection/infection.
  • 34. Real life Cyborgs  In 2002, Canadian Jens Naumann, also blinded in adulthood, became the first in a series of 16 paying patients to receive Dobelle’s second generation implant, marking one of the earliest commercial uses of BCIs. The second generation device used a more sophisticated implant enabling better mapping of phosphenes into coherent vision. Phosphenes are spread out across the visual field in what researchers call the starry-night effect. Immediately after his implant, Jens was able to use his imperfectly restored vision to drive slowly around the parking area of the research institute. Jens Naumann being interviewed for his vision BCI on CBN The Early Show.
  • 35.  In 2004, under the heading Bridging the Island of the Colorblind Project, a British and completely color-blind artist, Neil Harbisson, started wearing an eyeborg on his head in order to hear colors. His prosthetic device was included within his 2004 passport photograph which has been claimed to confirm his cyborg status. In 2012 at TEDGlobal, Harbisson explained that he didn't feel like a cyborg when he started to use the eyeborg, he started to feel like a cyborg when he noticed that the software and his brain had united and given him an extra sense. Neil Harbisson is sometimes clamied to be a cyborg.
  • 36.  Kevin warwick is professor of cybernetics at the university of reading.  The world’s leading expert in cybernetics.  In 2002, under the heading Project Cyborg, a British scientist, Kevin Warwick, had an array of 100 electrodes fired in to his nervous system in order to link his nervous system into the Internet to control a robotic hand ,a loudspeaker and amplifier.  This is a form of extended sensory input and the first direct electronic communication between the nervous systems of two humans.
  • 38. CONCLUSION  It seems that in future we may have more and more artificial body parts like eyes,nose,hands and legs.  It act as a boom to human body by improving the quality and the life .  The ethics and desirability of "enhancement prosthetics" have been debated; their proponents include the trans-humanist movement, with its belief that new technologies can assist the human race in developing beyond its present, normative limitations such as aging and disease, as well as other, more general incapacities, such as limitations on speed, strength, endurance, and intelligence.  But it also acts as a curse.
  • 39. REFERENCE http://en.wikipedia.org/wiki/Cyborg. Manfred E. Clynes and Nathan S. Kline- “Cyborgs and Space in Astronautics”. Donna Haraway –”A Cyborg Manifesto: Science, Technology, and Socialist-Feminism in the Late Twentieth Century”.  Judy, Jack. -"Hybrid Insect MEMS (HI-MEMS)".
  • 40.
  • 41.
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  • 43.
  • 44. Initialize the weights in the network while stopping criterion has reached do for all example e 2 training set do O = actual, output(network, e); propagate forward T = wanted output for e Calculate error (T - O) at each neuron in the output layer Compute Mean Squared Error value; propagate backward Compute deltaweightupdate for all weights Update all the weights in the network such that the sum-squared value of error is minimized. end for end while The Mean Squared Error (MSE) value is calculated using equation 4.3. This value reflects the effectiveness of the training done so far. The stopping criterion could either be when the MSE has reached an acceptable limit, or when the number of training cycles is attained. 0ˆ= E[(ˆ0) (X) -0 )^2]//0-theta ^2-square