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PERMISSION
TO…
https://todaysmeet.com/Perm2Play
@Peggy Sheehy
Library Media Specialist
Instructional Technology
6th Grade Humanities
Guild Master:
Cognitive Dissonance
Educator Guild
Technology will never replace teachers..
Marc Prensky
Don’t Bother Me Mom,
I’m Learning!
Teaching Digital Natives:
Partnering for Real Learning
Digital Game-Based Learning
Seymour Papert
The Children’s Machine
Mindstorms
The Game
Believes in
You: How Digital
Play Can Make Our
Kids Smarter
GregToppo
Education Reporter:
USA Today
The “REAL”
Experts
Gaming
Dominates the
Twenty-First Century
“I’m calling for investments in educational
technology that will help create. . . educational
software that’s as compelling as the best video
game.”
President Obama 2011
“Today’s students are no longer the people our
schools were designed for. “ ~ Marc Prensky
• “How to make the learning critical in the
games that they design, not just an
accessory of the game.”
• “How to avoid making things boring and
irrelevant to youth culture.”
• Don't think that learning and fun are
mutually exclusive.”
College- and career-ready
Right-brain thinking
Sage on the stage; guide on the side
Disruptive technology
Right-brain thinking
Digital Natives
Digital literacy
Common Core-aligned
Differentiated Instruction
Graphic Organizers
GRIT
www.ludiclearning.org
Lucas Gillispie
Director of Academic and
Digital Learning at Surry
County Schools, NC
Marianne Malmstrom
@Knowclue
(Position… TBD!)
“Follow the Learning”
http://www.followthelearning.com/
Michelle King
@LrningInstigatr
http://www.tedxpittsburgh.org/portfolio/michelle-king/
.
“When it comes to
brain development,
time in the
classroom may be
less important than
time on the
playground.”
I iz so
confuzd!
WORK PLAY
GOOD EVIL
PLAY THE GAMES!
Put on your “Teacher Lenses”
Game Aggregators
Consider “Off the Shelf” Games
learning by…
lurking
“Play will be to the 21st
century what work was
to the last 300 years of
industrial society—our
dominant way of
knowing, doing and
creating value.”
Pat Kane, author of
The Play Ethic
ADOPT A PLAY ETHIC
The corporate takeover
of games in education…
“Game Designers need to know what a privilege it
is to hold the focus of a precious young brain for hours
of every day in the most formative years of their lives.
Do not underestimate your influence - you are a
teacher.
Your innnate understanding of Mother Nature's trick
to wrap up learning in play (and dopamine hits) gives
you a super power.
Use this wisely. Don't resort to lazy storytelling to
create drama and momentum, explore other ways that
don't involve damsels in distress, or mere sidekicks.
As our modern day storytellers and Bards you reflect a
society you are not responsible for making but we
challenge you to do more than simply mirror what is
and move us into what could be.”

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PERMISSION TO PLAY: HOW DIGITAL GAMES CAN MAKE LEARNING FUN