This document provides an overview of a meeting discussing how digital games and play can be used to enhance learning. It includes quotes from various experts on topics like how gaming dominates the 21st century, how digital games are as compelling as the best video games, how today's students learn differently, and how learning and fun don't have to be mutually exclusive. The discussion focuses on how to design games that make learning critical rather than accessory, how to avoid making things boring, and how game designers hold influence over young minds and should use this power wisely.
15. “I’m calling for investments in educational
technology that will help create. . . educational
software that’s as compelling as the best video
game.”
President Obama 2011
16. “Today’s students are no longer the people our
schools were designed for. “ ~ Marc Prensky
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23. • “How to make the learning critical in the
games that they design, not just an
accessory of the game.”
• “How to avoid making things boring and
irrelevant to youth culture.”
• Don't think that learning and fun are
mutually exclusive.”
24. College- and career-ready
Right-brain thinking
Sage on the stage; guide on the side
Disruptive technology
Right-brain thinking
Digital Natives
Digital literacy
Common Core-aligned
Differentiated Instruction
Graphic Organizers
GRIT
54. “Play will be to the 21st
century what work was
to the last 300 years of
industrial society—our
dominant way of
knowing, doing and
creating value.”
Pat Kane, author of
The Play Ethic
ADOPT A PLAY ETHIC
60. “Game Designers need to know what a privilege it
is to hold the focus of a precious young brain for hours
of every day in the most formative years of their lives.
Do not underestimate your influence - you are a
teacher.
Your innnate understanding of Mother Nature's trick
to wrap up learning in play (and dopamine hits) gives
you a super power.
Use this wisely. Don't resort to lazy storytelling to
create drama and momentum, explore other ways that
don't involve damsels in distress, or mere sidekicks.
As our modern day storytellers and Bards you reflect a
society you are not responsible for making but we
challenge you to do more than simply mirror what is
and move us into what could be.”