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TEACHERS COLLEGE CALIFORNIA
SCHOOL OF
EDUCATION
SYLLABUS
Professor: Patrick D. Huff
EDOL 505
Design and Improvement
of
Curriculum and Instruction
2017
Thursdays 4:30 PM-7:30 PM
West LA/ Main Campus
Room #300
If a man is called to be a street sweeper, he should sweep streets
even as Michelangelo painted, or Beethoven composed music, or
Shakespeare wrote poetry. He should sweep streets so well that all
heaven and earth will pause to say, here lived a great street sweeper
that did his job well.
-Martin Luther King, Jr., 1954
The total educational system required today involves much more
than the school.
-Ralph W. Tyler, 1979
Director Emeritus, Center for Advanced Study
Teachers College California
EDU 505: Design and Improvement of Curriculum and Instruction
Syllabus Roadmap
2
Table of Contents:
1.0 Introduction
2.0 Student Learning Objections
3.0 Logistics
4.0 About the Professor
5.0 Class sessions
6.0 Required text(s)
7.0 Course schedule
8.0 Assignments
9.0 Grading standards
10.0 Class notes and workbooks
11.0 Extra credit
12.0 Additional readings & resources
13.0 Appendix-A, Curriculum and
Instructional Design
14.0 Appendix-B, General Concepts and
Design Principles
1.0 Introduction
This course presents an overview of the educational development process from
inception and design through implementation and post-assessment. It considers education in
the broadest sense, that is, as a dynamic personal development process that impacts both the
student in her/his private life as well as in their professional life.
EDOL 505 is designed to not only expose the student to the literature and theories in
educational program development and evaluation but to apply practical and real-world tools
towards implementation. Whenever possible, this class will integrate the student’s knowledge
and career development experiences. The course will cover general principles of curriculum
design, development, evaluation, and assessment to include issues related to teaching, learning,
evaluation, methods, and tools of instruction with an emphasis on the digital classroom,
emerging technologies, and standards of academic mastery and performance measurement.
Guest speakers augment selected course topics as appropriate. These guest speakers will offer a
range of P-12 experiences, higher education observations, and corporate experiential learning
insights.
Class meetings are conducted on the assumption that every educator and organizational
leader will need, at some point in his or her career, to design a learning intervention (e.g., course
or program) to promote an informal agenda, communicate with peers, or foster formal learning.
A primary objective of our time together is to provide the student with a basic operational
framework for course design applicable across different fields and disciplines in the context of
the professional education, institutional, and business communities.
Although no universal method to course design exists (in other words, there is no
“cook book” that solves every design problem), we will address the issues of course design in a
systematic way, following a standard approach where theory and practice are intertwined and
supported by project management skills. That said, the course utilizes standardized curriculum
design, development, evaluation, and instructional approaches materials and information that
are nationally recognized standards and practices within the educational community. Is course
approach, design, development, applied methods, implementation, and evaluation plans were
inspired by Dr. Jack Gregg, Associate Dean, Graduate Management Programs, Loyola
Marymount University, Los Angeles, CA.
Teachers College California
EDU 505: Design and Improvement of Curriculum and Instruction
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2.0 Student learning objectives
After successfully completing this course, a student will be able to:
 Demonstrate proficiency in oral and written scholarly communication
 Be able to apply theory and research to real-world settings
 Demonstrate the ability to synthesize approaches when addressing problems, issues or
dilemmas
 Understand the changing nature of the Internet and information literacy as applicable in
today’s scholarly and practice-oriented environments; expand concept of “mobile learning.”
 Understand the major concepts of educational program development and delivery
 Understand the basic principles of curriculum design
 Define andragogy its use and value as a model of instruction and approach to learning
 Understand the difference between simple presentation and comprehensive learning
facilitation as instructional tools
 Model the best characteristics of self-directed learning and independent research
 Recognize the connection between learning styles and teaching styles
 Apply the concept of “a learning organization” to your leadership style and organizational
career
 Be able to define and apply the concept of organizational learning as a core strategy towards
increasing performance and communities of influence
 Have a fundamental grasp of how to develop a viable learning intervention such as a class, a
course, or a program; and, demonstrate a working knowledge of content integration
 Be able to identify important elements in an educational program plan, to include
conducting its evaluation and assessment
 Be able to create write-papers that demonstrate the ability to integrate course learning
objectives so as to apply them to real-world situations
 Write a literature review paper or lead a group facilitation, so as to demonstrate the
difference between merely making a presentation on a relevant topic in the field of
education as compared to engaging students in a learning process that applies investigation,
discovery, insight, and personal growth
3.0 Logistics
The course meets in room #300 (“ASTD [Monograph]”) on Thursday evenings from
4:30 until 7:30 as per the location and schedule published by the College.
4.0 About the Professor
Professor Huff is an adjunct faculty member visiting from private enterprise and the
government services sector. Presently, he is the senior director of research at CRC Research
Consultancy and President of Global Performance Strategies-AG, Inc. in Los Angeles, CA.
Teachers College California
EDU 505: Design and Improvement of Curriculum and Instruction
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where in conjunction to his administrative leadership of the company, he is responsible for
exploring and identifying client needs and desires related to their critical investigative research
requirements, findings, and assistance in developing recommendations. His company’s services
include guiding and developing the research approach to the exploration, design, development,
implementation, assessment, evaluation, administration, and subsequent program and
instrumentation modifications. His company typically gets involved in the creation of
professional or human resource development, building, and/or increasing the value and focus
of knowledge based learning and educational programs as may be applied to adult learners.
Professor has held leadership positions in public higher education (University of
Oklahoma, College of Architecture and Environmental Design; the California Board of
Architects, Oral exam commissioners and examination design and development for the State
board; the Secretary of the Army, acquisition and contract programs, training design and
implementation specific to the Army Acquisition, Logistics, and Technology Office (ASAALT),
Pentagon.
In addition to EDU 505, Professor Huff has taught graduate-level classes in
Engineering, Design, Technology, Program Administration and Construction Management,
Organizational Behavior, Performance Assessment, Leadership, and provided professional
consulting services to numerous public-private corporations. Among these include: Texaco,
Wells Fargo, Pacific Telesis, Hyundai Merchant Marine, General Electric Credit Corp.,
Chevron, Fox Sports, Panavision, Liberty-Telecom, and A&C Writer’s Union, Universal
Studios, Hallmark, Columbia Broadcast Corporation, and University Broadcast Corporation.
These services included the design and development of organizational learning & development,
strategic planning, innovation, and change.
Patrick holds three Bachelor’s Degrees: one from Wichita State University (Journalism,
Political Science, Geology), one from the University of Oklahoma (Architecture), and a
bachelor’s degree from the University of Oklahoma in Environmental Design; to include a
Master’s Degree from the University of Oklahoma in Architecture.
Presently, professor Huff is completing his Ed.D. in Organizational Leadership from
Pepperdine University, College of Education and Psychology, with plans to complete a Ph.D. in
distance management and applied technologies for international organizations.
Professor Huff is a resident of Southern California where he lives with his wife and
three children and their families (all of which are research scientists and design engineers for a
major California research institute and public power corporation, to include the California
public systems.
4.01 Contact Information:
patrick.huff.usace@gmail.com
https://www.linkedin.com/in/patrick-d-huff-70430010?trk=nav_responsive_tab_profile
Contact Professor Huff
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EDU 505: Design and Improvement of Curriculum and Instruction
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5.0 Class sessions
In addition to discussing adult learning, we will put theory to practice. Thus, the course will be
run as a graduate seminar with group discussion of each week’s topics. I will guide the
discussion and contribute to the dialogue, but I will not deliver lengthy lectures. Therefore it is
imperative that each student completes all of the reading assignments and come to class fully
prepared to discuss the readings, relevant professional experiences, and opinions related to the
topic. Class participation is an essential part of this course grade and is expected. As
such, please limit the use of your laptop during class discussions and guest speaker
presentations.
6.0 Required texts
1. Tyler, R. W. (1949). Basic principles of curriculum and instruction (1st ed.). Chicago: The
University of Chicago Press. doi:ISBN 0-226-82031-9, ISBN-13: 978-0226086507
2. Verzuh, E. (2012). The fast forward MBA in project management-4th ed. . New Jersey: John
Wiley & Sons. doi:ISBN 978-0470-24789-1
3. Biech, E. (2008). ASTD handbook for workplace learning professionals, Elaine Biech (ed.) ISD
faster better easier. performance improvement. (6th ed.). Baltimore, Maryland: ASTD Press.
doi:. ISBN-10: 1-56286-512-9
4. Various articles and readings will be distributed during the course as well as the use of selected
materials extracted from the
In addition to the assigned readings, please read about current developments in the world
of education in publications such as your local newspaper (e.g., The Los Angeles Times, OC
Register, etc.), The Chronicle of Higher Education, Business Week, The Wall Street Journal, and any other
relevant periodicals. Students are encouraged to bring articles, YouTube videos, or other
artifacts to class in order to support discussion points. A portion of class time will be devoted
to current issues that relate to course topics.
7.0 Course Schedule
7.01 Week One – 1st
Class meeting: Course Introduction.
Pre-reading: None
7.02 Week Two – 2nd
Class meeting: Principles of Curriculum and Instruction
Class discussion:
Building Curriculum, ABC, Introduction
Tyler, Chaps. 1 and 2: What Educational Purposes Should the School Seek to Achieve? And,
How Can Learning Experiences Be Selected Which Are Likely to Be Useful in Attaining These
Objectives?
Sign up for team facilitation of weekly topics
7.03 Week Three – 3rd
Class meeting: Principles of Curriculum and Instruction
Class discussion:
Building Curriculum, ABC, Curriculum Models and Design Principles
Teachers College California
EDU 505: Design and Improvement of Curriculum and Instruction
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Tyler, Chaps. 3 and 4: How Can Learning Experiences Be Organized for Effective Instruction?
And, How Can the Effectiveness of Learning Experience Be Evaluated?
Sign up for team facilitation of weekly topics
7.04 Week Four – 4th
Class meeting: The Adult Learner
Class discussion:
Examples and relevance of Andragogy
Facilitation vs. presentation (+/-)
Personal goals paper due (Assignment #1)
Sign up for Oral Facilitation (Assignment #4) during our last 3 class meetings
7.05 Week Five - 5th
Class meeting: Learning in the Workplace
Class discussion:
ASTD Handbook for Workplace Learning Professionals,
Pages 1-8 and chapters 2 and 3.
7.06 Week Six – 6th
Class meeting: Assessing and Analyzing Needs
Class discussion:
Building Curriculum, ABC, Learning Principles
Building Curriculum, ABC, Overview of Program Development
ASTD Handbook for Workplace Learning Professionals,
Pages 75-86 and chapters 5, and 7.
7.07 Week Seven – 7th
Class meeting: Designing and Developing Effective Learning
Class discussion:
Building Curriculum, ABC, Educational Beliefs
ASTD Handbook for Workplace Learning Professionals,
Pages 171-178 and chapters 9 through 12
7.08 Week Eight – 8th
Class meeting: Basics of course development process – a project
management primer
Class discussion:
Building Curriculum, ABC, Educational Beliefs
Building Curriculum, ABC, Provincial Guidelines for Program Development
The Fast Forward MBA in Project Management,
Chapters 1, 2 and 3.
7.09 Week Nine – 9th
Class meeting: Course development - application
Class discussion:
Building Curriculum, ABC, Program Learning Outcomes
Building Curriculum, ABC, Working with Advisory Committees
Tyler, Chap. 5, How a School or College Staff May Work on Curriculum Building
The Fast Forward MBA in Project Management,
Chapters 6, 7 and optionally 13.
7.10 Week Ten – 10th
Class meeting: Face-to-Face Delivery
Class discussion:
Building Curriculum, ABC, Curriculum at Course Level
Teachers College California
EDU 505: Design and Improvement of Curriculum and Instruction
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Building Curriculum, ABC, Basic Course Design
Building Curriculum, ABC, Course Learning Objectives
Building Curriculum, ABC, Assessing the Achievements of Learning
Building Curriculum, ABC, Building Learning Activities
Building Curriculum, ABC, Selecting Learning Resources
Building Curriculum, ABC, Documenting Course Curriculum
Building Curriculum, ABC, Lesson Planning
ASTD Handbook for Workplace Learning Professionals,
Pages 293-300 and chapters 16 through 21
7.11 Week Eleven – 11th
Class meeting: Delivering Technology-Enabled Learning
Class discussion:
Building Curriculum, ABC, Planning Learning with Technology
Building Curriculum, ABC, Resources to Support CQAAP
ASTD Handbook for Workplace Learning Professionals,
Pages 375-382 and chapters 22, 23, 26, 27
7.12 Week Twelve – 12th
Class meeting: Measuring and Evaluating Impact
Class discussion:
Case Gallery, ABC, A Cross-College Course in Global Citizenship and Equity
Case Gallery, ABC, Networking, Communication and Professionalism in Action: Three Student
Learning Experiences
Case Gallery, ABC, Experiential Learning in a Virtual World
Case Gallery, ABC, An Experience in Cross-Cultural Communications
Building Curriculum, ABC, Informal Curriculum Reviews
ASTD Handbook for Workplace Learning Professionals,
Pages 483-492 and chapters 28 through 31
Application Paper Due (Assignment #2) (Email submission OK for this assignment)
7.13 Week Thirteen – 13th
Class meeting:
Oral Facilitation (Assignment #3 on your sign up)
7.14 Week Fourteen – 14th
Class meeting:
Oral Facilitation (Assignment #3 on your sign up)
7.15 Week Fifteen: - 15th
Class meeting: Course Integration, and Wrap-Up
Oral Facilitation (Assignment #3 on your sign up)
Final Paper due (Assignment #4)
8.0 Assignments
8.01 Personal goals paper: In this paper you will present your desired outcomes for this class.
Among the questions to be addressed are:
 What are you hoping to learn from this course?
 How you expect to be able to apply the learning objectives from this course to your
professional life?
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 What is the relevance of the topics in this course to your professional, academic, and/ or
personal interests?
As this paper is personal and subjective, there are no right or wrong answers. Please be honest
in addressing the issues. The paper will be evaluated based on the thoroughness with which you
address the issues and the clarity and quality of writing. As a general guideline, this paper
will be a minimum of five pages.
Due date: End of Class, Week Two.
8.02 Application Paper: Each student will write a paper outlining his or her real-world
application of one or more of the concepts presented in this course. The paper may be
retrospective or prospective (i.e.: how you have applied the relevant concepts or how you will
apply them). While the paper is primarily a first-person account, it must be based on course
learning objectives, grounded in the literature, and cited appropriately. Among the questions
you might want to address in this paper are:
 What were the most relevant concepts from the course to you?
 How do those concepts impact you professionally?
 What have you learned from this course that has significantly impacted you professionally
as you have progressed through this course?
 What are the key concepts presented in this course that you believe will make an impact on
your professional success as you move forward in your career?
 Knowing what you know after taking this course, what will you do differently from now
on?
As you answer these questions, be as specific as possible. The important criteria in this paper
are application and specificity. Your success with this paper will depend not only on how well
you demonstrate an understanding of concepts, but on how well you are able to apply them to
real world situations. The more specificity you bring to your discussion, the better the
application will be. As a general guideline, this paper will be a minimum of five pages.
Due date: End of Class, Week Ten
8.03 Options: Note, There are TWO options for this assignment. You are to choose
only ONE option that best serves your professional development and/or academic
agenda.
8.03.1 Option A: Review of Literature Paper: A student selecting this option will write a
thorough, in-depth literature review paper on one of the major topics from this course. The
subject may be any of the major topics of the course (e.g.: Principles of Curriculum, Principles
of Instruction, Design Theory, Learning Productivity, The Relationship Between Teaching and
Learning, Program or Instructional Design in Corporate, Non-Traditional, or Distance
Learning Environments, Evaluation, etc.). Feel free to provide your own “slant” or point of
view, but the paper must be research-based and thorough. If you are contemplating an
education-based dissertation, this paper may serve as a good portion of your literature review. I
anticipate this paper to be in the neighborhood of 10 pages.
Teachers College California
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--OR--
8.03.2 Option B: Course Design Practicum Paper. A student selecting this option will
choose a course topic (for example, your dissertation topic or an area of personal or
professional interest) and design a real or a hypothetical full term-length course or possibly a
degree program of instruction based upon a thorough needs assessment, target audience
analysis, etc. that includes all the elements of instructional design as discussed in the course
readings, guest speaker presentations, and class discussions. The paper should include sections
on learning objectives, discussion of design methodology, course assignments, assessments,
grading rubrics, financial concerns such as cost budgeting & student pricing, implementation
issues, and other topics based upon a comprehensive review of the literature to justify your
choices and decisions.
8.03.03 The purpose of this option is to provide you with an opportunity for practical
application and professional skill development based upon rigorous analysis and research.
I would also like to encourage your creativity and innovation in terms of curriculum design, use
of learning technologies, instructional methodologies, and/or emerging educational needs
served by your program or course. I anticipate this paper to be in the neighborhood of 10
pages.
Due date for either option: End of Class, Week Sixteen.
8.04 Oral Facilitation: Each student will deliver an oral facilitation of his or her Assignment
#3 option; The Review of Literature Paper OR the Course Design Practicum Paper. This
facilitated discussion of your work should be between 15 and 20 minutes in duration (including
questions and discussion). Please share your findings, but do not read your paper. This
facilitation will be graded on your facilitation delivery skills as well as content (and timing is
important—there is a firm 15 minute deadline).
Remember: This is facilitation – not a presentation. You will be expected to engage the class
using best practices presented in the various course readings and in class discussions.
Sign up for Oral Facilitation will be during class on February 2nd
.
Class Facilitation Due dates: To be discussed, negotiated, and assigned in class
9.0 Grading Standards
9.01 Written work will be graded based on the thoroughness of topical coverage, the quality of
the research, and the quality of the writing. Papers should be written in adherence to APA style.
http://www.apastyle.org/learn/tutorials/basics-tutorial.aspx Your papers should be written at
a level consistent with a doctoral-level program.
9.02 Papers and presentations that are submitted late are not eligible for full credit. Any
request for a deadline extension must be made prior to the deadline. With or without a
deadline extension any paper that is one to six days late will be reduced by one grade (for
Teachers College California
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example, from A- to B+). A paper that is seven to 13 days late will be reduced by two grades
(e.g.: A- to B). A paper 14 days late or more will be reduced by three grades (A- to B-). You
must complete all work in order to receive a passing grade for the course.
9.03 Oral facilitations will be graded based on both delivery and content. The other students
in the class are your peers and are genuinely interested in hearing about your topic. Present your
information in a way that will be useful and interesting to your colleagues. A big portion of your
grade for your oral presentation will be based on the level of engagement of your audience.
Remember to practice what you have learned about andragogy.
9.04 Class participation is a vital component of this course. You will be graded on the
quality of your contributions as well as the quantity. You are expected to contribute to the class
discussion every week; therefore your attendance is essential. Good class participation consists
of attentive engagement with the professor, guest speakers, and your fellow students. E.g.,
laptop use of email or mobile phone texting does not signal class engagement.
9.05 Peer Review. In addition to your instructor’s evaluation of your class participation,
written assignments, and oral presentations, be aware that your fellow classmates will be asked
to provide feedback in the context of an in-class peer review process as associated with your
individual and group contributions. When peer reviews are requested by the professor from
the class, an assessment rubric and survey will be distributed. This information will be provided
the students participating in the class so as to utilize this information as a guide towards
developing their presentations.
9.06 Grading Assignments and Weight Max. Percent % Points
 Personal Goals Paper 20% 20
 Application Paper 20% 20
 Review of Literature or
Course Design Practicum Paper 20% 20
 Oral Facilitation 20% 20
 Class Participation 20% 20
Maximum total points (available) 100% 100
9.06.1 Extra Credit Points: Maximum total points (available) for the extra credit assignment
(5 points) may be added to a student’s cumulated course points, but in no event shall the extra
credit points exceed a total point score for the course that exceeds a total of 100 points. As an
example should a student’s total points accumulated for all class assignments, participation, and
presentations add to 96 points, and has requested and received 5 points credit for completed
extra credit work, the total points the student will be awarded for the class is will not exceed
100 points.
10.0 Class notes and workbooks
10.01 This requirement is custom tailored to each class group by the professor once all
participants are confirmed as fully enrolled in the class and have successfully completed the first
two weeks.
Teachers College California
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10.02 Maintaining a class notebook or workbook can the counted as extra credit work. See
notes on extra credit work and related point structure and conditions.
11.0 Extra credit
11.0.1 Students be request a “one time only” extra credit assignment from the professor. The
ability to be granted this opportunity is at the sole discretion of the professor and is subject to a
set of minimum standards and a performance evaluation rubric specially designed for the
negotiated extra credit assignment or project.
11.0.2 If elected and successfully completed, the student will be entitled to a maximum of 5
points.
12.0 Additional readings and resources
12.01 This course is designed for students to be enabled to conduct intensive and independent
research in association with each of the selected topics and learning objectives.
12.02 The following additional readings and resources provided are to assist each student in
located information and other literature that supports the course learning objectives and
individual learner advanced appreciation and understanding of each lesson’s objectives.
12.03 This additional information offers another voice or perspective to appreciating and
understanding the material. Looking into what the additional readings and resources offer the
learner will enhance your learning experience, advanced understanding, and increase personal
enjoyment in class participation.
12.04 The following is the recommended list of readings and information resources:
Printed and electronic text references:
 Tyler, R. W. (1967). Two new emphases in curriculum development. Palo Alto:
Association for Supervision and Curriculum Development.
http://www.ascd.org/ASCD/pdf/journals/ed_lead/el_197610_tyler.pdf
 Gray, H. D. (2010). A curriculum design and instructional development proposal for an
intelligent studies program, 22-26.
http://www.academicjournals.org/journal/IJVTE/article-full-text-pdf/DB722C7610
 Curriculum Builders, A. (2016). Aligning and building curriculum: Curriculum
resources. Retrieved from http://gototheexchange.ca/index.php/curriculum-
overview/curriculum-models-and-design-principles
 Decarie, C., Armstrong, F., & Maher, K. (2012). Networking, communication and
professionalism in action: Three student learning experiences. Curriculum Builders,
ABC. http://gototheexchange.ca/index.php/curriculum-cases
 Oughton, J. (2014). A cross-college course in global citizenship and equity. Centennial
College Press. ABC. http://gototheexchange.ca/index.php/curriculum-cases
 Hudson, K., & Kennedy, d. G., Kathy. (2014). Experiential learning in a virtual world.
Loyalist College. ABC. http://gototheexchange.ca/index.php/curriculum-cases
Teachers College California
EDU 505: Design and Improvement of Curriculum and Instruction
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 Heaton, R. (2014). An experience in cross-cultural communications. Algonquin College
Press. ABC. http://gototheexchange.ca/index.php/curriculum-cases
 Petrina, Stephen (2006). Advanced Teaching Methods for the Technology Classroom.,
British Columbia University Press. ISBN-10 1599043378
Electronic or digital mobile learning publication references:
 Verbal to Visual (Producer), & Neill, D., P (Director). (2015). Curriculum design part 1:
The high-level planning. [Video/DVD] Youtube: Verbal to Visual.
https://www.youtube.com/watch?v=wm9G1ofQA84&feature=em-share_video_user
 Verbal to Visual (Producer), & Neill, D., P (Director). (2015). Curriculum design part 2:
The high-level planning. [Video/DVD] Youtube: Verbal to Visual.
https://www.youtube.com/watch?v=HmT1Rkb57rs
 Verbal to Visual (Producer), & Neill, D., P (Director). (2016). Curriculum design part 3:
The high-level planning. [Video/DVD] Youtube: Verbal to Visual.
https://www.youtube.com/watch?v=mljZhTaq-mo
 Verbal to Visual (Producer), & Neill, D., P (Director). (2016). Curriculum design part 4:
The high-level planning. [Video/DVD] Youtube: Verbal to Visual.
https://www.youtube.com/watch?v=r4HRk06ytCs
It is necessary for the school to give special emphasis to the
implications of the learner’s active role when it selects objectives,
designs, learning sequences, and experiences as it strives to achieve
the transfer of training and knowledge. It is also clear that a great
erosion has taken place in the total educational system in the
United States
Ralph W. Tyler, 1979
Director Emeritus, Center for Advanced Study
As a teacher and coach…I help students gain clarity about their professional objectives and
how they can build balance in their life.
United States
Dr. Jack Gregg, 2014
Associate Dean, Graduate Management Programs at Loyola Marymount University
Pepperdine University Professor
It is my pleasure to welcome you to this College and this course.
Teachers College California
EDU 505: Design and Improvement of Curriculum and Instruction
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13.0 Appendix - A
Curriculum and Instructional Design
Petrina, Stephen (2006).
Advanced Teaching Methods for the Technology Classroom
Chapter 9, Book Review with edits by P.D. Huff
Core questions to explore:
1. Who should design the curriculum that educators teach?
2. Should curriculums be developed by governments and ministries of education?
3. Should curriculum design be privatized and limited to commercial vendors?
4. Should teachers design their own curriculums?
5. Who should design the instructional materials?
6. Should all materials be professionally designed by a vendor?
Teachers have had a century of freedom in designing and customizing their curriculum
and instruction to suit themselves, their community, or the students. This had advantages in
offering diversity. The disadvantages, however, were related to inconsistencies from school to
school. When the teacher departed from a school she/he typically departed with the curriculum
and instructional materials. New teachers often began their first school year with little more
than what they carried with them from their teacher preparation programs and student teaching
experiences.
One major problem was that when it came time for governments to identify priorities
in the schools, innovative instructional methods, tools, and advanced technologies were
overlooked. As international trends are quickly shifting toward standards and unified
curriculum in design, a central focus on developing consistent scopes and sequences of content
for the study of curriculum design and instruction while maintaining an eye on including
significant content improvements becomes a major challenge.
Common curriculum and goals along with content and performance standards are the
trends. From a perspective of professional vitality and political finesse, these trends are healthy.
These trends offer the potential for long-term sustainability of technology studies in the
schools. Nevertheless, given that all curricula are fallible and have shortcomings, teachers will
always have a need for dispositions toward, or skills and knowledge in, curriculum and
instructional design. The questions "what should be learned?" and "how should it be organized
for teaching?" are eventually resolved, whether by consensus, fiat or might, through processes
of curriculum and instructional design. One is basically a question of content, the other a
question of form. Neither can be resolved without changing the other— the questions are
dialectically related. We can say that curriculum and instructional design involve the forming of
educational content and the contents of educational forms. Curriculum theorists take it for
granted that curriculum flows from the "what" of "what should be learned?" Instructional
designers take it for granted that instruction flows from the "how" of "how should it be
organized?"
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Theorists neglect design
Curriculum and Instruction for teachers often neglects theory. Teachers, however,
cannot afford to neglect either theory or design; they have to be theorists and designers. In this
chapter, curriculum and instructional design are explained along with a focus on the design of
projects, units and modules. This chapter combines background knowledge with techniques of
curriculum and instructional design. In some of the previous chapters, the emphasis was on
"what should be learned?" This chapter focuses on "how should it be organized for teaching?"
Curriculum Design
The practice of organizing curriculum— activities, environments, goals, knowledge,
student and teacher interests, social conditions, technologies, values and the like— into a
containable pedagogical form involves a series of judgments. Judgments are necessarily made
on what and whose knowledge is of most worth, the scope and sequence of this knowledge,
how student desires will be focused, what technologies to deploy or purchase and so on.
Curriculum designs lend form to, and chart provisions for, the processes of learning
and teaching and become concrete and operational at various stages of educational practice.
The very nature of student experiences are shaped by the way we choose to design, or not
design, curriculum. In other words, different curriculum designs provide varied qualities and
powers of experience and knowledge. Curriculum design might at first glance appear to be
about the economics and pragmatics of teaching, about arranging content and assignments,
apportioning time on timetables, and allocating resources. Curriculum is, and is much more
than, scope and sequence. Mundane and profound judgments are made when we plan, shape
and judge human experience. Congruence between educational outcomes and curriculum
documents is virtuous; but when curriculum design is seen as the moral and political endeavor
that it is, the issue takes on deeper significance. What should be learned? How ought it be
organized for teaching? Curriculum design involves a form into which curriculum is cast or
organized.
Curriculum Organization
Curriculum is generally organized through designs such as: Disciplines (e.g.,
mathematics, engineering, humanities, sciences); Fields (e.g., art, civics, design, home
economics, industrial arts, social studies); Units (e.g., bicycling; child labor; feminism, jazz; mass
media; queer fiction; verbs; water colors); Organizing Centers (e.g., activities, modules,
minicourses, problems, processes, projects, tasks and competencies); or Personal Pursuits (e.g.,
aerobics, autobiography, cooking, bird watching. Curriculum and Instruction For Technology
Teachers 298 guitar playing). Core or Interdisciplinary designs employ combinations of
disciplines or broad fields (Petrina, 1998).
Disciplinary, field and interdisciplinary designs typically employ units and organizing
centers to engage students in pre-structured knowledge. Here, problems and units are
developed to establish understandings of organized bodies of disciplinary knowledge.
Curriculum designs are generally selected for their powers in bolstering political causes and
conferring political status, and since the early 1960s, disciplinary designs have been politically
valued over the others. High school humanities and sciences employed disciplinary designs in
the early 1960s to secure economic and liberal roles. Projects and units conferred a progressive
status in the 1910s and 1920s for newcomers in the school curriculum such as industrial arts,
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audio-visual education and social studies. Just as teaching methods are associated with different
theoretical "families," curriculum designs have theoretical orientations. A consensus in
curriculum theory formed around five orientations to organizing curriculum: academic
rationalism, cognitive processes, self-actualization, social reconstruction, and utilitarianism
(Eisner and Vallance's, 1974).
Academic rationalism
Academic rationalist orientations are primarily about disciplinary knowledge and
cultural canons. Cognitive process orientations are primarily about intellectual reasoning skills
such as problem solving. Self-actualization, or personal relevance, orientations stress
psychological conditions and are concerned with individuality and personal expression. Social
reconstruction, generally called critical pedagogy, stresses sociological conditions, social justice
and collective reform. Utilitarian orientations are primarily concerned with functional
competencies, performance, procedure and instructional efficiency. Curriculum designs are
conceptually grounded in any one or a mix of these orientations.
In 1992, a special issue of the Journal of Technology Education was published to
explore each of these five designs (see Herschbach and Sanders, 1992). A basic conclusion from
this is that generic, neutral theoretical orientations and designs for organizing curriculum simply
do not exist (Beyer and Apple, 1988; Eisner, 1979; Zuga, 1989).
Nevertheless, theorists of these five designs play into the hands of educators and policy
makers who for centuries ranked curriculum by political value: liberal arts and university
preparation curriculum are valued over practical or technical curriculum. Four theoretical
orientations, generally ranked in the order previously introduced, hold not only historical status,
but also theoretical status over the instrumental or utilitarian curriculum. Furthermore, theorists
conflated utilitarian orientations with technology, making things more confusing. As a result,
curriculum and instruction any school curriculum that takes "practical" work as its subject has a low theoretical
status and, as it has nearly always been, a questionable historical status.
Today, business, home economics and technology in the curriculum connote
instrumental, transmissive and technical practices. Historically, business educators, home
economists and technology educators may have designed instrumental curriculum, but this was
never any more instrumental or utilitarian than the arts, humanities, maths or sciences for
instance.
Other theorists conclude that there are three basic orientations to curriculum: transmissive, transactive
and transformative curriculum or technical, practical and emancipatory curriculum. If we can hold off on
ranking these, there is great value in theorizing transmissive, transactive and transformative
orientations to curriculum. In fact, teachers can be quite empowered by the knowledge and
skills in designing curriculum that is at times transmissive, and other times transactive or
transformative.
A transmissive orientation typically means that information is transmitted from teacher
to students. For example, safety procedures are best taught from a transmissive orientation.
Here, the teacher simply has to say "pay attention, this is the way it is done— step 1 through
step 6."
A transactive orientation typically means that the question "what should be learned?" is
democratically negotiated. Here, the teacher may work with small groups and say: "Let's discuss
your ideas for how we should handle this situation." In a transformative mode, the teacher
provides content and methods that are truly empowering for the students. For example, the
teacher may provide a civil liberties lesson that empowers the students to take advantage of
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their freedoms of speech in a zine or on a web site. There are time when teachers consciously
ought to be transmissive and other times when they ought to be in a transactive or
transformative mode. The key is to know and recognize the difference in designing curriculum.
In 1949, Ralph Tyler summed up centuries of curriculum design into four simple steps. For Tyler,
the process of curriculum design amounted to a way of resolving four questions, or a rationale:
1. What educational purposes should the school seek to attain?
2. How can learning experiences be selected which are likely to be useful in attaining
these purposes?
3. How can learning experiences be organized for effective instruction?
4. How can the effectiveness of learning experiences be evaluated?
Curriculum and Instruction
In the 1960s, curriculum designers such as Hilda Taba reduced Tyler's curriculum
rationale into a simple procedure:
1. Diagnosis of needs
2. Formulation of objectives
3. Selection of content
4. Organization of content
5. Selection of learning experiences
6. Organization of learning experiences
7. Determination of what to evaluate and the ways and means of doing it
This procedure has defined curriculum design since that time. Curriculum design
became little more than a determination of goals, activities, content, delivery systems and
assessment techniques. Curriculum design became basically little more than an exercise in
solving a series of problems (Fig. 9.1).
Rather than a technical procedure of writing objectives, choosing activities, content and
methods and modes of assessment, curriculum theorists in the mid to late 1970s pointed out
that curriculum design involves extremely important questions about the world. Each time that
teachers purchase educational software, a textbook, wood for carpentry or other materials from
a vendor, they are addressing questions about what kind of student and world they want. Each
time that teachers assign a project, design an activity or curriculum materials they address these
questions.
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Source: http://people.uwplatt.edu/~steck/Petrina%20Text/Chapter%209.pdf
Currently, theorists remind us that the simple questions "what should be learned?" and
"how should it be organized for teaching?" are quite complex and political. They caution us to
think carefully about the decision we make on behalf of curriculum design. Curriculum design
now involves a rationale with a greater moral weight than Tyler's of the 1950s (Fig. 9.2).
Source: http://people.uwplatt.edu/~steck/Petrina%20Text/Chapter%209.pdf
Critical Design of C&I
In the next section, the background and process of instructional design is explained.
Subsequent sections deal with projects, units and modules. The intent is to move from theory
to procedure to practice as this chapter progresses.
Instructional Design
In the 1950s, generally when instructional design (ID) was established from a field of
media specialists, educational psychologists and industrial and military trainers, instructional
designers shrank Tyler's rationale to fit the act of instruction. Although some argue that the
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reverse was true— instructional designers reduced instruction to fit Tyler's rationale— the
rationale was tailor-made for curriculum and instruction (Fig. 9.3).
Specification of Content Specification of Objectives Assessment of Entering Behaviors
Determination of Instructional Strategy Organization of Groups Allocation of Time Allocation
of Learning Space Selection of Resources Evaluation of Performance Analysis of Feedback
Figure 9.3.
Source: http://people.uwplatt.edu/~steck/Petrina%20Text/Chapter%209.pdf
Model of the Instructional Design Process
Unable to completely identify with Tyler's rationale, instructional designers contrived an
ID rationale:
1. For whom is the program developed? (characteristics of learners or trainees)
2. What do you want the learners or trainees to learn or demonstrate? (objectives)
3. How is the subject or skill best learned? (instructional strategies)
4. How do you determine the extent to which learning is achieved? (evaluation
procedures); and, similar to Taba's simplification of curriculum design, instructional designers
reduce the ID to a simple procedure (Fig. 9.3).
Not wanting to limit ID to isolated instructional episodes and events, designers
extended the notion of an instructional system to include a larger share of curriculum design.
Basically since the 1970s, the process of ID included:
1. Analysis of Needs, Goals and Priorities
2. Analysis of Resources, Constraints, and Alternate Delivery Systems
3. Determination of Scope and Sequence of Curriculum and Courses; Delivery Systems
Design
4. Determining Course Structure and Design
5. Analysis of Course Objectives
6. Definition of Performance Objectives
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7. Preparing Lessons Plans (or Modules)
8. Developing, Selecting Materials, Mass Media
9. Assessing Student Performance (Performance Measures)
In effect, ID is the same as curriculum design. If there is a difference between
curriculum and instructional design, it is that curriculum designers place more of their stock in
the question "what should be learned?" while instructional designers pin their work on the
second question, "how should it be organized for teaching?" Both curriculum and instructional
design prompt us to think ecologically and systemically about C&I, as mentioned in Chapter 4.
Systems involve relationships, conditions, processes, causes, effects and feedback. Ecologies
involve interdependencies and webs of exchange. When we design an instructional system we
also necessarily design a learning system. When we design curriculum we also design
instruction.
When we focus on content, we also focus on form. Designers, including the best
designers of products or images, are quite adept at tuning C&I into Curriculum and Instruction
for particular components of ecologies or systems while minding the wider spectrum of
processes and relationships that characterize the system. They are able to focus and keep their
mind on the big picture— at the same time. The same is demanded of educational designers.
Teachers and teacher educators tend to focus in on teaching and the performance of teachers at
the expense of attending to students and learners. Curriculum designers tend to focus on
content and instructional designers on form or process, neglecting the larger picture. The great
contribution of ID is a well-articulated and empirically-tested range of principles that help us
focus and keep our minds on details and the big picture— at the same time.
Principles of Curriculum and Instructional Design C&I design is effective when
principles are consistently followed and deployed. C&I materials and activities ought to adhere
to basic principles of design, such as accessibility and equity. While guidelines and principles of
C&I design are quite simple and specific, they are often neglected in practice. In teacher
education, students often wonder how professors can so readily talk about the importance of
principles while neglecting the principles in their own classrooms, materials and activities!
There are eight general principles of C&I design, which were articulated rather clearly
by the University of Guelph (Fig. 9.4):
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Source: http://people.uwplatt.edu/~steck/Petrina%20Text/Chapter%209.pdf
In addition to these eight general principles that ought to guide C&I design, there are a
number of principles that are more specific. Park and Hannafin (1993) and Sherry (1996)
developed a matrix of twenty principles and their corresponding applications for designers of
C&I. The principles are derived from a synthesis of research into cognition and learning. Use
these general and specific principles as guidelines for designing activities, demonstrations,
modules, projects and units.
Source: http://people.uwplatt.edu/~steck/Petrina%20Text/Chapter%209.pdf
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Source: http://people.uwplatt.edu/~steck/Petrina%20Text/Chapter%209.pdf
Evaluating C&I Products
In the first half of the book, we explained the theory that underwrites the adoption,
design or creation of C&I and materials, such as overheads, videos and manipulatives. In the
first and second chapters, we emphasized the goals of formal communication, noting that the
materials and resources you create and use reflect on your professionalism. Visuals (images ,
text, etc.) play an essential role in the communication of both procedural and propositional
knowledge. Visuals reinforce our demonstrations and the image our students develop of the
demonstrator.
An additional reason to create effective visuals relates to the accommodation of
different learning styles. Some students are visual learners. Visuals and manipulatives are
supported by learning theories. For example, Dale's Cone of Experience arranges the three
major modes of learning (Enactive (direct experience), Iconic (pictorial experience) and
Symbolic (highly abstract experience) into a hierarchy. This helps us to understand the
interrelations among the three modes. They reinforce each other.
We did not, however, address the evaluation of C&I resources, or the criteria that
teachers use for adoption. Criteria for evaluating products of C&I are divided into four
categories: Content, Instructional Design, Technical Design, and Ecological and Social
Considerations.
There are also additional media-specific criteria. Teacher-evaluators must be aware of
general learning resource considerations in these four general areas (Table 9.2). Table 9.2.
General Criteria for Evaluating C&I Materials (BC MOE, 2000)
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Source: http://people.uwplatt.edu/~steck/Petrina%20Text/Chapter%209.pdf
Two primary dimensions of C&I evaluation
There are two primary dimensions to the evaluation of C&I materials. The first is the
policy dimension. Most educational ministries or governments, and local school districts, have
policies in place for the creation and adoption of materials and resources. Some policies are
overly restricting, placing limits on the professional judgment of teachers. There may be a list of
"approved" resources— everything else may require special approval via special forms. Vendors
are submitted to policies similar to teachers. Other policies merely maintain the standards of
copyright law and licensing. And still others are constructive.
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Within the first week or two of student teaching or employment, it is important that
teachers become aware of their school's policy on adopting and creating curriculum materials.
The second dimension in the evaluation of C&I materials is practice. We need to develop a
certain level of connoisseurship for making decisions on the C&I materials we adopt or create.
This has a special significance in the context of digital media and technology products and
projects. The following general considerations for selecting websites ought to be considered.
Teacher-Evaluators must consider the wide range of students that are represented in the
average technology class, as well as those that are not represented.
This means that teachers model respect for all groups regardless whether or not they are
represented among the immediate group of students. Special considerations in technology
studies include the first language of the students, gender and the existence of special needs.
The purpose, characteristics and use of various media— print, video and digital
forms— also demand special criteria. In technology, there are various considerations for
applications, architecture, devices, materials, machines, manipulatives and various products
designed, purchased and used. There is a significant incentive (e.g., access, ecology, flexibility)
to adopt and create curriculum and instructional materials or tools for C&I.
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Standard Evaluation Rubric
Specific criteria apply to the evaluation of materials, in addition to our general criteria.
An example digital resources evaluation form from British Columbia is provided below.
Evaluation Rubric
Form
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Source: http://people.uwplatt.edu/~steck/Petrina%20Text/Chapter%209.pdf
Source: http://people.uwplatt.edu/~steck/Petrina%20Text/Chapter%209.pdf
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Given what we know about digital and instructional design, the following general
considerations for selecting websites ought to be considered.
Source: http://people.uwplatt.edu/~steck/Petrina%20Text/Chapter%209.pdf
Projects
Projects have characterized studies from the earliest days. Historians note that
projects date to 16th century Italian architects, who had their students devise elaborate plans of
public buildings and churches, most of which could not be built. French engineers in the 18th
century, and American mechanical engineers in the 19th century adopted a similar practice, but
required students to actually produce the machine parts they drafted. The first manual training
high school in the US, founded by Calvin Woodward, brought the project method into the
schools.
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For Woodward, projects were supposed to be "synthetic exercises," culminating
particular steps in a student's progression through manual training. Woodward argued
instruction should progress from elementary principles to practical applications, through
projects. In his terms, students, via projects, should progress from instruction to construction.
Dewey disagreed with Woodward on an important point.
Dewey argued for a psychological rather than logical order to projects. Rather than
derived logically from instruction, Dewey's projects were derived psychologically from the
student. In other words, Dewey thought that projects should derive from the students' interests
rather than from the logic of the steps on instruction (Knoll, 1997). For Dewey, rather than a
vehicle for the exercises of skill development, the project was a vehicle for bringing the spirit
and conditions of modern life into the school. Technology educators have inherited the two
approaches, and for most of the 20th century, they valued the project as a vehicle for skill
development via logical steps of instruction over Dewey's notion. This led to the notion of the
project as a product or thing to be developed. Contrary to this, Dewey reminded us, the project
serves as a method of instruction for disclosing the workings of life, as noted in Chapter 6.
Embedded in the very nature of Dewey's notion of projects, whether agricultural, domestic,
industrial or sociological, was a subversive element. Without project work, which by definition
requires students to dirty their hands, proponents rightfully noted that educational practices in
the schools smack of cultural elitism. Theoretically at least, projects contradicted the "regime of
coercion" associated with conventional curriculum by giving students freedom of purpose or
volition (i.e., will). Projects discharged responsibility to students and in this sense could
undermine the authority of the teacher.
Projects concentrated a considerable amount of power (and responsibility) in the
students' hands. Following Dewey, Kilpatrick (1918, 1921) effectively discharged powers for
organizing curriculum to students. If Woodward's instructional process for projects was logical,
beginning with preparation and presentation and proceeding through drill and practice,
Kilpatrick defined this process from an individual student's perspective. Kilpatrick's form of
projects, "purposing, planning, executing and judging," was not so much an instructional form
as a psychological form. He tried to reform traditional connotations of social projects, such as
chicken raising, dressmaking, census taking or house © Stephen Petrina. (in press). Curriculum
and Instruction For Technology Teachers 312 building by noting that projects followed a
common form (purposing, planning, executing and judging). In other words, the students
develop a purpose for doing the project, plan out its course with the teacher, execute the
project and make judgments on its completion and on what was learned. In the next section, we
will see how this process was scaled up in the form of "units."
For Kilpatrick, a project undertaken by the will of the students, as opposed to coercion,
was the epitome of self-determination and "thus the typical unit of the worthy life in a
democratic society." For that reason he later defined a project as a "unit of purposeful
experience" or "unit of experience." Obviously, when he referred to a project as a unit of life or
experience— a part, piece or slice of significant features of life— he invested the form with
some fairly heavy theoretical work of Dewey who suggested that education was not merely the
preparation for life but was life. The common theme of projects was the unity within the
students' heads, hearts, hands and feet. This unity is what makes a project a project. What is a
project? What are the advantages and guidelines for an adequate or educational project?
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Source: http://people.uwplatt.edu/~steck/Petrina%20Text/Chapter%209.pdf
Ideally, students are to pursue projects that involve non-trivial problems requiring
sustained attention. In most cases, the outcomes of a project cannot be fully fixed from the
outset, or the process will be overly restrictive. Projects typically culminate in an artifact, media
or performance that relate to the original purpose. The artifacts and media range from digital
images and text to three-dimensional models, drawings, paintings, sculptures, songs and useable
products. The issue of the functional, useable artifact has nagged technology teachers for over a
century. Some technology teachers continue to argue that students must take a tangible artifact
home. The value of the process is invested in the artifact. This has its place in technology
studies, but the trend is to moderate this emphasis by focusing on the process rather than the
product. In many cases, the project became an end in itself and was the sole purpose for the
unit, course or group of courses. The product overshadowed the value of the process. After the
completion, the product was assessed for quality. For example, in a woodworking course in
industrial education, a clock or table would be assessed and given a mark. In information
technology, an image would be created and assessed. Technology teachers lost sight of the
potential of projects to, as Dewey noted, bring into the school the conditions and processes of
What is a Project?
• A project is a method whereby students work through a series of activities and problems culminating in the
completion of something tangible (e.g., artifact, media, performance). A form of individualization whereby
learners choose and work on projects and activities that facilitate and support the development of skills and
knowledge. Often, learners not only choose topics but also the means of their conduct and production.
• A significant, practical unit of activity of a problematic nature, planned and carried to completion by the
student in a natural manner and involving the use of physical materials to complete the unit of experience…
the solution of problems on the real plane of activity (Bossing, 1942).
Advantages of Projects
• Projects serve as a vehicle to understanding key principles and concepts as well as to the development of
dispositions.
• Projects place students in realistic, problem-solving environments.
• Projects can build bridges between school and other life experiences. The problems resolved in the pursuit of
a project are valued and shown to be open to systematic inquiry. • Projects require an active and sustained
engagement over extended periods of time.
• Projects can promote links among disciplines and can erode subject boundaries.
• Projects are adaptable to a wide range of student interests and abilities.
Guidelines for Projects
• The project is not merely the thing. It is also a method.
• Projects must have definite educational values as tempered by ecological and social values.
• Intrinsic values ought not override the purpose of the project as a method. (Do not be overly persuaded by
the students desires).
• Projects should be situational or relevant to the students and the context. • Projects should serve as a vehicle
for disclosing the conditions and processes of modern technology, or content.
• The time consumed must be commensurate with the values that accrue from execution of the project.
• The adaptability of the project to the regimentation of the school should be carefully considered.
• To be educational, a project "must be of such a nature as to offer a large opportunity, not only for the
acquisition of new skill, and experience in practical manipulation, but also for the application of old, and
learning of new, 'related' knowledge— art, science, mathematics, administration, hygiene, social science, etc."
(Sneddon, 1916, p. 421).
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modern technology. Of the two extremes described, the project as vehicle for the exercises of
skill development was valued over the project as a vehicle for bringing the spirit and conditions
of modern life into the school.
However, this is changing. One difference between technology studies and industrial or
audio-visual education is the emphasis placed on the project. Technology teachers began to
shift their emphases in the 1980s and 1990s toward Dewey's original notions of the project as a
vehicle for disclosing the workings and conditions of everyday life. This could mean the use of
a project to disclose mathematical or scientific principles underlying a particular technology as
well as the social conditions underlying how workers use that particular technology. This trend
toward the refocusing of the project in technology studies from product toward process cannot
be overstressed. The bulk of projects in studies ought to be vehicles for disclosing a range of
content.
Their purpose must be driven with this in mind. Of course, most projects will, and
ought to, provide for the expression and development of creativity, but this purpose is
secondary to the disclosure of content. Projects continue to be extremely important in
technology studies, but their purpose has been refocused.
Projects have a coherent curriculum form that progresses through the stages established
nearly a century ago. Today, the form of projects is very similar generally based on Kilpatrick's
form of purposing, planning, executing and judging.
Projects should be designed so that instruction progresses through introductory,
constructive and culminating phases. If any of these are skipped, the project is incomplete.
However much projects are characterized by student initiative and production, they are
extremely instruction-intensive.
Making projects work
To make a project work, teachers do a considerable amount of planning and behind-
the–scenes management. Teachers have to time their demonstrations to coincide with particular
tasks in the project. Some teachers prefer to front-end the demonstrations and skills, but
invariably find themselves doing various just-in-time demonstrations as well.
Ultimately, there has to be a realization of the artifact, media or performance. And with
the realization ought to come assessment, criticism and judgment. When it's all said and done,
the teacher has to step back and help the students organize the content of what was learned.
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Source: http://people.uwplatt.edu/~steck/Petrina%20Text/Chapter%209.pdf
Design projects take a similar form, although it is expressed differently (Fig. 9.6). The
progression begins with an emphasis on conditions— the conditions of the world, the local
scene, and of needs, wants and desires. The second phase is constructive and results in an
expression of forms in tandem with an interpretation of this expression. Interpretation and
expression go hand in hand.
The process is culminated with a public critique. Design processes were detailed in
Chapter 5.
Projects cause a considerable amount of anxiety for technology teachers. Teachers have
been known to panic over what projects to incorporate into the curriculum. Some teachers feel
that without an adequate number of projects there can be no curriculum. Anxiety leads to
choices of products that compromise the subject. Instead of asking what content can serve this
project, technology teachers are now asking what projects can serve this content. The order of
priority has toggled 180 degrees.
The project is no longer the thing. The project is a method for disclosing content.
Critical Interrogation of Conditions Critical Interpretation of Form Expression of Form
(artifact, media, Design performance) Project Public Critique Figure 9.6.
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Design Project Model
Source: http://people.uwplatt.edu/~steck/Petrina%20Text/Chapter%209.pdf
Units
In the mid 1920s, Henry Morrison (1926, 1931) combined the initial notion of unit (i.e.,
unit of experience) with disciplinary notions for his practices in the secondary school at the
University of Chicago. Here, unit meant a large block of related subject matter, which provided
a theme, combined with activities, problems and projects over several weeks to generate
understandings of the theme and related knowledge. For example, Morrison used themes such
as the French Revolution in history, and the Earth as a Planet in science. The form of a unit
was divided into five steps:
1. Exploration— teacher explores what students know through pre-test and discussion
2. Presentation— teacher provides a concrete sketch of the unit and theme
3. Assimilation—students scatter for individualized and small-group work; teacher
evaluates
4. Organization— teacher organizes knowledge, represents unit and theme
5. Recitation— students demonstrate attitudes, knowledge and skill; public
performances
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By the 1950s, the form of a unit was generally a combination of Kilpatrick's idea of a
project and Morrison's ideas. Our current form for a unit was established at this time as a
progression from an introductory phase through constructive and culminating phases. A unit is
basically a three day to three-week progression that includes methods such as activities,
modules, projects, lessons and demonstrations that coalesce around a theme (Fig. 9.7).
Source: http://people.uwplatt.edu/~steck/Petrina%20Text/Chapter%209.pdf
The intention of a unit is to allow for depth while at the same time a breadth in
different areas. A unit is an intentionally designed, integrated, thematic organization of
curriculum and knowledge involving combinations of demonstrations, discussions, activities,
modules, problems, and projects. It is a thematic organization of ecological-natural, ethical-
personal, socio-political and technical-empirical aspects of tools, machines, information and
software, instruments and processes, or technologies. A unit is not merely a collection of activities that
relate to disciplinary subject matter. A course should involve units that are broad in scope, where
each unit provides a depth in content while focusing on larger themes. Units can be anywhere
from 3 days to 3 weeks. They should involve a variety of activities, where some activities extend
over more than one day. Units typically mean that existing activities or technical skills are
"contextualized," or cast into a larger frameworks to provide unity.
Teachers College California
EDU 505: Design and Improvement of Curriculum and Instruction
Syllabus Roadmap
33
Source: http://people.uwplatt.edu/~steck/Petrina%20Text/Chapter%209.pdf
The determination of the types of units designed is typically up to the teacher, who
must fulfill responsibilities to the larger structures of content, courses and government dictates.
Of course, as in the case of projects, students ought to have input into the process designing
the unit. Units are typically broadly conceived to accommodate individuality. Technology units
for a high school group could conceivably be organized as: technology and rights; mass
production; digital animation; energy, environment, and personal consumption; old materials,
censorship and digital expression; communicable disease and modern medicine; apparel,
fashion and style.
Within a high school, a unit titled "The bicycle: Prescription for conservation, health,
and personal transportation" might take shape (Petrina, 1992). Here, unity and relevance are
addressed through thematic use of a common product in which most students in high school
are interested. The technology of bicycles is also advantageous in its historical significance,
social importance, and multi-cultural utility, as well as in its relationships to physics,
engineering, physiology, economics, geography, safety and health, sport and leisure, urban
design, industry and environmental policy. Through their simplicity and performance, bicycles
challenge students to apply techniques related to design, invention, experimentation, and
maintenance. Bicycles can inspire the formation of clubs, affiliation with mountain biking or
trick cycling organizations, and planned bike tours. Most importantly, the centrality of bicycles
to youth can be used to meet a range of content within the design, transportation and physical
technology areas of the curriculum.
Emphasize connecting abstract content to concrete technology
For instance, a group of students might:
 design and conduct a survey to determine the extent of bicycle use in their
community
 report the results as compared to national and international trends
 determine the needs of a cycling society and agitate for bike routes and trails
 design cities of the future that accommodate a variety of modes of
transportation
 design and construct bicycle trailers with concern for specific speed and payload
factors
 survey and map geographic regions for potential bikeways
 investigate the bicycle use of teen-agers in developing countries
Essential Characteristics of a Unit
1. It has wholeness and coherence across activities, modules, projects, lessons, etc.
2. It transcends subject matter boundary lines and provides for the integration of subjects.
3. It contains short and long-range objectives and learning experiences.
4. It provides a wide range of methods adaptable to learning styles.
5. It draws from current information as contrasted with textbooks containing information that
may be dated.
6. It promotes cooperation, democratic planning and a wide range of insights. It is unified.
Teachers College California
EDU 505: Design and Improvement of Curriculum and Instruction
Syllabus Roadmap
34
 design and conduct experiments that focus on physiological demands of cycling
 print posters to promote bicycle use; or design a sculpture, and write songs or
plays that express feelings toward human-powered transportation
The key to a unit is planning
The most effective units entail a great amount of planning. Remember, the scale of
curriculum increases as one moves from lesson plans and demonstrations to activities, modules
and projects and ultimately to units and courses. A unit plan is actually a collection of resources
for the teacher and students. A unit plan allows the teacher to proceed with confidence and
foresight. The unit format provided below is comprehensive and recommended for planning.
In general, the unit plan is a blueprint and provides the rationales, semantics, logistics, scope,
sequence and resources for the initiation and completion of the unit.
Typically, a planning grid accompanies the unit plan and serves as the daily work order
for the unit (Table 9.3). Many teachers trivialize a unit by merely collecting a bunch of
resources, collating them and calling them a unit. Or, teachers organize the scope and sequence
of content and call this a unit. But units are much more than this, especially in studies and other
experience-based subjects.
Teachers College California
EDU 505: Design and Improvement of Curriculum and Instruction
Syllabus Roadmap
35
We have to take C&I design seriously and unit plans help us to do this. Our units, and
our projects, ought to look like the model explained earlier in Figure 9.7.
Teachers College California
EDU 505: Design and Improvement of Curriculum and Instruction
Syllabus Roadmap
36
Source: http://people.uwplatt.edu/~steck/Petrina%20Text/Chapter%209.pdf
Topic, Time, Objectives, and Outcomes Activity Assessments
In the example above, Resources Intro to CAD (1 Hour) Students will: appreciate the
precision and uses of CAD. Describe a CAD system. Sample drawing manipulation
Observations PowerPoint Intro CAD file manipulation (1 Hour) Open, close and save files
Simple CAD drawing exercise Observations CAD file handout Etc.
Normative Units
The "normative unit" was developed in the 1950s to provide a framework for dealing
with controversial issues (Chapter 4). The form of a normative unit is derived from a general
form of progressing from an introductory phase through constructive and culminating phases.
However, a normative unit focuses on the resolution of a controversial issue. The form of a
normative unit is as follows:
1. Social and moral orientation of students.
2. Sympathetic recognition of opposing positions, practices and policies, or fact finding.
3. Conscious recognition and criticism of personal motives, aspirations, beliefs and
outlooks.
4. Presentation of personal and social views.
5. Resolution or fusion of social directions and standards of judgment with facts and
descriptive principles into programs and plans of action.
Teachers College California
EDU 505: Design and Improvement of Curriculum and Instruction
Syllabus Roadmap
37
The very form of the unit is designed to discourage fence sitting. Neutrality and apathy
on the part of the students are signs that the their core beliefs and feelings have not been
touched by the unit. Normative units hold a possibility for providing insight into controversial
issues such as those listed in Chapter 4 (Fig. 9.8).
Source: http://people.uwplatt.edu/~steck/Petrina%20Text/Chapter%209.pdf
Modules
In the early 1970s, an individualized learning package or container for modular teaching
was called a module— "a self-contained, independent unit of a planned series of learning
activities designed to help the student accomplish certain well-defined objectives." Modules are
freestanding, self-contained and comprehensive instructional packages, meaning that basically
everything that the student needs is in the module. Whereas a unit is directed by the teacher and
may involve the use of modules, a module provides for self-direction, or self-paced learning of
a realm of content.
In the late 1980s and through the 1990s, modules became immensely popular in
England and Scotland in a context of "flexible learning," educators' response to flexible
economics. One proponent of modularity referred to this proliferation in higher education as
"The Container Revolution," reflected in the 700+ modules at Oxford Polytechnic. Modules
are currently a world-wide phenomenon and the preferred containers for distance education via
the world wide web.
Teachers College California
EDU 505: Design and Improvement of Curriculum and Instruction
Syllabus Roadmap
38
The basic form of modules was established by instructional designers in the 1970s (Fig.
9.9).
Source: http://people.uwplatt.edu/~steck/Petrina%20Text/Chapter%209.pdf
Module Objectives Pre-Test Rationale Interactivities Post-Test Resources Attitudes
Knowledge Skills Quiz Discussion Prior Learning Assessment Relevance Justifications
Activities Multimedia Problems Assessment Links Projections Figure 9.9.
Modules are immensely popular and extremely important for anyone interested in the
development of digital learning resources and on-line education. Most schools are moving
toward mixed modes of teaching, which invariably involves the use of digital modules. Modules
need not be digital, but a vast majority are taking a digital form in this context. In the next
section, the details of a digital module format are provided. In technology studies, the
popularity of modular instruction increased throughout the 1990s. In 2001 in the US, 72.5% of
technology education programs in public schools were using teacher-made modules and 48.5%
use commercially vendored modules (Sanders, 2001). During the 1990s, the commercial
production of modules became an attractive endeavor for vendors who marketed their modules
at prices ranging from $8.00 for a paper packet to $12,980.00 for integrated learning systems
(Petrina, 1993).
It is important to stress that there are two connotations of modules: (1) The self-
contained instructional (often digital) packages already described; and (2) Self-contained
instructional packages integrated within a self-contained architectural station. This second type
refers to modular "stations" that are basically self-contained mini-facilities.
Teachers College California
EDU 505: Design and Improvement of Curriculum and Instruction
Syllabus Roadmap
39
We can think of the first type as software modules and the second type as a integrated
stations of software, hardware and architecture (Chapter 11). Hence, modules range from do-it-
yourself packages to desk-top trainers to architectural spaces defined by specialized equipment.
Projection and Reflective Practice
We began this chapter by asking "who should design the curriculum that technology
teachers teach?"
We acknowledged that studies traditionally drew on the curriculum an design skills of
the teacher. This had its advantages. However, this was a disadvantage in terms of consistency
in curriculum, as was noted in the previous chapter.
During the 1990s, a fair amount of curriculum design in technology studies was vendor
driven and commercially produced. The internet also added a new dimension of portability of
curriculum materials for teachers who were part of the learning objects movement. While more
curriculum is commercially and publicly available and convenient than ever before, technology
teachers must continue possess the ability to design an effective materials, projects, units or
modules. The principles of ID and formats provided are essential tools for each technology
teacher.
To practice the techniques of curriculum design two assignments are provided below.
The first challenges you to design a normative unit, or a unit of a controversy in action. This
builds on the controversial issues method explained in Chapter 4.
The second assignment is a digital module. Digital modules provide technology teachers
with a complex learning object that can be transferred from school to school with ease in
portability. Proceed with each assignment with the principles of ID in mind.
In the next chapter, the topics of assessment and evaluation are addressed. In order to
complete the assessment components of the normative unit and digital module it is
recommended that you read Chapter 10.
Teachers College California
EDU 505: Design and Improvement of Curriculum and Instruction
Syllabus Roadmap
40
Unit assignment considerations
Unit plan formats
Unit Plan Formats includes identifying instructional materials and tools that will
support the curriculum in the best and simplest way.
Titling
Choose a thematic title that is encompassing and relevant that best represents the topic
and relate to the audience.
Rationale and ends
What is the controversy?
Why is a study of the controversy in this unit relevant to the students?
What is at issue?
What is at stake?
What makes the issue controversial?
What are the arguments?
Who is arguing (for) what?
What is assumed?
What are the underlying assumptions of these arguments?
How are the arguments manipulated?
Use the controversial issues method for structuring the materials and the overall unit.
What will settle the controversy, if indeed there can be settlement?
Who will do the settling?
How public or private is the issue?
How public or private will the settlement be?
What role is the media playing?
Use the controversial issues method for structuring the materials and the overall unit.
(2-3 Pages)
Outline of content
How are parts of the unit combined? In outline form, lay out the GENERAL scope
and sequence of content for the entire unit. Pay attention to interdisciplinary connections. (1
page)
Planning grid (scope and sequence)
A planning grid is absolutely necessary and acts as a flowchart that provides the details
for putting the unit in action. In the order in which they will be introduced, briefly annotate
(describe) the lessons, activities and means of assessment, and list the objectives and materials
reference. (2-4 pages of grids).
Teachers College California
EDU 505: Design and Improvement of Curriculum and Instruction
Syllabus Roadmap
41
Objectives
List the objectives or intended learning outcomes. Include a balance of affective,
cognitive and psychomotor objectives and outcomes. Consider alternative and various ways of
teaching. These ought to relate to the assessment schemes. Include these in the planning grid.
Activities & projects
Include Activity and Project Descriptions, Resources, Time and Sequence, Knowledge,
Cross curricular Subject Links, Safety and Evaluation Scheme. These can be original OR
existing activities. IF existing activities, note the improvements made by you. This will reflect
the depth of the content that you critically select. What activities and projects will be used for
experience and expression?
Consider alternative and holistic modes of student expression and ways of knowing.
This may include handouts for the students. (3-4 pages of activities)
Assessments
Assessments include criteria, rubrics and schemes for the assessment of individual
activities. Provide details for quizzes, observations, portfolios and project assessments with
which students will be assessed. Indicate how results of assessments will be communicated.
This may include handouts for the students.
Lesson plans
Include lessons plans for all of the formal lessons that the teacher will deliver. (Number
of pages will vary, depending on number of lessons)
Semantic or concept maps
How do the parts relate? Unit Design, organization of knowledge, relationships of
subject matter, and skill relations maps (3-4 Maps). Maps may or may not be computer
generated.
Resources
As best as possible, indicate resources or sources that are necessary for you and your
students to enrich the unit. Assume a standard lab or shop environment with average tools,
materials and equipment. Do not list all software, tools and machines as resources, as they will
be assumed as necessary. List books, Web sites, special software or tools, etc. (List with
bibliography- 1-3 pages)
Principles of instruction design matrix
Produce the principles and a matrix for assessing curriculum materials. The matrix
ought to enable an assessment of a wide range of digital materials and learning resources.
Produce a professional looking document or web page. (Group project-- groups of two)
Teachers College California
EDU 505: Design and Improvement of Curriculum and Instruction
Syllabus Roadmap
42
Length: 2-3 pages with marking criteria. For example include in the Criteria for Marking:
Content (format, substance, comprehensiveness, sentence structure, paragraphs, spelling)
Presentation (appearance, organization, style).
Module Assignment
Source: http://people.uwplatt.edu/~steck/Petrina%20Text/Chapter%209.pdf
Teachers College California
EDU 505: Design and Improvement of Curriculum and Instruction
Syllabus Roadmap
43
14.0 Appendix - B
General Concepts and Design Principles
There are many different concepts that can guide in the design, development, implementation,
and review of all types of curricula at both the program and course level. Of these
considerations are the following:
1. Alignment and Coherence - all parts of the curriculum must be logically consistent with each
other. There must be a "match" or a fit between parts.
2. Scope - the range or extent of "content" (whether information to be learned, skills to be
acquired etc.) that will be included in a course or program. It must be sufficient to lead learners
to achieve the program or course outcomes. However, there is a constant tension between
breadth and depth when considering scope. In general, when deep learning is required, "lean" is
best.
3. Sequence - is the ordering of learning experiences so that learners build on previous
experiences and move to broader, deeper or more complex understandings and applications.
Common ways of sequencing content within courses include simple to complex, wholes to
parts (or part to wholes), prerequisite abilities, and chronological.
4. Continuity - refers to the vertical repetition of major curriculum elements in different courses
over time (also known as vertical organization or articulation). It is important to identify the
themes or skills that need to run through a program and to map how they will be addressed at
each level.
5. Integration - refers to the horizontal relationship among major curriculum components at any
given point in time (also known as horizontal organization). Integration fosters reinforcement
of key learning and is needed to promote application of learning across course boundaries.
Principles to guide course planning:
1. Offer a balanced core of learning in each course.
2. Adopt the belief that in-depth study of a limited number of important topics will have a
more lasting effect than a course that tries to cover too many disconnected bits and
pieces of information.
3. Design course outcomes to focus on results, with multiple indicators (assessments) of
performance.
4. Design authentic assessments that will encourage originality, insightfulness, and
problem-solving, along with master of important information.
5. Design courses to encourage active involvement.
6. Get students "doing" early in the course rather than studying all the principles and
basics prior to performing.
7. Offer a balanced core of learning in each course.
8. Adopt the belief that in-depth study of a limited number of important topics will have a
more lasting effect than a course that tries to cover too many disconnected bits and
pieces of information.
Teachers College California
EDU 505: Design and Improvement of Curriculum and Instruction
Syllabus Roadmap
44
9. Design course outcomes to focus on results, with multiple indicators (assessments) of
performance.
10. Design authentic assessments that will encourage originality, insightfulness, and
problem-solving, along with master of important information.
11. Design courses to encourage active involvement.
12. Get students "doing" early in the course rather than studying all the principles and
basics prior to performing.
Gordon Cawelt (1990) of The Association for Supervision and Curriculum Development
(ASCD)

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TCC EDU 505 Syllabus

  • 1. TEACHERS COLLEGE CALIFORNIA SCHOOL OF EDUCATION SYLLABUS Professor: Patrick D. Huff EDOL 505 Design and Improvement of Curriculum and Instruction 2017 Thursdays 4:30 PM-7:30 PM West LA/ Main Campus Room #300 If a man is called to be a street sweeper, he should sweep streets even as Michelangelo painted, or Beethoven composed music, or Shakespeare wrote poetry. He should sweep streets so well that all heaven and earth will pause to say, here lived a great street sweeper that did his job well. -Martin Luther King, Jr., 1954 The total educational system required today involves much more than the school. -Ralph W. Tyler, 1979 Director Emeritus, Center for Advanced Study
  • 2. Teachers College California EDU 505: Design and Improvement of Curriculum and Instruction Syllabus Roadmap 2 Table of Contents: 1.0 Introduction 2.0 Student Learning Objections 3.0 Logistics 4.0 About the Professor 5.0 Class sessions 6.0 Required text(s) 7.0 Course schedule 8.0 Assignments 9.0 Grading standards 10.0 Class notes and workbooks 11.0 Extra credit 12.0 Additional readings & resources 13.0 Appendix-A, Curriculum and Instructional Design 14.0 Appendix-B, General Concepts and Design Principles 1.0 Introduction This course presents an overview of the educational development process from inception and design through implementation and post-assessment. It considers education in the broadest sense, that is, as a dynamic personal development process that impacts both the student in her/his private life as well as in their professional life. EDOL 505 is designed to not only expose the student to the literature and theories in educational program development and evaluation but to apply practical and real-world tools towards implementation. Whenever possible, this class will integrate the student’s knowledge and career development experiences. The course will cover general principles of curriculum design, development, evaluation, and assessment to include issues related to teaching, learning, evaluation, methods, and tools of instruction with an emphasis on the digital classroom, emerging technologies, and standards of academic mastery and performance measurement. Guest speakers augment selected course topics as appropriate. These guest speakers will offer a range of P-12 experiences, higher education observations, and corporate experiential learning insights. Class meetings are conducted on the assumption that every educator and organizational leader will need, at some point in his or her career, to design a learning intervention (e.g., course or program) to promote an informal agenda, communicate with peers, or foster formal learning. A primary objective of our time together is to provide the student with a basic operational framework for course design applicable across different fields and disciplines in the context of the professional education, institutional, and business communities. Although no universal method to course design exists (in other words, there is no “cook book” that solves every design problem), we will address the issues of course design in a systematic way, following a standard approach where theory and practice are intertwined and supported by project management skills. That said, the course utilizes standardized curriculum design, development, evaluation, and instructional approaches materials and information that are nationally recognized standards and practices within the educational community. Is course approach, design, development, applied methods, implementation, and evaluation plans were inspired by Dr. Jack Gregg, Associate Dean, Graduate Management Programs, Loyola Marymount University, Los Angeles, CA.
  • 3. Teachers College California EDU 505: Design and Improvement of Curriculum and Instruction Syllabus Roadmap 3 2.0 Student learning objectives After successfully completing this course, a student will be able to:  Demonstrate proficiency in oral and written scholarly communication  Be able to apply theory and research to real-world settings  Demonstrate the ability to synthesize approaches when addressing problems, issues or dilemmas  Understand the changing nature of the Internet and information literacy as applicable in today’s scholarly and practice-oriented environments; expand concept of “mobile learning.”  Understand the major concepts of educational program development and delivery  Understand the basic principles of curriculum design  Define andragogy its use and value as a model of instruction and approach to learning  Understand the difference between simple presentation and comprehensive learning facilitation as instructional tools  Model the best characteristics of self-directed learning and independent research  Recognize the connection between learning styles and teaching styles  Apply the concept of “a learning organization” to your leadership style and organizational career  Be able to define and apply the concept of organizational learning as a core strategy towards increasing performance and communities of influence  Have a fundamental grasp of how to develop a viable learning intervention such as a class, a course, or a program; and, demonstrate a working knowledge of content integration  Be able to identify important elements in an educational program plan, to include conducting its evaluation and assessment  Be able to create write-papers that demonstrate the ability to integrate course learning objectives so as to apply them to real-world situations  Write a literature review paper or lead a group facilitation, so as to demonstrate the difference between merely making a presentation on a relevant topic in the field of education as compared to engaging students in a learning process that applies investigation, discovery, insight, and personal growth 3.0 Logistics The course meets in room #300 (“ASTD [Monograph]”) on Thursday evenings from 4:30 until 7:30 as per the location and schedule published by the College. 4.0 About the Professor Professor Huff is an adjunct faculty member visiting from private enterprise and the government services sector. Presently, he is the senior director of research at CRC Research Consultancy and President of Global Performance Strategies-AG, Inc. in Los Angeles, CA.
  • 4. Teachers College California EDU 505: Design and Improvement of Curriculum and Instruction Syllabus Roadmap 4 where in conjunction to his administrative leadership of the company, he is responsible for exploring and identifying client needs and desires related to their critical investigative research requirements, findings, and assistance in developing recommendations. His company’s services include guiding and developing the research approach to the exploration, design, development, implementation, assessment, evaluation, administration, and subsequent program and instrumentation modifications. His company typically gets involved in the creation of professional or human resource development, building, and/or increasing the value and focus of knowledge based learning and educational programs as may be applied to adult learners. Professor has held leadership positions in public higher education (University of Oklahoma, College of Architecture and Environmental Design; the California Board of Architects, Oral exam commissioners and examination design and development for the State board; the Secretary of the Army, acquisition and contract programs, training design and implementation specific to the Army Acquisition, Logistics, and Technology Office (ASAALT), Pentagon. In addition to EDU 505, Professor Huff has taught graduate-level classes in Engineering, Design, Technology, Program Administration and Construction Management, Organizational Behavior, Performance Assessment, Leadership, and provided professional consulting services to numerous public-private corporations. Among these include: Texaco, Wells Fargo, Pacific Telesis, Hyundai Merchant Marine, General Electric Credit Corp., Chevron, Fox Sports, Panavision, Liberty-Telecom, and A&C Writer’s Union, Universal Studios, Hallmark, Columbia Broadcast Corporation, and University Broadcast Corporation. These services included the design and development of organizational learning & development, strategic planning, innovation, and change. Patrick holds three Bachelor’s Degrees: one from Wichita State University (Journalism, Political Science, Geology), one from the University of Oklahoma (Architecture), and a bachelor’s degree from the University of Oklahoma in Environmental Design; to include a Master’s Degree from the University of Oklahoma in Architecture. Presently, professor Huff is completing his Ed.D. in Organizational Leadership from Pepperdine University, College of Education and Psychology, with plans to complete a Ph.D. in distance management and applied technologies for international organizations. Professor Huff is a resident of Southern California where he lives with his wife and three children and their families (all of which are research scientists and design engineers for a major California research institute and public power corporation, to include the California public systems. 4.01 Contact Information: patrick.huff.usace@gmail.com https://www.linkedin.com/in/patrick-d-huff-70430010?trk=nav_responsive_tab_profile Contact Professor Huff
  • 5. Teachers College California EDU 505: Design and Improvement of Curriculum and Instruction Syllabus Roadmap 5 5.0 Class sessions In addition to discussing adult learning, we will put theory to practice. Thus, the course will be run as a graduate seminar with group discussion of each week’s topics. I will guide the discussion and contribute to the dialogue, but I will not deliver lengthy lectures. Therefore it is imperative that each student completes all of the reading assignments and come to class fully prepared to discuss the readings, relevant professional experiences, and opinions related to the topic. Class participation is an essential part of this course grade and is expected. As such, please limit the use of your laptop during class discussions and guest speaker presentations. 6.0 Required texts 1. Tyler, R. W. (1949). Basic principles of curriculum and instruction (1st ed.). Chicago: The University of Chicago Press. doi:ISBN 0-226-82031-9, ISBN-13: 978-0226086507 2. Verzuh, E. (2012). The fast forward MBA in project management-4th ed. . New Jersey: John Wiley & Sons. doi:ISBN 978-0470-24789-1 3. Biech, E. (2008). ASTD handbook for workplace learning professionals, Elaine Biech (ed.) ISD faster better easier. performance improvement. (6th ed.). Baltimore, Maryland: ASTD Press. doi:. ISBN-10: 1-56286-512-9 4. Various articles and readings will be distributed during the course as well as the use of selected materials extracted from the In addition to the assigned readings, please read about current developments in the world of education in publications such as your local newspaper (e.g., The Los Angeles Times, OC Register, etc.), The Chronicle of Higher Education, Business Week, The Wall Street Journal, and any other relevant periodicals. Students are encouraged to bring articles, YouTube videos, or other artifacts to class in order to support discussion points. A portion of class time will be devoted to current issues that relate to course topics. 7.0 Course Schedule 7.01 Week One – 1st Class meeting: Course Introduction. Pre-reading: None 7.02 Week Two – 2nd Class meeting: Principles of Curriculum and Instruction Class discussion: Building Curriculum, ABC, Introduction Tyler, Chaps. 1 and 2: What Educational Purposes Should the School Seek to Achieve? And, How Can Learning Experiences Be Selected Which Are Likely to Be Useful in Attaining These Objectives? Sign up for team facilitation of weekly topics 7.03 Week Three – 3rd Class meeting: Principles of Curriculum and Instruction Class discussion: Building Curriculum, ABC, Curriculum Models and Design Principles
  • 6. Teachers College California EDU 505: Design and Improvement of Curriculum and Instruction Syllabus Roadmap 6 Tyler, Chaps. 3 and 4: How Can Learning Experiences Be Organized for Effective Instruction? And, How Can the Effectiveness of Learning Experience Be Evaluated? Sign up for team facilitation of weekly topics 7.04 Week Four – 4th Class meeting: The Adult Learner Class discussion: Examples and relevance of Andragogy Facilitation vs. presentation (+/-) Personal goals paper due (Assignment #1) Sign up for Oral Facilitation (Assignment #4) during our last 3 class meetings 7.05 Week Five - 5th Class meeting: Learning in the Workplace Class discussion: ASTD Handbook for Workplace Learning Professionals, Pages 1-8 and chapters 2 and 3. 7.06 Week Six – 6th Class meeting: Assessing and Analyzing Needs Class discussion: Building Curriculum, ABC, Learning Principles Building Curriculum, ABC, Overview of Program Development ASTD Handbook for Workplace Learning Professionals, Pages 75-86 and chapters 5, and 7. 7.07 Week Seven – 7th Class meeting: Designing and Developing Effective Learning Class discussion: Building Curriculum, ABC, Educational Beliefs ASTD Handbook for Workplace Learning Professionals, Pages 171-178 and chapters 9 through 12 7.08 Week Eight – 8th Class meeting: Basics of course development process – a project management primer Class discussion: Building Curriculum, ABC, Educational Beliefs Building Curriculum, ABC, Provincial Guidelines for Program Development The Fast Forward MBA in Project Management, Chapters 1, 2 and 3. 7.09 Week Nine – 9th Class meeting: Course development - application Class discussion: Building Curriculum, ABC, Program Learning Outcomes Building Curriculum, ABC, Working with Advisory Committees Tyler, Chap. 5, How a School or College Staff May Work on Curriculum Building The Fast Forward MBA in Project Management, Chapters 6, 7 and optionally 13. 7.10 Week Ten – 10th Class meeting: Face-to-Face Delivery Class discussion: Building Curriculum, ABC, Curriculum at Course Level
  • 7. Teachers College California EDU 505: Design and Improvement of Curriculum and Instruction Syllabus Roadmap 7 Building Curriculum, ABC, Basic Course Design Building Curriculum, ABC, Course Learning Objectives Building Curriculum, ABC, Assessing the Achievements of Learning Building Curriculum, ABC, Building Learning Activities Building Curriculum, ABC, Selecting Learning Resources Building Curriculum, ABC, Documenting Course Curriculum Building Curriculum, ABC, Lesson Planning ASTD Handbook for Workplace Learning Professionals, Pages 293-300 and chapters 16 through 21 7.11 Week Eleven – 11th Class meeting: Delivering Technology-Enabled Learning Class discussion: Building Curriculum, ABC, Planning Learning with Technology Building Curriculum, ABC, Resources to Support CQAAP ASTD Handbook for Workplace Learning Professionals, Pages 375-382 and chapters 22, 23, 26, 27 7.12 Week Twelve – 12th Class meeting: Measuring and Evaluating Impact Class discussion: Case Gallery, ABC, A Cross-College Course in Global Citizenship and Equity Case Gallery, ABC, Networking, Communication and Professionalism in Action: Three Student Learning Experiences Case Gallery, ABC, Experiential Learning in a Virtual World Case Gallery, ABC, An Experience in Cross-Cultural Communications Building Curriculum, ABC, Informal Curriculum Reviews ASTD Handbook for Workplace Learning Professionals, Pages 483-492 and chapters 28 through 31 Application Paper Due (Assignment #2) (Email submission OK for this assignment) 7.13 Week Thirteen – 13th Class meeting: Oral Facilitation (Assignment #3 on your sign up) 7.14 Week Fourteen – 14th Class meeting: Oral Facilitation (Assignment #3 on your sign up) 7.15 Week Fifteen: - 15th Class meeting: Course Integration, and Wrap-Up Oral Facilitation (Assignment #3 on your sign up) Final Paper due (Assignment #4) 8.0 Assignments 8.01 Personal goals paper: In this paper you will present your desired outcomes for this class. Among the questions to be addressed are:  What are you hoping to learn from this course?  How you expect to be able to apply the learning objectives from this course to your professional life?
  • 8. Teachers College California EDU 505: Design and Improvement of Curriculum and Instruction Syllabus Roadmap 8  What is the relevance of the topics in this course to your professional, academic, and/ or personal interests? As this paper is personal and subjective, there are no right or wrong answers. Please be honest in addressing the issues. The paper will be evaluated based on the thoroughness with which you address the issues and the clarity and quality of writing. As a general guideline, this paper will be a minimum of five pages. Due date: End of Class, Week Two. 8.02 Application Paper: Each student will write a paper outlining his or her real-world application of one or more of the concepts presented in this course. The paper may be retrospective or prospective (i.e.: how you have applied the relevant concepts or how you will apply them). While the paper is primarily a first-person account, it must be based on course learning objectives, grounded in the literature, and cited appropriately. Among the questions you might want to address in this paper are:  What were the most relevant concepts from the course to you?  How do those concepts impact you professionally?  What have you learned from this course that has significantly impacted you professionally as you have progressed through this course?  What are the key concepts presented in this course that you believe will make an impact on your professional success as you move forward in your career?  Knowing what you know after taking this course, what will you do differently from now on? As you answer these questions, be as specific as possible. The important criteria in this paper are application and specificity. Your success with this paper will depend not only on how well you demonstrate an understanding of concepts, but on how well you are able to apply them to real world situations. The more specificity you bring to your discussion, the better the application will be. As a general guideline, this paper will be a minimum of five pages. Due date: End of Class, Week Ten 8.03 Options: Note, There are TWO options for this assignment. You are to choose only ONE option that best serves your professional development and/or academic agenda. 8.03.1 Option A: Review of Literature Paper: A student selecting this option will write a thorough, in-depth literature review paper on one of the major topics from this course. The subject may be any of the major topics of the course (e.g.: Principles of Curriculum, Principles of Instruction, Design Theory, Learning Productivity, The Relationship Between Teaching and Learning, Program or Instructional Design in Corporate, Non-Traditional, or Distance Learning Environments, Evaluation, etc.). Feel free to provide your own “slant” or point of view, but the paper must be research-based and thorough. If you are contemplating an education-based dissertation, this paper may serve as a good portion of your literature review. I anticipate this paper to be in the neighborhood of 10 pages.
  • 9. Teachers College California EDU 505: Design and Improvement of Curriculum and Instruction Syllabus Roadmap 9 --OR-- 8.03.2 Option B: Course Design Practicum Paper. A student selecting this option will choose a course topic (for example, your dissertation topic or an area of personal or professional interest) and design a real or a hypothetical full term-length course or possibly a degree program of instruction based upon a thorough needs assessment, target audience analysis, etc. that includes all the elements of instructional design as discussed in the course readings, guest speaker presentations, and class discussions. The paper should include sections on learning objectives, discussion of design methodology, course assignments, assessments, grading rubrics, financial concerns such as cost budgeting & student pricing, implementation issues, and other topics based upon a comprehensive review of the literature to justify your choices and decisions. 8.03.03 The purpose of this option is to provide you with an opportunity for practical application and professional skill development based upon rigorous analysis and research. I would also like to encourage your creativity and innovation in terms of curriculum design, use of learning technologies, instructional methodologies, and/or emerging educational needs served by your program or course. I anticipate this paper to be in the neighborhood of 10 pages. Due date for either option: End of Class, Week Sixteen. 8.04 Oral Facilitation: Each student will deliver an oral facilitation of his or her Assignment #3 option; The Review of Literature Paper OR the Course Design Practicum Paper. This facilitated discussion of your work should be between 15 and 20 minutes in duration (including questions and discussion). Please share your findings, but do not read your paper. This facilitation will be graded on your facilitation delivery skills as well as content (and timing is important—there is a firm 15 minute deadline). Remember: This is facilitation – not a presentation. You will be expected to engage the class using best practices presented in the various course readings and in class discussions. Sign up for Oral Facilitation will be during class on February 2nd . Class Facilitation Due dates: To be discussed, negotiated, and assigned in class 9.0 Grading Standards 9.01 Written work will be graded based on the thoroughness of topical coverage, the quality of the research, and the quality of the writing. Papers should be written in adherence to APA style. http://www.apastyle.org/learn/tutorials/basics-tutorial.aspx Your papers should be written at a level consistent with a doctoral-level program. 9.02 Papers and presentations that are submitted late are not eligible for full credit. Any request for a deadline extension must be made prior to the deadline. With or without a deadline extension any paper that is one to six days late will be reduced by one grade (for
  • 10. Teachers College California EDU 505: Design and Improvement of Curriculum and Instruction Syllabus Roadmap 10 example, from A- to B+). A paper that is seven to 13 days late will be reduced by two grades (e.g.: A- to B). A paper 14 days late or more will be reduced by three grades (A- to B-). You must complete all work in order to receive a passing grade for the course. 9.03 Oral facilitations will be graded based on both delivery and content. The other students in the class are your peers and are genuinely interested in hearing about your topic. Present your information in a way that will be useful and interesting to your colleagues. A big portion of your grade for your oral presentation will be based on the level of engagement of your audience. Remember to practice what you have learned about andragogy. 9.04 Class participation is a vital component of this course. You will be graded on the quality of your contributions as well as the quantity. You are expected to contribute to the class discussion every week; therefore your attendance is essential. Good class participation consists of attentive engagement with the professor, guest speakers, and your fellow students. E.g., laptop use of email or mobile phone texting does not signal class engagement. 9.05 Peer Review. In addition to your instructor’s evaluation of your class participation, written assignments, and oral presentations, be aware that your fellow classmates will be asked to provide feedback in the context of an in-class peer review process as associated with your individual and group contributions. When peer reviews are requested by the professor from the class, an assessment rubric and survey will be distributed. This information will be provided the students participating in the class so as to utilize this information as a guide towards developing their presentations. 9.06 Grading Assignments and Weight Max. Percent % Points  Personal Goals Paper 20% 20  Application Paper 20% 20  Review of Literature or Course Design Practicum Paper 20% 20  Oral Facilitation 20% 20  Class Participation 20% 20 Maximum total points (available) 100% 100 9.06.1 Extra Credit Points: Maximum total points (available) for the extra credit assignment (5 points) may be added to a student’s cumulated course points, but in no event shall the extra credit points exceed a total point score for the course that exceeds a total of 100 points. As an example should a student’s total points accumulated for all class assignments, participation, and presentations add to 96 points, and has requested and received 5 points credit for completed extra credit work, the total points the student will be awarded for the class is will not exceed 100 points. 10.0 Class notes and workbooks 10.01 This requirement is custom tailored to each class group by the professor once all participants are confirmed as fully enrolled in the class and have successfully completed the first two weeks.
  • 11. Teachers College California EDU 505: Design and Improvement of Curriculum and Instruction Syllabus Roadmap 11 10.02 Maintaining a class notebook or workbook can the counted as extra credit work. See notes on extra credit work and related point structure and conditions. 11.0 Extra credit 11.0.1 Students be request a “one time only” extra credit assignment from the professor. The ability to be granted this opportunity is at the sole discretion of the professor and is subject to a set of minimum standards and a performance evaluation rubric specially designed for the negotiated extra credit assignment or project. 11.0.2 If elected and successfully completed, the student will be entitled to a maximum of 5 points. 12.0 Additional readings and resources 12.01 This course is designed for students to be enabled to conduct intensive and independent research in association with each of the selected topics and learning objectives. 12.02 The following additional readings and resources provided are to assist each student in located information and other literature that supports the course learning objectives and individual learner advanced appreciation and understanding of each lesson’s objectives. 12.03 This additional information offers another voice or perspective to appreciating and understanding the material. Looking into what the additional readings and resources offer the learner will enhance your learning experience, advanced understanding, and increase personal enjoyment in class participation. 12.04 The following is the recommended list of readings and information resources: Printed and electronic text references:  Tyler, R. W. (1967). Two new emphases in curriculum development. Palo Alto: Association for Supervision and Curriculum Development. http://www.ascd.org/ASCD/pdf/journals/ed_lead/el_197610_tyler.pdf  Gray, H. D. (2010). A curriculum design and instructional development proposal for an intelligent studies program, 22-26. http://www.academicjournals.org/journal/IJVTE/article-full-text-pdf/DB722C7610  Curriculum Builders, A. (2016). Aligning and building curriculum: Curriculum resources. Retrieved from http://gototheexchange.ca/index.php/curriculum- overview/curriculum-models-and-design-principles  Decarie, C., Armstrong, F., & Maher, K. (2012). Networking, communication and professionalism in action: Three student learning experiences. Curriculum Builders, ABC. http://gototheexchange.ca/index.php/curriculum-cases  Oughton, J. (2014). A cross-college course in global citizenship and equity. Centennial College Press. ABC. http://gototheexchange.ca/index.php/curriculum-cases  Hudson, K., & Kennedy, d. G., Kathy. (2014). Experiential learning in a virtual world. Loyalist College. ABC. http://gototheexchange.ca/index.php/curriculum-cases
  • 12. Teachers College California EDU 505: Design and Improvement of Curriculum and Instruction Syllabus Roadmap 12  Heaton, R. (2014). An experience in cross-cultural communications. Algonquin College Press. ABC. http://gototheexchange.ca/index.php/curriculum-cases  Petrina, Stephen (2006). Advanced Teaching Methods for the Technology Classroom., British Columbia University Press. ISBN-10 1599043378 Electronic or digital mobile learning publication references:  Verbal to Visual (Producer), & Neill, D., P (Director). (2015). Curriculum design part 1: The high-level planning. [Video/DVD] Youtube: Verbal to Visual. https://www.youtube.com/watch?v=wm9G1ofQA84&feature=em-share_video_user  Verbal to Visual (Producer), & Neill, D., P (Director). (2015). Curriculum design part 2: The high-level planning. [Video/DVD] Youtube: Verbal to Visual. https://www.youtube.com/watch?v=HmT1Rkb57rs  Verbal to Visual (Producer), & Neill, D., P (Director). (2016). Curriculum design part 3: The high-level planning. [Video/DVD] Youtube: Verbal to Visual. https://www.youtube.com/watch?v=mljZhTaq-mo  Verbal to Visual (Producer), & Neill, D., P (Director). (2016). Curriculum design part 4: The high-level planning. [Video/DVD] Youtube: Verbal to Visual. https://www.youtube.com/watch?v=r4HRk06ytCs It is necessary for the school to give special emphasis to the implications of the learner’s active role when it selects objectives, designs, learning sequences, and experiences as it strives to achieve the transfer of training and knowledge. It is also clear that a great erosion has taken place in the total educational system in the United States Ralph W. Tyler, 1979 Director Emeritus, Center for Advanced Study As a teacher and coach…I help students gain clarity about their professional objectives and how they can build balance in their life. United States Dr. Jack Gregg, 2014 Associate Dean, Graduate Management Programs at Loyola Marymount University Pepperdine University Professor It is my pleasure to welcome you to this College and this course.
  • 13. Teachers College California EDU 505: Design and Improvement of Curriculum and Instruction Syllabus Roadmap 13 13.0 Appendix - A Curriculum and Instructional Design Petrina, Stephen (2006). Advanced Teaching Methods for the Technology Classroom Chapter 9, Book Review with edits by P.D. Huff Core questions to explore: 1. Who should design the curriculum that educators teach? 2. Should curriculums be developed by governments and ministries of education? 3. Should curriculum design be privatized and limited to commercial vendors? 4. Should teachers design their own curriculums? 5. Who should design the instructional materials? 6. Should all materials be professionally designed by a vendor? Teachers have had a century of freedom in designing and customizing their curriculum and instruction to suit themselves, their community, or the students. This had advantages in offering diversity. The disadvantages, however, were related to inconsistencies from school to school. When the teacher departed from a school she/he typically departed with the curriculum and instructional materials. New teachers often began their first school year with little more than what they carried with them from their teacher preparation programs and student teaching experiences. One major problem was that when it came time for governments to identify priorities in the schools, innovative instructional methods, tools, and advanced technologies were overlooked. As international trends are quickly shifting toward standards and unified curriculum in design, a central focus on developing consistent scopes and sequences of content for the study of curriculum design and instruction while maintaining an eye on including significant content improvements becomes a major challenge. Common curriculum and goals along with content and performance standards are the trends. From a perspective of professional vitality and political finesse, these trends are healthy. These trends offer the potential for long-term sustainability of technology studies in the schools. Nevertheless, given that all curricula are fallible and have shortcomings, teachers will always have a need for dispositions toward, or skills and knowledge in, curriculum and instructional design. The questions "what should be learned?" and "how should it be organized for teaching?" are eventually resolved, whether by consensus, fiat or might, through processes of curriculum and instructional design. One is basically a question of content, the other a question of form. Neither can be resolved without changing the other— the questions are dialectically related. We can say that curriculum and instructional design involve the forming of educational content and the contents of educational forms. Curriculum theorists take it for granted that curriculum flows from the "what" of "what should be learned?" Instructional designers take it for granted that instruction flows from the "how" of "how should it be organized?"
  • 14. Teachers College California EDU 505: Design and Improvement of Curriculum and Instruction Syllabus Roadmap 14 Theorists neglect design Curriculum and Instruction for teachers often neglects theory. Teachers, however, cannot afford to neglect either theory or design; they have to be theorists and designers. In this chapter, curriculum and instructional design are explained along with a focus on the design of projects, units and modules. This chapter combines background knowledge with techniques of curriculum and instructional design. In some of the previous chapters, the emphasis was on "what should be learned?" This chapter focuses on "how should it be organized for teaching?" Curriculum Design The practice of organizing curriculum— activities, environments, goals, knowledge, student and teacher interests, social conditions, technologies, values and the like— into a containable pedagogical form involves a series of judgments. Judgments are necessarily made on what and whose knowledge is of most worth, the scope and sequence of this knowledge, how student desires will be focused, what technologies to deploy or purchase and so on. Curriculum designs lend form to, and chart provisions for, the processes of learning and teaching and become concrete and operational at various stages of educational practice. The very nature of student experiences are shaped by the way we choose to design, or not design, curriculum. In other words, different curriculum designs provide varied qualities and powers of experience and knowledge. Curriculum design might at first glance appear to be about the economics and pragmatics of teaching, about arranging content and assignments, apportioning time on timetables, and allocating resources. Curriculum is, and is much more than, scope and sequence. Mundane and profound judgments are made when we plan, shape and judge human experience. Congruence between educational outcomes and curriculum documents is virtuous; but when curriculum design is seen as the moral and political endeavor that it is, the issue takes on deeper significance. What should be learned? How ought it be organized for teaching? Curriculum design involves a form into which curriculum is cast or organized. Curriculum Organization Curriculum is generally organized through designs such as: Disciplines (e.g., mathematics, engineering, humanities, sciences); Fields (e.g., art, civics, design, home economics, industrial arts, social studies); Units (e.g., bicycling; child labor; feminism, jazz; mass media; queer fiction; verbs; water colors); Organizing Centers (e.g., activities, modules, minicourses, problems, processes, projects, tasks and competencies); or Personal Pursuits (e.g., aerobics, autobiography, cooking, bird watching. Curriculum and Instruction For Technology Teachers 298 guitar playing). Core or Interdisciplinary designs employ combinations of disciplines or broad fields (Petrina, 1998). Disciplinary, field and interdisciplinary designs typically employ units and organizing centers to engage students in pre-structured knowledge. Here, problems and units are developed to establish understandings of organized bodies of disciplinary knowledge. Curriculum designs are generally selected for their powers in bolstering political causes and conferring political status, and since the early 1960s, disciplinary designs have been politically valued over the others. High school humanities and sciences employed disciplinary designs in the early 1960s to secure economic and liberal roles. Projects and units conferred a progressive status in the 1910s and 1920s for newcomers in the school curriculum such as industrial arts,
  • 15. Teachers College California EDU 505: Design and Improvement of Curriculum and Instruction Syllabus Roadmap 15 audio-visual education and social studies. Just as teaching methods are associated with different theoretical "families," curriculum designs have theoretical orientations. A consensus in curriculum theory formed around five orientations to organizing curriculum: academic rationalism, cognitive processes, self-actualization, social reconstruction, and utilitarianism (Eisner and Vallance's, 1974). Academic rationalism Academic rationalist orientations are primarily about disciplinary knowledge and cultural canons. Cognitive process orientations are primarily about intellectual reasoning skills such as problem solving. Self-actualization, or personal relevance, orientations stress psychological conditions and are concerned with individuality and personal expression. Social reconstruction, generally called critical pedagogy, stresses sociological conditions, social justice and collective reform. Utilitarian orientations are primarily concerned with functional competencies, performance, procedure and instructional efficiency. Curriculum designs are conceptually grounded in any one or a mix of these orientations. In 1992, a special issue of the Journal of Technology Education was published to explore each of these five designs (see Herschbach and Sanders, 1992). A basic conclusion from this is that generic, neutral theoretical orientations and designs for organizing curriculum simply do not exist (Beyer and Apple, 1988; Eisner, 1979; Zuga, 1989). Nevertheless, theorists of these five designs play into the hands of educators and policy makers who for centuries ranked curriculum by political value: liberal arts and university preparation curriculum are valued over practical or technical curriculum. Four theoretical orientations, generally ranked in the order previously introduced, hold not only historical status, but also theoretical status over the instrumental or utilitarian curriculum. Furthermore, theorists conflated utilitarian orientations with technology, making things more confusing. As a result, curriculum and instruction any school curriculum that takes "practical" work as its subject has a low theoretical status and, as it has nearly always been, a questionable historical status. Today, business, home economics and technology in the curriculum connote instrumental, transmissive and technical practices. Historically, business educators, home economists and technology educators may have designed instrumental curriculum, but this was never any more instrumental or utilitarian than the arts, humanities, maths or sciences for instance. Other theorists conclude that there are three basic orientations to curriculum: transmissive, transactive and transformative curriculum or technical, practical and emancipatory curriculum. If we can hold off on ranking these, there is great value in theorizing transmissive, transactive and transformative orientations to curriculum. In fact, teachers can be quite empowered by the knowledge and skills in designing curriculum that is at times transmissive, and other times transactive or transformative. A transmissive orientation typically means that information is transmitted from teacher to students. For example, safety procedures are best taught from a transmissive orientation. Here, the teacher simply has to say "pay attention, this is the way it is done— step 1 through step 6." A transactive orientation typically means that the question "what should be learned?" is democratically negotiated. Here, the teacher may work with small groups and say: "Let's discuss your ideas for how we should handle this situation." In a transformative mode, the teacher provides content and methods that are truly empowering for the students. For example, the teacher may provide a civil liberties lesson that empowers the students to take advantage of
  • 16. Teachers College California EDU 505: Design and Improvement of Curriculum and Instruction Syllabus Roadmap 16 their freedoms of speech in a zine or on a web site. There are time when teachers consciously ought to be transmissive and other times when they ought to be in a transactive or transformative mode. The key is to know and recognize the difference in designing curriculum. In 1949, Ralph Tyler summed up centuries of curriculum design into four simple steps. For Tyler, the process of curriculum design amounted to a way of resolving four questions, or a rationale: 1. What educational purposes should the school seek to attain? 2. How can learning experiences be selected which are likely to be useful in attaining these purposes? 3. How can learning experiences be organized for effective instruction? 4. How can the effectiveness of learning experiences be evaluated? Curriculum and Instruction In the 1960s, curriculum designers such as Hilda Taba reduced Tyler's curriculum rationale into a simple procedure: 1. Diagnosis of needs 2. Formulation of objectives 3. Selection of content 4. Organization of content 5. Selection of learning experiences 6. Organization of learning experiences 7. Determination of what to evaluate and the ways and means of doing it This procedure has defined curriculum design since that time. Curriculum design became little more than a determination of goals, activities, content, delivery systems and assessment techniques. Curriculum design became basically little more than an exercise in solving a series of problems (Fig. 9.1). Rather than a technical procedure of writing objectives, choosing activities, content and methods and modes of assessment, curriculum theorists in the mid to late 1970s pointed out that curriculum design involves extremely important questions about the world. Each time that teachers purchase educational software, a textbook, wood for carpentry or other materials from a vendor, they are addressing questions about what kind of student and world they want. Each time that teachers assign a project, design an activity or curriculum materials they address these questions.
  • 17. Teachers College California EDU 505: Design and Improvement of Curriculum and Instruction Syllabus Roadmap 17 Source: http://people.uwplatt.edu/~steck/Petrina%20Text/Chapter%209.pdf Currently, theorists remind us that the simple questions "what should be learned?" and "how should it be organized for teaching?" are quite complex and political. They caution us to think carefully about the decision we make on behalf of curriculum design. Curriculum design now involves a rationale with a greater moral weight than Tyler's of the 1950s (Fig. 9.2). Source: http://people.uwplatt.edu/~steck/Petrina%20Text/Chapter%209.pdf Critical Design of C&I In the next section, the background and process of instructional design is explained. Subsequent sections deal with projects, units and modules. The intent is to move from theory to procedure to practice as this chapter progresses. Instructional Design In the 1950s, generally when instructional design (ID) was established from a field of media specialists, educational psychologists and industrial and military trainers, instructional designers shrank Tyler's rationale to fit the act of instruction. Although some argue that the
  • 18. Teachers College California EDU 505: Design and Improvement of Curriculum and Instruction Syllabus Roadmap 18 reverse was true— instructional designers reduced instruction to fit Tyler's rationale— the rationale was tailor-made for curriculum and instruction (Fig. 9.3). Specification of Content Specification of Objectives Assessment of Entering Behaviors Determination of Instructional Strategy Organization of Groups Allocation of Time Allocation of Learning Space Selection of Resources Evaluation of Performance Analysis of Feedback Figure 9.3. Source: http://people.uwplatt.edu/~steck/Petrina%20Text/Chapter%209.pdf Model of the Instructional Design Process Unable to completely identify with Tyler's rationale, instructional designers contrived an ID rationale: 1. For whom is the program developed? (characteristics of learners or trainees) 2. What do you want the learners or trainees to learn or demonstrate? (objectives) 3. How is the subject or skill best learned? (instructional strategies) 4. How do you determine the extent to which learning is achieved? (evaluation procedures); and, similar to Taba's simplification of curriculum design, instructional designers reduce the ID to a simple procedure (Fig. 9.3). Not wanting to limit ID to isolated instructional episodes and events, designers extended the notion of an instructional system to include a larger share of curriculum design. Basically since the 1970s, the process of ID included: 1. Analysis of Needs, Goals and Priorities 2. Analysis of Resources, Constraints, and Alternate Delivery Systems 3. Determination of Scope and Sequence of Curriculum and Courses; Delivery Systems Design 4. Determining Course Structure and Design 5. Analysis of Course Objectives 6. Definition of Performance Objectives
  • 19. Teachers College California EDU 505: Design and Improvement of Curriculum and Instruction Syllabus Roadmap 19 7. Preparing Lessons Plans (or Modules) 8. Developing, Selecting Materials, Mass Media 9. Assessing Student Performance (Performance Measures) In effect, ID is the same as curriculum design. If there is a difference between curriculum and instructional design, it is that curriculum designers place more of their stock in the question "what should be learned?" while instructional designers pin their work on the second question, "how should it be organized for teaching?" Both curriculum and instructional design prompt us to think ecologically and systemically about C&I, as mentioned in Chapter 4. Systems involve relationships, conditions, processes, causes, effects and feedback. Ecologies involve interdependencies and webs of exchange. When we design an instructional system we also necessarily design a learning system. When we design curriculum we also design instruction. When we focus on content, we also focus on form. Designers, including the best designers of products or images, are quite adept at tuning C&I into Curriculum and Instruction for particular components of ecologies or systems while minding the wider spectrum of processes and relationships that characterize the system. They are able to focus and keep their mind on the big picture— at the same time. The same is demanded of educational designers. Teachers and teacher educators tend to focus in on teaching and the performance of teachers at the expense of attending to students and learners. Curriculum designers tend to focus on content and instructional designers on form or process, neglecting the larger picture. The great contribution of ID is a well-articulated and empirically-tested range of principles that help us focus and keep our minds on details and the big picture— at the same time. Principles of Curriculum and Instructional Design C&I design is effective when principles are consistently followed and deployed. C&I materials and activities ought to adhere to basic principles of design, such as accessibility and equity. While guidelines and principles of C&I design are quite simple and specific, they are often neglected in practice. In teacher education, students often wonder how professors can so readily talk about the importance of principles while neglecting the principles in their own classrooms, materials and activities! There are eight general principles of C&I design, which were articulated rather clearly by the University of Guelph (Fig. 9.4):
  • 20. Teachers College California EDU 505: Design and Improvement of Curriculum and Instruction Syllabus Roadmap 20 Source: http://people.uwplatt.edu/~steck/Petrina%20Text/Chapter%209.pdf In addition to these eight general principles that ought to guide C&I design, there are a number of principles that are more specific. Park and Hannafin (1993) and Sherry (1996) developed a matrix of twenty principles and their corresponding applications for designers of C&I. The principles are derived from a synthesis of research into cognition and learning. Use these general and specific principles as guidelines for designing activities, demonstrations, modules, projects and units. Source: http://people.uwplatt.edu/~steck/Petrina%20Text/Chapter%209.pdf
  • 21. Teachers College California EDU 505: Design and Improvement of Curriculum and Instruction Syllabus Roadmap 21 Source: http://people.uwplatt.edu/~steck/Petrina%20Text/Chapter%209.pdf Evaluating C&I Products In the first half of the book, we explained the theory that underwrites the adoption, design or creation of C&I and materials, such as overheads, videos and manipulatives. In the first and second chapters, we emphasized the goals of formal communication, noting that the materials and resources you create and use reflect on your professionalism. Visuals (images , text, etc.) play an essential role in the communication of both procedural and propositional knowledge. Visuals reinforce our demonstrations and the image our students develop of the demonstrator. An additional reason to create effective visuals relates to the accommodation of different learning styles. Some students are visual learners. Visuals and manipulatives are supported by learning theories. For example, Dale's Cone of Experience arranges the three major modes of learning (Enactive (direct experience), Iconic (pictorial experience) and Symbolic (highly abstract experience) into a hierarchy. This helps us to understand the interrelations among the three modes. They reinforce each other. We did not, however, address the evaluation of C&I resources, or the criteria that teachers use for adoption. Criteria for evaluating products of C&I are divided into four categories: Content, Instructional Design, Technical Design, and Ecological and Social Considerations. There are also additional media-specific criteria. Teacher-evaluators must be aware of general learning resource considerations in these four general areas (Table 9.2). Table 9.2. General Criteria for Evaluating C&I Materials (BC MOE, 2000)
  • 22. Teachers College California EDU 505: Design and Improvement of Curriculum and Instruction Syllabus Roadmap 22 Source: http://people.uwplatt.edu/~steck/Petrina%20Text/Chapter%209.pdf Two primary dimensions of C&I evaluation There are two primary dimensions to the evaluation of C&I materials. The first is the policy dimension. Most educational ministries or governments, and local school districts, have policies in place for the creation and adoption of materials and resources. Some policies are overly restricting, placing limits on the professional judgment of teachers. There may be a list of "approved" resources— everything else may require special approval via special forms. Vendors are submitted to policies similar to teachers. Other policies merely maintain the standards of copyright law and licensing. And still others are constructive.
  • 23. Teachers College California EDU 505: Design and Improvement of Curriculum and Instruction Syllabus Roadmap 23 Within the first week or two of student teaching or employment, it is important that teachers become aware of their school's policy on adopting and creating curriculum materials. The second dimension in the evaluation of C&I materials is practice. We need to develop a certain level of connoisseurship for making decisions on the C&I materials we adopt or create. This has a special significance in the context of digital media and technology products and projects. The following general considerations for selecting websites ought to be considered. Teacher-Evaluators must consider the wide range of students that are represented in the average technology class, as well as those that are not represented. This means that teachers model respect for all groups regardless whether or not they are represented among the immediate group of students. Special considerations in technology studies include the first language of the students, gender and the existence of special needs. The purpose, characteristics and use of various media— print, video and digital forms— also demand special criteria. In technology, there are various considerations for applications, architecture, devices, materials, machines, manipulatives and various products designed, purchased and used. There is a significant incentive (e.g., access, ecology, flexibility) to adopt and create curriculum and instructional materials or tools for C&I.
  • 24. Teachers College California EDU 505: Design and Improvement of Curriculum and Instruction Syllabus Roadmap 24 Standard Evaluation Rubric Specific criteria apply to the evaluation of materials, in addition to our general criteria. An example digital resources evaluation form from British Columbia is provided below. Evaluation Rubric Form
  • 25. Teachers College California EDU 505: Design and Improvement of Curriculum and Instruction Syllabus Roadmap 25 Source: http://people.uwplatt.edu/~steck/Petrina%20Text/Chapter%209.pdf Source: http://people.uwplatt.edu/~steck/Petrina%20Text/Chapter%209.pdf
  • 26. Teachers College California EDU 505: Design and Improvement of Curriculum and Instruction Syllabus Roadmap 26 Given what we know about digital and instructional design, the following general considerations for selecting websites ought to be considered. Source: http://people.uwplatt.edu/~steck/Petrina%20Text/Chapter%209.pdf Projects Projects have characterized studies from the earliest days. Historians note that projects date to 16th century Italian architects, who had their students devise elaborate plans of public buildings and churches, most of which could not be built. French engineers in the 18th century, and American mechanical engineers in the 19th century adopted a similar practice, but required students to actually produce the machine parts they drafted. The first manual training high school in the US, founded by Calvin Woodward, brought the project method into the schools.
  • 27. Teachers College California EDU 505: Design and Improvement of Curriculum and Instruction Syllabus Roadmap 27 For Woodward, projects were supposed to be "synthetic exercises," culminating particular steps in a student's progression through manual training. Woodward argued instruction should progress from elementary principles to practical applications, through projects. In his terms, students, via projects, should progress from instruction to construction. Dewey disagreed with Woodward on an important point. Dewey argued for a psychological rather than logical order to projects. Rather than derived logically from instruction, Dewey's projects were derived psychologically from the student. In other words, Dewey thought that projects should derive from the students' interests rather than from the logic of the steps on instruction (Knoll, 1997). For Dewey, rather than a vehicle for the exercises of skill development, the project was a vehicle for bringing the spirit and conditions of modern life into the school. Technology educators have inherited the two approaches, and for most of the 20th century, they valued the project as a vehicle for skill development via logical steps of instruction over Dewey's notion. This led to the notion of the project as a product or thing to be developed. Contrary to this, Dewey reminded us, the project serves as a method of instruction for disclosing the workings of life, as noted in Chapter 6. Embedded in the very nature of Dewey's notion of projects, whether agricultural, domestic, industrial or sociological, was a subversive element. Without project work, which by definition requires students to dirty their hands, proponents rightfully noted that educational practices in the schools smack of cultural elitism. Theoretically at least, projects contradicted the "regime of coercion" associated with conventional curriculum by giving students freedom of purpose or volition (i.e., will). Projects discharged responsibility to students and in this sense could undermine the authority of the teacher. Projects concentrated a considerable amount of power (and responsibility) in the students' hands. Following Dewey, Kilpatrick (1918, 1921) effectively discharged powers for organizing curriculum to students. If Woodward's instructional process for projects was logical, beginning with preparation and presentation and proceeding through drill and practice, Kilpatrick defined this process from an individual student's perspective. Kilpatrick's form of projects, "purposing, planning, executing and judging," was not so much an instructional form as a psychological form. He tried to reform traditional connotations of social projects, such as chicken raising, dressmaking, census taking or house © Stephen Petrina. (in press). Curriculum and Instruction For Technology Teachers 312 building by noting that projects followed a common form (purposing, planning, executing and judging). In other words, the students develop a purpose for doing the project, plan out its course with the teacher, execute the project and make judgments on its completion and on what was learned. In the next section, we will see how this process was scaled up in the form of "units." For Kilpatrick, a project undertaken by the will of the students, as opposed to coercion, was the epitome of self-determination and "thus the typical unit of the worthy life in a democratic society." For that reason he later defined a project as a "unit of purposeful experience" or "unit of experience." Obviously, when he referred to a project as a unit of life or experience— a part, piece or slice of significant features of life— he invested the form with some fairly heavy theoretical work of Dewey who suggested that education was not merely the preparation for life but was life. The common theme of projects was the unity within the students' heads, hearts, hands and feet. This unity is what makes a project a project. What is a project? What are the advantages and guidelines for an adequate or educational project?
  • 28. Teachers College California EDU 505: Design and Improvement of Curriculum and Instruction Syllabus Roadmap 28 Source: http://people.uwplatt.edu/~steck/Petrina%20Text/Chapter%209.pdf Ideally, students are to pursue projects that involve non-trivial problems requiring sustained attention. In most cases, the outcomes of a project cannot be fully fixed from the outset, or the process will be overly restrictive. Projects typically culminate in an artifact, media or performance that relate to the original purpose. The artifacts and media range from digital images and text to three-dimensional models, drawings, paintings, sculptures, songs and useable products. The issue of the functional, useable artifact has nagged technology teachers for over a century. Some technology teachers continue to argue that students must take a tangible artifact home. The value of the process is invested in the artifact. This has its place in technology studies, but the trend is to moderate this emphasis by focusing on the process rather than the product. In many cases, the project became an end in itself and was the sole purpose for the unit, course or group of courses. The product overshadowed the value of the process. After the completion, the product was assessed for quality. For example, in a woodworking course in industrial education, a clock or table would be assessed and given a mark. In information technology, an image would be created and assessed. Technology teachers lost sight of the potential of projects to, as Dewey noted, bring into the school the conditions and processes of What is a Project? • A project is a method whereby students work through a series of activities and problems culminating in the completion of something tangible (e.g., artifact, media, performance). A form of individualization whereby learners choose and work on projects and activities that facilitate and support the development of skills and knowledge. Often, learners not only choose topics but also the means of their conduct and production. • A significant, practical unit of activity of a problematic nature, planned and carried to completion by the student in a natural manner and involving the use of physical materials to complete the unit of experience… the solution of problems on the real plane of activity (Bossing, 1942). Advantages of Projects • Projects serve as a vehicle to understanding key principles and concepts as well as to the development of dispositions. • Projects place students in realistic, problem-solving environments. • Projects can build bridges between school and other life experiences. The problems resolved in the pursuit of a project are valued and shown to be open to systematic inquiry. • Projects require an active and sustained engagement over extended periods of time. • Projects can promote links among disciplines and can erode subject boundaries. • Projects are adaptable to a wide range of student interests and abilities. Guidelines for Projects • The project is not merely the thing. It is also a method. • Projects must have definite educational values as tempered by ecological and social values. • Intrinsic values ought not override the purpose of the project as a method. (Do not be overly persuaded by the students desires). • Projects should be situational or relevant to the students and the context. • Projects should serve as a vehicle for disclosing the conditions and processes of modern technology, or content. • The time consumed must be commensurate with the values that accrue from execution of the project. • The adaptability of the project to the regimentation of the school should be carefully considered. • To be educational, a project "must be of such a nature as to offer a large opportunity, not only for the acquisition of new skill, and experience in practical manipulation, but also for the application of old, and learning of new, 'related' knowledge— art, science, mathematics, administration, hygiene, social science, etc." (Sneddon, 1916, p. 421).
  • 29. Teachers College California EDU 505: Design and Improvement of Curriculum and Instruction Syllabus Roadmap 29 modern technology. Of the two extremes described, the project as vehicle for the exercises of skill development was valued over the project as a vehicle for bringing the spirit and conditions of modern life into the school. However, this is changing. One difference between technology studies and industrial or audio-visual education is the emphasis placed on the project. Technology teachers began to shift their emphases in the 1980s and 1990s toward Dewey's original notions of the project as a vehicle for disclosing the workings and conditions of everyday life. This could mean the use of a project to disclose mathematical or scientific principles underlying a particular technology as well as the social conditions underlying how workers use that particular technology. This trend toward the refocusing of the project in technology studies from product toward process cannot be overstressed. The bulk of projects in studies ought to be vehicles for disclosing a range of content. Their purpose must be driven with this in mind. Of course, most projects will, and ought to, provide for the expression and development of creativity, but this purpose is secondary to the disclosure of content. Projects continue to be extremely important in technology studies, but their purpose has been refocused. Projects have a coherent curriculum form that progresses through the stages established nearly a century ago. Today, the form of projects is very similar generally based on Kilpatrick's form of purposing, planning, executing and judging. Projects should be designed so that instruction progresses through introductory, constructive and culminating phases. If any of these are skipped, the project is incomplete. However much projects are characterized by student initiative and production, they are extremely instruction-intensive. Making projects work To make a project work, teachers do a considerable amount of planning and behind- the–scenes management. Teachers have to time their demonstrations to coincide with particular tasks in the project. Some teachers prefer to front-end the demonstrations and skills, but invariably find themselves doing various just-in-time demonstrations as well. Ultimately, there has to be a realization of the artifact, media or performance. And with the realization ought to come assessment, criticism and judgment. When it's all said and done, the teacher has to step back and help the students organize the content of what was learned.
  • 30. Teachers College California EDU 505: Design and Improvement of Curriculum and Instruction Syllabus Roadmap 30 Source: http://people.uwplatt.edu/~steck/Petrina%20Text/Chapter%209.pdf Design projects take a similar form, although it is expressed differently (Fig. 9.6). The progression begins with an emphasis on conditions— the conditions of the world, the local scene, and of needs, wants and desires. The second phase is constructive and results in an expression of forms in tandem with an interpretation of this expression. Interpretation and expression go hand in hand. The process is culminated with a public critique. Design processes were detailed in Chapter 5. Projects cause a considerable amount of anxiety for technology teachers. Teachers have been known to panic over what projects to incorporate into the curriculum. Some teachers feel that without an adequate number of projects there can be no curriculum. Anxiety leads to choices of products that compromise the subject. Instead of asking what content can serve this project, technology teachers are now asking what projects can serve this content. The order of priority has toggled 180 degrees. The project is no longer the thing. The project is a method for disclosing content. Critical Interrogation of Conditions Critical Interpretation of Form Expression of Form (artifact, media, Design performance) Project Public Critique Figure 9.6.
  • 31. Teachers College California EDU 505: Design and Improvement of Curriculum and Instruction Syllabus Roadmap 31 Design Project Model Source: http://people.uwplatt.edu/~steck/Petrina%20Text/Chapter%209.pdf Units In the mid 1920s, Henry Morrison (1926, 1931) combined the initial notion of unit (i.e., unit of experience) with disciplinary notions for his practices in the secondary school at the University of Chicago. Here, unit meant a large block of related subject matter, which provided a theme, combined with activities, problems and projects over several weeks to generate understandings of the theme and related knowledge. For example, Morrison used themes such as the French Revolution in history, and the Earth as a Planet in science. The form of a unit was divided into five steps: 1. Exploration— teacher explores what students know through pre-test and discussion 2. Presentation— teacher provides a concrete sketch of the unit and theme 3. Assimilation—students scatter for individualized and small-group work; teacher evaluates 4. Organization— teacher organizes knowledge, represents unit and theme 5. Recitation— students demonstrate attitudes, knowledge and skill; public performances
  • 32. Teachers College California EDU 505: Design and Improvement of Curriculum and Instruction Syllabus Roadmap 32 By the 1950s, the form of a unit was generally a combination of Kilpatrick's idea of a project and Morrison's ideas. Our current form for a unit was established at this time as a progression from an introductory phase through constructive and culminating phases. A unit is basically a three day to three-week progression that includes methods such as activities, modules, projects, lessons and demonstrations that coalesce around a theme (Fig. 9.7). Source: http://people.uwplatt.edu/~steck/Petrina%20Text/Chapter%209.pdf The intention of a unit is to allow for depth while at the same time a breadth in different areas. A unit is an intentionally designed, integrated, thematic organization of curriculum and knowledge involving combinations of demonstrations, discussions, activities, modules, problems, and projects. It is a thematic organization of ecological-natural, ethical- personal, socio-political and technical-empirical aspects of tools, machines, information and software, instruments and processes, or technologies. A unit is not merely a collection of activities that relate to disciplinary subject matter. A course should involve units that are broad in scope, where each unit provides a depth in content while focusing on larger themes. Units can be anywhere from 3 days to 3 weeks. They should involve a variety of activities, where some activities extend over more than one day. Units typically mean that existing activities or technical skills are "contextualized," or cast into a larger frameworks to provide unity.
  • 33. Teachers College California EDU 505: Design and Improvement of Curriculum and Instruction Syllabus Roadmap 33 Source: http://people.uwplatt.edu/~steck/Petrina%20Text/Chapter%209.pdf The determination of the types of units designed is typically up to the teacher, who must fulfill responsibilities to the larger structures of content, courses and government dictates. Of course, as in the case of projects, students ought to have input into the process designing the unit. Units are typically broadly conceived to accommodate individuality. Technology units for a high school group could conceivably be organized as: technology and rights; mass production; digital animation; energy, environment, and personal consumption; old materials, censorship and digital expression; communicable disease and modern medicine; apparel, fashion and style. Within a high school, a unit titled "The bicycle: Prescription for conservation, health, and personal transportation" might take shape (Petrina, 1992). Here, unity and relevance are addressed through thematic use of a common product in which most students in high school are interested. The technology of bicycles is also advantageous in its historical significance, social importance, and multi-cultural utility, as well as in its relationships to physics, engineering, physiology, economics, geography, safety and health, sport and leisure, urban design, industry and environmental policy. Through their simplicity and performance, bicycles challenge students to apply techniques related to design, invention, experimentation, and maintenance. Bicycles can inspire the formation of clubs, affiliation with mountain biking or trick cycling organizations, and planned bike tours. Most importantly, the centrality of bicycles to youth can be used to meet a range of content within the design, transportation and physical technology areas of the curriculum. Emphasize connecting abstract content to concrete technology For instance, a group of students might:  design and conduct a survey to determine the extent of bicycle use in their community  report the results as compared to national and international trends  determine the needs of a cycling society and agitate for bike routes and trails  design cities of the future that accommodate a variety of modes of transportation  design and construct bicycle trailers with concern for specific speed and payload factors  survey and map geographic regions for potential bikeways  investigate the bicycle use of teen-agers in developing countries Essential Characteristics of a Unit 1. It has wholeness and coherence across activities, modules, projects, lessons, etc. 2. It transcends subject matter boundary lines and provides for the integration of subjects. 3. It contains short and long-range objectives and learning experiences. 4. It provides a wide range of methods adaptable to learning styles. 5. It draws from current information as contrasted with textbooks containing information that may be dated. 6. It promotes cooperation, democratic planning and a wide range of insights. It is unified.
  • 34. Teachers College California EDU 505: Design and Improvement of Curriculum and Instruction Syllabus Roadmap 34  design and conduct experiments that focus on physiological demands of cycling  print posters to promote bicycle use; or design a sculpture, and write songs or plays that express feelings toward human-powered transportation The key to a unit is planning The most effective units entail a great amount of planning. Remember, the scale of curriculum increases as one moves from lesson plans and demonstrations to activities, modules and projects and ultimately to units and courses. A unit plan is actually a collection of resources for the teacher and students. A unit plan allows the teacher to proceed with confidence and foresight. The unit format provided below is comprehensive and recommended for planning. In general, the unit plan is a blueprint and provides the rationales, semantics, logistics, scope, sequence and resources for the initiation and completion of the unit. Typically, a planning grid accompanies the unit plan and serves as the daily work order for the unit (Table 9.3). Many teachers trivialize a unit by merely collecting a bunch of resources, collating them and calling them a unit. Or, teachers organize the scope and sequence of content and call this a unit. But units are much more than this, especially in studies and other experience-based subjects.
  • 35. Teachers College California EDU 505: Design and Improvement of Curriculum and Instruction Syllabus Roadmap 35 We have to take C&I design seriously and unit plans help us to do this. Our units, and our projects, ought to look like the model explained earlier in Figure 9.7.
  • 36. Teachers College California EDU 505: Design and Improvement of Curriculum and Instruction Syllabus Roadmap 36 Source: http://people.uwplatt.edu/~steck/Petrina%20Text/Chapter%209.pdf Topic, Time, Objectives, and Outcomes Activity Assessments In the example above, Resources Intro to CAD (1 Hour) Students will: appreciate the precision and uses of CAD. Describe a CAD system. Sample drawing manipulation Observations PowerPoint Intro CAD file manipulation (1 Hour) Open, close and save files Simple CAD drawing exercise Observations CAD file handout Etc. Normative Units The "normative unit" was developed in the 1950s to provide a framework for dealing with controversial issues (Chapter 4). The form of a normative unit is derived from a general form of progressing from an introductory phase through constructive and culminating phases. However, a normative unit focuses on the resolution of a controversial issue. The form of a normative unit is as follows: 1. Social and moral orientation of students. 2. Sympathetic recognition of opposing positions, practices and policies, or fact finding. 3. Conscious recognition and criticism of personal motives, aspirations, beliefs and outlooks. 4. Presentation of personal and social views. 5. Resolution or fusion of social directions and standards of judgment with facts and descriptive principles into programs and plans of action.
  • 37. Teachers College California EDU 505: Design and Improvement of Curriculum and Instruction Syllabus Roadmap 37 The very form of the unit is designed to discourage fence sitting. Neutrality and apathy on the part of the students are signs that the their core beliefs and feelings have not been touched by the unit. Normative units hold a possibility for providing insight into controversial issues such as those listed in Chapter 4 (Fig. 9.8). Source: http://people.uwplatt.edu/~steck/Petrina%20Text/Chapter%209.pdf Modules In the early 1970s, an individualized learning package or container for modular teaching was called a module— "a self-contained, independent unit of a planned series of learning activities designed to help the student accomplish certain well-defined objectives." Modules are freestanding, self-contained and comprehensive instructional packages, meaning that basically everything that the student needs is in the module. Whereas a unit is directed by the teacher and may involve the use of modules, a module provides for self-direction, or self-paced learning of a realm of content. In the late 1980s and through the 1990s, modules became immensely popular in England and Scotland in a context of "flexible learning," educators' response to flexible economics. One proponent of modularity referred to this proliferation in higher education as "The Container Revolution," reflected in the 700+ modules at Oxford Polytechnic. Modules are currently a world-wide phenomenon and the preferred containers for distance education via the world wide web.
  • 38. Teachers College California EDU 505: Design and Improvement of Curriculum and Instruction Syllabus Roadmap 38 The basic form of modules was established by instructional designers in the 1970s (Fig. 9.9). Source: http://people.uwplatt.edu/~steck/Petrina%20Text/Chapter%209.pdf Module Objectives Pre-Test Rationale Interactivities Post-Test Resources Attitudes Knowledge Skills Quiz Discussion Prior Learning Assessment Relevance Justifications Activities Multimedia Problems Assessment Links Projections Figure 9.9. Modules are immensely popular and extremely important for anyone interested in the development of digital learning resources and on-line education. Most schools are moving toward mixed modes of teaching, which invariably involves the use of digital modules. Modules need not be digital, but a vast majority are taking a digital form in this context. In the next section, the details of a digital module format are provided. In technology studies, the popularity of modular instruction increased throughout the 1990s. In 2001 in the US, 72.5% of technology education programs in public schools were using teacher-made modules and 48.5% use commercially vendored modules (Sanders, 2001). During the 1990s, the commercial production of modules became an attractive endeavor for vendors who marketed their modules at prices ranging from $8.00 for a paper packet to $12,980.00 for integrated learning systems (Petrina, 1993). It is important to stress that there are two connotations of modules: (1) The self- contained instructional (often digital) packages already described; and (2) Self-contained instructional packages integrated within a self-contained architectural station. This second type refers to modular "stations" that are basically self-contained mini-facilities.
  • 39. Teachers College California EDU 505: Design and Improvement of Curriculum and Instruction Syllabus Roadmap 39 We can think of the first type as software modules and the second type as a integrated stations of software, hardware and architecture (Chapter 11). Hence, modules range from do-it- yourself packages to desk-top trainers to architectural spaces defined by specialized equipment. Projection and Reflective Practice We began this chapter by asking "who should design the curriculum that technology teachers teach?" We acknowledged that studies traditionally drew on the curriculum an design skills of the teacher. This had its advantages. However, this was a disadvantage in terms of consistency in curriculum, as was noted in the previous chapter. During the 1990s, a fair amount of curriculum design in technology studies was vendor driven and commercially produced. The internet also added a new dimension of portability of curriculum materials for teachers who were part of the learning objects movement. While more curriculum is commercially and publicly available and convenient than ever before, technology teachers must continue possess the ability to design an effective materials, projects, units or modules. The principles of ID and formats provided are essential tools for each technology teacher. To practice the techniques of curriculum design two assignments are provided below. The first challenges you to design a normative unit, or a unit of a controversy in action. This builds on the controversial issues method explained in Chapter 4. The second assignment is a digital module. Digital modules provide technology teachers with a complex learning object that can be transferred from school to school with ease in portability. Proceed with each assignment with the principles of ID in mind. In the next chapter, the topics of assessment and evaluation are addressed. In order to complete the assessment components of the normative unit and digital module it is recommended that you read Chapter 10.
  • 40. Teachers College California EDU 505: Design and Improvement of Curriculum and Instruction Syllabus Roadmap 40 Unit assignment considerations Unit plan formats Unit Plan Formats includes identifying instructional materials and tools that will support the curriculum in the best and simplest way. Titling Choose a thematic title that is encompassing and relevant that best represents the topic and relate to the audience. Rationale and ends What is the controversy? Why is a study of the controversy in this unit relevant to the students? What is at issue? What is at stake? What makes the issue controversial? What are the arguments? Who is arguing (for) what? What is assumed? What are the underlying assumptions of these arguments? How are the arguments manipulated? Use the controversial issues method for structuring the materials and the overall unit. What will settle the controversy, if indeed there can be settlement? Who will do the settling? How public or private is the issue? How public or private will the settlement be? What role is the media playing? Use the controversial issues method for structuring the materials and the overall unit. (2-3 Pages) Outline of content How are parts of the unit combined? In outline form, lay out the GENERAL scope and sequence of content for the entire unit. Pay attention to interdisciplinary connections. (1 page) Planning grid (scope and sequence) A planning grid is absolutely necessary and acts as a flowchart that provides the details for putting the unit in action. In the order in which they will be introduced, briefly annotate (describe) the lessons, activities and means of assessment, and list the objectives and materials reference. (2-4 pages of grids).
  • 41. Teachers College California EDU 505: Design and Improvement of Curriculum and Instruction Syllabus Roadmap 41 Objectives List the objectives or intended learning outcomes. Include a balance of affective, cognitive and psychomotor objectives and outcomes. Consider alternative and various ways of teaching. These ought to relate to the assessment schemes. Include these in the planning grid. Activities & projects Include Activity and Project Descriptions, Resources, Time and Sequence, Knowledge, Cross curricular Subject Links, Safety and Evaluation Scheme. These can be original OR existing activities. IF existing activities, note the improvements made by you. This will reflect the depth of the content that you critically select. What activities and projects will be used for experience and expression? Consider alternative and holistic modes of student expression and ways of knowing. This may include handouts for the students. (3-4 pages of activities) Assessments Assessments include criteria, rubrics and schemes for the assessment of individual activities. Provide details for quizzes, observations, portfolios and project assessments with which students will be assessed. Indicate how results of assessments will be communicated. This may include handouts for the students. Lesson plans Include lessons plans for all of the formal lessons that the teacher will deliver. (Number of pages will vary, depending on number of lessons) Semantic or concept maps How do the parts relate? Unit Design, organization of knowledge, relationships of subject matter, and skill relations maps (3-4 Maps). Maps may or may not be computer generated. Resources As best as possible, indicate resources or sources that are necessary for you and your students to enrich the unit. Assume a standard lab or shop environment with average tools, materials and equipment. Do not list all software, tools and machines as resources, as they will be assumed as necessary. List books, Web sites, special software or tools, etc. (List with bibliography- 1-3 pages) Principles of instruction design matrix Produce the principles and a matrix for assessing curriculum materials. The matrix ought to enable an assessment of a wide range of digital materials and learning resources. Produce a professional looking document or web page. (Group project-- groups of two)
  • 42. Teachers College California EDU 505: Design and Improvement of Curriculum and Instruction Syllabus Roadmap 42 Length: 2-3 pages with marking criteria. For example include in the Criteria for Marking: Content (format, substance, comprehensiveness, sentence structure, paragraphs, spelling) Presentation (appearance, organization, style). Module Assignment Source: http://people.uwplatt.edu/~steck/Petrina%20Text/Chapter%209.pdf
  • 43. Teachers College California EDU 505: Design and Improvement of Curriculum and Instruction Syllabus Roadmap 43 14.0 Appendix - B General Concepts and Design Principles There are many different concepts that can guide in the design, development, implementation, and review of all types of curricula at both the program and course level. Of these considerations are the following: 1. Alignment and Coherence - all parts of the curriculum must be logically consistent with each other. There must be a "match" or a fit between parts. 2. Scope - the range or extent of "content" (whether information to be learned, skills to be acquired etc.) that will be included in a course or program. It must be sufficient to lead learners to achieve the program or course outcomes. However, there is a constant tension between breadth and depth when considering scope. In general, when deep learning is required, "lean" is best. 3. Sequence - is the ordering of learning experiences so that learners build on previous experiences and move to broader, deeper or more complex understandings and applications. Common ways of sequencing content within courses include simple to complex, wholes to parts (or part to wholes), prerequisite abilities, and chronological. 4. Continuity - refers to the vertical repetition of major curriculum elements in different courses over time (also known as vertical organization or articulation). It is important to identify the themes or skills that need to run through a program and to map how they will be addressed at each level. 5. Integration - refers to the horizontal relationship among major curriculum components at any given point in time (also known as horizontal organization). Integration fosters reinforcement of key learning and is needed to promote application of learning across course boundaries. Principles to guide course planning: 1. Offer a balanced core of learning in each course. 2. Adopt the belief that in-depth study of a limited number of important topics will have a more lasting effect than a course that tries to cover too many disconnected bits and pieces of information. 3. Design course outcomes to focus on results, with multiple indicators (assessments) of performance. 4. Design authentic assessments that will encourage originality, insightfulness, and problem-solving, along with master of important information. 5. Design courses to encourage active involvement. 6. Get students "doing" early in the course rather than studying all the principles and basics prior to performing. 7. Offer a balanced core of learning in each course. 8. Adopt the belief that in-depth study of a limited number of important topics will have a more lasting effect than a course that tries to cover too many disconnected bits and pieces of information.
  • 44. Teachers College California EDU 505: Design and Improvement of Curriculum and Instruction Syllabus Roadmap 44 9. Design course outcomes to focus on results, with multiple indicators (assessments) of performance. 10. Design authentic assessments that will encourage originality, insightfulness, and problem-solving, along with master of important information. 11. Design courses to encourage active involvement. 12. Get students "doing" early in the course rather than studying all the principles and basics prior to performing. Gordon Cawelt (1990) of The Association for Supervision and Curriculum Development (ASCD)