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From Margins to Mainstream:
        Successfully Integrating Virtual Worlds
            into Educational Institutions

                                  John Lester
                       Director, Community Development
                                ReactionGrid Inc.

Athabasca University                                                November 10, 2011
                        These Slides: http://bit.ly/Athabasca2011
ReactionGrid Inc. Services


● Creating 3D Simulation and Virtual World
  platforms for general purpose use.

●   Developing desktop and mobile applications.

●   Helping clients with best practices for developing
    successful immersive learning projects.
ReactionGrid Inc. Clients

● Government: NASA, NOAA, DOE, GovGrid, Veterans
  Administration

● Enterprise: IBM, Microsoft, Xerox, Siemens, Raytheon,
  Novonics, Emdeon, American Cancer Society, Aspyr Gaming
  Studios

● Universities: Boston College, Cedar Crest Academy,
  Chanchung American International School, Colorado Mountain
  College, George Mason University, Georgia Tech, Hong Kong
  Polytechnic, Future University Japan, Perdue, Rutgers
Immersive Learning
                 and some Best Practices



● "Emotional Bandwidth"

●   Building new tools to increase it.

●   Learning how to use existing tools better.
Bound by our Biology

● Our brain is designed to thrive in
  a 3d environment full of
  embodied people and places.

● We forget the importance of
  social cues that build empathy
  and trust.

● What we experience in a virtual
  environment feels real because
  our brain fills in the gaps.
Common Pitfalls




● Pattern Matching

● The Tiger in the Grass

● Lost Opportunities caused by
  using a new tool like an old tool.
Creating Engagement


● We tend to recreate the familiar.

●   We do this because the familiar feels safe.

●   The deepest learning happens not when we
    feel safe, but when we are fascinated with and
    challenged by our environment.
RSU3 Virtual Learning Center (Adult Education, Maine)




          Challenge: Reduce Rural Isolation
My Favorite Best Practice


● Define and Remember your Strategic Goals

                       Strategy without tactics is the
                       slowest route to victory.

                       Tactics without strategy is the
                       noise before defeat.

                       -Sun Tzu
More Best Practices



● Engage people Easily and Everywhere (3Es).

●   Make sure your tools work with each other.

●   Use industry standards whenever possible.

●   Focus on Augmenting, not Replacing.
The Jibe Platform


● Jibe is a multiuser 3d virtual world platform created by
  ReactionGrid using Unity3D technology.

● A Jibe world can be embedded on any web page, with mobile
  support in progress.

● Jibe integrates and communicates with web portals,
  LMS/CMS and industry standard databases.
Visit this Jibe world
Visit this Jibe world
Visit this Jibe world
Visit this Jibe world
Fish where the Fish Live




      Visit this Jibe world
Thank you


pathfinder@reactiongrid.com

     twitter: @pathfinder

 contact: about.me/pathfinder

   Jibe-Unity3d Discussions:
bit.ly/Jibe-Unity3d-Discussions

 slides: bit.ly/Athabasca2011

    www.reactiongrid.com

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From Margins to Mainstream: Successfully Integrating Virtual Worlds into Educational Institutions

  • 1. From Margins to Mainstream: Successfully Integrating Virtual Worlds into Educational Institutions John Lester Director, Community Development ReactionGrid Inc. Athabasca University November 10, 2011 These Slides: http://bit.ly/Athabasca2011
  • 2. ReactionGrid Inc. Services ● Creating 3D Simulation and Virtual World platforms for general purpose use. ● Developing desktop and mobile applications. ● Helping clients with best practices for developing successful immersive learning projects.
  • 3. ReactionGrid Inc. Clients ● Government: NASA, NOAA, DOE, GovGrid, Veterans Administration ● Enterprise: IBM, Microsoft, Xerox, Siemens, Raytheon, Novonics, Emdeon, American Cancer Society, Aspyr Gaming Studios ● Universities: Boston College, Cedar Crest Academy, Chanchung American International School, Colorado Mountain College, George Mason University, Georgia Tech, Hong Kong Polytechnic, Future University Japan, Perdue, Rutgers
  • 4. Immersive Learning and some Best Practices ● "Emotional Bandwidth" ● Building new tools to increase it. ● Learning how to use existing tools better.
  • 5. Bound by our Biology ● Our brain is designed to thrive in a 3d environment full of embodied people and places. ● We forget the importance of social cues that build empathy and trust. ● What we experience in a virtual environment feels real because our brain fills in the gaps.
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  • 8. Common Pitfalls ● Pattern Matching ● The Tiger in the Grass ● Lost Opportunities caused by using a new tool like an old tool.
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  • 12. Creating Engagement ● We tend to recreate the familiar. ● We do this because the familiar feels safe. ● The deepest learning happens not when we feel safe, but when we are fascinated with and challenged by our environment.
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  • 18. RSU3 Virtual Learning Center (Adult Education, Maine) Challenge: Reduce Rural Isolation
  • 19. My Favorite Best Practice ● Define and Remember your Strategic Goals Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat. -Sun Tzu
  • 20. More Best Practices ● Engage people Easily and Everywhere (3Es). ● Make sure your tools work with each other. ● Use industry standards whenever possible. ● Focus on Augmenting, not Replacing.
  • 21. The Jibe Platform ● Jibe is a multiuser 3d virtual world platform created by ReactionGrid using Unity3D technology. ● A Jibe world can be embedded on any web page, with mobile support in progress. ● Jibe integrates and communicates with web portals, LMS/CMS and industry standard databases.
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  • 28. Fish where the Fish Live Visit this Jibe world
  • 29. Thank you pathfinder@reactiongrid.com twitter: @pathfinder contact: about.me/pathfinder Jibe-Unity3d Discussions: bit.ly/Jibe-Unity3d-Discussions slides: bit.ly/Athabasca2011 www.reactiongrid.com