Diese Präsentation wurde erfolgreich gemeldet.
Wir verwenden Ihre LinkedIn Profilangaben und Informationen zu Ihren Aktivitäten, um Anzeigen zu personalisieren und Ihnen relevantere Inhalte anzuzeigen. Sie können Ihre Anzeigeneinstellungen jederzeit ändern.

Digital Nature Group at Ars Electronica Summit

At Ars Electronica Summit (Radical Atoms II)

  • Loggen Sie sich ein, um Kommentare anzuzeigen.

  • Gehören Sie zu den Ersten, denen das gefällt!

Digital Nature Group at Ars Electronica Summit

  1. 1. U n i v e r s i t y o f Ts u k u b a , Yo i c h i O c h i a i L a b r a t o r y Digital Naturesuper-n ature d efi n ed b y c om putational r e sources To prese nt th e vi s i o n of a post-pixel m ultimedia ecosystem after the ubiquitous soc iety , w e have c ondu ct ed the r e sear ch towards our vision called Digital Nature, an altern ati ve pers pe ctive of nature , hum anity, and computational environment. The ecos ys tem of Digi tal Nature transform s the audio-visual methods from the p i x e l s i n 2 D f l a t - s c r e e n t o w a r d s t h e p i x i e s i n 3 D h a p t i c e n v i r o n m e n t s , t h e producti on proc es s o f mate r ial e x iste nce, the shape of human presence, and human-co mp u ter re lati on ship.W e belie ve the ecosystem of Digital Nature will be desc ribe d as th e i nte r dis ciplinary com putational projects on multimedia systems, grap hics , HC I res earc h, f abrication, robotics, art, architecture, materials science an d biol ogy . Here we e x hibit m ixture s of our artwork and research achievements on t he Di gi tal N atu re pro je cts.
  2. 2. Pixels towards Pixies: Release data from material existence and Remains Material Properties U n i v e r s i t y o f Ts u k u b a , Yo i c h i O c h i a i L a b r a t o r y Pixels Pixies
  3. 3. Designed Hidden Layers Magical Experience
  4. 4. Material Mechanics and Audio/ Visual/Haptic Human Computation Display Computational Design Method Design the hidden layers toward the Enchantment human factors
  5. 5. Material Human ComputationDisplay
  6. 6. Human Haptic Structures Visual Structures Audible Structures Forming & Manipulating Matters Field Generators Light, Acoustic, Magnetic, Electric, Aerodynamic… Designing Loops Light / Acoustic illustration by Dr. Hiromi Nakamura Light / Acoustic with object Acoustic computer
  7. 7. U n i v e r s i t y o f Ts u k u b a , Yo i c h i O c h i a i L a b r a t o r y Digital Naturesuper-n ature d efi n ed b y c om putational r e sources To prese nt th e vi s i o n of a post-pixel m ultimedia ecosystem after the ubiquitous soc iety , w e have c ondu ct ed the r e sear ch towards our vision called Digital Nature, an altern ati ve pers pe ctive of nature , hum anity, and computational environment. The ecos ys tem of Digi tal Nature transform s the audio-visual methods from the p i x e l s i n 2 D f l a t - s c r e e n t o w a r d s t h e p i x i e s i n 3 D h a p t i c e n v i r o n m e n t s , t h e producti on proc es s o f mate r ial e x iste nce, the shape of human presence, and human-co mp u ter re lati on ship.W e belie ve the ecosystem of Digital Nature will be desc ribe d as th e i nte r dis ciplinary com putational projects on multimedia systems, grap hics , HC I res earc h, f abrication, robotics, art, architecture, materials science an d biol ogy . Here we e x hibit m ixture s of our artwork and research achievements on t he Di gi tal N atu re pro je cts.

×