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I Wonder … Inquiry Techniques
As A Method To Gain Insights Into
People’s Encounters With Visual Art
Lucia Marengo, György Fazekas and Anastasios Tombros

Museums and the Web 2018

Vancouver Apr 20 2018
‣ WHAT AM I INTERESTED IN
OPPORTUNITIES TO ENGAGE AUDIENCES
WITH ONLINE COLLECTIONS
IN LEISURE-BASED EXPERIENCES
HOW CAN WE ENGAGE USERS’ CURIOSITY IN THE
INTERACTION WITH PAINTINGS?
‣ EXPLORATORY STUDY - AIM
LISTEN TO USERS AND UNDERSTAND THEIR PERSPECTIVE
(HUMAN-CENTRED APPROACH)
INSIGHTS
DESIGN
DECISIONS
PEOPLE
‣ EXPLORATORY STUDY - METHODOLOGY
HOW
WHAT
INQUIRY TECHNIQUE:
from Harvard’s Project Zero on visible thinking
CURIOSITIES: 

what do people want to know when they see a work of art?

what does the story in their mind look like?
‣ EXPLORATORY STUDY - METHODOLOGY
Small gallery of prints (no info)
I wonder…post-its
Mixed controlled space

Post-experience questionnaire
‣ STUDY - ITERATIONS
ITERATION 1
FESTIVAL OF COMMUNITIES
ITERATION 2
INTER/SECTIONS
Design: within-subject design
Paintings: 6 realist and surrealist,
living figures and their absence
Age: both adults and kids
STUDY DESIGN
PAINTING
SELECTION
AGE
‣ STUDY - RESULTS and ANALYSIS STRATEGY
138 post-its 

37 questionnaires
content analysis

statistical analysis (2nd)
INSIGHTS OPPORTUNITIES
LENSES
DATA
‣ CONTENT ANALYSIS - WHAT DO PEOPLE ASK
what does the caption say?
what is going on?
DESCRIPTIONS
who is the woman?
when did this take place?
‣ CONTENT ANALYSIS - WHAT DO PEOPLE ASK
is there a meaning
in the background
the artist has chosen?
is the painting trying to say something
or is it just attractive?
why Kahlo put her face
on a deer's body?
MEANING & SYMBOLS
‣ CONTENT ANALYSIS - WHAT DO PEOPLE ASK
What was her life like?
What could I do if I were living in that palace?
I wonder who knocked over the bowl?
DOMAIN OF IMAGINATION
‣ CONTENT ANALYSIS - WHAT DO PEOPLE ASK
What was used to paint this picture?
How big is this?
How was this done?
When is this painting from?
Is this impressionism?
Why is this painting so incredibly famous?
What goes through the artists mind when they painted this?
What inspired this?
What was happening in Kahlo's life when she painted this?
THE PHYSICAL OBJECT
THE HISTORICAL CONTEXT
THE ARTIST
IMAGE
Scene
Emotions
Myself in the scene
Elements IMPLICIT in the scene
Narrative around the scene
Descriptive
Reason/motivation for composition and appearance of scene
Artist
Background
Motivation
Ispiration
Mood
Physical object
Texture
Process
Size
Material
Historical context
Related events
Date
Provenance
Value
Place
Art movement / style
‣ CONTENT ANALYSIS - TAXONOMY
68.80%
8.70%
10.10%
10.90%
1.40%
‣ CONTENT ANALYSIS - DIMENSIONS OF CURIOSITY
contribute: include interpretations or hp
one-word answers
self-reflective or open-ended
receive: informational questions
USER ROLE
COMPLEXITY
long, complex answers
SUBJECTS INVOLVED
other visitors or peers art experts or the museum
HOW DO PEOPLE ASK?
PAINTING SPECIFICITY
• Wounded Deer and The Starry Night: many questions about the author

REALISM
• 12.7% less active questions in paintings with no abstract or surreal element

• More questions about the scene if a surreal element is present

PRIOR KNOWLEDGE
• Active questions 14.4% more freq. with low to medium knowledge of the painting

STUDY DESIGN
• Imagination related elements appear only during the first iteration

AGE
• Adults submit 15.7% more descriptive questions than underage (p=0.016) *only including
meaning-related ones
‣ STATISTICAL ANALYSIS
NB
statistical
significance
• Could we provide information and narrative
closely related to each painting? (vs link /
general information about artist, period etc.)
• Could we provide rich, introductory and
fulfilling information to engage people with
little prior knowledge? How to do it
simultaneously including atomic descriptive
information for people with previous
knowledge?
• People are interested in contextual
information
• Little prior knowledge of the painting results
in less descriptive or specific questions and
in more general and meaning related ones.
‣ DISCUSSION OF THE RESULTS
INSIGHT OPPORTUNITY IN DESIGN FOR CURIOSITY
• Could we design an experience of
interactive discovery of information that
takes into account the users’ inputs?
• Could we support fictional dimension.
Maybe by designing playful contexts or
allowing non-“true” narratives?
• Interacting with information could be a
cognitively interactive activity. 26.1% of the
questions contained the users’ hp or idea,
among adults and kids alike
• People engage with fictional information,
but in the first iteration only - possibly due
to the co-presence of the activity with the
dice.
‣ DISCUSSION OF THE RESULTS
OPPORTUNITY IN DESIGN FOR CURIOSITYINSIGHT
THE METHOD ALLOWS TO
• derive a taxonomy of interests

• highlight other dimensions of curiosity (complexity, subject involved, user role)

• explore effect of previous knowledge, age, specific painting, context

LIMITATIONS
• no real context / real users

• are the questions a measure of curiosity?

DISCUSSION
• can it be replicated to know specific audiences’ interest?

• how can findings be used by designers in their practice?
‣ CONCLUSIONS
thank you!
contact: l.marengo@qmul.ac.uk

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MW18 Presentation: I Wonder… Inquiry Techniques As A Method To Gain Insights Into People’s Encounters With Visual Art

  • 1. I Wonder … Inquiry Techniques As A Method To Gain Insights Into People’s Encounters With Visual Art Lucia Marengo, György Fazekas and Anastasios Tombros Museums and the Web 2018 Vancouver Apr 20 2018
  • 2. ‣ WHAT AM I INTERESTED IN OPPORTUNITIES TO ENGAGE AUDIENCES WITH ONLINE COLLECTIONS IN LEISURE-BASED EXPERIENCES HOW CAN WE ENGAGE USERS’ CURIOSITY IN THE INTERACTION WITH PAINTINGS?
  • 3. ‣ EXPLORATORY STUDY - AIM LISTEN TO USERS AND UNDERSTAND THEIR PERSPECTIVE (HUMAN-CENTRED APPROACH) INSIGHTS DESIGN DECISIONS PEOPLE
  • 4. ‣ EXPLORATORY STUDY - METHODOLOGY HOW WHAT INQUIRY TECHNIQUE: from Harvard’s Project Zero on visible thinking CURIOSITIES: what do people want to know when they see a work of art? what does the story in their mind look like?
  • 5. ‣ EXPLORATORY STUDY - METHODOLOGY Small gallery of prints (no info) I wonder…post-its Mixed controlled space Post-experience questionnaire
  • 6. ‣ STUDY - ITERATIONS ITERATION 1 FESTIVAL OF COMMUNITIES ITERATION 2 INTER/SECTIONS Design: within-subject design Paintings: 6 realist and surrealist, living figures and their absence Age: both adults and kids STUDY DESIGN PAINTING SELECTION AGE
  • 7. ‣ STUDY - RESULTS and ANALYSIS STRATEGY 138 post-its 37 questionnaires content analysis statistical analysis (2nd) INSIGHTS OPPORTUNITIES LENSES DATA
  • 8. ‣ CONTENT ANALYSIS - WHAT DO PEOPLE ASK what does the caption say? what is going on? DESCRIPTIONS who is the woman? when did this take place?
  • 9. ‣ CONTENT ANALYSIS - WHAT DO PEOPLE ASK is there a meaning in the background the artist has chosen? is the painting trying to say something or is it just attractive? why Kahlo put her face on a deer's body? MEANING & SYMBOLS
  • 10. ‣ CONTENT ANALYSIS - WHAT DO PEOPLE ASK What was her life like? What could I do if I were living in that palace? I wonder who knocked over the bowl? DOMAIN OF IMAGINATION
  • 11. ‣ CONTENT ANALYSIS - WHAT DO PEOPLE ASK What was used to paint this picture? How big is this? How was this done? When is this painting from? Is this impressionism? Why is this painting so incredibly famous? What goes through the artists mind when they painted this? What inspired this? What was happening in Kahlo's life when she painted this? THE PHYSICAL OBJECT THE HISTORICAL CONTEXT THE ARTIST
  • 12. IMAGE Scene Emotions Myself in the scene Elements IMPLICIT in the scene Narrative around the scene Descriptive Reason/motivation for composition and appearance of scene Artist Background Motivation Ispiration Mood Physical object Texture Process Size Material Historical context Related events Date Provenance Value Place Art movement / style ‣ CONTENT ANALYSIS - TAXONOMY 68.80% 8.70% 10.10% 10.90% 1.40%
  • 13. ‣ CONTENT ANALYSIS - DIMENSIONS OF CURIOSITY contribute: include interpretations or hp one-word answers self-reflective or open-ended receive: informational questions USER ROLE COMPLEXITY long, complex answers SUBJECTS INVOLVED other visitors or peers art experts or the museum HOW DO PEOPLE ASK?
  • 14. PAINTING SPECIFICITY • Wounded Deer and The Starry Night: many questions about the author REALISM • 12.7% less active questions in paintings with no abstract or surreal element • More questions about the scene if a surreal element is present PRIOR KNOWLEDGE • Active questions 14.4% more freq. with low to medium knowledge of the painting STUDY DESIGN • Imagination related elements appear only during the first iteration AGE • Adults submit 15.7% more descriptive questions than underage (p=0.016) *only including meaning-related ones ‣ STATISTICAL ANALYSIS NB statistical significance
  • 15. • Could we provide information and narrative closely related to each painting? (vs link / general information about artist, period etc.) • Could we provide rich, introductory and fulfilling information to engage people with little prior knowledge? How to do it simultaneously including atomic descriptive information for people with previous knowledge? • People are interested in contextual information • Little prior knowledge of the painting results in less descriptive or specific questions and in more general and meaning related ones. ‣ DISCUSSION OF THE RESULTS INSIGHT OPPORTUNITY IN DESIGN FOR CURIOSITY
  • 16. • Could we design an experience of interactive discovery of information that takes into account the users’ inputs? • Could we support fictional dimension. Maybe by designing playful contexts or allowing non-“true” narratives? • Interacting with information could be a cognitively interactive activity. 26.1% of the questions contained the users’ hp or idea, among adults and kids alike • People engage with fictional information, but in the first iteration only - possibly due to the co-presence of the activity with the dice. ‣ DISCUSSION OF THE RESULTS OPPORTUNITY IN DESIGN FOR CURIOSITYINSIGHT
  • 17. THE METHOD ALLOWS TO • derive a taxonomy of interests • highlight other dimensions of curiosity (complexity, subject involved, user role) • explore effect of previous knowledge, age, specific painting, context LIMITATIONS • no real context / real users • are the questions a measure of curiosity? DISCUSSION • can it be replicated to know specific audiences’ interest? • how can findings be used by designers in their practice? ‣ CONCLUSIONS