2. GAMES LIST
1. Paper Table
2. Make a Commercial
3. Act The Part
4. Inside Out
5. How Do We Stack Up?
6. The Whole Picture
7. Team Tune-Up
8. Rock Stars
9. Brain Strain
10. Catch & Release
4. PAPER TABLE
Objective
To create a paper table that is capable of holding
items on it
Group Size
Any
Material:
Paper, masking tape
Time
30 minutes
5. MAKE A COMMERICAL
Group Size
Teams of 8 -12 people
Materials
Red plastic cups, Ping Pong balls, Water,
Table
Time
30 minutes
6. ACT THE PART
OBJECTIVES
• To consider what it takes to be understood
• To encourage effective communication
strategies
Group Size
At least 10 participants
Materials
Slips of paper, pens
Time
20 minutes
7. INSIDE OUT
OBJECTIVES
• To discover new and interesting facts about the other
team members
• To begin breaking down
barriers to working together
more effectively
Group Size
Any
Materials
Inside Out suggested topic questions
(provided)
Time
10 to 15 minutes
8. HOW DO WE STACK UP?
OBJECTIVES
• To show how we create the context of our work
• To generate ideas for improving motivation in in
the workplace
Group Size
Any
Materials
12 plastic cups for each team, stopwatch
Time
20 to 30 minutes
9. THE WHOLE PICTURE
OBJECTIVES
• To brainstorm the qualities of a successful team
• To consider the individual’s contributions to the team
• To create a takeaway from the program
Group Size
Any
Materials
Flip-chart paper or poster board for each group,
markers
Time
20 to 30 minutes
10. TEAM TUNE-UP
OBJECTIVES
• To identify some of the interpersonal challenges that
may negatively impact the team
• To brainstorm solutions to interpersonal
challenges
Group Size
Any
Materials
One Team Tune-Up form (provided) for each person
Time
15 to 20 minutes
11. ROCK STARS
OBJECTIVES
• To stretch comfort zones by taking a risk
• To get to know each other better
• To tap into our team’s creativity
Group Size
Up to 30
Materials
Paper and pens for groups who want
to script their performance
Time
20 to 30 minutes
12. BRAIN STRAIN CLASSIC
OBJECTIVES
• To consider different perspectives when problem solving
• To experience the benefits of team problem solving
• To build on each other’s knowledge and information
Group Size
Any
Materials
Copies of the provided Brain Strain Classic
handout (provided) for each participant
Time
10 to 15 minutes
13. CATCH AND RELEASE
OBJECTIVES
• To improve the process and work
together effectively
• To demonstrate the importance
of planning
Group Size
Any
Materials
One bouncy ball or tennis ball for each
team member
Time
10 minutes