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WTF!
WHY?
JAMES MCCONNELL
Matching the User Experience to the Brand
Mobile Future Conference, Stockholm
November 28, 2012
WE BELIEVE...
We can make people’s lives easier through the
digital products they use.
EXPERIENCE &
BRAND PERCEPTION
QUESTION:
A: INSANE

B: KILT OPPORTUNITY

C: EXPERIENCE WILL CHANGE BRAND PERCEPTION
1   THING TO REMEMBER
    AS WELL AS “THERE WAS A GUY IN A KILT”
EXPERIENCE
  WILL CHANGE
BRAND PERCEPTION
EXPERIENCE




BRAND PERCEPTION   BRAND PERCEPTION



                   ?
VALUES &
PRINCIPLES AS
DEFINED BY THE
  COMPANY
BRAND
DEFINITION




  COMPANY
BRAND            AN
DEFINITION   INTERACTION




  COMPANY      TOUCHPOINT
BRAND            AN          BRAND
DEFINITION   INTERACTION    PERCEPTION




  COMPANY      TOUCHPOINT      PERSON
BRAND            AN          BRAND
DEFINITION   INTERACTION    PERCEPTION




  COMPANY      TOUCHPOINT      PERSON
AN INTERACTION CREATES UX   BRAND AND UX




        TOUCHPOINTS          PERSONAL EMOTIONS
AN INTERACTION CREATES UX   BRAND AND UX




        TOUCHPOINTS          PERSONAL EMOTIONS
AN INTERACTION CREATES UX   BRAND AND UX




        TOUCHPOINTS          PERSONAL EMOTIONS
AN INTERACTION CREATES UX   BRAND AND UX




        TOUCHPOINTS          PERSONAL EMOTIONS
AN INTERACTION CREATES UX   BRAND AND UX




        TOUCHPOINTS          PERSONAL EMOTIONS
AN INTERACTION CREATES UX   BRAND AND UX




        TOUCHPOINTS             PERSON
HOW TO GET TO THE HAPPY PLACE?




   FOCUS ON THEIR NEEDS AND
  DESIRES AND PROVIDE VALUE.
INVEST IN UX DESIGN
INVEST IN UX DESIGN
USER EXPERIENCE
DESIGN
WHAT IS UX DESIGN THEN?
BUSINESS        USER
 NEEDS     UX   NEEDS
UX CAKE
      EMOTIONS
      AESTHETICS
      LEARNABILITY
      USEFULNESS
      USABILITY
STIMULATE
THE SENSES
             SIGHT
             SOUND
             TOUCH
             TASTE
             SMELL
THE MOBILE
EXPERIENCE
             SIGHT
             SOUND
             TOUCH
Drag down to refresh




 Flip up to next page
USER EXPERIENCE
HAPPENS, WITH OR
    WITHOUT
   UX DESIGN
1. USER ADOPTION
CHOOSERS,
NOT USERS
HOW CAN YOU FIT INTO PEOPLE’S LIVES,
  EVEN CHANGE THEIR BEHAVIOUR?
UX CAKE
      EMOTIONS
      AESTHETICS
      LEARNABILITY
      USEFULNESS
      USABILITY
DESIRABLE
USER EXPERIENCE
3   ways
STORYTELLING
STORYTELLING
AUTHENTICITY
AUTHENTICITY
AUTHENTICITY
AUTHENTICITY
AUTHENTICITY
THE SMALL THINGS
THE SMALL THINGS
THE SMALL THINGS
THE SMALL THINGS
YOUR NEXT
UX STEPS?
ESTABLISH A
UX CULTURE
UX IS NOT THE
ROLE OF ONE
PERSON.
IT IS A
CULTURE.
TEST IT YOURSELF
TEST IT YOURSELF




    RYANAIR   VIRGIN ATLANTIC
ASK A FRIEND FOR
HELP & ADVISE
ASK A FRIEND FOR
HELP & ADVISE
we sit here
SUMMARY
(OR WHY HE WORE A KILT)
SUMMARY
(OR WHY HE WORE A KILT)

1. EXPERIENCE CHANGES BRAND PERCEPTION
2. GIVE THEM A STORY TO TELL
3. BE AUTHENTIC AND HUMAN
"Your scientists were so preoccupied with
whether or not they could,
they didn't stop to think if they should."
- from Jurassic Park
THANK YOU


James       Carl        Reza   David




www.screeninteraction.com

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