The document is a thread of tweets by @duckymatt discussing the value of considering "bad ideas" or taking the perspective of a "super villain" in the design process. The tweets suggest that starting with bad ideas can help designers overcome collaborative fixation, see more possibilities, and build empathy for users' needs. Considering why an idea may be terrible and flipping it into something positive can inspire new ideas that are user-centric and encourage creativity in coming up with solutions. Taking this unconventional perspective of a "super villain" or "bad ideas" can ultimately help designers generate better designs by gaining empathy for all user perspectives.
16. @duckymatt
People will tend to conform to the dominant ideas of the group,
reducing the breadth of original solutions.
@duckymatt
COLLABORATIVE FIXATION
Article source: http://onlinelibrary.wiley.com/doi/10.1002/acp.1699/full
19. @duckymatt
BAD IDEA
Article source: https://www.forbes.com/sites/jaymcgregor/2015/07/31/5-depressing-gadgets-that-make-you-question-humanity/?ss=lists
21. @duckymatt
Telling a good idea
from bad is harder
if you don’t define
what good is
Article source: http://www.huhmagazine.co.uk/8094/a-performance-artist-is-spending-2-days-looking-for-a-needle-in-a-haystack
23. @duckymatt@duckymatt
CAN WE MAKE IT WORSE?
Image credit: Capella International, Eric’s Boy, KC Medien, Moving Pictures and New Line Cinema (Austin Powers, 1997)
27. @duckymatt@duckymatt
“Humour is an essential part of
spontaneity, an essential part of
playfulness, an essential part of
the creativity that we need to
solve problems, no matter how
‘serious’ they may be.
JOHN CLEESE
Quote source: https://www.youtube.com/watch?v=Pb5oIIPO62g
33. @duckymatt@duckymatt
Image credit: 10 by 10 entertainment, Anisa productions, Pottle productions, Ty Ty Baby productions (America’s Next Top Model, 2003—)
34. @duckymatt
We realise we all have the ability
to make the user experience worse
@duckymatt
Image credit: boredpanda.com
37. @duckymatt@duckymatt
Image credit: Image credit: Am Psycho Productions, Edward R Pressman Film, Lions Gate Films, Muse Productions, PPS Films, Quadra Entertainment, Universal Pictures (American Psycho, 2000)
Consider, what makes the idea so terrible?