SlideShare ist ein Scribd-Unternehmen logo
1 von 40
chapter 9

evaluation techniques
Evaluation Techniques

• Evaluation
  – tests usability and functionality of system
  – occurs in laboratory, field and/or in collaboration
    with users
  – evaluates both design and implementation
  – should be considered at all stages in the design life
    cycle
Goals of Evaluation

• assess extent of system functionality

• assess effect of interface on user

• identify specific problems
Evaluating Designs

 Cognitive Walkthrough
  Heuristic Evaluation
Review-based evaluation
Cognitive Walkthrough

Proposed by Polson et al.
 – evaluates design on how well it supports user
   in learning task
 – usually performed by expert in cognitive
   psychology
 – expert ‘walks though’ design to identify
   potential problems using psychological
   principles
 – forms used to guide analysis
Cognitive Walkthrough (ctd)

• For each task walkthrough considers
  – what impact will interaction have on user?
  – what cognitive processes are required?
  – what learning problems may occur?


• Analysis focuses on goals and
  knowledge: does the design lead the
  user to generate the correct goals?
Heuristic Evaluation

• Proposed by Nielsen and Molich.

• usability criteria (heuristics) are identified
• design examined by experts to see if these are
  violated

• Example heuristics
  – system behaviour is predictable
  – system behaviour is consistent
  – feedback is provided

• Heuristic evaluation `debugs' design.
Review-based evaluation

• Results from the literature used to support or
  refute parts of design.

• Care needed to ensure results are transferable
  to new design.

• Model-based evaluation

• Cognitive models used to filter design options
  e.g. GOMS prediction of user performance.

• Design rationale can also provide useful
  evaluation information
Evaluating through user
     Participation
Laboratory studies

• Advantages:
  – specialist equipment available
  – uninterrupted environment

• Disadvantages:
  – lack of context
  – difficult to observe several users cooperating

• Appropriate
  – if system location is dangerous or impractical for
    constrained single user systems to allow controlled
    manipulation of use
Field Studies

• Advantages:
  – natural environment
  – context retained (though observation may alter it)
  – longitudinal studies possible

• Disadvantages:
  – distractions
  – noise

• Appropriate
  – where context is crucial for longitudinal studies
Evaluating Implementations

Requires an artefact:
    simulation, prototype,
    full implementation
Experimental evaluation

• controlled evaluation of specific aspects of
  interactive behaviour
• evaluator chooses hypothesis to be tested
• a number of experimental conditions are
  considered which differ only in the value of
  some controlled variable.
• changes in behavioural measure are attributed
  to different conditions
Experimental factors

• Subjects
  – who – representative, sufficient sample
• Variables
  – things to modify and measure
• Hypothesis
  – what you’d like to show
• Experimental design
  – how you are going to do it
Variables

• independent variable (IV)
    characteristic changed to produce different
    conditions
    e.g. interface style, number of menu items


• dependent variable (DV)
    characteristics measured in the experiment
    e.g. time taken, number of errors.
Hypothesis

• prediction of outcome
  – framed in terms of IV and DV

    e.g. “error rate will increase as font size decreases”


• null hypothesis:
  – states no difference between conditions
  – aim is to disprove this

    e.g. null hyp. = “no change with font size”
Experimental design

• within groups design
  – each subject performs experiment under each
    condition.
  – transfer of learning possible
  – less costly and less likely to suffer from user
    variation.
• between groups design
  –   each subject performs under only one condition
  –   no transfer of learning
  –   more users required
  –   variation can bias results.
Analysis of data

• Before you start to do any statistics:
   – look at data
   – save original data

• Choice of statistical technique depends on
   – type of data
   – information required

• Type of data
   – discrete - finite number of values
   – continuous - any value
Analysis - types of test

• parametric
  – assume normal distribution
  – robust
  – powerful

• non-parametric
  – do not assume normal distribution
  – less powerful
  – more reliable

• contingency table
  – classify data by discrete attributes
  – count number of data items in each group
Analysis of data (cont.)

• What information is required?
  – is there a difference?
  – how big is the difference?
  – how accurate is the estimate?

• Parametric and non-parametric tests
  mainly address first of these
Experimental studies on groups

More difficult than single-user experiments

Problems with:
  –   subject groups
  –   choice of task
  –   data gathering
  –   analysis
Subject groups

larger number of subjects
                 ⇒ more expensive

longer time to `settle down’
                  … even more variation!

difficult to timetable

so … often only three or four groups
The task

must encourage cooperation

perhaps involve multiple channels

options:
  – creative task     e.g. ‘write a short report on …’
  – decision games    e.g. desert survival task
  – control task      e.g. ARKola bottling plant
Data gathering

several video cameras
     + direct logging of application

problems:
  – synchronisation
  – sheer volume!

one solution:
  – record from each perspective
Analysis

N.B. vast variation between groups

solutions:
   – within groups experiments
   – micro-analysis (e.g., gaps in speech)
   – anecdotal and qualitative analysis

look at interactions between group and media

controlled experiments may `waste' resources!
Field studies

Experiments dominated by group formation

Field studies more realistic:
   distributed cognition ⇒ work studied in context
   real action is situated action
   physical and social environment both crucial

Contrast:
   psychology – controlled experiment
   sociology and anthropology – open study and rich data
Observational Methods

        Think Aloud
  Cooperative evaluation
     Protocol analysis
    Automated analysis
  Post-task walkthroughs
Think Aloud

• user observed performing task
• user asked to describe what he is doing and
  why, what he thinks is happening etc.

• Advantages
  – simplicity - requires little expertise
  – can provide useful insight
  – can show how system is actually use
• Disadvantages
  – subjective
  – selective
  – act of describing may alter task performance
Cooperative evaluation

• variation on think aloud
• user collaborates in evaluation
• both user and evaluator can ask each other
  questions throughout

• Additional advantages
  – less constrained and easier to use
  – user is encouraged to criticize system
  – clarification possible
Protocol analysis
• paper and pencil – cheap, limited to writing speed
• audio – good for think aloud, difficult to match with other
  protocols
• video – accurate and realistic, needs special equipment,
  obtrusive
• computer logging – automatic and unobtrusive, large
  amounts of data difficult to analyze
• user notebooks – coarse and subjective, useful insights,
  good for longitudinal studies

• Mixed use in practice.
• audio/video transcription difficult and requires skill.
• Some automatic support tools available
automated analysis – EVA

• Workplace project
• Post task walkthrough
  – user reacts on action after the event
  – used to fill in intention
• Advantages
  – analyst has time to focus on relevant incidents
  – avoid excessive interruption of task
• Disadvantages
  – lack of freshness
  – may be post-hoc interpretation of events
post-task walkthroughs

• transcript played back to participant for
  comment
  – immediately → fresh in mind
  – delayed → evaluator has time to identify
    questions
• useful to identify reasons for actions
  and alternatives considered
• necessary in cases where think aloud is
  not possible
Query Techniques

   Interviews
  Questionnaires
Interviews

• analyst questions user on one-to -one basis
  usually based on prepared questions
• informal, subjective and relatively cheap

• Advantages
  – can be varied to suit context
  – issues can be explored more fully
  – can elicit user views and identify unanticipated
    problems
• Disadvantages
  – very subjective
  – time consuming
Questionnaires

• Set of fixed questions given to users

• Advantages
   – quick and reaches large user group
   – can be analyzed more rigorously
• Disadvantages
   – less flexible
   – less probing
Questionnaires (ctd)

• Need careful design
  – what information is required?
  – how are answers to be analyzed?


• Styles of question
  –   general
  –   open-ended
  –   scalar
  –   multi-choice
  –   ranked
Physiological methods

       Eye tracking
Physiological measurement
eye tracking

• head or desk mounted equipment tracks the
  position of the eye
• eye movement reflects the amount of
  cognitive processing a display requires
• measurements include
  – fixations: eye maintains stable position. Number and
    duration indicate level of difficulty with display
  – saccades: rapid eye movement from one point of
    interest to another
  – scan paths: moving straight to a target with a short
    fixation at the target is optimal
physiological measurements
• emotional response linked to physical changes
• these may help determine a user’s reaction to
  an interface
• measurements include:
  –   heart activity, including blood pressure, volume and pulse.
  –   activity of sweat glands: Galvanic Skin Response (GSR)
  –   electrical activity in muscle: electromyogram (EMG)
  –   electrical activity in brain: electroencephalogram (EEG)
• some difficulty in interpreting these
  physiological responses - more research
  needed
Choosing an Evaluation Method

when in process:       design vs. implementation
style of evaluation:   laboratory vs. field
how objective:         subjective vs. objective
type of measures:      qualitative vs. quantitative
level of information: high level vs. low level
level of interference: obtrusive vs. unobtrusive
resources available: time, subjects,
                     equipment, expertise

Weitere ähnliche Inhalte

Was ist angesagt?

Lecture4 requirement engineering
Lecture4 requirement engineeringLecture4 requirement engineering
Lecture4 requirement engineeringShahid Riaz
 
Visualizing non-functional requirements
Visualizing non-functional requirementsVisualizing non-functional requirements
Visualizing non-functional requirementsNeil Ernst
 
Foundations understanding users and interactions
Foundations  understanding users and interactionsFoundations  understanding users and interactions
Foundations understanding users and interactionsPreeti Mishra
 
Interview with a tester
Interview with a testerInterview with a tester
Interview with a testerJohan Hoberg
 
REQUIREMENT ENGINEERING
REQUIREMENT ENGINEERINGREQUIREMENT ENGINEERING
REQUIREMENT ENGINEERINGSaqib Raza
 
Design rules and usability requirements
Design rules and usability requirementsDesign rules and usability requirements
Design rules and usability requirementsAndres Baravalle
 
Design process design rules
Design process  design rulesDesign process  design rules
Design process design rulesPreeti Mishra
 
Unit IV Software Engineering
Unit IV Software EngineeringUnit IV Software Engineering
Unit IV Software EngineeringNandhini S
 
An introduction to software engineering
An introduction to software engineeringAn introduction to software engineering
An introduction to software engineeringSHREEHARI WADAWADAGI
 
Unit 8 software quality and matrices
Unit 8 software quality and matricesUnit 8 software quality and matrices
Unit 8 software quality and matricesPreeti Mishra
 
Chapter 21 project management concepts
Chapter 21 project management conceptsChapter 21 project management concepts
Chapter 21 project management conceptsSHREEHARI WADAWADAGI
 

Was ist angesagt? (19)

Lecture4 requirement engineering
Lecture4 requirement engineeringLecture4 requirement engineering
Lecture4 requirement engineering
 
7. requirement-engineering
7. requirement-engineering7. requirement-engineering
7. requirement-engineering
 
Visualizing non-functional requirements
Visualizing non-functional requirementsVisualizing non-functional requirements
Visualizing non-functional requirements
 
Ch 9-design-engineering
Ch 9-design-engineeringCh 9-design-engineering
Ch 9-design-engineering
 
Foundations understanding users and interactions
Foundations  understanding users and interactionsFoundations  understanding users and interactions
Foundations understanding users and interactions
 
Interview with a tester
Interview with a testerInterview with a tester
Interview with a tester
 
REQUIREMENT ENGINEERING
REQUIREMENT ENGINEERINGREQUIREMENT ENGINEERING
REQUIREMENT ENGINEERING
 
Prvt file test
Prvt file testPrvt file test
Prvt file test
 
Design rules and usability requirements
Design rules and usability requirementsDesign rules and usability requirements
Design rules and usability requirements
 
Design process design rules
Design process  design rulesDesign process  design rules
Design process design rules
 
Analysis
AnalysisAnalysis
Analysis
 
1 introduction (1)
1 introduction (1)1 introduction (1)
1 introduction (1)
 
Unit IV Software Engineering
Unit IV Software EngineeringUnit IV Software Engineering
Unit IV Software Engineering
 
An introduction to software engineering
An introduction to software engineeringAn introduction to software engineering
An introduction to software engineering
 
Unit 8 software quality and matrices
Unit 8 software quality and matricesUnit 8 software quality and matrices
Unit 8 software quality and matrices
 
Chapter 21 project management concepts
Chapter 21 project management conceptsChapter 21 project management concepts
Chapter 21 project management concepts
 
The Design Process
The Design ProcessThe Design Process
The Design Process
 
SOFTWARE ENGINEERING
SOFTWARE ENGINEERINGSOFTWARE ENGINEERING
SOFTWARE ENGINEERING
 
Check upload1
Check upload1Check upload1
Check upload1
 

Ähnlich wie E3 chap-09

e3-chap-09.ppt
e3-chap-09.ppte3-chap-09.ppt
e3-chap-09.pptKingSh2
 
evaluation technique uni 2
evaluation technique uni 2evaluation technique uni 2
evaluation technique uni 2vrgokila
 
HCI_chapter_09-Evaluation_techniques
HCI_chapter_09-Evaluation_techniquesHCI_chapter_09-Evaluation_techniques
HCI_chapter_09-Evaluation_techniquesManusha Dilan
 
Analytic emperical Mehods
Analytic emperical MehodsAnalytic emperical Mehods
Analytic emperical MehodsM Surendar
 
HCI 3e - Ch 9: Evaluation techniques
HCI 3e - Ch 9:  Evaluation techniquesHCI 3e - Ch 9:  Evaluation techniques
HCI 3e - Ch 9: Evaluation techniquesAlan Dix
 
User Experiments in Human-Computer Interaction
User Experiments in Human-Computer InteractionUser Experiments in Human-Computer Interaction
User Experiments in Human-Computer InteractionDr. Arindam Dey
 
Introduction to Usability Testing for Survey Research
Introduction to Usability Testing for Survey ResearchIntroduction to Usability Testing for Survey Research
Introduction to Usability Testing for Survey ResearchCaroline Jarrett
 
Unit 3_Evaluation Technique.pptx
Unit 3_Evaluation Technique.pptxUnit 3_Evaluation Technique.pptx
Unit 3_Evaluation Technique.pptxssuser50f868
 
Usability evaluations (part 2)
Usability evaluations (part 2) Usability evaluations (part 2)
Usability evaluations (part 2) Andres Baravalle
 
POLITEKNIK MALAYSIA
POLITEKNIK MALAYSIAPOLITEKNIK MALAYSIA
POLITEKNIK MALAYSIAAiman Hud
 
Evaluation techniques in HCI
Evaluation techniques in HCIEvaluation techniques in HCI
Evaluation techniques in HCIsawsan slii
 
evaluation techniques in HCI
evaluation techniques in HCIevaluation techniques in HCI
evaluation techniques in HCIsawsan slii
 
Session-Based Test Management
Session-Based Test ManagementSession-Based Test Management
Session-Based Test Managementcaltonhill
 

Ähnlich wie E3 chap-09 (20)

Evaluation techniques
Evaluation techniquesEvaluation techniques
Evaluation techniques
 
e3-chap-09.ppt
e3-chap-09.ppte3-chap-09.ppt
e3-chap-09.ppt
 
Human Computer Interaction Evaluation
Human Computer Interaction EvaluationHuman Computer Interaction Evaluation
Human Computer Interaction Evaluation
 
evaluation technique uni 2
evaluation technique uni 2evaluation technique uni 2
evaluation technique uni 2
 
HCI_chapter_09-Evaluation_techniques
HCI_chapter_09-Evaluation_techniquesHCI_chapter_09-Evaluation_techniques
HCI_chapter_09-Evaluation_techniques
 
Analytic emperical Mehods
Analytic emperical MehodsAnalytic emperical Mehods
Analytic emperical Mehods
 
Chapter 8 Evaluation Techniques
Chapter 8 Evaluation  TechniquesChapter 8 Evaluation  Techniques
Chapter 8 Evaluation Techniques
 
Chapter 8 eval. tech. lesson 2
Chapter 8 eval. tech. lesson 2Chapter 8 eval. tech. lesson 2
Chapter 8 eval. tech. lesson 2
 
HCI 3e - Ch 9: Evaluation techniques
HCI 3e - Ch 9:  Evaluation techniquesHCI 3e - Ch 9:  Evaluation techniques
HCI 3e - Ch 9: Evaluation techniques
 
User Experiments in Human-Computer Interaction
User Experiments in Human-Computer InteractionUser Experiments in Human-Computer Interaction
User Experiments in Human-Computer Interaction
 
Introduction to Usability Testing for Survey Research
Introduction to Usability Testing for Survey ResearchIntroduction to Usability Testing for Survey Research
Introduction to Usability Testing for Survey Research
 
Chapter 8 eval. tech. lesson 1
Chapter 8 eval. tech. lesson 1 Chapter 8 eval. tech. lesson 1
Chapter 8 eval. tech. lesson 1
 
classmar2.ppt
classmar2.pptclassmar2.ppt
classmar2.ppt
 
Unit 3_Evaluation Technique.pptx
Unit 3_Evaluation Technique.pptxUnit 3_Evaluation Technique.pptx
Unit 3_Evaluation Technique.pptx
 
Tests
TestsTests
Tests
 
Usability evaluations (part 2)
Usability evaluations (part 2) Usability evaluations (part 2)
Usability evaluations (part 2)
 
POLITEKNIK MALAYSIA
POLITEKNIK MALAYSIAPOLITEKNIK MALAYSIA
POLITEKNIK MALAYSIA
 
Evaluation techniques in HCI
Evaluation techniques in HCIEvaluation techniques in HCI
Evaluation techniques in HCI
 
evaluation techniques in HCI
evaluation techniques in HCIevaluation techniques in HCI
evaluation techniques in HCI
 
Session-Based Test Management
Session-Based Test ManagementSession-Based Test Management
Session-Based Test Management
 

Mehr von Lukmanulhakim Almamalik

Promoting Green Financing Mechanisms.pdf
Promoting Green Financing Mechanisms.pdfPromoting Green Financing Mechanisms.pdf
Promoting Green Financing Mechanisms.pdfLukmanulhakim Almamalik
 
PENGENALAN PEMODELAN SISTEM DINAMIK MENGGUNAKAN VENSIM PLE
PENGENALAN PEMODELAN SISTEM DINAMIK MENGGUNAKAN  VENSIM PLEPENGENALAN PEMODELAN SISTEM DINAMIK MENGGUNAKAN  VENSIM PLE
PENGENALAN PEMODELAN SISTEM DINAMIK MENGGUNAKAN VENSIM PLELukmanulhakim Almamalik
 
Buku informasi tik.cs03.012.01 (autosaved)
Buku informasi tik.cs03.012.01 (autosaved)Buku informasi tik.cs03.012.01 (autosaved)
Buku informasi tik.cs03.012.01 (autosaved)Lukmanulhakim Almamalik
 
Buku informasi tik.cs03.015.01 udah revisi
Buku informasi tik.cs03.015.01 udah revisiBuku informasi tik.cs03.015.01 udah revisi
Buku informasi tik.cs03.015.01 udah revisiLukmanulhakim Almamalik
 

Mehr von Lukmanulhakim Almamalik (20)

Promoting Green Financing Mechanisms.pdf
Promoting Green Financing Mechanisms.pdfPromoting Green Financing Mechanisms.pdf
Promoting Green Financing Mechanisms.pdf
 
UU_Perindustrian_No_3_2014.pdf
UU_Perindustrian_No_3_2014.pdfUU_Perindustrian_No_3_2014.pdf
UU_Perindustrian_No_3_2014.pdf
 
PENGENALAN PEMODELAN SISTEM DINAMIK MENGGUNAKAN VENSIM PLE
PENGENALAN PEMODELAN SISTEM DINAMIK MENGGUNAKAN  VENSIM PLEPENGENALAN PEMODELAN SISTEM DINAMIK MENGGUNAKAN  VENSIM PLE
PENGENALAN PEMODELAN SISTEM DINAMIK MENGGUNAKAN VENSIM PLE
 
Bahan kuliah ttm [compatibility mode]
Bahan kuliah ttm [compatibility mode]Bahan kuliah ttm [compatibility mode]
Bahan kuliah ttm [compatibility mode]
 
Buku systems thinking
Buku systems thinkingBuku systems thinking
Buku systems thinking
 
Buku informasi tik.cs03.012.01 (autosaved)
Buku informasi tik.cs03.012.01 (autosaved)Buku informasi tik.cs03.012.01 (autosaved)
Buku informasi tik.cs03.012.01 (autosaved)
 
Buku informasi tik.cs03.016.01
Buku informasi tik.cs03.016.01Buku informasi tik.cs03.016.01
Buku informasi tik.cs03.016.01
 
Buku informasi tik.cs03.011.01
Buku informasi tik.cs03.011.01Buku informasi tik.cs03.011.01
Buku informasi tik.cs03.011.01
 
Tik.cs03.008.01 buku informasi
Tik.cs03.008.01 buku informasiTik.cs03.008.01 buku informasi
Tik.cs03.008.01 buku informasi
 
Tik.cs03.007.01 buku informasi
Tik.cs03.007.01 buku informasiTik.cs03.007.01 buku informasi
Tik.cs03.007.01 buku informasi
 
Tik.cs03.006.01 buku informasi
Tik.cs03.006.01 buku informasiTik.cs03.006.01 buku informasi
Tik.cs03.006.01 buku informasi
 
Tik.cs02.053.01 buku informasi
Tik.cs02.053.01 buku informasiTik.cs02.053.01 buku informasi
Tik.cs02.053.01 buku informasi
 
Buku informasi tik.cs03.015.01 udah revisi
Buku informasi tik.cs03.015.01 udah revisiBuku informasi tik.cs03.015.01 udah revisi
Buku informasi tik.cs03.015.01 udah revisi
 
Buku informasi tik.cs03.010.01
Buku informasi tik.cs03.010.01Buku informasi tik.cs03.010.01
Buku informasi tik.cs03.010.01
 
Buku informasi memperbaiki monitor
Buku informasi   memperbaiki monitorBuku informasi   memperbaiki monitor
Buku informasi memperbaiki monitor
 
Ch22
Ch22Ch22
Ch22
 
Ch21
Ch21Ch21
Ch21
 
Ch20
Ch20Ch20
Ch20
 
Ch19
Ch19Ch19
Ch19
 
Ch18
Ch18Ch18
Ch18
 

Kürzlich hochgeladen

Powerful Google developer tools for immediate impact! (2023-24 C)
Powerful Google developer tools for immediate impact! (2023-24 C)Powerful Google developer tools for immediate impact! (2023-24 C)
Powerful Google developer tools for immediate impact! (2023-24 C)wesley chun
 
Cloud Frontiers: A Deep Dive into Serverless Spatial Data and FME
Cloud Frontiers:  A Deep Dive into Serverless Spatial Data and FMECloud Frontiers:  A Deep Dive into Serverless Spatial Data and FME
Cloud Frontiers: A Deep Dive into Serverless Spatial Data and FMESafe Software
 
Polkadot JAM Slides - Token2049 - By Dr. Gavin Wood
Polkadot JAM Slides - Token2049 - By Dr. Gavin WoodPolkadot JAM Slides - Token2049 - By Dr. Gavin Wood
Polkadot JAM Slides - Token2049 - By Dr. Gavin WoodJuan lago vázquez
 
Deploy with confidence: VMware Cloud Foundation 5.1 on next gen Dell PowerEdg...
Deploy with confidence: VMware Cloud Foundation 5.1 on next gen Dell PowerEdg...Deploy with confidence: VMware Cloud Foundation 5.1 on next gen Dell PowerEdg...
Deploy with confidence: VMware Cloud Foundation 5.1 on next gen Dell PowerEdg...Principled Technologies
 
Apidays New York 2024 - The Good, the Bad and the Governed by David O'Neill, ...
Apidays New York 2024 - The Good, the Bad and the Governed by David O'Neill, ...Apidays New York 2024 - The Good, the Bad and the Governed by David O'Neill, ...
Apidays New York 2024 - The Good, the Bad and the Governed by David O'Neill, ...apidays
 
presentation ICT roal in 21st century education
presentation ICT roal in 21st century educationpresentation ICT roal in 21st century education
presentation ICT roal in 21st century educationjfdjdjcjdnsjd
 
Artificial Intelligence Chap.5 : Uncertainty
Artificial Intelligence Chap.5 : UncertaintyArtificial Intelligence Chap.5 : Uncertainty
Artificial Intelligence Chap.5 : UncertaintyKhushali Kathiriya
 
Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...
Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...
Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...Miguel Araújo
 
Tata AIG General Insurance Company - Insurer Innovation Award 2024
Tata AIG General Insurance Company - Insurer Innovation Award 2024Tata AIG General Insurance Company - Insurer Innovation Award 2024
Tata AIG General Insurance Company - Insurer Innovation Award 2024The Digital Insurer
 
GenAI Risks & Security Meetup 01052024.pdf
GenAI Risks & Security Meetup 01052024.pdfGenAI Risks & Security Meetup 01052024.pdf
GenAI Risks & Security Meetup 01052024.pdflior mazor
 
Strategies for Landing an Oracle DBA Job as a Fresher
Strategies for Landing an Oracle DBA Job as a FresherStrategies for Landing an Oracle DBA Job as a Fresher
Strategies for Landing an Oracle DBA Job as a FresherRemote DBA Services
 
Boost Fertility New Invention Ups Success Rates.pdf
Boost Fertility New Invention Ups Success Rates.pdfBoost Fertility New Invention Ups Success Rates.pdf
Boost Fertility New Invention Ups Success Rates.pdfsudhanshuwaghmare1
 
Manulife - Insurer Innovation Award 2024
Manulife - Insurer Innovation Award 2024Manulife - Insurer Innovation Award 2024
Manulife - Insurer Innovation Award 2024The Digital Insurer
 
Exploring the Future Potential of AI-Enabled Smartphone Processors
Exploring the Future Potential of AI-Enabled Smartphone ProcessorsExploring the Future Potential of AI-Enabled Smartphone Processors
Exploring the Future Potential of AI-Enabled Smartphone Processorsdebabhi2
 
Apidays New York 2024 - The value of a flexible API Management solution for O...
Apidays New York 2024 - The value of a flexible API Management solution for O...Apidays New York 2024 - The value of a flexible API Management solution for O...
Apidays New York 2024 - The value of a flexible API Management solution for O...apidays
 
A Year of the Servo Reboot: Where Are We Now?
A Year of the Servo Reboot: Where Are We Now?A Year of the Servo Reboot: Where Are We Now?
A Year of the Servo Reboot: Where Are We Now?Igalia
 
Strategize a Smooth Tenant-to-tenant Migration and Copilot Takeoff
Strategize a Smooth Tenant-to-tenant Migration and Copilot TakeoffStrategize a Smooth Tenant-to-tenant Migration and Copilot Takeoff
Strategize a Smooth Tenant-to-tenant Migration and Copilot Takeoffsammart93
 
Real Time Object Detection Using Open CV
Real Time Object Detection Using Open CVReal Time Object Detection Using Open CV
Real Time Object Detection Using Open CVKhem
 
HTML Injection Attacks: Impact and Mitigation Strategies
HTML Injection Attacks: Impact and Mitigation StrategiesHTML Injection Attacks: Impact and Mitigation Strategies
HTML Injection Attacks: Impact and Mitigation StrategiesBoston Institute of Analytics
 

Kürzlich hochgeladen (20)

+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...
+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...
+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...
 
Powerful Google developer tools for immediate impact! (2023-24 C)
Powerful Google developer tools for immediate impact! (2023-24 C)Powerful Google developer tools for immediate impact! (2023-24 C)
Powerful Google developer tools for immediate impact! (2023-24 C)
 
Cloud Frontiers: A Deep Dive into Serverless Spatial Data and FME
Cloud Frontiers:  A Deep Dive into Serverless Spatial Data and FMECloud Frontiers:  A Deep Dive into Serverless Spatial Data and FME
Cloud Frontiers: A Deep Dive into Serverless Spatial Data and FME
 
Polkadot JAM Slides - Token2049 - By Dr. Gavin Wood
Polkadot JAM Slides - Token2049 - By Dr. Gavin WoodPolkadot JAM Slides - Token2049 - By Dr. Gavin Wood
Polkadot JAM Slides - Token2049 - By Dr. Gavin Wood
 
Deploy with confidence: VMware Cloud Foundation 5.1 on next gen Dell PowerEdg...
Deploy with confidence: VMware Cloud Foundation 5.1 on next gen Dell PowerEdg...Deploy with confidence: VMware Cloud Foundation 5.1 on next gen Dell PowerEdg...
Deploy with confidence: VMware Cloud Foundation 5.1 on next gen Dell PowerEdg...
 
Apidays New York 2024 - The Good, the Bad and the Governed by David O'Neill, ...
Apidays New York 2024 - The Good, the Bad and the Governed by David O'Neill, ...Apidays New York 2024 - The Good, the Bad and the Governed by David O'Neill, ...
Apidays New York 2024 - The Good, the Bad and the Governed by David O'Neill, ...
 
presentation ICT roal in 21st century education
presentation ICT roal in 21st century educationpresentation ICT roal in 21st century education
presentation ICT roal in 21st century education
 
Artificial Intelligence Chap.5 : Uncertainty
Artificial Intelligence Chap.5 : UncertaintyArtificial Intelligence Chap.5 : Uncertainty
Artificial Intelligence Chap.5 : Uncertainty
 
Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...
Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...
Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...
 
Tata AIG General Insurance Company - Insurer Innovation Award 2024
Tata AIG General Insurance Company - Insurer Innovation Award 2024Tata AIG General Insurance Company - Insurer Innovation Award 2024
Tata AIG General Insurance Company - Insurer Innovation Award 2024
 
GenAI Risks & Security Meetup 01052024.pdf
GenAI Risks & Security Meetup 01052024.pdfGenAI Risks & Security Meetup 01052024.pdf
GenAI Risks & Security Meetup 01052024.pdf
 
Strategies for Landing an Oracle DBA Job as a Fresher
Strategies for Landing an Oracle DBA Job as a FresherStrategies for Landing an Oracle DBA Job as a Fresher
Strategies for Landing an Oracle DBA Job as a Fresher
 
Boost Fertility New Invention Ups Success Rates.pdf
Boost Fertility New Invention Ups Success Rates.pdfBoost Fertility New Invention Ups Success Rates.pdf
Boost Fertility New Invention Ups Success Rates.pdf
 
Manulife - Insurer Innovation Award 2024
Manulife - Insurer Innovation Award 2024Manulife - Insurer Innovation Award 2024
Manulife - Insurer Innovation Award 2024
 
Exploring the Future Potential of AI-Enabled Smartphone Processors
Exploring the Future Potential of AI-Enabled Smartphone ProcessorsExploring the Future Potential of AI-Enabled Smartphone Processors
Exploring the Future Potential of AI-Enabled Smartphone Processors
 
Apidays New York 2024 - The value of a flexible API Management solution for O...
Apidays New York 2024 - The value of a flexible API Management solution for O...Apidays New York 2024 - The value of a flexible API Management solution for O...
Apidays New York 2024 - The value of a flexible API Management solution for O...
 
A Year of the Servo Reboot: Where Are We Now?
A Year of the Servo Reboot: Where Are We Now?A Year of the Servo Reboot: Where Are We Now?
A Year of the Servo Reboot: Where Are We Now?
 
Strategize a Smooth Tenant-to-tenant Migration and Copilot Takeoff
Strategize a Smooth Tenant-to-tenant Migration and Copilot TakeoffStrategize a Smooth Tenant-to-tenant Migration and Copilot Takeoff
Strategize a Smooth Tenant-to-tenant Migration and Copilot Takeoff
 
Real Time Object Detection Using Open CV
Real Time Object Detection Using Open CVReal Time Object Detection Using Open CV
Real Time Object Detection Using Open CV
 
HTML Injection Attacks: Impact and Mitigation Strategies
HTML Injection Attacks: Impact and Mitigation StrategiesHTML Injection Attacks: Impact and Mitigation Strategies
HTML Injection Attacks: Impact and Mitigation Strategies
 

E3 chap-09

  • 2. Evaluation Techniques • Evaluation – tests usability and functionality of system – occurs in laboratory, field and/or in collaboration with users – evaluates both design and implementation – should be considered at all stages in the design life cycle
  • 3. Goals of Evaluation • assess extent of system functionality • assess effect of interface on user • identify specific problems
  • 4. Evaluating Designs Cognitive Walkthrough Heuristic Evaluation Review-based evaluation
  • 5. Cognitive Walkthrough Proposed by Polson et al. – evaluates design on how well it supports user in learning task – usually performed by expert in cognitive psychology – expert ‘walks though’ design to identify potential problems using psychological principles – forms used to guide analysis
  • 6. Cognitive Walkthrough (ctd) • For each task walkthrough considers – what impact will interaction have on user? – what cognitive processes are required? – what learning problems may occur? • Analysis focuses on goals and knowledge: does the design lead the user to generate the correct goals?
  • 7. Heuristic Evaluation • Proposed by Nielsen and Molich. • usability criteria (heuristics) are identified • design examined by experts to see if these are violated • Example heuristics – system behaviour is predictable – system behaviour is consistent – feedback is provided • Heuristic evaluation `debugs' design.
  • 8. Review-based evaluation • Results from the literature used to support or refute parts of design. • Care needed to ensure results are transferable to new design. • Model-based evaluation • Cognitive models used to filter design options e.g. GOMS prediction of user performance. • Design rationale can also provide useful evaluation information
  • 9. Evaluating through user Participation
  • 10. Laboratory studies • Advantages: – specialist equipment available – uninterrupted environment • Disadvantages: – lack of context – difficult to observe several users cooperating • Appropriate – if system location is dangerous or impractical for constrained single user systems to allow controlled manipulation of use
  • 11. Field Studies • Advantages: – natural environment – context retained (though observation may alter it) – longitudinal studies possible • Disadvantages: – distractions – noise • Appropriate – where context is crucial for longitudinal studies
  • 12. Evaluating Implementations Requires an artefact: simulation, prototype, full implementation
  • 13. Experimental evaluation • controlled evaluation of specific aspects of interactive behaviour • evaluator chooses hypothesis to be tested • a number of experimental conditions are considered which differ only in the value of some controlled variable. • changes in behavioural measure are attributed to different conditions
  • 14. Experimental factors • Subjects – who – representative, sufficient sample • Variables – things to modify and measure • Hypothesis – what you’d like to show • Experimental design – how you are going to do it
  • 15. Variables • independent variable (IV) characteristic changed to produce different conditions e.g. interface style, number of menu items • dependent variable (DV) characteristics measured in the experiment e.g. time taken, number of errors.
  • 16. Hypothesis • prediction of outcome – framed in terms of IV and DV e.g. “error rate will increase as font size decreases” • null hypothesis: – states no difference between conditions – aim is to disprove this e.g. null hyp. = “no change with font size”
  • 17. Experimental design • within groups design – each subject performs experiment under each condition. – transfer of learning possible – less costly and less likely to suffer from user variation. • between groups design – each subject performs under only one condition – no transfer of learning – more users required – variation can bias results.
  • 18. Analysis of data • Before you start to do any statistics: – look at data – save original data • Choice of statistical technique depends on – type of data – information required • Type of data – discrete - finite number of values – continuous - any value
  • 19. Analysis - types of test • parametric – assume normal distribution – robust – powerful • non-parametric – do not assume normal distribution – less powerful – more reliable • contingency table – classify data by discrete attributes – count number of data items in each group
  • 20. Analysis of data (cont.) • What information is required? – is there a difference? – how big is the difference? – how accurate is the estimate? • Parametric and non-parametric tests mainly address first of these
  • 21. Experimental studies on groups More difficult than single-user experiments Problems with: – subject groups – choice of task – data gathering – analysis
  • 22. Subject groups larger number of subjects ⇒ more expensive longer time to `settle down’ … even more variation! difficult to timetable so … often only three or four groups
  • 23. The task must encourage cooperation perhaps involve multiple channels options: – creative task e.g. ‘write a short report on …’ – decision games e.g. desert survival task – control task e.g. ARKola bottling plant
  • 24. Data gathering several video cameras + direct logging of application problems: – synchronisation – sheer volume! one solution: – record from each perspective
  • 25. Analysis N.B. vast variation between groups solutions: – within groups experiments – micro-analysis (e.g., gaps in speech) – anecdotal and qualitative analysis look at interactions between group and media controlled experiments may `waste' resources!
  • 26. Field studies Experiments dominated by group formation Field studies more realistic: distributed cognition ⇒ work studied in context real action is situated action physical and social environment both crucial Contrast: psychology – controlled experiment sociology and anthropology – open study and rich data
  • 27. Observational Methods Think Aloud Cooperative evaluation Protocol analysis Automated analysis Post-task walkthroughs
  • 28. Think Aloud • user observed performing task • user asked to describe what he is doing and why, what he thinks is happening etc. • Advantages – simplicity - requires little expertise – can provide useful insight – can show how system is actually use • Disadvantages – subjective – selective – act of describing may alter task performance
  • 29. Cooperative evaluation • variation on think aloud • user collaborates in evaluation • both user and evaluator can ask each other questions throughout • Additional advantages – less constrained and easier to use – user is encouraged to criticize system – clarification possible
  • 30. Protocol analysis • paper and pencil – cheap, limited to writing speed • audio – good for think aloud, difficult to match with other protocols • video – accurate and realistic, needs special equipment, obtrusive • computer logging – automatic and unobtrusive, large amounts of data difficult to analyze • user notebooks – coarse and subjective, useful insights, good for longitudinal studies • Mixed use in practice. • audio/video transcription difficult and requires skill. • Some automatic support tools available
  • 31. automated analysis – EVA • Workplace project • Post task walkthrough – user reacts on action after the event – used to fill in intention • Advantages – analyst has time to focus on relevant incidents – avoid excessive interruption of task • Disadvantages – lack of freshness – may be post-hoc interpretation of events
  • 32. post-task walkthroughs • transcript played back to participant for comment – immediately → fresh in mind – delayed → evaluator has time to identify questions • useful to identify reasons for actions and alternatives considered • necessary in cases where think aloud is not possible
  • 33. Query Techniques Interviews Questionnaires
  • 34. Interviews • analyst questions user on one-to -one basis usually based on prepared questions • informal, subjective and relatively cheap • Advantages – can be varied to suit context – issues can be explored more fully – can elicit user views and identify unanticipated problems • Disadvantages – very subjective – time consuming
  • 35. Questionnaires • Set of fixed questions given to users • Advantages – quick and reaches large user group – can be analyzed more rigorously • Disadvantages – less flexible – less probing
  • 36. Questionnaires (ctd) • Need careful design – what information is required? – how are answers to be analyzed? • Styles of question – general – open-ended – scalar – multi-choice – ranked
  • 37. Physiological methods Eye tracking Physiological measurement
  • 38. eye tracking • head or desk mounted equipment tracks the position of the eye • eye movement reflects the amount of cognitive processing a display requires • measurements include – fixations: eye maintains stable position. Number and duration indicate level of difficulty with display – saccades: rapid eye movement from one point of interest to another – scan paths: moving straight to a target with a short fixation at the target is optimal
  • 39. physiological measurements • emotional response linked to physical changes • these may help determine a user’s reaction to an interface • measurements include: – heart activity, including blood pressure, volume and pulse. – activity of sweat glands: Galvanic Skin Response (GSR) – electrical activity in muscle: electromyogram (EMG) – electrical activity in brain: electroencephalogram (EEG) • some difficulty in interpreting these physiological responses - more research needed
  • 40. Choosing an Evaluation Method when in process: design vs. implementation style of evaluation: laboratory vs. field how objective: subjective vs. objective type of measures: qualitative vs. quantitative level of information: high level vs. low level level of interference: obtrusive vs. unobtrusive resources available: time, subjects, equipment, expertise