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Lucas Coakley & William Holliday
Introduction 
New video game: ‘Blank Canvas’ 
Primary Research: Survey Monkey 
https://www.surveymonkey.com/s/RKTNS6Q 
Secondary Research.
Primary Research: 
Survey Monkey
Question 1
Question 2
Question 3
Question 4
Question 5
Question 6
Question 7
Question 8
Question 9
Question 10
Secondary Research
Which game genre? 
We were looking at these three game genres: 
• Action/Adventure 
• Simulation 
• Sports
Best selling Games Ever: 
Top 3 games across All platforms that have sold most 
copies. 
Title Release year System(s) Copies sold 
1 
Tetris 
1984 
Game Boy, Game Boy 
Color, NES, Mobile Phone 
143 million 
2 
Wii Sports 
2006 Wii 82.54 million[1] 
3 
Minecraft 
2009 
Microsoft Windows, Mac OS 
X, Linux, Mobile Phone, Xbox 
360 (XBLM and Retail 
disc), Xbox One, PlayStation 
3, PlayStation 4 
54 million[4] 
Going Off these results we 
decided to do a Action/ 
adventure game because 
Minecraft is a game we were 
looking at and is third on the 
list of games.
Copies Sold 
Minecraft - 54 million 
GTA V - 34 Million 
Assassins Creed - 11 Million 
The Sims 3 - 10 Million 
Borderlands 2 - 8.5 Million
Conclusion

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Video game research

Hinweis der Redaktion

  1. This is our video game research.
  2. We are creating a new action and adventure game called blank canvas and we have done some primary and secondary research to make sure the game we make will make money.
  3. We did our primary research on survey monkey.
  4. On the first question we asked we found out that all of the people we asked do play video games.
  5. The second question we asked we found out that the people we asked like Role playing games, massively multiplayer online and action and adventure games so we have decided to make a action and adventure game.
  6. On this question we found out that most people play their games on mobile then pc then xbox 360. But we want it to be on a next gen console so we will be making it for every system except wii.
  7. This question we found out that most people spend 0 to 10 pound a month but we are not making a game that cheap because we will make no money so we will be making it 41 to 50 pound.
  8. In this set of results we found out that most people spend 5+ hours on games per day so we will be making our game longer so they have more to do on the game.
  9. On this question we asked which of these parts of games have the biggest impact on people and it turned out most people prefer a better price and graphics than the others.
  10. On this question we asked whether or not people like violence In games and all the people we asked said they do.
  11. We was planning on making a action and adventure game so we wanted to find out what type of action and adventure game people like so we have a basic idea of what the game is going to be like.
  12. In this question we wanted to find out what missions people like and we found out that people like stealth and all out war missions so we can take this and apply it to our game.
  13. We asked what type of games do you like long games or short games and we found out that people like to play long games so we will be making our game long.
  14. This our secondary research
  15. We looked at a few different game genres including action/adventure, simulation and sport. These are a few games that fit into them genres.
  16. These are the top three best selling games across all platforms as you can see Minecraft is one of them and we decided to pick an action/adventure game because of these results.
  17. These are some of the games we were looking at and as you can see action and adventure is a very successful game genre so we know we can make money from our game.
  18. We have looked through all of our research and we have decided to make an action and adventure game in the style of gta. we have done this because there is not a game we can make like minecraft.