Unos ejamplos de Chindogu, the japanese art of the unuseless, en espanol.
Use this to jumpstart brainstorming in a group. Thank you to Tina Seelig for the idea.
2. chindōgu
Concepto:
• parece la solución ideal
• pero prácticamente resulta todo lo contrario
Tres Requisitos:
• más que una idea
• más que una broma
• No puede patentarse
unuseless
5. Elevator pitch
Problema:
• Me duermo en el viaje largo del metro y a
veces babeo en mi vecino o pierdo mi
parada.
Estado deseado:
• Quiero dormir en el metro sin caerme o
perder mi parada
9. Elevator pitch
Problema:
• Mi piso está sucio y mi bebe necesita mi
atención.
Estado deseado:
• Me gustaría mantener mi piso limpio y tener
tiempo para mi bebe.
http://farm3.staticflickr.com/2552/3940026382_96a4c4f328_z.jpg?zz=1
Chindōgu(珍道具?) is the Japanese art of inventing ingenious everyday gadgets that, on the face of it, seem like an ideal solution to a particular problem. However, chindōgu has a distinctive feature: anyone actually attempting to use one of these inventions would find that it causes so many new problems, or such significant social embarrassment, that effectively it has no utility whatsoever. Thus, chindōgu are sometimes described as "unuseless" – that is, they cannot be regarded as "useless" in an absolute sense, since they do actually solve a problem; however, in practical terms, they cannot positively be called "useful".
There are three key tenets to bear in mind in designing a chindōgu. The principal among these are: (a) it has to be possible to make (i.e., it has to actually exist), in spite of its absurdity; (b) it has to remain in the public domain (i.e., it cannot be given a patent); and (c) it must not be exclusively a vehicle for humor, or the warped satirical worldview of the inventor. There is frequently humor in a chindōgu, of course, but this should properly be regarded as incidental, rather than as an end unto itself.In spite of the stipulation that chindōgu should not be used for satirical ends, Kawakami himself does appear to regard them as a kind of antidote to consumerism, and the Western obsession with making life as 'easy' as possible. He describes chindōgu as "invention dropouts," anarchically brilliant ideas that have broken free from "the suffocating historical dominance of conservative utility." One might wish to design chindōgu for a number of reasons: for example, to improve one's mental sharpness; to develop them as an art form; or simply to revel in a purely creative act without having to worry about utility or making money.http://es.wikipedia.org/wiki/Chindōgu?
There are three key tenets to bear in mind in designing a chindōgu. The principal among these are: (a) it has to be possible to make (i.e., it has to actually exist), in spite of its absurdity; (b) it has to remain in the public domain (i.e., it cannot be given a patent); and (c) it must not be exclusively a vehicle for humor, or the warped satirical worldview of the inventor. There is frequently humor in a chindōgu, of course, but this should properly be regarded as incidental, rather than as an end unto itself.In spite of the stipulation that chindōgu should not be used for satirical ends, Kawakami himself does appear to regard them as a kind of antidote to consumerism, and the Western obsession with making life as 'easy' as possible. He describes chindōgu as "invention dropouts," anarchically brilliant ideas that have broken free from "the suffocating historical dominance of conservative utility." One might wish to design chindōgu for a number of reasons: for example, to improve one's mental sharpness; to develop them as an art form; or simply to revel in a purely creative act without having to worry about utility or making money.