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TASK 1
MEDIA TEXT 
Media text is normally consists of 
media from newspapers, 
magazine articles, adverts and 
the internet they are used to 
layout what is occurring at this 
moment of time so it is very 
precise on what it shows, that is 
the main use for a newspaper or 
any type of media text, which 
also key specifically for game 
production. Media text is used in 
advertising the “Last of Us” and 
the “Just Dance” and can be 
found on various review website 
like for example IGN 
http://landauuk.com/uploads/ima 
ges/in%20the%20news/SeaWork 
%20Daily%20News%20Cover%20 
May%202012.jpg
SEMIOTICS 
Semiotics includes the study of sign 
processes, indication, designation, 
likeness, symbolism, signification, 
and communication. Some 
semioticians focus on the logical 
dimensions of the science. The last 
of us uses semiotics by showing 
through posters and advertisements 
that it is a dark survival horror, and 
how just dance uses semiotics is 
fairly similar but shows a 
designation that is a fitness game. 
http://4.bp.blogspot.com/- 
QKeIVrvgmvQ/TdJzvDCFZoI 
/AAAAAAAABsc/7n8f8Ej- 
4AA/s1600/semiotics-in-graphic- 
design-4.jpg
GENRE 
game genres are categorized video 
games based on gameplay interaction 
rather than visual or narrative 
dif ferences. They are classified 
independent of their setting or game-world 
content, unlike other works of 
fiction such as films or books. The last of 
us is categorised as a survival horror 
because of the games use of crafting 
weapons to fight zombies, and Just 
Dance is categorised a family game for it 
being a dance game for the whole family. 
http://igm.rit.edu 
/~gdd1/wp-content/ 
uploads/ 
2013/09/game-genre. 
png
CONTENT 
The content of the program grows depending 
on how much the player can interact with the 
program and the program reacting to the 
player. Can friends join the player in the 
experience of the program If so, the program 
has more value. And therefore has more 
content. The content within the Last of Us is 
using various crafting weapons to make it to 
point A to B, and not forgetting ammo 
conserving. Also for Just dance it point 
scoring game that require you to do a certain 
move to acquire more points 
http://cdn2 
.business2c 
ommunity.c 
om/wp-content/ 
upl 
oads/2014 
/08/Conten 
t-for-social-media1. 
jpg
CONSTRUCTION 
The concept of Social Construction of 
targets arguably the most dramatic and 
possible ef fect of the mass media. To 
suggest that the media actually represent 
the public’s knowledge of an event or, in 
some cases, certainly points to a powerful 
view of the media’s role . the pop culture, 
which contains the tastes of the majority of 
the public. How the Last of Us lays out the 
construction of the game is by showing that 
various interfaces of the crafting in the 
backpack and sneaking interface. 
http://smec 
onnect.ie/w 
p-content/ 
upl 
oads/2010/ 
12/social_ 
media_circl 
e.jpg
Just Dance however uses the interface in a 
dif ferent way as they change the colour 
depending on how good you are doing in the 
game or when gets to a certain phase or 
event within the song you are dancing to.
CODES AND CONVENTIONS 
How codes and conventions apply 
in media studies 
Codes and conventions are used 
together in any study of genre, it is 
not enough to discuss a technical 
code used such as camera work, 
without saying how it is 
conventionally used in a genre. 
http://www.writework.com/uplo 
ads/9/98321/number-horror-films- 
released-past-10-years.jpg
MODES OF ADDRESS 
mode of address is how the 
media talk to the audience, 
for example how gaming 
magazines are presented to 
the specific audience, there 
are a few types which are 
called 1st person, 3rd person, 
formal and informal modes of 
address. In the last of us it 
addressing you as the 3rd 
person and Just dance it 
addresses you as 1st person. 
http://visual-memory. 
co.uk/daniel/Documents/S 
4B/Images/modes_of_address.gif
TARGET DEMOGRAPHIC 
The target market can be 
defined by demographic 
and psychographic 
characteristics. 
Demographics study 
measurable characteristics 
of a population such as 
age, sex, income, and 
place of residence. 
Psychographics, on the 
other hand, measure 
attitudes, lifestyle 
characteristics, and 
beliefs. 
http://imnmarketer.com/wp-content/ 
uploads/2012/12/target-marketing. 
jpg

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Ha8 task 1 lewis brady edited version

  • 2. MEDIA TEXT Media text is normally consists of media from newspapers, magazine articles, adverts and the internet they are used to layout what is occurring at this moment of time so it is very precise on what it shows, that is the main use for a newspaper or any type of media text, which also key specifically for game production. Media text is used in advertising the “Last of Us” and the “Just Dance” and can be found on various review website like for example IGN http://landauuk.com/uploads/ima ges/in%20the%20news/SeaWork %20Daily%20News%20Cover%20 May%202012.jpg
  • 3. SEMIOTICS Semiotics includes the study of sign processes, indication, designation, likeness, symbolism, signification, and communication. Some semioticians focus on the logical dimensions of the science. The last of us uses semiotics by showing through posters and advertisements that it is a dark survival horror, and how just dance uses semiotics is fairly similar but shows a designation that is a fitness game. http://4.bp.blogspot.com/- QKeIVrvgmvQ/TdJzvDCFZoI /AAAAAAAABsc/7n8f8Ej- 4AA/s1600/semiotics-in-graphic- design-4.jpg
  • 4. GENRE game genres are categorized video games based on gameplay interaction rather than visual or narrative dif ferences. They are classified independent of their setting or game-world content, unlike other works of fiction such as films or books. The last of us is categorised as a survival horror because of the games use of crafting weapons to fight zombies, and Just Dance is categorised a family game for it being a dance game for the whole family. http://igm.rit.edu /~gdd1/wp-content/ uploads/ 2013/09/game-genre. png
  • 5. CONTENT The content of the program grows depending on how much the player can interact with the program and the program reacting to the player. Can friends join the player in the experience of the program If so, the program has more value. And therefore has more content. The content within the Last of Us is using various crafting weapons to make it to point A to B, and not forgetting ammo conserving. Also for Just dance it point scoring game that require you to do a certain move to acquire more points http://cdn2 .business2c ommunity.c om/wp-content/ upl oads/2014 /08/Conten t-for-social-media1. jpg
  • 6. CONSTRUCTION The concept of Social Construction of targets arguably the most dramatic and possible ef fect of the mass media. To suggest that the media actually represent the public’s knowledge of an event or, in some cases, certainly points to a powerful view of the media’s role . the pop culture, which contains the tastes of the majority of the public. How the Last of Us lays out the construction of the game is by showing that various interfaces of the crafting in the backpack and sneaking interface. http://smec onnect.ie/w p-content/ upl oads/2010/ 12/social_ media_circl e.jpg
  • 7. Just Dance however uses the interface in a dif ferent way as they change the colour depending on how good you are doing in the game or when gets to a certain phase or event within the song you are dancing to.
  • 8. CODES AND CONVENTIONS How codes and conventions apply in media studies Codes and conventions are used together in any study of genre, it is not enough to discuss a technical code used such as camera work, without saying how it is conventionally used in a genre. http://www.writework.com/uplo ads/9/98321/number-horror-films- released-past-10-years.jpg
  • 9. MODES OF ADDRESS mode of address is how the media talk to the audience, for example how gaming magazines are presented to the specific audience, there are a few types which are called 1st person, 3rd person, formal and informal modes of address. In the last of us it addressing you as the 3rd person and Just dance it addresses you as 1st person. http://visual-memory. co.uk/daniel/Documents/S 4B/Images/modes_of_address.gif
  • 10. TARGET DEMOGRAPHIC The target market can be defined by demographic and psychographic characteristics. Demographics study measurable characteristics of a population such as age, sex, income, and place of residence. Psychographics, on the other hand, measure attitudes, lifestyle characteristics, and beliefs. http://imnmarketer.com/wp-content/ uploads/2012/12/target-marketing. jpg