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Ghost watch.game.brief
- 1. www.ghostwatchonline.com
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- 3. 1. GAME SUMMARY
1-1 GAME PROFILE
Game Title : Ghost Watch
Platform : PC / Online / Smart Phone / Tablet PC
Genre : Strategy, RPG, TCG
Content Rating : 13 years old and up
DETAILS
Product Genre : 3D MOTCG
Key Target Group : • People who like playing hardcore strategy games
• People who are tired of standard MMORPG games
Target Demography : Males ages from 13 and up
Key Selling Points : • Strategically use your cards against opponents!
• Collect your own 3D fantasy creatures and summon them!
• Tired of the same old fighting systems? Ghost Watch is all about strategy!
• Turn based TCGs are way too slow for most players. GHOST WATCH IS NOT A TURN BASED TCG!
• Always more cards to collect. New creatures and magic and constantly waiting to be discovered!
THIS DOCUMENT IS INTELLECTUAL PROPERTY OF NCORE INC. SO IT IS SOLELY FOR USE OF NCORE INC.
NO PART OF IT MAY BE CIRCULATED, QUOTED OR REPRODUCED FOR DISTRIBUTION OUTSIDE NCORE ORGANIZATION
WITHOUT PRIOR WRITTEN APPROVAL FROM NCORE INC.
2010 © NCORE INC., ALL RIGHTS RESERVED.
- 4. 1. GAME SUMMARY
1-2 GAME CONCEPTS
Gameplay : Endless fun collecting and battling cards
Battles : Limitless Strategy
Scenario : Story of summoners in search of powerful
creatures to help them protect their world.
DETAILS
Goal of the Game : 1. Collect cards and make unique decks to combat different opponents. Try to create the stronges
t deck you can!
2. Become a ghost watcher and help defend from rising threats.
PvP/PvE Systems : 3. Defeat opponents with the creatures and abilities inside the cards you
collected in PvP and PvE battles.
2. Active time battle system requires tactics as well as speed. No turns!
THIS DOCUMENT IS INTELLECTUAL PROPERTY OF NCORE INC. SO IT IS SOLELY FOR USE OF NCORE INC.
NO PART OF IT MAY BE CIRCULATED, QUOTED OR REPRODUCED FOR DISTRIBUTION OUTSIDE NCORE ORGANIZATION
WITHOUT PRIOR WRITTEN APPROVAL FROM NCORE INC.
2010 © NCORE INC., ALL RIGHTS RESERVED.
- 6. 2. GAME FEATURES
2-1 GAME FEATURES
• Card Collecting/Deck Creation
• PvE Missions
• PvP
DETAILS
Card Collecting/Deck Creation 1. Create your own unique deck to tackle PvE and PvP challenges.
:
2. Expand your card collection as you play through defeating opponents, fusing cards, trading, and
more.
3. Investigate threats and defend the world as a ghost watcher through various dungeons and trials.
PvE Missions :
5. Group up to combine forces and take on the strongest foes.
5. Prove your deck is the strongest by challenging others players.
PvP : 6. Compete in various modes such as Deck Burner and 2v2.
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NO PART OF IT MAY BE CIRCULATED, QUOTED OR REPRODUCED FOR DISTRIBUTION OUTSIDE NCORE ORGANIZATION
WITHOUT PRIOR WRITTEN APPROVAL FROM NCORE INC.
2010 © NCORE INC., ALL RIGHTS RESERVED.
- 8. 3-1 GAME FLOW 3. HOW TO PLAY
1. Log In 2. Create Character/Select Server 3. Enter Town
6. World Map (3D) - Teleport/Event Info 5. Purchase/Broker/Fusion/Upgrade/Community 4. Accept Quest/Mission
7. Dungeon Quest/Mission 8. Complete Quest/Mission - Reward 9. Organize Cards/PvP
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- 9. 3. HOW TO PLAY
3-2 Battle System
• ATB : Active Time Battle
ATB system changes the original turn based concept of TCGs!
- Battle system requires constant attention which sets it apart from common turn based TCG’s.
- EP (Execution Point) : All characters and creatures have HP/MP/EP. When EP is activated, attack, defend, and skill co
mmands are available during a battle.
DETAIL
Command Option EP gauge
Choose a character to send commands Green EP gauge which is located on t
such as use attack skill, stand by, and op of creatures needs to be full to ma
defend ke a move.
(Red = HP gauge)
Card in hand
The playable cards which can be used for magic attack and su
mmon creatures. By pressing the Shuffle option, a new set of
cards become available to choose.
Character Status
Character’s HP, MP, and number of available cards
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WITHOUT PRIOR WRITTEN APPROVAL FROM NCORE INC.
2010 © NCORE INC., ALL RIGHTS RESERVED.
- 11. 4-1. CREATURE CONCEPTS
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WITHOUT PRIOR WRITTEN APPROVAL FROM NCORE INC. 2010 © NCORE INC., ALL RIGHTS RESERVED.
- 12. THIS DOCUMENT IS INTELLECTUAL PROPERTY OF NCORE INC. SO IT IS SOLELY FOR USE OF NCORE INC. NO PART OF IT MAY BE CIRCULATED, QUOTED OR REPRODUCED FOR DISTRIBUTION OUTSIDE NCORE ORGANIZATION
WITHOUT PRIOR WRITTEN APPROVAL FROM NCORE INC. 2010 © NCORE INC., ALL RIGHTS RESERVED.
- 13. 4. IMAGES
4-2 Screen Shots of Battle System
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- 16. 5. CONCLUSION
5-2 Card System
Creature and magic cards turn into 3D characters!
EXAMPLE
Creature Card Magic Card
3D CHARACTER or EFFECT
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- 17. 5. CONCLUSION
5-3 Multi Platform
Enjoy the game on various platforms!
EXAMPLE
Web / iPhone / iPad Game Online Game
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WITHOUT PRIOR WRITTEN APPROVAL FROM NCORE INC.
2010 © NCORE INC., ALL RIGHTS RESERVED.
- 18. www.ghostwatchonline.com
THIS DOCUMENT IS INTELLECTUAL PROPERTY OF NCORE INC. SO IT IS SOLELY FOR USE OF NCORE INC.
NO PART OF IT MAY BE CIRCULATED, QUOTED OR REPRODUCED FOR DISTRIBUTION OUTSIDE NCORE ORGANIZATION
WITHOUT PRIOR WRITTEN APPROVAL FROM NCORE INC.
2010 © NCORE INC., ALL RIGHTS RESERVED.