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Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
Game Title Tomb raider http://www.youtube.com/watch?v=dPhv6j3G868
Provide detailed descriptions from chosen examples that establish… Clearly state what production technique(s) you think have
been used to create specific soundtrack elements
Setting Radio tower in snowy deselect mounting aria we know this because when she
starts calling for help. There is also lots of wind indicating that she is up high.
Wind this could have been made by making
artificial wind by flapping paper on a
microphone. They could have used the real wind
for making whistling noses. Climbing this could
have been made by making some one clime up
some scaffolding for they could have stomp
there feet and hit metal with their hands. Metal
Lots of different instruments using a small
orchestra or a big one. Braking mettle braking
normal metal, Bending mettle using rope by
twisting it to make the sound of metal.
Mood At the start it’s all calm then at 36 seconds it changes very slightly when there is a
sound of something braking and then falling then goes calm a gene. Then suddenly
crows squawking and then music becomes tens a gene at 53 seconds after that the
music starts to pick up at 1:55 and a sound of a horn. Then talking music stops and a
radio comes on. Music comes back on and there people talking a gene and they are
happy.
Lots of different instruments
Braking mettle
Bending mettle
wind
Game genre Action adventure Lots of different instruments
Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
Narrative People sounding worded and annoyed then hope full and happy People acting, trumpets, shouting , screaming

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Ig1 task 2 analysis work sheet tomb raider 1

  • 1. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games Game Title Tomb raider http://www.youtube.com/watch?v=dPhv6j3G868 Provide detailed descriptions from chosen examples that establish… Clearly state what production technique(s) you think have been used to create specific soundtrack elements Setting Radio tower in snowy deselect mounting aria we know this because when she starts calling for help. There is also lots of wind indicating that she is up high. Wind this could have been made by making artificial wind by flapping paper on a microphone. They could have used the real wind for making whistling noses. Climbing this could have been made by making some one clime up some scaffolding for they could have stomp there feet and hit metal with their hands. Metal Lots of different instruments using a small orchestra or a big one. Braking mettle braking normal metal, Bending mettle using rope by twisting it to make the sound of metal. Mood At the start it’s all calm then at 36 seconds it changes very slightly when there is a sound of something braking and then falling then goes calm a gene. Then suddenly crows squawking and then music becomes tens a gene at 53 seconds after that the music starts to pick up at 1:55 and a sound of a horn. Then talking music stops and a radio comes on. Music comes back on and there people talking a gene and they are happy. Lots of different instruments Braking mettle Bending mettle wind Game genre Action adventure Lots of different instruments
  • 2. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games Narrative People sounding worded and annoyed then hope full and happy People acting, trumpets, shouting , screaming