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pixeltamer-portofolio
- 2. Pixeltamer.net - What we do?
Pixeltamer is all about games. Games designed for large audiences.
Games designed for competition.
Pixeltamer offers Full Service, White Label, browserbased
2D / 3D contract game development and consulting in
networking technology. Our primary focus are multiplayer
games.
© 2010 pixeltamer
- 3. Multiplayer Online Games that...
Casual Games
Massive Multiplayer Online Games
... do not require massive downloads
... do not require retail distribution channels
... do not require elevated user privileges
... do not force you to reconfigure your firewall
... do not install root kits
... simply work out of the (virtual) box
© 2010 pixeltamer
- 4. Graphic Power
The average web browser has a lot more graphics
potential than current web games are using.
We got graphics.
We believe games are not about tables and numbers, games are about fun.
So for us, there is no excuse for bad graphics.
Weʼll strive to show you what is possible.
© 2010 pixeltamer
- 5. Technology & performance 1100101001
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If all you got is a hammer, every problem
looks like a nail.
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1010101010
We got technology.
Much of the deficiencies of web games stem from limited performance leading to limited interactivity. If it takes a game server half a
second to carry out a simple command you are not going to end up with anything resembling fun.
1010101110
1100101001
Putting cutting-edge technology to use achieves
1010101010
better interactivity and more fun.
© 2010 pixeltamer
- 8. Browsergames engine mmogbrain
Pixeltamer developed the browser games engine mmogbrain.
A whole bunch of mmogbrain-driven mini games is At a glance ...
connected to facebook.
mmogbrain is
• fast
• reliable
• highly scalable
• low-latency
• easy to deploy
• economic
© 2010 pixeltamer
- 9. Massive Multiplayer Online Games
browser-based multiplayer rolplaying and strategy
- taking the players into deep space
- interface totally independent from additional plugins
- requires only an ordinary web browser
- direct control over the game without delays
Parsec
© 2010 pixeltamer
- 10. Massive Multiplayer Online Games
browser-based mutliplayer roleplaying game
- futuristic sci/fi setting with real 3d graphics
- action-packed battles with numerous players involved
- Browsergame Of The Year 2007 for its technological
achievement.
RoboFighter
© 2010 pixeltamer
- 11. Platform development
ChawaChawa.org
- Casual gaming community Gaming for a good cause
- Social engagement & donating sponsors
- Infotainment
© 2010 pixeltamer
- 12. Experienced team
We got background.
Pixeltamer.net was founded by key team members of SEK who worked
on renowned titles like ParaWorld and Wiggles. We actually know how to
make games. Weʼve been doing it since the early 90´s.
Carsten Orthbandt
Technical Development
Jasmin Orthbandt
Communication, Management & New Business Development
Christoph Pech
Technical Development
© 2010 pixeltamer
- 14. Contact
pixeltamer.net
Orthbandt, Orthbandt, Pech GbR
Adress
Clausewitzstr. 6
10629 Berlin
Germany
Tel.: +49 30 34347690
E-mail: info@pixeltamer.net
© 2010 pixeltamer