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iPhone  어플리케이션 제작 워크숍 <ul><li>team Gurunun </li></ul><ul><li>오재혁 </li></ul><ul><li>[email_address] </li></ul>
<ul><li>OpenGL ES Practice </li></ul><ul><li>Define and Implement a creature class </li></ul>
OpenGL ES Practice
review View_OpenGLES
Viewport
Model Matrix Projection Matrix
Orthographic projection Perspective projection
Translate Translate Translate Rotate Scale Scale
Vertex & Color
 
http://www.zeuscmd.com/tutorials/opengles/index.php
Orthographic projection
 
Vertex & Color
 
Transformation
 
Depth
 
Perspective projection
Perspective projection
 
Def. Creature
Imp. Creature
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I phone 4

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I phone 4

  1. 1. iPhone 어플리케이션 제작 워크숍 <ul><li>team Gurunun </li></ul><ul><li>오재혁 </li></ul><ul><li>[email_address] </li></ul>
  2. 2. <ul><li>OpenGL ES Practice </li></ul><ul><li>Define and Implement a creature class </li></ul>
  3. 3. OpenGL ES Practice
  4. 4. review View_OpenGLES
  5. 5. Viewport
  6. 6. Model Matrix Projection Matrix
  7. 7. Orthographic projection Perspective projection
  8. 8. Translate Translate Translate Rotate Scale Scale
  9. 9. Vertex & Color
  10. 11. http://www.zeuscmd.com/tutorials/opengles/index.php
  11. 12. Orthographic projection
  12. 14. Vertex & Color
  13. 16. Transformation
  14. 18. Depth
  15. 20. Perspective projection
  16. 21. Perspective projection
  17. 23. Def. Creature
  18. 24. Imp. Creature

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