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25 1st St., Suite 104, Cambridge, MA 02141 | www.BioRAFT.com
Are Mega Menus Really Heroic?
Designing Your Site Navigation
Heather Bauer
Design4Drupal
Saturday, August 1, 2015 – 11:00
About Me: Heather Bauer
• UX Product Specialist at
BioRAFT
• M.S. in Human Factors in
Information Design at Bentley
University
• Co-Organizer of Boston
Service Jam 2014
• Expert in Residence for GA
UXD course summer 2014
drupal.org/u/hezzieb
twitter.com/hezzieb524
linkedin.com/in/heathersbauer
Introduction
About BioRAFT
• Enterprise safety, compliance
& training software for lab
scientists and those that work
with them built with Drupal
• SaaS, multi-site application.
• WE’RE HIRING!
BioRAFT.com
DrupalNights.org
Introduction
About You
• Usability Professionals
• Project Managers
• Developers
• Designers
• Other
Introduction
The Philosophy
Introduction
Agenda
• Introduction
• What is Information Architecture?
• How to Research
• Navigation Overview
• Navigation Design
• Things to Keep in Mind
Introduction
25 1st St., Suite 104, Cambridge, MA 02141 | www.BioRAFT.com
Information Architecture
Information Architecture
Information Architecture
Information Architecture
• Creates intuitive ways to navigate data
• Makes information easy to find
• Schemes must be:
– Concise
– Descriptive
– Mutually exclusive
– Possess information scent
Information Architecture
Information Scent?
Information Architecture
Information Scent
• Cues that indicate what you’re looking for is
down a particular path
• Informs decisions
• Allows information that doesn’t seem relevant
to be discarded or ignored
Information Architecture
Information Scent
Information Architecture
What Users Need to Know
• Am I in the right place?
• Does the site have what I’m looking for?
• Is there anything better?
• What now?
Information Architecture
What Users Need to Know
• Am I in the right place?
– Make sure they can tell what your site is for
– Every page is your home page
• Does the site have what I’m looking for?
• Is there anything better?
• What now?
Information Architecture
What Users Need to Know
• Am I in the right place?
• Does the site have what I’m looking for?
– Use organization systems that make sense (e.g.
alphabetical, by time, location, etc.)
– Obvious labels
– Navigation should look like navigation
– You are here and you were there indicators
• Is there anything better?
• What now?
Information Architecture
What Users Need to Know
• Am I in the right place?
• Does the site have what I’m looking for?
• Is there anything better?
– Hierarchy should be obvious
– Breadcrumbs
– “See also” options
• What now?
Information Architecture
What Users Need to Know
• Am I in the right place?
• Does the site have what I’m looking for?
• Is there anything better?
• What now?
– Next steps should be obvious
– Don’t hide the last step to success
Information Architecture
Why Users Visit Your Site
• Searching for something
• Task to accomplish
• Killing time
• Not always mutually exclusive
Information Architecture
25 1st St., Suite 104, Cambridge, MA 02141 | www.BioRAFT.com
Research
How to Do Organization
• Observe people
• Study the competition
• Look at the search logs – what are people
looking for and not finding?
Research
Doing Your Research
• Card Sort
• Sitepath diagramming
• Task analysis
• Journey mapping
• Sitemap
Research
Card Sort
Research
Card Sorting
• Early stage technique
• 2 types:
– Open Card Sort: Can make as many groups as
appropriate
– Closed Card Sort: Groups pre-determined
• Can be done with users or stakeholders
Research
Card Sorting Tools
• Sticky Notes
• OptimalSort
• UserZoom
• UserTesting.com
• Many more:
www.measuringuserexperience.com/CardSort
ing/index.htm
Research
Sitepath Diagramming
Research
Sitepath Diagramming
• Sketching system – determine users and their
activities
• Good for deciding site flow, early UI design,
and workflow
• Can show a process that you can design for
one user and reuse
Research
Sitepath Diagramming Tools
• Something to draw on
• Lots of colored drawing implements
• Draw people (stick figures A-OK)
• Personas (Optional)
Research
Sitepath Diagramming How To
• Draw a circle representing your system
• Put types of people around the edge (obvious
people in upper left)
• Ways people might come to the site (lower
left)
• People using the site very differently (right)
• Draw the scenarios within the circle
Research
Task Analysis
Research
Task Analysis
• Much more detailed than Sitepath
Diagramming
• A way to fill in the little pieces the scenarios
may gloss over
• Helps figure out design questions to be
answered
• Captures subtleties of each step in the process
Research
Task Analysis How To
• Determine task goal
• Pull pieces of the scenario that relate directly
• Determine subtasks
• Determine sub-subtasks
• Add system interaction
Research
Sitemapping
Research
Sitemapping 4 Types
• Tree Map – great for hierarchy
• Comb Map – uses space better
• Star Map – hierarchy isn’t strict
• Tab Map – grouped by similarities instead of
hierarchy
Research
Sitemap considerations
• Big or small?
• Shallow or deep?
• How important is the hierarchy?
• Are there multiple ways to get to one page?
Research
Journey Mapping
Research
Journey Mapping
• Identifies problem areas with workflows
• Focuses on users’ emotional state at a given
step
• Combination of Sitepath Diagramming/Task
Analysis/Sitemap and Personas
Research
Design Time!
Research
Forces at Play
• Business
• Users
• Technology
Research
Roadblocks
• Sometimes you can put them in users’ way
• Sometimes they cause more harm than good
Research
25 1st St., Suite 104, Cambridge, MA 02141 | www.BioRAFT.com
Navigation
Types of Navigation
• Structural Navigation: Hierarchy including
global and local
• Associative Navigation: Similar items that help
with exploratory seeking
• Utility Navigation: Sign in, user info, etc.
Navigation
Types of Navigation
• Global Navigation
– Your big categories
– Visible from every page
– Gives a rough feel for what the site is about
• Local Navigation
– Page specific
– Gets to the finer details
– Allows for more specific browsing
Navigation
Navigation Access Pogosticking
• Have to go to a parent category before a new
sub category
• Usually for large, varied collections of content
• Requires very clear and clickable sense of
place
• Hiding top level categories – easier to focus
• Allows for space saving methods
Navigation
Navigation Access Crabwalking
• Can move between categories at the same
depth
• Easier error recovery
• Requires everything of the same level to be
visible at the same time
Navigation
Faceted Classification
• Good if you have items that can be classified
by many characteristics
• Considers the question of how else someone
would search for this
• Becoming increasingly common
Navigation
25 1st St., Suite 104, Cambridge, MA 02141 | www.BioRAFT.com
Navigation Design
Navigation Location Top
• All navigation visible at once
• Full width of the screen is available to content
below navigation
• Good if you have a few big categories
• Gets messy if you have more than about 5
Navigation Design
Navigation Location Left
• More flexible with the number of
categories
• Vertical space continues infinitely
• Leaves less space for local
navigation and content
Navigation Design
Navigation Location Right
• Don’t do it
• Least effective with users
Navigation Design
Navigation UI Mega Menu
Navigation Design
Navigation UI Mega Menu
• Jakob Nielsen endorsed Mega Menus in 2009
• Allow you to see multiple levels of navigation
• Requires less drill down
• Allows for recognition over recall
• Potentially overwhelming
• Can be used at any level of navigation
• Take up a large portion of the screen
• Not mobile friendly
Navigation Design
Navigation UI Breadcrumbs
• Provide a trail of hierarchy
• Useful for pogosticking
• Expert users get the most use of breadcrumbs
• Use > instead of : to indicate hierarchy
• Should live right under page title
• Jury is still out on whether they decrease task
completion time or increase success rate
Navigation Design
Sub Navigation Best Location
• Start left OR top
• 2nd and 3rd selections should be from the
same place but 1st selection can be separated
• Top-left-left and left-left-left were the best
Navigation Design
Top-Left-Left Navigation
Navigation Design
Left-Left-Left Navigation
Navigation Design
Hover = Bad Usability
• People think hover is faster than click
• The problems:
– Accidental menu triggering/un-triggering
– Unnatural cursor movements
Navigation Design
Absent Navigation
• When it is crucial for users to take a specified
path
• Wizards
• Initial setup
Navigation Design
How Users Search
• Known-item search
• Exploratory seeking
• Don’t know what I need to know
• Re-finding
Navigation Design
Navigation for Wayfinding
Navigation Design
Navigation for Wayfinding
• Landmarks are the only way to navigate
• Users need to know:
– Where they are
– Where’s the thing they need
– How did they get there?
– Where have they already looked?
• Be consistent with organization
• Provide detours for errors
Navigation Design
25 1st St., Suite 104, Cambridge, MA 02141 | www.BioRAFT.com
Keep in Mind
When Organizing Content
• Users perform better with deep (3 levels)
rather than wide (2 levels) navigation
• Good navigational structure doesn’t make up
for junk labels
• Organize products/features together with a
focus on what they have in common instead
of organizing by goal
Keep in Mind
Novices
• Only novice for a short time
• Many plateau at intermediate
• Don’t be in the way
Keep in Mind
"You knew when you were needed and when to go
away - it's a rare talent"
Jaime Lannister – Game of Thrones Season 2 Episode 7
Keep in Mind
Sustainable Structures
• Allow room for growth (within a section and
whole new sections)
• Avoid making structures too narrow or deep
Keep in Mind
What’s Different with Mobile?
• Space is more limited
• Fat Finger Syndrome – targets need to be large
enough
• Navigation may be hidden
• Hover is not an option
• Relevant content may be different
Keep in Mind
Photo Credits
• http://downthenaturetrail.blogspot.com/2013/05/architecture-
design-wallpaper.html
• https://www.interaction-design.org/ux-daily/194/web-user-
behaviour-directed-by-information-scent
• https://www.newfangled.com/an-offline-information-architecture-
exercise/
• http://itcourses.cs.unh.edu/assets/docs/502/tutorials/fall09-
tut/asr25/page2.html
• http://kaylaashley345.blogspot.com/2013/12/task-analysis.html
• http://imgbuddy.com/pogo-stick-clip-art.asp
• https://www.flickr.com/photos/peterkaminski/47922080
• http://www.creativebloq.com/navigation/design-better-faceted-
navigation-your-websites-41411437
Resources
• http://www.usabilityfirst.com/about-usability/information-architecture
• http://www.usabilityfirst.com/glossary/information-scent
• https://www.interaction-design.org/ux-daily/194/web-user-behaviour-directed-
by-information-scent
• Wodtke, C., & Govella, A. (2009). Information Architecture: Blueprints for the Web.
Pearson Education.
• http://theuxreview.co.uk/user-journeys-beginners-guide/
• http://www.creativebloq.com/navigation/design-better-faceted-navigation-your-
websites-41411437
• http://www.usability.gov/get-involved/blog/2006/11/breadcrumb-navigation.html
• http://www.usability.gov/get-involved/blog/2006/04/left-navigation-is-best.html
• http://www.nature.com/neuro/journal/v3/n4/full/nn0400_404.html
• http://www.usability.gov/how-to-and-tools/methods/organization-structures.html
25 1st St., Suite 104, Cambridge, MA 02141 | www.BioRAFT.com
Are Mega Menus Really Heroic?
drupal.org/u/hezzieb
twitter.com/hezzieb524
linkedin.com/in/heathersbauer
Slides will be available on
drupalnights.org/library
Heather Bauer
Design4Drupal
Saturday, August 1, 2015 – 11:00

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Are Mega Menus Really Heroic?

  • 1. 25 1st St., Suite 104, Cambridge, MA 02141 | www.BioRAFT.com Are Mega Menus Really Heroic? Designing Your Site Navigation Heather Bauer Design4Drupal Saturday, August 1, 2015 – 11:00
  • 2. About Me: Heather Bauer • UX Product Specialist at BioRAFT • M.S. in Human Factors in Information Design at Bentley University • Co-Organizer of Boston Service Jam 2014 • Expert in Residence for GA UXD course summer 2014 drupal.org/u/hezzieb twitter.com/hezzieb524 linkedin.com/in/heathersbauer Introduction
  • 3. About BioRAFT • Enterprise safety, compliance & training software for lab scientists and those that work with them built with Drupal • SaaS, multi-site application. • WE’RE HIRING! BioRAFT.com DrupalNights.org Introduction
  • 4. About You • Usability Professionals • Project Managers • Developers • Designers • Other Introduction
  • 6. Agenda • Introduction • What is Information Architecture? • How to Research • Navigation Overview • Navigation Design • Things to Keep in Mind Introduction
  • 7. 25 1st St., Suite 104, Cambridge, MA 02141 | www.BioRAFT.com Information Architecture
  • 9. Information Architecture • Creates intuitive ways to navigate data • Makes information easy to find • Schemes must be: – Concise – Descriptive – Mutually exclusive – Possess information scent Information Architecture
  • 11. Information Scent • Cues that indicate what you’re looking for is down a particular path • Informs decisions • Allows information that doesn’t seem relevant to be discarded or ignored Information Architecture
  • 13. What Users Need to Know • Am I in the right place? • Does the site have what I’m looking for? • Is there anything better? • What now? Information Architecture
  • 14. What Users Need to Know • Am I in the right place? – Make sure they can tell what your site is for – Every page is your home page • Does the site have what I’m looking for? • Is there anything better? • What now? Information Architecture
  • 15. What Users Need to Know • Am I in the right place? • Does the site have what I’m looking for? – Use organization systems that make sense (e.g. alphabetical, by time, location, etc.) – Obvious labels – Navigation should look like navigation – You are here and you were there indicators • Is there anything better? • What now? Information Architecture
  • 16. What Users Need to Know • Am I in the right place? • Does the site have what I’m looking for? • Is there anything better? – Hierarchy should be obvious – Breadcrumbs – “See also” options • What now? Information Architecture
  • 17. What Users Need to Know • Am I in the right place? • Does the site have what I’m looking for? • Is there anything better? • What now? – Next steps should be obvious – Don’t hide the last step to success Information Architecture
  • 18. Why Users Visit Your Site • Searching for something • Task to accomplish • Killing time • Not always mutually exclusive Information Architecture
  • 19. 25 1st St., Suite 104, Cambridge, MA 02141 | www.BioRAFT.com Research
  • 20. How to Do Organization • Observe people • Study the competition • Look at the search logs – what are people looking for and not finding? Research
  • 21. Doing Your Research • Card Sort • Sitepath diagramming • Task analysis • Journey mapping • Sitemap Research
  • 23. Card Sorting • Early stage technique • 2 types: – Open Card Sort: Can make as many groups as appropriate – Closed Card Sort: Groups pre-determined • Can be done with users or stakeholders Research
  • 24. Card Sorting Tools • Sticky Notes • OptimalSort • UserZoom • UserTesting.com • Many more: www.measuringuserexperience.com/CardSort ing/index.htm Research
  • 26. Sitepath Diagramming • Sketching system – determine users and their activities • Good for deciding site flow, early UI design, and workflow • Can show a process that you can design for one user and reuse Research
  • 27. Sitepath Diagramming Tools • Something to draw on • Lots of colored drawing implements • Draw people (stick figures A-OK) • Personas (Optional) Research
  • 28. Sitepath Diagramming How To • Draw a circle representing your system • Put types of people around the edge (obvious people in upper left) • Ways people might come to the site (lower left) • People using the site very differently (right) • Draw the scenarios within the circle Research
  • 30. Task Analysis • Much more detailed than Sitepath Diagramming • A way to fill in the little pieces the scenarios may gloss over • Helps figure out design questions to be answered • Captures subtleties of each step in the process Research
  • 31. Task Analysis How To • Determine task goal • Pull pieces of the scenario that relate directly • Determine subtasks • Determine sub-subtasks • Add system interaction Research
  • 33. Sitemapping 4 Types • Tree Map – great for hierarchy • Comb Map – uses space better • Star Map – hierarchy isn’t strict • Tab Map – grouped by similarities instead of hierarchy Research
  • 34. Sitemap considerations • Big or small? • Shallow or deep? • How important is the hierarchy? • Are there multiple ways to get to one page? Research
  • 36. Journey Mapping • Identifies problem areas with workflows • Focuses on users’ emotional state at a given step • Combination of Sitepath Diagramming/Task Analysis/Sitemap and Personas Research
  • 38. Forces at Play • Business • Users • Technology Research
  • 39. Roadblocks • Sometimes you can put them in users’ way • Sometimes they cause more harm than good Research
  • 40. 25 1st St., Suite 104, Cambridge, MA 02141 | www.BioRAFT.com Navigation
  • 41. Types of Navigation • Structural Navigation: Hierarchy including global and local • Associative Navigation: Similar items that help with exploratory seeking • Utility Navigation: Sign in, user info, etc. Navigation
  • 42. Types of Navigation • Global Navigation – Your big categories – Visible from every page – Gives a rough feel for what the site is about • Local Navigation – Page specific – Gets to the finer details – Allows for more specific browsing Navigation
  • 43. Navigation Access Pogosticking • Have to go to a parent category before a new sub category • Usually for large, varied collections of content • Requires very clear and clickable sense of place • Hiding top level categories – easier to focus • Allows for space saving methods Navigation
  • 44. Navigation Access Crabwalking • Can move between categories at the same depth • Easier error recovery • Requires everything of the same level to be visible at the same time Navigation
  • 45. Faceted Classification • Good if you have items that can be classified by many characteristics • Considers the question of how else someone would search for this • Becoming increasingly common Navigation
  • 46. 25 1st St., Suite 104, Cambridge, MA 02141 | www.BioRAFT.com Navigation Design
  • 47. Navigation Location Top • All navigation visible at once • Full width of the screen is available to content below navigation • Good if you have a few big categories • Gets messy if you have more than about 5 Navigation Design
  • 48. Navigation Location Left • More flexible with the number of categories • Vertical space continues infinitely • Leaves less space for local navigation and content Navigation Design
  • 49. Navigation Location Right • Don’t do it • Least effective with users Navigation Design
  • 50. Navigation UI Mega Menu Navigation Design
  • 51. Navigation UI Mega Menu • Jakob Nielsen endorsed Mega Menus in 2009 • Allow you to see multiple levels of navigation • Requires less drill down • Allows for recognition over recall • Potentially overwhelming • Can be used at any level of navigation • Take up a large portion of the screen • Not mobile friendly Navigation Design
  • 52. Navigation UI Breadcrumbs • Provide a trail of hierarchy • Useful for pogosticking • Expert users get the most use of breadcrumbs • Use > instead of : to indicate hierarchy • Should live right under page title • Jury is still out on whether they decrease task completion time or increase success rate Navigation Design
  • 53. Sub Navigation Best Location • Start left OR top • 2nd and 3rd selections should be from the same place but 1st selection can be separated • Top-left-left and left-left-left were the best Navigation Design
  • 56. Hover = Bad Usability • People think hover is faster than click • The problems: – Accidental menu triggering/un-triggering – Unnatural cursor movements Navigation Design
  • 57. Absent Navigation • When it is crucial for users to take a specified path • Wizards • Initial setup Navigation Design
  • 58. How Users Search • Known-item search • Exploratory seeking • Don’t know what I need to know • Re-finding Navigation Design
  • 60. Navigation for Wayfinding • Landmarks are the only way to navigate • Users need to know: – Where they are – Where’s the thing they need – How did they get there? – Where have they already looked? • Be consistent with organization • Provide detours for errors Navigation Design
  • 61. 25 1st St., Suite 104, Cambridge, MA 02141 | www.BioRAFT.com Keep in Mind
  • 62. When Organizing Content • Users perform better with deep (3 levels) rather than wide (2 levels) navigation • Good navigational structure doesn’t make up for junk labels • Organize products/features together with a focus on what they have in common instead of organizing by goal Keep in Mind
  • 63. Novices • Only novice for a short time • Many plateau at intermediate • Don’t be in the way Keep in Mind
  • 64. "You knew when you were needed and when to go away - it's a rare talent" Jaime Lannister – Game of Thrones Season 2 Episode 7 Keep in Mind
  • 65. Sustainable Structures • Allow room for growth (within a section and whole new sections) • Avoid making structures too narrow or deep Keep in Mind
  • 66. What’s Different with Mobile? • Space is more limited • Fat Finger Syndrome – targets need to be large enough • Navigation may be hidden • Hover is not an option • Relevant content may be different Keep in Mind
  • 67. Photo Credits • http://downthenaturetrail.blogspot.com/2013/05/architecture- design-wallpaper.html • https://www.interaction-design.org/ux-daily/194/web-user- behaviour-directed-by-information-scent • https://www.newfangled.com/an-offline-information-architecture- exercise/ • http://itcourses.cs.unh.edu/assets/docs/502/tutorials/fall09- tut/asr25/page2.html • http://kaylaashley345.blogspot.com/2013/12/task-analysis.html • http://imgbuddy.com/pogo-stick-clip-art.asp • https://www.flickr.com/photos/peterkaminski/47922080 • http://www.creativebloq.com/navigation/design-better-faceted- navigation-your-websites-41411437
  • 68. Resources • http://www.usabilityfirst.com/about-usability/information-architecture • http://www.usabilityfirst.com/glossary/information-scent • https://www.interaction-design.org/ux-daily/194/web-user-behaviour-directed- by-information-scent • Wodtke, C., & Govella, A. (2009). Information Architecture: Blueprints for the Web. Pearson Education. • http://theuxreview.co.uk/user-journeys-beginners-guide/ • http://www.creativebloq.com/navigation/design-better-faceted-navigation-your- websites-41411437 • http://www.usability.gov/get-involved/blog/2006/11/breadcrumb-navigation.html • http://www.usability.gov/get-involved/blog/2006/04/left-navigation-is-best.html • http://www.nature.com/neuro/journal/v3/n4/full/nn0400_404.html • http://www.usability.gov/how-to-and-tools/methods/organization-structures.html
  • 69. 25 1st St., Suite 104, Cambridge, MA 02141 | www.BioRAFT.com Are Mega Menus Really Heroic? drupal.org/u/hezzieb twitter.com/hezzieb524 linkedin.com/in/heathersbauer Slides will be available on drupalnights.org/library Heather Bauer Design4Drupal Saturday, August 1, 2015 – 11:00

Hinweis der Redaktion

  1. Enterprise safety, compliance & training software for lab scientists and those that work with them built with Drupal
  2. Photo: http://downthenaturetrail.blogspot.com/2013/05/architecture-design-wallpaper.html
  3. http://www.usabilityfirst.com/about-usability/information-architecture
  4. Photo: https://www.interaction-design.org/ux-daily/194/web-user-behaviour-directed-by-information-scent
  5. http://www.usabilityfirst.com/glossary/information-scent
  6. https://www.interaction-design.org/ux-daily/194/web-user-behaviour-directed-by-information-scent
  7. Wodtke, C., & Govella, A. (2009). Information Architecture: Blueprints for the Web. Pearson Education.
  8. Wodtke, C., & Govella, A. (2009). Information Architecture: Blueprints for the Web. Pearson Education.
  9. Wodtke, C., & Govella, A. (2009). Information Architecture: Blueprints for the Web. Pearson Education.
  10. Wodtke, C., & Govella, A. (2009). Information Architecture: Blueprints for the Web. Pearson Education.
  11. Wodtke, C., & Govella, A. (2009). Information Architecture: Blueprints for the Web. Pearson Education.
  12. Photo Credit
  13. Wodtke, C., & Govella, A. (2009). Information Architecture: Blueprints for the Web. Pearson Education.
  14. Photo: http://itcourses.cs.unh.edu/assets/docs/502/tutorials/fall09-tut/asr25/page2.html
  15. Wodtke, C., & Govella, A. (2009). Information Architecture: Blueprints for the Web. Pearson Education.
  16. Wodtke, C., & Govella, A. (2009). Information Architecture: Blueprints for the Web. Pearson Education.
  17. Wodtke, C., & Govella, A. (2009). Information Architecture: Blueprints for the Web. Pearson Education.
  18. Photo: http://kaylaashley345.blogspot.com/2013/12/task-analysis.html
  19. Wodtke, C., & Govella, A. (2009). Information Architecture: Blueprints for the Web. Pearson Education.
  20. Photos: http://pengbos.com/blog/slick-html-sitemap http://bhsmistler.weebly.com/web-design/wireframes-sitemaps http://members.tripod.com/the_english_dept/Inspiration/sitemap.html http://www.wmwhiteley.com/sitemap.htm
  21. Wodtke, C., & Govella, A. (2009). Information Architecture: Blueprints for the Web. Pearson Education.
  22. Wodtke, C., & Govella, A. (2009). Information Architecture: Blueprints for the Web. Pearson Education.
  23. Wodtke, C., & Govella, A. (2009). Information Architecture: Blueprints for the Web. Pearson Education.
  24. Wodtke, C., & Govella, A. (2009). Information Architecture: Blueprints for the Web. Pearson Education.
  25. photo: http://imgbuddy.com/pogo-stick-clip-art.asp Wodtke, C., & Govella, A. (2009). Information Architecture: Blueprints for the Web. Pearson Education.
  26. Photo: https://www.flickr.com/photos/peterkaminski/47922080 Wodtke, C., & Govella, A. (2009). Information Architecture: Blueprints for the Web. Pearson Education.
  27. Photo: http://www.creativebloq.com/navigation/design-better-faceted-navigation-your-websites-41411437 Wodtke, C., & Govella, A. (2009). Information Architecture: Blueprints for the Web. Pearson Education.
  28. Wodtke, C., & Govella, A. (2009). Information Architecture: Blueprints for the Web. Pearson Education.
  29. Wodtke, C., & Govella, A. (2009). Information Architecture: Blueprints for the Web. Pearson Education.
  30. http://ux.stackexchange.com/questions/36164/in-what-situation-is-it-best-to-use-a-mega-menu http://www.nngroup.com/articles/mega-menus-work-well/ http://www.nngroup.com/articles/recognition-and-recall/
  31. http://www.usability.gov/get-involved/blog/2006/11/breadcrumb-navigation.html
  32. http://www.usability.gov/get-involved/blog/2006/04/left-navigation-is-best.html
  33. Wodtke, C., & Govella, A. (2009). Information Architecture: Blueprints for the Web. Pearson Education.
  34. http://www.nature.com/neuro/journal/v3/n4/full/nn0400_404.html Wodtke, C., & Govella, A. (2009). Information Architecture: Blueprints for the Web. Pearson Education.
  35. http://www.usability.gov/get-involved/blog/2009/08/organizing-web-content.html
  36. http://www.usability.gov/how-to-and-tools/methods/organization-structures.html