This document contains information from Hazel White's HCI 3 class on January 24, 2011. It summarizes several design models and methods, including action research, Sun Sigma framework, Nigel Cross' four stage design process, Vijay Kumar's innovation planning model, and RIP + MIX. RIP + MIX is introduced as a design method for idea generation that involves "ripping" attributes from one artifact and "mixing" them with attributes of another artifact to generate new product or service ideas. The document provides examples of applying RIP + MIX and assigns students to choose two artifacts, describe their attributes, and use RIP + MIX to create a new artifact.
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RIP + MIX: An Alternative Design Method for Idea Generation
1. RIP + MIX
Hazel White HCI 3 24.01.11
Friday, 21 January 2011
2. Hazel White
Programme Director
Master of Design
Duncan of Jordanstone College of Art & Design
University of Dundee
RIP + MIX
Hazel White HCI 3 24.01.11
Friday, 21 January 2011
5. Sun Sigma Framework
DMADV methodology for new products
Friday, 21 January 2011
6. Four stage design process
after Nigel Cross (2000)
Writing from an engineering perspective, Cross developed generation of a concept by the designer, usually after some
this “simple descriptive model of the design process, based initial exploration of the ill-defined problem space.”
on the essential activities that the designer performs. The
end-point of the process is the communication of a design, Cross’s model includes communication as a final stage.
ready for manufacture. Prior to this, the design proposal is Archer (1963) may have been the first to include communi-
subject to evaluation against the goals, constraints and crite- cation as an explicit stage in a design process model. (See
ria of the design brief. The proposal itself arises from the page 98.)
Friday, 21 January 2011
7. Innovation planning
after Vijay Kumar (2003)
Kumar presented this model at the 2003 HITS Conference to concept—from aha to eureka—describing it as a revela-
(Humans, Interaction, Technology, Strategy) in Chicago. He tion, magic, genius, intuition, a hunch.
described modes of planning (rather than steps) emphasizing
the iterative and interconnected nature of the design pro- Kumar teaches at the Illinois Institute of Technology’s Insti-
cess. He has also mapped tools and methods onto each of tute of Design; his teaching and research includes a focus
the modes. He spoke of innovation as the jump from insight on understanding innovation.
Friday, 21 January 2011
9. Research Staff, PhD and Master of Design Students at the University of Dundee
Research Scientists and PhD students at Deutsche Telekom
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10. RIP + MIX
is a design method which offers an
alternative way of developing products or services
fits into various design processes in the idea generation/ideation
phase of a design process
counterpoint to user-centred design
fast
easy for non-design trained people to use, so gets ‘buy in’ from
stakeholders
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11. remix culture
LAWRENCE LESSIG
PROFESSOR OF LAW
STANFORD UNIVERSITY
4
Friday, 21 January 2011
17. RIP 1 RIP 2
Digital Radio Bus Stop
The broadcasting The act of waiting at
function of radio a bus stop
Mix
A service that speaks to the user through the radio informing
them when the bus is nearby
8
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18. When the e-paper is physically shaken the content changes
Mix: The playful interaction of an ‘Etch A’ Sketch and the material
and form of a newspaper
9
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22. Timer Bed The bed shakes when the alarm
Category Category goes off, helping deaf people and
Timer/ Controller bed forces you out of bed
Function Function
keeps you on track of time To wake up deaf people
Physical form Physical form
varies Normal bed
Sensual/emotional characteris- Sensual/emotional characteristics
tics Relaxing, place of rest
Brisk, Material
Material Linen, duvet
varies User interaction
User interaction Sleeps on it, woken up by it
Allows you to set time
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23. Timer Locking Fridge
Category Category
Controller/Timer Food container
A device that only opens the
Function Function
keeps you on track of time Keeping food chilled and preserved
day, helping kids not snack, and
Physical form Physical form
people keep to diets!
varies Quite big, smooth, plastic with metal/
Sensual/emotional characteristics glass trays
Brisk Sensual/emotional characteristics
Material Cold and hard, usually white
varies Material
User interaction Plastic, metal trays, glass shelves,
Allows you to set time plastic drawers
User interaction
Puts food and drink inside
Friday, 21 January 2011
28. Choose two artefacts:
a controller and something you wear
1.sketch them
2.describe their attributes in terms of:
category
function
physical form
sensual/emotional characteristics
material
user interaction
3. RIP + MIX at least one attribute from each to
create a new artefact and sketch it
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29. RIP + MIX
adapted by White from RIP + MIX method developed by Chow et. al 2009
category category new product or service
function function description
physical form physical form
sensual/emotional characteristics sensual/emotional characteristics
material material
user interaction user interaction
Friday, 21 January 2011
30. http://mindfuldesignpractice.wordpress.com/
http://www.dubberly.com/articles/how-do-you-design.html
@designdundee
RIP + MIX
Hazel White HCI 3 24.01.11
Friday, 21 January 2011