Brand experience Dream Center Peoria Presentation.pdf
Campus Collaboration 2016 Presentation Slides
1. June 16, 2016
12:45 – 5:00pm
Harvard Faculty Club
Digital Academy:
Campus Collaboration
#DigCollab
2. 1:00 – 1:15pm Opening Remarks
1:15 – 2:00pm Keynote Presentation: Brian Kenny
2:00 – 2:30pm How Digital Communications can Support Multimedia
Producers
2:30 – 3:00pm How to Sell UX to Leadership
3:00 – 3:30pm Break
3:30 – 4:00pm How Harvard Executives Look to Digital Strategy
4:00 – 4:30pm Supporting Harvard Students and Deans with Digital
Tools
4:30 – 5:00pm Making Digital Content Accessible to All
5:30 – 7:00pm Felipe’s Roof Deck
Schedule
4. Making Your Creativity Effective
The Role of Audience & How Digital Strategists Can Help
Ned Brown, Executive Producer
HPAC | Thursday, June 16th, 2016
5. 2
“video”
videre (latin): to see Visual storytelling
films
slideshows
timelapse photography
cinemagraphs
documentaries
news
visual press releases
promos
backgrounds
trailers
virtual reality / 360 video
the next thing technology allows us to create…
7. 4
The Creative Process
• Step 1: Defining the concept
– Goal & Audience
• What are you trying to achieve?
• Who are you trying to reach?
• How do they consume media?
• Where do they consume media?
• Now we’re ready to start talking
about a format and creative
treatment.
8. 5
Controlling what you can
• Proactive vs. Reactive Storytelling
– Creative Control
• What stories can you tell
• How can you tell them
9. 6
The role of audience
• Ideal: determinant in every decision you
make throughout the creative cycle.
• Real: there is a natural hope that an
asset can be effective for multiple
audiences, or on multiple platforms. Or,
the audience is not clear until it’s too late
to tailor the concept and maximize
effectiveness.
• Key Message: sooner the discussion,
the better.
(Killing two birds with one stone)
10. 7
Production Decisions
• Publication platform
• Type of asset (film, short, teaser)
• Style (filmic vs. academic)
• Tone (inspiring, informative, impactful)
• Length
• Level of detail/complexity
• Type of Narrative (interview/VO/text)
• Focal length
• Level of production, resource allocation
12. 9
Questions to Ask
• Who are we aiming our messaging at?
• How do we best reach them?
• Does our target audience even consume
video?
• What devices do they watch on?
• What are their attention spans?
• What do they respond to?
13. 10
How can the D-Strats help?
• We love Digital Strategists, because we
love people who make us look good.
• Creative + Strategic
• Discussion in pre
– Result: a more effective primary
asset, with potential for secondaries
• Discussion in post
– Result: a stronger rollout
27. What
is
User
Experience?
“Every
aspect
of
the
user's
interacHon
with
a
product,
service,
or
company
that
make
up
the
user's
percepHons
of
the
whole.”
-‐UXPA
28. Why
spend
Hme
on
UX?
• Reduce
support
calls,
training
and
documentaHon
• ROI
of
UX
• $1
-‐
$10
-‐
$100
• Bad
UX
is
dangerous
29. How
can
I
convey
the
importance?
• Grow
understanding
– Show
your
work
– Share
arHcles
– Invite
experts
– Talk
to
everyone
about
it
30. What
do
I
need
to
know?
• Understand
your
users
– Become
the
resident
expert
– Talk
to
your
users
– Do
more
user
research
31. What
do
I
need
to
know?
• Understand
your
business
– Balance
user
needs
with
business
needs
– Become
the
resident
expert
– Learn
as
much
as
you
can
32. What
do
I
need
to
do?
• Create
a
strategy
– Have
you
heard
rumblings
from
users?
– Have
you
heard
noise
from
stakeholders?
– Is
there
something
you’ve
wanted
to
test?
34. What
do
I
need
to
do?
• Get
data
and
evidence
– Do
some
quick
user
tesHng
• Communicate
your
findings
– Tailor
your
report
to
your
audience
35. What
do
I
need
to
do?
• Make
the
proposal
– Focus
on
the
value
for
the
business
• Accept
small
wins
– The
more
you
do,
the
more
it
will
become
rouHne
36. To
sum
up:
• Good
UX
saves
money!
• Create
awareness
• Understand
your
users
• Understand
your
business
• Create
a
strategy
• Tell
the
right
story
in
your
proposal
37. What
help
is
there
for
me?
• Harvard
UX
Group
• Accessibility
Group
• User
Research
Center
• Books,
websites,
blogs,
twi`er,
etc.
48. Prac%ce
Where
We
Are
Going
Strategy
We
are
partnering
with
communica%ons
officers
to
plan
communica%ons
and
share
and
proliferate
best
prac%ces.
Ex:
• Coordina(on
among
VPs,
EVP
and
communica(ons
staff.
• Broadcast
email
review
process
to
help
op(mize
(ming
of
messages
• Collabora(on
with
Crisis
Management
Team
to
develop
crisis
manual
Execu%on
We
are
refining
internal
processes
and
engaging
third
party
vendors
to
improve
execu%on.
Ex:
• Branding
guidelines
• Sale
Force
Marke(ng
Cloud
pilots
• IT
Security
Oversight
CommiOee
Talent
&
Culture
We
are
building
a
stronger
team.
Ex:
• Dedicated
Email
Marke(ng
and
Systems
Manager
• Emergency
management
commiOee
with
representa(ves
from
schools
Infrastructure
&
Innova%on
We’re
inves%ng
in
new
infrastructure
and
innova%on.
Ex:
• HAIG
-‐
President’s
Administra(ve
Innova(on
Fund
57. COLLEGE
Why Instagram?
• Visual
• More manageable
• No reaction/response is acceptable
• Ideal match with our goals
– Sharing the Dean’s journey
– Introducing the Dean to the Harvard College
community
– Building community
– Maintaining authenticity – students and staff
actually witnessing Dean Khurana taking – or
stepping into – the photos
58. COLLEGE
The process
• Developing guidelines
– Defining rules and roles
• Preparing the soft launch/dry run
– A chance to get acclimated
• Preparing for the real launch
– First Year Scavenger Hunt
– Links in emails
– Getting the College on board
59. COLLEGE
The challenges
• Making the case
– What about Twitter? Shouldn’t I be blogging?
• Addressing concerns while building
excitement
– How often do I need to post?
• Understanding the platform
68. COLLEGE
Why mobile?
• Opportunity / timing
• Mobile was missing from the equation
• Students were going to create their own
app
69. COLLEGE
The process
• Discussion
• Assessment and alignment
• Documentation and strategy
• Student and administration collaboration
• Development
• Quiet launch
• Launch/rollout (multi-tiered)
70. COLLEGE
The challenges
• First time collaborating with students on a new [primary]
communication platform
• Aligning goals and visions
– Different needs and wants
• Giving students a voice
– Taking risks
• Setting expectations
– Not the kitchen sink
– Roles
– Involvement levels
• Guiding but not managing
• Securing resources
• Students graduating
72. Omni
@
Harvard
College
Role
defini3ons
Strategy
and
Project
Lead
Lori
LoTurco
Key
Stakeholders
(decision-‐makers:
provide
direc5on
and
content)
Staff:
Rakesh
Khurana,
Joan
Rouse,
Lori
LoTurco
Students:
Ava
Nasrollahzadeh,
Dhruv
Goyal,
Jason
Herrmann,
Hugo
Yen
CMS
Manager
Jill
Casey
(back-‐up:
Lori
LoTurco,
Jason
Herrmann,
and
HappyFunCorp)
Github
Manager
HappyFunCorp
with
Jason
Herrmann
(back-‐up:
Bill
Barthelmy)
Qualtrics
Manager
Jill
Casey
(back-‐up:
Lori
LoTurco)
hcmobile@fas
Email
Manager
Jill
Casey
(back-‐up:
Lori
LoTurco)
Support
HappyFunCorp
(back-‐up:
Jason
Herrmann)
73.
Omni
Beta
Release
Strategy
Objec5ves:
Awareness
among
undergraduate
body
Sufficient
user
base
for
debugging
Feedback
for
app
improvement/features
Promo5on
of
VenUull
Approach:
Mail
merge
+
lists
<Sunday
-‐
Wednesday>
UC
Prez
account
(Sunday
evening)
UC
list
reps
(Monday
aernoon/evening)
Other
lists
(Tuesday
-‐
Wednesday)
Crimson
ar5cle
<Monday>
Featured
ar5cle
(Monday
morning)
Discrete
Facebook
posts
<Monday
-‐
Tuesday>
Infographics/screenshots
Post
as
users
+
in
FB
groups
Tabling
(publicity,
feedback)
<Tuesday
-‐
Friday>
Poster
with
app
screenshots/features
Annenberg
+
Houses
Candy/treats
74.
75.
76. COLLEGE
The most important things we’ve
learned
• Build relationships, build trust
• Set expectations
• Maintain transparency in both process
and product
• Take risks
79. 2
Explaining Digital Accessibility
defining the problem, how assistive tech works & demo
Necessary Collaboration
places to start when striving for accessibility
Resources at Harvard
where to connect as you improve digital accessibility
HarvardX
examples of improvements: big and small
1
2
3
4
81. Access from personal experience
4
changing tech should
enable greater access
analogue
accommodations model
digital
universal design possible
82. 5
Why Strive for Accessibility?
• improve usability of digital
content for everyone, including
people w/disabilities (PWD)
• improve overall user
experience
• enhance clarity for non-native
English speakers
• Legal considerations
• reduce development effort
when accessibility considered
from the start
• lower cost when problems
addressed before users
encounter accessibility barriers
• increase search engine
optimization & content
findability
• demonstrate inclusiveness
83. *Web Content Accessibility Guidelines
WCAG* 2.0 (W3C)
6
Perceivabl
e
Operable
Understandable
Robust
Information & user interface components must be
presentable to users in ways they can perceive.
User interface components and navigation must be
operable.
Information and the operation of user interface must
be understandable.
Content must be robust enough that it can be
interpreted reliably by a wide variety of user agents,
including assistive technologies.
84. to conform, an entire site must meet all criteria for a
given level
WCAG 2.0 - Conformance Requirements
7
A
AA
AAA
For Level A conformance (the minimum level of
conformance), the Web page satisfies all the Level A
Success Criteria, or a conforming alternate version is
provided.
For Level AA conformance, the Web page satisfies all
the Level A and Level AA Success Criteria, or a Level
AA conforming alternate version is provided.
For Level AAA conformance, the Web page satisfies
all the Level A, Level AA and Level AAA Success
Criteria, or a Level AAA conforming alternate version
is provided.
23
13
25
85. screen reader exploration of website accessibility
‣ AU (accessible):
https://www.washington.edu/accesscomp
uting/AU/after.html
‣ AU (inaccessible):
https://www.washington.edu/accesscomp
uting/AU/before.html
‣ About Accessible U:
https://www.washington.edu/accesscomp
uting/AU/
8
Accessibility Barrier Demo
Using a screen reader, we will explore the
Accessible University 3.0 site from UW’s DO-IT
Center. The links display the same site with and
without accessibility improvements that are very
apparent to users of assistive technology. The
“about” link explains the accessibility
enhancements that make all the difference.
86. 9
Explaining Digital Accessibility
defining the problem, how assistive tech works & demo
Necessary Collaboration
places to start when striving for accessibility
Resources at Harvard
where to connect as you improve digital accessibility
HarvardX
examples of improvements: big and small
1
2
3
4
88. 11
Get Started
learn
find knowledgeable
sources on your
area of interest
individual
efforts
single contributor
projects to start
pilot projects within
your organization
do the
basics
learn & start with
basics
document structure,
image description
connect
with others
find others working
on a11y even if not
in your immediate
work group
89. 12
Be Strategic
leadership
buy-in
executive buy-in is
strongest success
indicator
prioritize
according to user
need, core
business & impact
ROI
finances &
services
budget for time,
testing resources
make accessibility
part of each project
sustainability
cannot depend
solely one single
person
create a11y culture
90. 13
goals &
standards
‘SMART’ goals
set goals
appropriate to
primary uses
Develop Expectations & Capacity
expectations are important internally & externally
measure
define key metrics
set up ways to test,
automated &
manual
accountability
determine who is
responsible
ensure appropriate
support
training &
partnerships
form communities
of practice
share trainings to
build capacity
91. ensure entities doing work on behalf of your department are
aware of expectations around accessibility
‣ ensure vendors are aware of
accessibility expectations
• NEVER assume accessibility just
based on a quick “yes”
• perform some level of testing
• ask questions about their processes
‣ ensure all vendors sign
Harvard’s ‘accessibility contract
rider’
• available via HUIT & Disability
Services 14
Develop Expectations & Capacity:
Vendors
92. find a key area to make initial improvements
‣ goal: build momentum & increase buy-in
on your team
• achievable given resources, expertise & scope
‣ play to your team’s strengths
• find a tool or service related to your core
business
‣ high impact work should be prioritized
• more resources & increased ROI
15
Select an Accessibility Project
93. share your work internally & externally
‣ use accessible communication means
• accessible PDFs, captioned video, web best
practices, enable social media accessibility, etc
‣ share with others your accessibility
improvements
• can be ‘special’ features
• share accessibility work as part of normal comms
‣ make accessibility part of your “story”
• more resources & increased ROI
16
Communicate about Accessibility
94. stay aware of platform updates
‣ Twitter can now provide
accessible images
• this requires you to turn it on
• full details:
https://support.twitter.com/articles/20
17466020174660#iOS
17
Communicate - social media
97. 20
Explaining Digital Accessibility
defining the problem, how assistive tech works & demo
Necessary Collaboration
places to start when striving for accessibility
Resources at Harvard
where to connect as you improve digital accessibility
HarvardX
examples of improvements: big and small
1
2
3
4
104. 27
Explaining Digital Accessibility
defining the problem, how assistive tech works & demo
Necessary Collaboration
places to start when striving for accessibility
Resources at Harvard
where to connect as you improve digital accessibility
HarvardX
examples of improvements: big and small
1
2
3
4
105. great resources at Harvard that include accessibility as part
of an overall usability & UX approach
Resources: Usability
‣ Harvard UX group
• networking & resources from HX
professionals
• Dorian Freeman, Harvard Web Publishing
• http://tinyurl.com/harvarduxgroup
‣ User Research Center (URC)
• Amy Deschenes, UX & Harvard Libraries
• http://urc.library.harvard.edu/
28
106. cross-functional team providing great accessibility
resources
HUIT accessibility committee
‣ accessibility.huit.harvard.edu
• resources for everyone:
developers, content contributors &
administrators
29
107. University Disability Services
‣ accessibility.harvard.edu
• documentation
• resource for “what to do if….”
‣ Local Disabilities Coordinators
(LDC) network
• every unit has an affiliate who
works on public accommodations
or student access services
30