5. Discussion
• Is the way motorcycle racers use games behavioral or
knowledge based?
• How do we use or attempt to use games in corporate
settings?
• Is it incentive based or analytical?
• What kinds of games would be more analytical in
nature?
• What are the limitations of corporate games? How do we
focus on the value and not the limitation?
• Racers use video to see if what they think they are doing
is actually translating to reality. What disconnects can
video serve to identify in corporate settings?
• What situations is video appropriate for in the
workplace?