2. What is ?
Students master
• STEM knowledge
• Digital and computing literacy
• Global citizenship skills
• College and career readiness
K-12 blended-learning platform (MOOC)
with courses in STEM, Computing,
Game Design and Coding
4. Insufficient STEM Pipeline from 9th grade
to Bachelor’s Degree
10,000 Students
Start the 9th Grade
8,200 of 10,000
Earn a High School
Diploma
5,900 of 10,000
Students Go to
College
800 are Declared
STEM Majors
2,400 of 10,000
Students Earn a
Bachelor’s Degree
400 BA/BS in
STEM Fields
Out of every 10,000
only 400 pursue a
STEM degree.
There are 2,000,000
unfilled STEM jobs.
7. Step-by-step game design,
standards-aligned courses
Course Time Level Grade Goal
Essentials of
Game Design
25-35
hrs
Foundational 5+
Learn foundational concepts of
game design, mechanics and coding.
Intro to
Game Design
40-55
hrs
Introductory
Computing
6-12
Learn fundamentals of game design and
coding by creating two games using Flash
and ActionScript.
2D Game
Design
40-55
hrs
Intermediate
Computing
6-12
Collaboratively create a
complex learning game using a
professional process.
Mobile
Game Design
40-55
hrs
Intermediate
Computing
6-12
Learn to design and code a 2D game that
leverages mobile-device features.
3D Game
Design
40-55
hrs
Advanced
Computing
9-12
Learn to develop a 3D adventure game
that is fun and educational using
JavaScript and Unity.
18. Globaloria Implementation Models (minimum of 40 hours)
• Required Subject Class
• Subject Enrichment Class
• Elective Class
• Game Design Class / Tech Career
• After-School or Summer Program
Flexible and easy to integrate into
any school or after-school program