In this session, we will look at the common rituals that Agile teams participate in, and learn how to increase productivity, throughput, and accountability in these rituals. We will also run a couple of experiments and games on quick backlog prioritization techniques, formulating experiments, and using agility to your benefit.
You will learn:
* How to gamify your meetings and get more throughput out of them
* Quick prioritization techniques for refining the backlog with product owners and stakeholders
* Running continuous experiments, optimizing demos and retros
digital Human resource management presentation.pdf
Increase Productivity and Innovation Using Agility and Gamification
1. We connect. We deliver. 1
Increase Productivity and Innovation Using
Agility and Gamification
Gautham Pallapa
West Corporation
https://www.linkedin.com/in/gpallapa
gpallapa at west dot com
@gpallapa
11. 11
We connect. We deliver.
But…
Source: https://tinyurl.com/12thagilereport
Only 4% of companies use agile practices to enable greater adaptability
to market conditions
“
12. 12
We connect. We deliver.
Then why are we slowing down?
Source: Tyler Jewell - https://tinyurl.com/wso2-fds
21. 21
We connect. We deliver.
1
Belief in Purpose
How strongly do they
believe in why we are
transforming?
2
Commitment
How committed are they in
the success of the team?
3
Builders, not Heroes
Are they firefighters or focus on
long term solutions?
4
Ability to Fail
Can they fail fast, fail often,
and fail cheap? And share
their failure publicly?
5
Intrapreneurship
How comfortable are they with
rapid experimentation and
pivoting fast?
6
Technical Attitude
How comfortable are they with
adapting newer technologies,
refactoring, 12 factor apps?
Identifying the right change agents
25. 25
We connect. We deliver.
POWER
Start
for every meeting
P
Purpose
OOutcomes
WWhat’s in it for me?
EEngage
RRoles &
Responsibilities
What is the purpose of the meeting?
What are the outcomes/deliverables resulting
from this meeting?
Quickly, clearly inspire participants onbroader vision and impact of meeting
Engage with participants with
excitement and passion
Empowerment of participants
Lyssa Adkins and Kat Ferguson – https://tinyurl.com/y94so899
26. 26
We connect. We deliver.
You create the Container
They create the
Content
27. We connect. We deliver. 27
It’s Their Meeting, Not Mine!
29. 29
We connect. We deliver.
Roadmapping with the team
Milestone 1
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Milestone 2
Milestone 3
Milestone 4
Milestone 6
Milestone 5
33. 33
We connect. We deliver.
Raise your hand if you want to write a question
One of the volunteers will come over to give you a sticky note and a sharpie
One question per sticky note only
Please be brief
35. 35
We connect. We deliver.
Make Daily Stand-ups fun
• Randomize the starting sequence
• Make the person who starts choose the next one
• Personalize stand-ups
• What did you eat for breakfast/dinner
• Share something exciting that happened to you yesterday
• Check-ins
• Describe how you are feeling right now in one word
• What kind of weather resonates with you
• Chant the purpose of the team
What are some unique ways to make stand-ups fun and engaging?
40. 40
We connect. We deliver.
Silent Mind Maps
• Emotive
• Sparks conversations after the exercise
• Non-descriptive patterns
• Beneficial when team consists of introverts
42. 42
We connect. We deliver.
Prioritization Bubble Sort
Place sticky note above or below existing sticky note
or
Give sticky note to next person and swap two stickies
Once stickies are ordered:
One last time to swap two stickies per person
Quick initial prioritization
Helpful when there are several A type individuals
Enables Introverts to express themselves
46. 46
We connect. We deliver.
46
Requires Planning
KillFill Ins
Quick Wins
Impact Effort Analysis
Low
Effort
High
Effort
High
impact
Low
impact
Impact
Low
High
Effort High
48. 48
We connect. We deliver.
Putting it all together
People
Resources
Rules of the game
Agenda
Introduction
Set the Stage
P. O. W. E. R.
Start
Gather Data, Ideas,
Information
Open
Brainstorm and Group
Generate Insights
Healthy Conflicts
Examine and Infer
Hypothesize and Experiment
Explore
Decisions
Actions
Commitments
Conclusions
Target
Outcome
Close
Gamify your meetings for maximum impact – http://bit.ly/2nVCszF
50. 50
We connect. We deliver.
06
01
Agenda
Expectation
Set the Stage
02
Purpose,
Outcomes
Engage
POWER
03
Identify volunteers
Gather data
Generate Insights
Open the World
07
Conclusions
Wrap-up
Close the World
Success
==
Fulfilled
PurposeRapid sorting of
backlog
Prioritize
06
Explore the world
Discuss ideas
Explore
04
Run a rapid
experiment with
data gathered
Experiment
05
What We Accomplished Today