A Design Sprint is a 5-day problem solving, prototyping, and testing intensive process that gets your project in the right direction. The most common goal of a Design Sprint is to assess an opportunity and reduce the risk of failure. That sounds great in the abstract, but what does this really mean in practice? This presentation takes you through a 5-stage approach to solving your most complex challenges.
27. Understand
GET THE BACKGROUND
Rules of the Design Sprint
Parking Lot
Hopes & Fears
Assumptions
KNOW THE USER
Who / Do
Personas
User Journey Map
DEFINE THE PROBLEM
Problem Statement
Problem Reframe
WRAP-UP
Daily Retrospective
53. Converge
GET STARTED
Review Agenda and Rules
Diverge Recap
DECISION CRITERIA
$100 Test
Assumptions Table
SKETCHING
Sketching - I
Ritual Dissent
Team Sketching – II
WRAP-UP
Workshop Retrospective
71. Interview Structure
1. Pre Roll: Establish background questions
(“how do you currently…”)
2. Test: Determine which tasks to test prototype
(“using this app, try to register for…”)
3. Post-Roll: Wrap-up questions
(“How easy was this compared to how you do it today…?”)
87. Agenda: Shorter day - 10a to 4p
Monday 10a to 4p
UNDERSTAND
Intro to Design Sprint
Intro to Understand
Problem Statement
Existing research
Facts & Assumptions
Reframe
Personas
Challenge Maps
Daily Retro
Tuesday 10a to 4p
DIVERGE
Intro to Diverge
Recap Day 1
Job Stories
Diverge Cycle
Mind Map
SixUps
Storyboard
Critique
Daily Retro
Wednesday 10a to 4p
CONVERGE
Intro to Converge
Recap Phase 2
Assumptions Table /
$100 Test
Identify Alternatives
Team Sketch I
Ritual Dissent
Team Sketch II
Daily Retro
Thursday
PROTOTYPE
Build prototype
Define Test Plan
Confirm Interviews
Friday
TEST
Interview #1
Interview #2
Interview #3
Interview #4
Interview #5
Friday
RETRO & DEBRIEF
Sprint Retro
88. Agenda: Invitee Hack
Core Team Exec Participation
Monday 10a to 4p
UNDERSTAND
Intro to Design Sprint
Intro to Understand
Problem Statement
Existing research
Facts & Assumptions
Reframe
Personas
Challenge Maps
Daily Retro
Tuesday 10a to 4p
DIVERGE
Intro to Diverge
Recap Day 1
Job Stories
Diverge Cycle
Mind Map
SixUps
Storyboard
Critique
Daily Retro
Wednesday 10a to 4p
CONVERGE
Intro to Converge
Recap Phase 2
Assumptions Table /
$100 Test
Identify Alternatives
Team Sketch I
Ritual Dissent
Team Sketch II
Daily Retro
Thursday
PROTOTYPE
Build prototype
Define Test Plan
Confirm Interviews
Friday
TEST
Interview #1
Interview #2
Interview #3
Interview #4
Interview #5
Friday
RETRO & DEBRIEF
Sprint Retro
Designer/Maker/Engineer
89. Day 1
UNDERSTAND
Intro to Design Sprint
Intro to Understand
Problem Statement
Existing research
Facts & Assumptions
Reframe
Personas
Challenge Maps
Daily Retro
Day 2
DIVERGE & CONVERGE
Intro to Diverge
Recap Day 1
Job Stories
Diverge Cycle
Assumptions Table / $100 Test
Identify Alternatives
Team Sketch I
Ritual Dissent
Day 3
PROTOTYPE
Build prototype
Define Test Plan
Confirm Interviews
Day 4
TEST
Interview #1
Interview #2
Interview #3
Interview #4
Interview #5
Day 4 or Day 5
RETRO & DEBRIEF
Sprint Retro
Agenda: Four Day Hack
92. Preparation / Research
IDEA BRIEF USER INTERVIEWS INTERNAL INTERVIEWS PLAN PREP
MONDAY TUESDAY WEDNESDAY THURSDAY FRIDAY
Design Sprint
UNDERSTAND DIVERGE CONVERGE PROTOTYPE TEST
Iteration 1
ASSUMPTIONS DIVERGE/CONVERGE PROTOTYPE TEST DEBRIEF
Final Iteration
ASSUMPTIONS FINAL PROTOTYPE TEST FINAL DEBRIEF GO / NO-GO
Agenda: Four Week Hack Alternate