I turned the first part of the talk into a blog post:
https://medium.com/@iamtenko/stop-looking-for-designers-become-one-291993a4f195#.40uli95c1
There has been a huge buzz in the last 1-2 years around the topic that "Everyone should learn how to code" and more specifically that "Designers should learn how to code". Why is this not happening the other way around? Can brainstorming, user research, personas and design thinking change the way we write software? Can we adopt the same army-knives used by design agencies and freelancers to speed up the development of Software or to better prioritise some features over others?
This talk has been given at ViewSource Conference 2016.
Berlin, 14th of September 2016
25. "[..] simplifying the structure of tasks,
making things visible, getting the mapping
right, exploiting the powers of constraint,
designing for error, explaining affordances
and seven stages of action. [..]"
https://en.wikipedia.org/wiki/Don_Norman#User-centered_design
27. PERSONA: "[..] is fictional character
created to represent the different
user types that might use a site,
brand, or product in a similar way.
[..]"
https://uxthink.wordpress.com/2010/11/30/using_scenarios/
28. SCENARIO: "[..] is a fictional story
about the "daily life of" or a
sequence of events with the
primary stakeholder group as the
main character. Typically, a persona
that was created earlier is used as
the main character of this story. [..]"
https://en.wikipedia.org/wiki/User-centered_design#Analysis_tools
29. USE CASE: "[..] describes the
interaction between an individual
and the rest of the world. [..] may
consist of intricate details and
interactions between the actor
and the world. [..]"
https://en.wikipedia.org/wiki/User-centered_design#Analysis_tools