The newest compilation of Virtual Reality latest news, updates, releases and our short review of VR Expo 2018 in Amsterdam.
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3. www.eliftech.com
Unity 2018.1 Available
Unity 2018.1 is finally here! The new
version is also the start of a new cycle, so
you can now expect much more from the
engine.
UPDATES:
▪ Scriptable Render Pipeline
▪ High Definition Render Pipeline
▪ The Lightweight Render Pipeline
▪ Shader Graph: easy shader authoring for
everyone
▪ Progressive Lightmapper
▪ Dynamic Resolution for PS4
Read more - here
4. www.eliftech.com
Marmoset Toolbag 3.04 Released
UPDATES:
▪ Interface And Workflow
Improvements
▪ Image Quality Improvements
▪ New Map Outputs
▪ Texture Set Support
▪ Stand Alone Viewer Application
▪ Cascaded Shadow Maps
Read more - here
5. www.eliftech.com
Blender
The Blender Game Engine has apparently
been shut down. The latest post on the
upcoming 2.8 source code states that the
team has decided to purge BGE from
Blender 2.8.
Dimension
To follow the trend and support
developers, a capture studio called
Dimension decided to launch a partner
programme that will let users create new
experiences using volumetric video.
Read more - here Read more - here
6. www.eliftech.com
Maya 2018.3 Available
UPDATES:
▪ Graph Editor Auto Frame
▪ MASH node enhancements
▪ Smart Presets
▪ Render Setup
▪ New Profiler view options
▪ Wire Deformer
▪ UV Editor changes
▪ GPU-supported deformers
Read more - here
7. www.eliftech.com
Appleseed Max Beta Updated
A renderer is of no use without easy-to-
use integrations into digital content
creation applications, so for the past
couple years, we’ve been dedicating a
sizable chunk of our resources to develop
an ecosystem of high-quality plugins for
3ds Max, Maya, Blender, and Gaffer. This
release continues the trend and
introduces major improvements to the
3ds Max and Blender plugins. Please
check out the release notes of the
individual plugins for details.
Read more - here
8. www.eliftech.com
Gameplay Framework of Unreal
Details:
There are a handful of classes you’ll be using a
lot in making games in C++ or Blueprint for
that matter.
Gameplay Framework and explains their use,
how they get instantiated by the engine and
how to access each of those classes from
other parts of your game code.
Most information in this guide applies to
Blueprint all the same, although I use C++
snippets and some functions may not be
exposed to Blueprint and therefore only
relevant to C++ users.
Read more - here
9. www.eliftech.com
Vicon
Vicon announces the official release of
Shōgun 1.2, the latest update to the
leading motion capture software for film,
broadcast, and games.
Chaos Group
Chaos Group has recently revealed V-Ray
3.7.01 for Nuke which brings progressive
rendering and a number of other features
Read more - here Read more - here
10. www.eliftech.com
Amazon
Amazon has recently revealed a new
version of its real-time engine called
Lumberyard.
Blender
Bforartists 1.0 Available - It is a brand-new
tool that makes Blender more user-
friendly providing an improved and
updated UX.
Read more - here Read more - here
11. www.eliftech.com
UNIGINE 2.7 Released
UPDATES:
▪ Updated SDK editions
▪ Voxel GI solution, which doesn’t require
UV mapping
▪ Improved assets workflow for both
artists and programmers
▪ Major update of Unigine Editor 2
▪ Refactored and extended properties
system
▪ FBX import in runtime
▪ Dynamic destruction of trees and grass
in runtime
▪ Cross sections visualization
Read more - here
12. www.eliftech.com
PlayCanvas
The engine has been in beta for a while,
but the developers have finally decided to
present version 1.0.
Autodesk
Autodesk has presented its own virtual
agent called AVA. The agent is described as
a “digital human” that can answer some of
the most common questions, help you find
needed content.
Read more - here Read more - here
13. www.eliftech.com
Gaea Updated
UPDATES:
▪ Graph Productivity Features
▪ Intrinsic Post Processing
▪ Plates Primitive
▪ Terrace Modulation
▪ Easy Combine / MultiMix
▪ Auto Layout (Experimental)
Read more - here
14. www.eliftech.com
GIMP 2.10
GIMP 2.10, the result of six years of work
originally focused on porting the program
to a new image processing engine, is finally
here.
TexTools 1.2
A toolkit has been updated to version 1.2.
The release brings a number of tools for
textures, templates, and more.
Read more - here Read more - here
16. www.eliftech.com
Lucid & RED
Lucid & RED partner to build
next-gen 3D camera with dual
4K sensors.
AntVR
AntVR announces first stretch
goal for MIX AR headset, a VR
Visor Add-on.
Google
Google is developing a
standalone AR headset to rival
HoloLens.
Read more - here Read more - here Read more - here
17. www.eliftech.com
Stony Brook University,
NVIDIA, and Adobe
Researchers exploit natural
quirk of human vision for
hidden redirected walking in
VR.
Oculus
Oculus reveals 140 degree VR
headset prototype with
varifocal displays.
Oculus Go
Oculus Go review: standalone
VR priced for the masses.
Read more - here Read more - here Read more - here
19. www.eliftech.com
This month ElifTech
team participated in
the VR / AR conference
in Amsterdam - VRX
Expo.
Companies like
Unreal, VRVoice,
BMW, Audi, VRARA
etc. took a part , and
we joined them
We saw a lot of
interesting demo and
tried newest VR/AR
technologies!
We always learn
something new and
improve our technics!
VRX2018 Amsterdam conference!
20. www.eliftech.com
I often read things like "VR is dead" and "AR is awful
technology" - I think such thoughts come from people who
don't like challenges! Yep, these technologies aren't perfect,
and we need to work hard to get good results.
In VRX2018 I saw the people who believe in and already
use these technologies successfully! I saw so many interesting
ideas: from BMW and Audi for car retail, VR/AR app for viewing
clothes from famous brands, a lot of VR apps for house interior
and furniture, interesting mini VR cinema for a single person
that changes the temperature, wind speed, scents and etc. This
event was very interesting and funny, I had enjoyed my time
there!
VRX 2018
24. www.eliftech.com
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