Agile for Business

Connected Digital Economy Catapult
16. Oct 2014
Agile for Business
Agile for Business
Agile for Business
Agile for Business
Agile for Business
Agile for Business
Agile for Business
Agile for Business
Agile for Business
Agile for Business
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Agile for Business
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Agile for Business

Hinweis der Redaktion

  1. Dr Winston Royce, Managing the Development of Large Software Systems, 1970. “I believe in this concept, but the implementation described above is risky and invites failure” Takeuchi and Nonaka - Harvard Business Review January-February 1986 - Product development (NOT SOFTWARE)
  2. We are uncovering better ways of developing software by doing it and helping others do it. Through this work we have come to value: That is, while there is value in the items on the right, we value the items on the left more.
  3. Source: Version One – 8th Annual State of Agile Survey, conducted in Aug/Oct 2013
  4. Source: Version One – 8th Annual State of Agile Survey, conducted in Aug/Oct 2013 75% of respondents where from companies of size 100 to 1000 people.
  5. Source: Version One – 8th Annual State of Agile Survey, conducted in Aug/Oct 2013
  6. Source: Version One – 8th Annual State of Agile Survey, conducted in Aug/Oct 2013 19% of respondents DO NOT work in the IT department
  7. Source: Version One – 8th Annual State of Agile Survey, conducted in Aug/Oct 2013
  8. Source: Version One – 8th Annual State of Agile Survey, conducted in Aug/Oct 2013
  9. Source: Version One – 8th Annual State of Agile Survey, conducted in Aug/Oct 2013
  10. Source: Version One – 8th Annual State of Agile Survey, conducted in Aug/Oct 2013
  11. Source: Version One – 8th Annual State of Agile Survey, conducted in Aug/Oct 2013 Totalled 3501 responses.
  12. Lets go through it on the whiteboard
  13. Instructions: http://www.journey-to-better.com/2014/01/scrum-roles-and-responsibilities-game.html
  14. Programme Management Office Slow decision making (Funding / approving / cancelling projects) Product Management Slow decision making (Deciding what to build) Finance Slow purchasing process (i.e. tools, hardware, licences) Human Resources Slow hiring process
  15. causes delays that would otherwise have been acceptable
  16. use Scrum for entire company OpenView Venture Partners use agile for most of company Suncorp Specific usage iSense, a Netherlands based consultancy - Scrum for Sales http://www.explorics.com/ - Scrum for marketing
  17. Visualise work (on a task board) Product Owner role (responsible for priorities) Coach role (helping team reflect and improve) Visible outcomes - iterating over visible product Pomodoro (pomodorotechnique.com/) https://www.flickr.com/photos/sequester/ - task board https://www.flickr.com/photos/karthikc/ - top down stand up https://www.flickr.com/photos/acarlos1000/ - stand up, see people and board https://www.flickr.com/photos/visualpunch/ - PO https://www.flickr.com/photos/aroberts/ - pomodoro https://www.flickr.com/photos/bisgovuk/ - government dudes https://www.flickr.com/photos/psd/ - retrospective
  18. Answers the tough question of ‘how agile is my team?’
  19. Business Experts: include product developers, product managers, business analysts, as well as staff from marketing, sales, and sometimes quality assurance. 
  20. Usually operate in cross functional teams, focused on ventures. Organizing: ongoing activity, sets structure and communication methods Organizing is an ongoing activity to develop structures and communication methods that promote serial execution. It often includes defining a shared vision, as well as systems and platforms, that ground the enterprise. Mobilizing: managing resources, moving people between projects/ventures, improving interactions. Mobilizing involves managing resources, ensuring the fluid movement of people between projects, and finding ways to enhance internal and external interactions. Typically, enterprise values, personal accountability, and motivational and reward systems are a key output of this process. Strategizing involves: exploration, exploitation, adaption and eventually exiting. Strategizing is an experimental process for the agile enterprise, in which individuals repeatedly generate ideas (exploration), identify ways to capitalize on ideas (exploitation), nimbly respond to environmental feedback (adaptation), and move on to the next idea (exit).
  21. Usually operate in cross functional teams, focused on ventures. Organizing: ongoing activity, sets structure and communication methods Organizing is an ongoing activity to develop structures and communication methods that promote serial execution. It often includes defining a shared vision, as well as systems and platforms, that ground the enterprise. Mobilizing: managing resources, moving people between projects/ventures, improving interactions. Mobilizing involves managing resources, ensuring the fluid movement of people between projects, and finding ways to enhance internal and external interactions. Typically, enterprise values, personal accountability, and motivational and reward systems are a key output of this process. Strategizing involves: exploration, exploitation, adaption and eventually exiting. Strategizing is an experimental process for the agile enterprise, in which individuals repeatedly generate ideas (exploration), identify ways to capitalize on ideas (exploitation), nimbly respond to environmental feedback (adaptation), and move on to the next idea (exit).
  22. View the system as a whole Employees take responsibility for what they do in the context of the organisation as a whole. They are aware they are in a Complex Adaptive System. Catalytic Leadership Focus on building the context and organsiation needed for a system to emerge. Avoid heroic actions to fix the situation Continuous learning from experiments Fail fast, fail regularly Regularly gather knowledge and turn it into competitive advantage Open communication Unstructured, mutli-directional, open communication i.e. Open space events, micro blogging, kitchen corners, etc Long term business value governance Governance is performed by tracking long term business metrics, and feedback from those metrics, leading to action Individuals and teams have access to this information. Quest for mastery Everyone is a craftsman, continually improving their skills They have humble pride in their work
  23. Vision The shared company vision Reward System Open explanation of how everyone is paid and the bonuses they receive. Usually tied into the long term governance metrics. Operating Platform Tools that enable everyone to work, HR, Information Systems, Phones, etc.