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C#
for Java Developers
dhaval.dalal@software-artisan.com
@softwareartisan
A Broad Overview
.NET Platform JVM Platform
IL
Intermediate
Language
Bytecode
C# F# VB.NET Java Groovy Scala
CLR
(Common Language Runtime)
Win Win Mac UnixLinux
csc javac
groovyc
fsc
vbc
scalac
JRE
(Java Runtime Environment)
Mono
Technology Stack
Java C#
Data Access
Client Side GUI
Web Side GUI
Web Scripting
Web Hosting
Remote Invocation
Messaging
Native
Directory Access
Componentization
JDBC ADO.NET
AWT/Swing WinForms, WPF
JSP, JavaFX, JSF ASP.NET, WebForms
Servlets, Filters
ISAPI, HttpHandler,
HttpModule
Tomcat, Jetty, Weblogic
etc...
IIS
RMI, Netty, AKKA Remoting, now part of WCF
JMS, AKKA MSMQ
JNI PInvoke
JNDI Active Directory (Ldap/ADSI)
EJB (Entity/Session), Spring
COM+, Managed Extensibility
Framework (MEF)
Language Comparison
Java C#
Program Entry Point
Namespace
Including Classes
Inheritance
Overriding
Accessing Parent Ctor
Accessing Parent Method
Visibility
main(String ...args)
Main() or
Main(string [] args)
package namespace
import using
class (extends),
interface (implements)
class and interface (:)
virtual by default
non-virtual by default
use virtual keyword
super(...) : base(...)
super.method(...) base.Method(...)
private, package,
protected, public
private, protected, internal,
internal protected, public
Language Comparison
Java C#
Abstract Class
Non-Extensible Class
Non-Writable Field
Non-Extensible Method
Constant
Checking Instance Type
Enums
for-each construct
Switch-Case
abstract class X { ... } abstract class X { ... }
final class X { ... } sealed class X { ... }
final readonly
final sealed
static final const
instanceof is
enum, can have fields, methods and
implement interfaces and are typesafe
enum, cannot have methods,
fields or implement
interfaces, not typesafe
for (item : collection)
{ ... }
foreach(item in collection)
{ ... }
numeric types (int,
float...) enums, and now
strings (in Java 7)
numeric types, enums and
strings
Language Comparison
Java C#
Method Parameters
Variable Arguments
Exceptions
ADT Meta Type
Meta Information
Static class
Properties
Non-Deterministic Object
Cleanup
Object References are
passed by Value only
Object reference are passed
by Value(default), ref & out
method(type... args) Method(params type[] args)
Checked and Unchecked
(enforced by javac, not by JIT
compiler)
All Unchecked Exceptions
Class
Class klass = X.class;
Type
Type type = typeof(X);
@Annotation [Attribute]
Simulated by private Ctor
and static methods
Static class and ctor with
static methods
getProperty(),
setProperty()
Property { get; set; }
compiler generated
get_Property() and
set_Property() methods
finalize() destructor ~X()
Language Comparison
Java C#
Deterministic Object Cleanup
Generics
Class Loading
synchronized block
synchronized method
Thread Local Storage
Smallest Deployment Unit
Signing
AutoCloseable or Closeable
try-with-resources (Java 7)
try ( ... ) { ... }
IDisposable
using ( ... ) { ... }
<T>, <T extends Type>, <?>
Type Erasure
<T>, where T : type, new()
Preserves Type Info
Class.forName(“fqn”)
ClassLoader.getResources()
Activator.CreateInstance<T>()
Assembly.Load()
synchronized (this) { ... } lock (this) { ... }
synchronized method()
{ ... }
[MethodImpl(MethodImplOptions.Synchronized)]
void Method() { ... }
Thread relative static fields
Thread relative static fields
[ThreadStatic] and Data Slots
Jar
EXE/DLL
Private Assembly, Shared Assembly
Jar Signing Assembly Signing
Specific to C#
• Aliases
• Verbatim Strings
• var
• Partial Class/Method
• Object Initializer
• Named Args
• Optional Args
• Value Types(struct)
• Nullable Types
• Safe Cast
• Tuples
• Extension Methods
• Operator Overloading
• Indexer
Value Type
or
Ref Type?
Value Type
use ==
Reference Type use
ReferenceEquals
Specific to C#: Equality
• ForValue Types, default Equals implementation uses
reflection on fields.
• Override Equals for Reference Types
• Use the same strategy forValue Types, it is more
performant and consistent as well.
Equality Similarities
• Define Equals(object other) and hashCode as a
part of the contract
• Define both in terms of immutable fields
• It should be
• Reflexive: x.Equals(x) => True
• Symmetric: if x.Equals(y) then y.Equals(x) => True
• Transitive: x.Equals(y) and y.Equals(z), then x.Equals(z) =>
True
Specific to C#: Equality
• Use Exact object argument - Equals for use in
Collections and for performance.
• IEquatable<T>
• PreserveValue Semantics forValue Types
• Overload == operator
Implicit & Explicit
Interfaces
01. interface Greet1 {
02. public String greet();
03. }
04.
05. interface Greet2 {
06. public String greet();
07. }
08.
09. public class Greeter implements Greet1, Greet2 {
10. //Implicit Implementation
11. public String greet() {
12. {
13. return “Hello”;
14. }
15.
16. public static void main(String ...args) {
17. Greet1 greeter1 = new Greeter();
18. greeter1.greet(); // Hello
19.
20. Greet2 greeter2 = new Greeter();
21. greeter2.greet(); // Hello
22.
23. Greeter greeter = new Greeter();
24. greeter.greet(); // Hello
25. }
26. }
Implicit & Explicit
Interfaces
01. interface Greet1 {
02. public String greet();
03. }
04.
05. interface Greet2 {
06. public String greet();
07. }
08.
09. public class Greeter implements Greet1, Greet2 {
10. //Implicit Implementation
11. public String greet() {
12. {
13. return “Hello”;
14. }
15.
16. public static void main(String ...args) {
17. Greet1 greeter1 = new Greeter();
18. greeter1.greet(); // Hello
19.
20. Greet2 greeter2 = new Greeter();
21. greeter2.greet(); // Hello
22.
23. Greeter greeter = new Greeter();
24. greeter.greet(); // Hello
25. }
26. }
Java: Implicit means whether you use Greet1 or
Greet2, it invokes the same implementation.
Implicit & Explicit
Interfaces
01. interface Greet1 {
02. public String greet();
03. }
04.
05. interface Greet2 {
06. public String greet();
07. }
08.
09. public class Greeter implements Greet1, Greet2 {
10. //Implicit Implementation
11. public String greet() {
12. {
13. return “Hello”;
14. }
15.
16. public static void main(String ...args) {
17. Greet1 greeter1 = new Greeter();
18. greeter1.greet(); // Hello
19.
20. Greet2 greeter2 = new Greeter();
21. greeter2.greet(); // Hello
22.
23. Greeter greeter = new Greeter();
24. greeter.greet(); // Hello
25. }
26. }
Java: Implicit means whether you use Greet1 or
Greet2, it invokes the same implementation.
01. interface Greet1
02. {
03. string Greet();
04. }
05. interface Greet2
06. {
07. string Greet();
08. }
09. public class Greeter : Greet1, Greet2
10. {
11. //Implicit Implementation
12. public string Greet() //Note the Visibility here
13. {
14. return “Hello”;
15. }
16.
17. public static void Main()
18. {
19. Greet1 greeter1 = new Greeter();
20. greeter1.Greet(); // Hello
21. Greet2 greeter2 = new Greeter();
22. greeter2.Greet(); // Hello
23. Greeter greeter = new Greeter();
24. greeter.Greet(); // Hello
25. }
26. }
Implicit & Explicit
Interfaces
01. interface Greet1 {
02. public String greet();
03. }
04.
05. interface Greet2 {
06. public String greet();
07. }
08.
09. public class Greeter implements Greet1, Greet2 {
10. //Implicit Implementation
11. public String greet() {
12. {
13. return “Hello”;
14. }
15.
16. public static void main(String ...args) {
17. Greet1 greeter1 = new Greeter();
18. greeter1.greet(); // Hello
19.
20. Greet2 greeter2 = new Greeter();
21. greeter2.greet(); // Hello
22.
23. Greeter greeter = new Greeter();
24. greeter.greet(); // Hello
25. }
26. }
Java: Implicit means whether you use Greet1 or
Greet2, it invokes the same implementation.
01. interface Greet1
02. {
03. string Greet();
04. }
05. interface Greet2
06. {
07. string Greet();
08. }
09. public class Greeter : Greet1, Greet2
10. {
11. //Implicit Implementation
12. public string Greet() //Note the Visibility here
13. {
14. return “Hello”;
15. }
16.
17. public static void Main()
18. {
19. Greet1 greeter1 = new Greeter();
20. greeter1.Greet(); // Hello
21. Greet2 greeter2 = new Greeter();
22. greeter2.Greet(); // Hello
23. Greeter greeter = new Greeter();
24. greeter.Greet(); // Hello
25. }
26. }
C#: Implicit interface implementation
Specific to C#: Explicit
Interfaces
Specific to C#: Explicit
Interfaces01. interface Greet1 // v1.0
02. {
03. string Greet();
04. }
05. interface Greet2 //v2.0
06. {
07. string Greet();
08. }
09. public class Greeter : Greet1, Greet2
10. {
11. //Explicit Implementations
12. string Greet1.Greet() //Note the Visibility here
13. {
14. return “Hello from 1”;
15. }
16. string Greet2.Greet() //public not allowed for explicit
17. {
18. return “Hello from 2”;
19. }
20. public static void Main()
21. {
22. Greet1 greeter1 = new Greeter();
23. greeter1.Greet(); // Hello from 1
24. Greet2 greeter2 = new Greeter();
25. greeter2.Greet(); // Hello from 2
26. Greeter greeter = new Greeter();
27. greeter. // No Greeters to Greet unless I cast
28. }
29. }
Specific to C#: Explicit
Interfaces01. interface Greet1 // v1.0
02. {
03. string Greet();
04. }
05. interface Greet2 : Greet1 // v2.0
06. {
07. new string Greet();
08. }
09. public class Greeter : Greet2
10. {
11. //Explicit Implementations
12. string Greet1.Greet() //Note the Visibility here
13. {
14. return “Hello from 1”;
15. }
16. string Greet2.Greet() //public not allowed for explicit
17. {
18. return “Hello from 2”;
19. }
20. public static void Main()
21. {
22. Greet1 greeter1 = new Greeter();
23. greeter1.Greet(); // Hello from 1
24. Greet2 greeter2 = new Greeter();
25. greeter2.Greet(); // Hello from 2
26. Greeter greeter = new Greeter();
27. greeter. // No Greeters to Greet unless I cast
28. }
29. }
01. interface Greet1 // v1.0
02. {
03. string Greet();
04. }
05. interface Greet2 //v2.0
06. {
07. string Greet();
08. }
09. public class Greeter : Greet1, Greet2
10. {
11. //Explicit Implementations
12. string Greet1.Greet() //Note the Visibility here
13. {
14. return “Hello from 1”;
15. }
16. string Greet2.Greet() //public not allowed for explicit
17. {
18. return “Hello from 2”;
19. }
20. public static void Main()
21. {
22. Greet1 greeter1 = new Greeter();
23. greeter1.Greet(); // Hello from 1
24. Greet2 greeter2 = new Greeter();
25. greeter2.Greet(); // Hello from 2
26. Greeter greeter = new Greeter();
27. greeter. // No Greeters to Greet unless I cast
28. }
29. }
Specific to C#: Explicit
Interfaces01. interface Greet1 // v1.0
02. {
03. string Greet();
04. }
05. interface Greet2 : Greet1 // v2.0
06. {
07. new string Greet();
08. }
09. public class Greeter : Greet2
10. {
11. //Explicit Implementations
12. string Greet1.Greet() //Note the Visibility here
13. {
14. return “Hello from 1”;
15. }
16. string Greet2.Greet() //public not allowed for explicit
17. {
18. return “Hello from 2”;
19. }
20. public static void Main()
21. {
22. Greet1 greeter1 = new Greeter();
23. greeter1.Greet(); // Hello from 1
24. Greet2 greeter2 = new Greeter();
25. greeter2.Greet(); // Hello from 2
26. Greeter greeter = new Greeter();
27. greeter. // No Greeters to Greet unless I cast
28. }
29. }
01. interface Greet1 // v1.0
02. {
03. string Greet();
04. }
05. interface Greet2 //v2.0
06. {
07. string Greet();
08. }
09. public class Greeter : Greet1, Greet2
10. {
11. //Explicit Implementations
12. string Greet1.Greet() //Note the Visibility here
13. {
14. return “Hello from 1”;
15. }
16. string Greet2.Greet() //public not allowed for explicit
17. {
18. return “Hello from 2”;
19. }
20. public static void Main()
21. {
22. Greet1 greeter1 = new Greeter();
23. greeter1.Greet(); // Hello from 1
24. Greet2 greeter2 = new Greeter();
25. greeter2.Greet(); // Hello from 2
26. Greeter greeter = new Greeter();
27. greeter. // No Greeters to Greet unless I cast
28. }
29. }
Explicitly State the interface for which the
implementation is
Similarities
• Immutable Strings
• Serialization
• Boxing
• ConvertValue Type to a Reference Type
• Unboxing
• Convert Reference Type to aValue Type
Similarities
• Collections
• C# - IList, IDictionary, Queue, Stack
• Java - List, Map, Queue, Stack
• for-each Collection Iterators
Specific to C#
• Collection Initializer
• Coroutines (more precisely Generators)
• yield break
• yield return
01. public static void Main() {
02. foreach(int fiboSeq in new Fibonacci(5)) {
03. Console.Out.WriteLine("{0}", fiboSeq);
04. }
05. }
Output:
0
1
1
2
3
5
Specific to C#
• Collection Initializer
• Coroutines (more precisely Generators)
• yield break
• yield return
01. class Fibonacci : IEnumerable<int> {
02. private readonly int howMany;
03. private int firstSeed, secondSeed = 1;
04.
05. public Fibonacci(int howMany)
06. {
07. this.howMany = howMany;
08. }
09.
10. public IEnumerator<int> GetEnumerator()
11. {
12. if (howMany < 0)
13. {
14. yield break;
15. }
16. for (var i = 0; i <= howMany; i++)
17. {
18. yield return firstSeed;
19. var sum = firstSeed + secondSeed;
20. firstSeed = secondSeed;
21. secondSeed = sum;
22. }
23. }
24.
25. IEnumerator IEnumerable.GetEnumerator()
26. {
27. return GetEnumerator();
28. }
29. }
01. public static void Main() {
02. foreach(int fiboSeq in new Fibonacci(5)) {
03. Console.Out.WriteLine("{0}", fiboSeq);
04. }
05. }
Output:
0
1
1
2
3
5
Covariance &
Contravariance
• Covariance
• Pass collection of sub-class to a collection of base class
• Contravariance
• Pass collection of base class to a collection of sub-class
• Invariance
• Neither of the above applies
Arrays and Generic
Collections
• Arrays are Covariant in C# and Java
• There is a hole in the type system and a runtime patch is
applied.
• Generics are Invariant in Java.
• In C#, use leniency offered by IEnumerable if you
need Covariance.
• Only interfaces and delegates can be covariant (out) or
contravariant (in)
C# Example
C# Example
01. abstract class Animal {
02. public abstract string Speak();
03. }
04.
05. class Cat : Animal {
06. public string Speak() {
07. return “Meow!”;
08. }
09. }
10.
11. class Dog : Animal {
12. public string Speak() {
13. return “Bark!”;
14. }
15. }
16.
17. class Printer {
18. public static Print(Animal [] animals) {
19. animals[0] = new Dog();
20. for (var i = 0; i < animals.Length; i++) {
21. System.out.println(animals[i].speak();
22. }
23. }
24.
25. public static Print(IList<Animal> animals) {
26. for (var animal in animals) {
27. System.out.println(animal.Speak());
28. }
29. }
30.
C# Example
01. abstract class Animal {
02. public abstract string Speak();
03. }
04.
05. class Cat : Animal {
06. public string Speak() {
07. return “Meow!”;
08. }
09. }
10.
11. class Dog : Animal {
12. public string Speak() {
13. return “Bark!”;
14. }
15. }
16.
17. class Printer {
18. public static Print(Animal [] animals) {
19. animals[0] = new Dog();
20. for (var i = 0; i < animals.Length; i++) {
21. System.out.println(animals[i].speak();
22. }
23. }
24.
25. public static Print(IList<Animal> animals) {
26. for (var animal in animals) {
27. System.out.println(animal.Speak());
28. }
29. }
30.
01. public static Print(IEnumerable<Animal> animals)
02. {
03. for (var animal in animals) {
04. Console.Out.WriteLine(animal.Speak());
05. }
06. }
07. }
08. class TestCollections {
09. public static void main(String []args) {
10. Cat cat = new Cat();
11. Animal animal = cat;
12. animal.speak();
13.
14. animal = new Dog();
15. animal.speak();
16.
17. Animal [] animals = new Animal [] { cat, dog };
18. Cat [] cats = new Cat[] { cat };
19. animals = cats;
20. Print(animals); //Exposes Hole in Type System
21.
22. // In absence of above Print method, the code
23. // does not compile as Generic Collections in
24. // C# are Invariant.
25. List<Animal> animals = new ArrayList<Dog>();
26
27. //We need Co-variance to allow this to compile
28. Printer.Print(dogs);
29.
30. }
31. }
Java Example
Java Example
01. abstract class Animal {
02. public abstract String speak();
03. }
04.
05. class Cat extends Animal {
06. public String speak() {
07. return “Meow!”;
08. }
09. }
10.
11. class Dog extends Animal {
12. public String speak() {
13. return “Bark!”;
14. }
15. }
16.
17. class Printer {
18. public static print(Animal [] animals) {
19. animals[0] = new Dog();
20. for (int i = 0; i < animals.length; i++) {
21. System.out.println(animals[i].speak();
22. }
23. }
24.
25. public static print(List<Animal> animals) {
26. for(Animal animal : animals) {
27. System.out.println(animal.speak());
28. }
29. }
30. }
Java Example
01. class TestCollections {
02. public static void main(String []args) {
03. Cat cat = new Cat();
04. Animal animal = cat;
05. animal.speak();
06.
07. animal = new Dog();
08. animal.speak();
09.
10. Animal [] animals = new Animal [] { cat, dog };
11. Cat [] cats = new Cat[] { cat };
12. animals = cats;
13. print(animals); //Exposes Hole in Type System
14.
15. // Fails to compile as Generic Collections in
16. // Java are Invariant
17. List<Animal> animals = new ArrayList<Dog>();
18.
19. List<Dog> dogs = new ArrayList<Dog>();
20. dogs.add(dog);
21. dogs.add(dog);
22. print(dogs);
23. }
24. }
01. abstract class Animal {
02. public abstract String speak();
03. }
04.
05. class Cat extends Animal {
06. public String speak() {
07. return “Meow!”;
08. }
09. }
10.
11. class Dog extends Animal {
12. public String speak() {
13. return “Bark!”;
14. }
15. }
16.
17. class Printer {
18. public static print(Animal [] animals) {
19. animals[0] = new Dog();
20. for (int i = 0; i < animals.length; i++) {
21. System.out.println(animals[i].speak();
22. }
23. }
24.
25. public static print(List<Animal> animals) {
26. for(Animal animal : animals) {
27. System.out.println(animal.speak());
28. }
29. }
30. }
Specific to C#
• Anonymous Types
• Anonymous Methods/Delegates
• Pass Methods as Data
• Action: No return values
• Func: Non-void return values
• Predicate: A Func that always returns a bool
• Generally above suffice, but if not,then use Custom Delegates
• Delegate Chaining
• Compiler Eye Candy: +=, -= for Combine(), Remove()
• Lambdas
Specific to C#
• Events
• Syntactic sugar over delegates, but with visibility
• Events can only be invoked from within the class that declared it, whereas a
delegate field can be invoked by whoever has access to it.
• Events can be included in interfaces, delegates cannot be.
• Built-in EventHandler and EventArgs
• Compiler generated add_ and remove_ methods for
the event.
• dynamic
• ExpandoObject
Dynamic Runtime Library
CLR
(Common Language Runtime)
DLR
(Dynamic Language Runtime)
C#
VB.NET
Python
Ruby
• Allows you to talk with
implementations in other
languages
• C#/VB.NET with Python, Ruby
• Also with Silverlight etc..
Dynamically Typed
Statically Typed
01. using IronPython.Hosting;
02. using Microsoft.Scripting.Hosting;
03.
04. var python = Python.CreateRuntime();
05. dynamic script = python.UseFile(“Calculator.py”);
06.
07. // Get PythonType
08. dynamic Calculator = script.GetVariable(“Calculator”);
09. dynamic calc = Calculator(); // Instantiate Object
10.
11. //Invoke method
12. dynamic result = calc.add(2, 3); // 5
Specific to C#
• Avoid Configuration hell
• Single Configuration File (App.config)
• Asynchronous Programming
• BeginInvoke and EndInvoke
• Wait with EndInvoke
• Wait with WaitHandle
• Poll for Async call completion
• Execute a callback upon completion
• Task Parallel Library (TPL)
Specific to Java
• Static Imports
• Instance and Static Initializers
• Interfaces Containing Fields
• Anonymous Classes
• Proxy Support through Interceptor
Specific to Java
• Asynchronous Programming
• Future Task
• Poll Completion with isDone().
• Execute callback upon completion
• Using ListenableFuture and FutureCallback - Google Guava Library
• Or roll your own result completion callback.
• Akka Actors
Frameworks and Tools
Java C#
Dependency Injection
Frameworks
ORM Frameworks
Proxying/AOP Frameworks
TDD Frameworks
Mocking Frameworks
BDD Frameworks
Build Tools
Coverage Tools
Profiler
Code Analysis Tools
Spring, Guice, Pico
Container etc...
Spring.NET, Unity Container
Hibernate, iBatis etc...
NHibernate, Entity
Framework
JDK Proxy, Spring AOP, CGLib
AspectJ, AspectWerkz
Castle Proxy, Rhino Proxy,
Unity Interceptor
JUnit, TestNG NUnit, MSTest
JMock2, Mockito, EasyMock Rhino Mocks, Moq, TypeMock
Cucumber, JBehave, Spock,
Easyb
NBehave, SpecFlow, NSpec
Ant, Maven, Gradle, Ivy NAnt, MSBuild, NMaven
Cobertura, Emma, Clover NCover, OpenCover
JProfiler, YourKit dotTrace, YourKit.NET
FindBugs, PMD, Checkstyle,
JDepend
FxCop, NDepend, ReSharper,
Simian
References
• MSDN Site
• Venkat Subramaniam
• http://agiledeveloper.com/presentations/CSharpForJavaProgrammers.zip
• Wikipedia
• http://en.wikipedia.org/wiki/Comparison_of_C_Sharp_and_Java
• Dare Obasanjo
• http://www.25hoursaday.com/CsharpVsJava.html
• Scott Hanselman
• http://www.hanselman.com/blog/
C4AndTheDynamicKeywordWhirlwindTourAroundNET4AndVisualStudio2010Beta1.aspx

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  • 2. A Broad Overview .NET Platform JVM Platform IL Intermediate Language Bytecode C# F# VB.NET Java Groovy Scala CLR (Common Language Runtime) Win Win Mac UnixLinux csc javac groovyc fsc vbc scalac JRE (Java Runtime Environment) Mono
  • 3. Technology Stack Java C# Data Access Client Side GUI Web Side GUI Web Scripting Web Hosting Remote Invocation Messaging Native Directory Access Componentization JDBC ADO.NET AWT/Swing WinForms, WPF JSP, JavaFX, JSF ASP.NET, WebForms Servlets, Filters ISAPI, HttpHandler, HttpModule Tomcat, Jetty, Weblogic etc... IIS RMI, Netty, AKKA Remoting, now part of WCF JMS, AKKA MSMQ JNI PInvoke JNDI Active Directory (Ldap/ADSI) EJB (Entity/Session), Spring COM+, Managed Extensibility Framework (MEF)
  • 4. Language Comparison Java C# Program Entry Point Namespace Including Classes Inheritance Overriding Accessing Parent Ctor Accessing Parent Method Visibility main(String ...args) Main() or Main(string [] args) package namespace import using class (extends), interface (implements) class and interface (:) virtual by default non-virtual by default use virtual keyword super(...) : base(...) super.method(...) base.Method(...) private, package, protected, public private, protected, internal, internal protected, public
  • 5. Language Comparison Java C# Abstract Class Non-Extensible Class Non-Writable Field Non-Extensible Method Constant Checking Instance Type Enums for-each construct Switch-Case abstract class X { ... } abstract class X { ... } final class X { ... } sealed class X { ... } final readonly final sealed static final const instanceof is enum, can have fields, methods and implement interfaces and are typesafe enum, cannot have methods, fields or implement interfaces, not typesafe for (item : collection) { ... } foreach(item in collection) { ... } numeric types (int, float...) enums, and now strings (in Java 7) numeric types, enums and strings
  • 6. Language Comparison Java C# Method Parameters Variable Arguments Exceptions ADT Meta Type Meta Information Static class Properties Non-Deterministic Object Cleanup Object References are passed by Value only Object reference are passed by Value(default), ref & out method(type... args) Method(params type[] args) Checked and Unchecked (enforced by javac, not by JIT compiler) All Unchecked Exceptions Class Class klass = X.class; Type Type type = typeof(X); @Annotation [Attribute] Simulated by private Ctor and static methods Static class and ctor with static methods getProperty(), setProperty() Property { get; set; } compiler generated get_Property() and set_Property() methods finalize() destructor ~X()
  • 7. Language Comparison Java C# Deterministic Object Cleanup Generics Class Loading synchronized block synchronized method Thread Local Storage Smallest Deployment Unit Signing AutoCloseable or Closeable try-with-resources (Java 7) try ( ... ) { ... } IDisposable using ( ... ) { ... } <T>, <T extends Type>, <?> Type Erasure <T>, where T : type, new() Preserves Type Info Class.forName(“fqn”) ClassLoader.getResources() Activator.CreateInstance<T>() Assembly.Load() synchronized (this) { ... } lock (this) { ... } synchronized method() { ... } [MethodImpl(MethodImplOptions.Synchronized)] void Method() { ... } Thread relative static fields Thread relative static fields [ThreadStatic] and Data Slots Jar EXE/DLL Private Assembly, Shared Assembly Jar Signing Assembly Signing
  • 8. Specific to C# • Aliases • Verbatim Strings • var • Partial Class/Method • Object Initializer • Named Args • Optional Args • Value Types(struct) • Nullable Types • Safe Cast • Tuples • Extension Methods • Operator Overloading • Indexer
  • 9. Value Type or Ref Type? Value Type use == Reference Type use ReferenceEquals Specific to C#: Equality • ForValue Types, default Equals implementation uses reflection on fields. • Override Equals for Reference Types • Use the same strategy forValue Types, it is more performant and consistent as well.
  • 10. Equality Similarities • Define Equals(object other) and hashCode as a part of the contract • Define both in terms of immutable fields • It should be • Reflexive: x.Equals(x) => True • Symmetric: if x.Equals(y) then y.Equals(x) => True • Transitive: x.Equals(y) and y.Equals(z), then x.Equals(z) => True
  • 11. Specific to C#: Equality • Use Exact object argument - Equals for use in Collections and for performance. • IEquatable<T> • PreserveValue Semantics forValue Types • Overload == operator
  • 12. Implicit & Explicit Interfaces 01. interface Greet1 { 02. public String greet(); 03. } 04. 05. interface Greet2 { 06. public String greet(); 07. } 08. 09. public class Greeter implements Greet1, Greet2 { 10. //Implicit Implementation 11. public String greet() { 12. { 13. return “Hello”; 14. } 15. 16. public static void main(String ...args) { 17. Greet1 greeter1 = new Greeter(); 18. greeter1.greet(); // Hello 19. 20. Greet2 greeter2 = new Greeter(); 21. greeter2.greet(); // Hello 22. 23. Greeter greeter = new Greeter(); 24. greeter.greet(); // Hello 25. } 26. }
  • 13. Implicit & Explicit Interfaces 01. interface Greet1 { 02. public String greet(); 03. } 04. 05. interface Greet2 { 06. public String greet(); 07. } 08. 09. public class Greeter implements Greet1, Greet2 { 10. //Implicit Implementation 11. public String greet() { 12. { 13. return “Hello”; 14. } 15. 16. public static void main(String ...args) { 17. Greet1 greeter1 = new Greeter(); 18. greeter1.greet(); // Hello 19. 20. Greet2 greeter2 = new Greeter(); 21. greeter2.greet(); // Hello 22. 23. Greeter greeter = new Greeter(); 24. greeter.greet(); // Hello 25. } 26. } Java: Implicit means whether you use Greet1 or Greet2, it invokes the same implementation.
  • 14. Implicit & Explicit Interfaces 01. interface Greet1 { 02. public String greet(); 03. } 04. 05. interface Greet2 { 06. public String greet(); 07. } 08. 09. public class Greeter implements Greet1, Greet2 { 10. //Implicit Implementation 11. public String greet() { 12. { 13. return “Hello”; 14. } 15. 16. public static void main(String ...args) { 17. Greet1 greeter1 = new Greeter(); 18. greeter1.greet(); // Hello 19. 20. Greet2 greeter2 = new Greeter(); 21. greeter2.greet(); // Hello 22. 23. Greeter greeter = new Greeter(); 24. greeter.greet(); // Hello 25. } 26. } Java: Implicit means whether you use Greet1 or Greet2, it invokes the same implementation. 01. interface Greet1 02. { 03. string Greet(); 04. } 05. interface Greet2 06. { 07. string Greet(); 08. } 09. public class Greeter : Greet1, Greet2 10. { 11. //Implicit Implementation 12. public string Greet() //Note the Visibility here 13. { 14. return “Hello”; 15. } 16. 17. public static void Main() 18. { 19. Greet1 greeter1 = new Greeter(); 20. greeter1.Greet(); // Hello 21. Greet2 greeter2 = new Greeter(); 22. greeter2.Greet(); // Hello 23. Greeter greeter = new Greeter(); 24. greeter.Greet(); // Hello 25. } 26. }
  • 15. Implicit & Explicit Interfaces 01. interface Greet1 { 02. public String greet(); 03. } 04. 05. interface Greet2 { 06. public String greet(); 07. } 08. 09. public class Greeter implements Greet1, Greet2 { 10. //Implicit Implementation 11. public String greet() { 12. { 13. return “Hello”; 14. } 15. 16. public static void main(String ...args) { 17. Greet1 greeter1 = new Greeter(); 18. greeter1.greet(); // Hello 19. 20. Greet2 greeter2 = new Greeter(); 21. greeter2.greet(); // Hello 22. 23. Greeter greeter = new Greeter(); 24. greeter.greet(); // Hello 25. } 26. } Java: Implicit means whether you use Greet1 or Greet2, it invokes the same implementation. 01. interface Greet1 02. { 03. string Greet(); 04. } 05. interface Greet2 06. { 07. string Greet(); 08. } 09. public class Greeter : Greet1, Greet2 10. { 11. //Implicit Implementation 12. public string Greet() //Note the Visibility here 13. { 14. return “Hello”; 15. } 16. 17. public static void Main() 18. { 19. Greet1 greeter1 = new Greeter(); 20. greeter1.Greet(); // Hello 21. Greet2 greeter2 = new Greeter(); 22. greeter2.Greet(); // Hello 23. Greeter greeter = new Greeter(); 24. greeter.Greet(); // Hello 25. } 26. } C#: Implicit interface implementation
  • 16. Specific to C#: Explicit Interfaces
  • 17. Specific to C#: Explicit Interfaces01. interface Greet1 // v1.0 02. { 03. string Greet(); 04. } 05. interface Greet2 //v2.0 06. { 07. string Greet(); 08. } 09. public class Greeter : Greet1, Greet2 10. { 11. //Explicit Implementations 12. string Greet1.Greet() //Note the Visibility here 13. { 14. return “Hello from 1”; 15. } 16. string Greet2.Greet() //public not allowed for explicit 17. { 18. return “Hello from 2”; 19. } 20. public static void Main() 21. { 22. Greet1 greeter1 = new Greeter(); 23. greeter1.Greet(); // Hello from 1 24. Greet2 greeter2 = new Greeter(); 25. greeter2.Greet(); // Hello from 2 26. Greeter greeter = new Greeter(); 27. greeter. // No Greeters to Greet unless I cast 28. } 29. }
  • 18. Specific to C#: Explicit Interfaces01. interface Greet1 // v1.0 02. { 03. string Greet(); 04. } 05. interface Greet2 : Greet1 // v2.0 06. { 07. new string Greet(); 08. } 09. public class Greeter : Greet2 10. { 11. //Explicit Implementations 12. string Greet1.Greet() //Note the Visibility here 13. { 14. return “Hello from 1”; 15. } 16. string Greet2.Greet() //public not allowed for explicit 17. { 18. return “Hello from 2”; 19. } 20. public static void Main() 21. { 22. Greet1 greeter1 = new Greeter(); 23. greeter1.Greet(); // Hello from 1 24. Greet2 greeter2 = new Greeter(); 25. greeter2.Greet(); // Hello from 2 26. Greeter greeter = new Greeter(); 27. greeter. // No Greeters to Greet unless I cast 28. } 29. } 01. interface Greet1 // v1.0 02. { 03. string Greet(); 04. } 05. interface Greet2 //v2.0 06. { 07. string Greet(); 08. } 09. public class Greeter : Greet1, Greet2 10. { 11. //Explicit Implementations 12. string Greet1.Greet() //Note the Visibility here 13. { 14. return “Hello from 1”; 15. } 16. string Greet2.Greet() //public not allowed for explicit 17. { 18. return “Hello from 2”; 19. } 20. public static void Main() 21. { 22. Greet1 greeter1 = new Greeter(); 23. greeter1.Greet(); // Hello from 1 24. Greet2 greeter2 = new Greeter(); 25. greeter2.Greet(); // Hello from 2 26. Greeter greeter = new Greeter(); 27. greeter. // No Greeters to Greet unless I cast 28. } 29. }
  • 19. Specific to C#: Explicit Interfaces01. interface Greet1 // v1.0 02. { 03. string Greet(); 04. } 05. interface Greet2 : Greet1 // v2.0 06. { 07. new string Greet(); 08. } 09. public class Greeter : Greet2 10. { 11. //Explicit Implementations 12. string Greet1.Greet() //Note the Visibility here 13. { 14. return “Hello from 1”; 15. } 16. string Greet2.Greet() //public not allowed for explicit 17. { 18. return “Hello from 2”; 19. } 20. public static void Main() 21. { 22. Greet1 greeter1 = new Greeter(); 23. greeter1.Greet(); // Hello from 1 24. Greet2 greeter2 = new Greeter(); 25. greeter2.Greet(); // Hello from 2 26. Greeter greeter = new Greeter(); 27. greeter. // No Greeters to Greet unless I cast 28. } 29. } 01. interface Greet1 // v1.0 02. { 03. string Greet(); 04. } 05. interface Greet2 //v2.0 06. { 07. string Greet(); 08. } 09. public class Greeter : Greet1, Greet2 10. { 11. //Explicit Implementations 12. string Greet1.Greet() //Note the Visibility here 13. { 14. return “Hello from 1”; 15. } 16. string Greet2.Greet() //public not allowed for explicit 17. { 18. return “Hello from 2”; 19. } 20. public static void Main() 21. { 22. Greet1 greeter1 = new Greeter(); 23. greeter1.Greet(); // Hello from 1 24. Greet2 greeter2 = new Greeter(); 25. greeter2.Greet(); // Hello from 2 26. Greeter greeter = new Greeter(); 27. greeter. // No Greeters to Greet unless I cast 28. } 29. } Explicitly State the interface for which the implementation is
  • 20. Similarities • Immutable Strings • Serialization • Boxing • ConvertValue Type to a Reference Type • Unboxing • Convert Reference Type to aValue Type
  • 21. Similarities • Collections • C# - IList, IDictionary, Queue, Stack • Java - List, Map, Queue, Stack • for-each Collection Iterators
  • 22. Specific to C# • Collection Initializer • Coroutines (more precisely Generators) • yield break • yield return 01. public static void Main() { 02. foreach(int fiboSeq in new Fibonacci(5)) { 03. Console.Out.WriteLine("{0}", fiboSeq); 04. } 05. } Output: 0 1 1 2 3 5
  • 23. Specific to C# • Collection Initializer • Coroutines (more precisely Generators) • yield break • yield return 01. class Fibonacci : IEnumerable<int> { 02. private readonly int howMany; 03. private int firstSeed, secondSeed = 1; 04. 05. public Fibonacci(int howMany) 06. { 07. this.howMany = howMany; 08. } 09. 10. public IEnumerator<int> GetEnumerator() 11. { 12. if (howMany < 0) 13. { 14. yield break; 15. } 16. for (var i = 0; i <= howMany; i++) 17. { 18. yield return firstSeed; 19. var sum = firstSeed + secondSeed; 20. firstSeed = secondSeed; 21. secondSeed = sum; 22. } 23. } 24. 25. IEnumerator IEnumerable.GetEnumerator() 26. { 27. return GetEnumerator(); 28. } 29. } 01. public static void Main() { 02. foreach(int fiboSeq in new Fibonacci(5)) { 03. Console.Out.WriteLine("{0}", fiboSeq); 04. } 05. } Output: 0 1 1 2 3 5
  • 24. Covariance & Contravariance • Covariance • Pass collection of sub-class to a collection of base class • Contravariance • Pass collection of base class to a collection of sub-class • Invariance • Neither of the above applies
  • 25. Arrays and Generic Collections • Arrays are Covariant in C# and Java • There is a hole in the type system and a runtime patch is applied. • Generics are Invariant in Java. • In C#, use leniency offered by IEnumerable if you need Covariance. • Only interfaces and delegates can be covariant (out) or contravariant (in)
  • 27. C# Example 01. abstract class Animal { 02. public abstract string Speak(); 03. } 04. 05. class Cat : Animal { 06. public string Speak() { 07. return “Meow!”; 08. } 09. } 10. 11. class Dog : Animal { 12. public string Speak() { 13. return “Bark!”; 14. } 15. } 16. 17. class Printer { 18. public static Print(Animal [] animals) { 19. animals[0] = new Dog(); 20. for (var i = 0; i < animals.Length; i++) { 21. System.out.println(animals[i].speak(); 22. } 23. } 24. 25. public static Print(IList<Animal> animals) { 26. for (var animal in animals) { 27. System.out.println(animal.Speak()); 28. } 29. } 30.
  • 28. C# Example 01. abstract class Animal { 02. public abstract string Speak(); 03. } 04. 05. class Cat : Animal { 06. public string Speak() { 07. return “Meow!”; 08. } 09. } 10. 11. class Dog : Animal { 12. public string Speak() { 13. return “Bark!”; 14. } 15. } 16. 17. class Printer { 18. public static Print(Animal [] animals) { 19. animals[0] = new Dog(); 20. for (var i = 0; i < animals.Length; i++) { 21. System.out.println(animals[i].speak(); 22. } 23. } 24. 25. public static Print(IList<Animal> animals) { 26. for (var animal in animals) { 27. System.out.println(animal.Speak()); 28. } 29. } 30. 01. public static Print(IEnumerable<Animal> animals) 02. { 03. for (var animal in animals) { 04. Console.Out.WriteLine(animal.Speak()); 05. } 06. } 07. } 08. class TestCollections { 09. public static void main(String []args) { 10. Cat cat = new Cat(); 11. Animal animal = cat; 12. animal.speak(); 13. 14. animal = new Dog(); 15. animal.speak(); 16. 17. Animal [] animals = new Animal [] { cat, dog }; 18. Cat [] cats = new Cat[] { cat }; 19. animals = cats; 20. Print(animals); //Exposes Hole in Type System 21. 22. // In absence of above Print method, the code 23. // does not compile as Generic Collections in 24. // C# are Invariant. 25. List<Animal> animals = new ArrayList<Dog>(); 26 27. //We need Co-variance to allow this to compile 28. Printer.Print(dogs); 29. 30. } 31. }
  • 30. Java Example 01. abstract class Animal { 02. public abstract String speak(); 03. } 04. 05. class Cat extends Animal { 06. public String speak() { 07. return “Meow!”; 08. } 09. } 10. 11. class Dog extends Animal { 12. public String speak() { 13. return “Bark!”; 14. } 15. } 16. 17. class Printer { 18. public static print(Animal [] animals) { 19. animals[0] = new Dog(); 20. for (int i = 0; i < animals.length; i++) { 21. System.out.println(animals[i].speak(); 22. } 23. } 24. 25. public static print(List<Animal> animals) { 26. for(Animal animal : animals) { 27. System.out.println(animal.speak()); 28. } 29. } 30. }
  • 31. Java Example 01. class TestCollections { 02. public static void main(String []args) { 03. Cat cat = new Cat(); 04. Animal animal = cat; 05. animal.speak(); 06. 07. animal = new Dog(); 08. animal.speak(); 09. 10. Animal [] animals = new Animal [] { cat, dog }; 11. Cat [] cats = new Cat[] { cat }; 12. animals = cats; 13. print(animals); //Exposes Hole in Type System 14. 15. // Fails to compile as Generic Collections in 16. // Java are Invariant 17. List<Animal> animals = new ArrayList<Dog>(); 18. 19. List<Dog> dogs = new ArrayList<Dog>(); 20. dogs.add(dog); 21. dogs.add(dog); 22. print(dogs); 23. } 24. } 01. abstract class Animal { 02. public abstract String speak(); 03. } 04. 05. class Cat extends Animal { 06. public String speak() { 07. return “Meow!”; 08. } 09. } 10. 11. class Dog extends Animal { 12. public String speak() { 13. return “Bark!”; 14. } 15. } 16. 17. class Printer { 18. public static print(Animal [] animals) { 19. animals[0] = new Dog(); 20. for (int i = 0; i < animals.length; i++) { 21. System.out.println(animals[i].speak(); 22. } 23. } 24. 25. public static print(List<Animal> animals) { 26. for(Animal animal : animals) { 27. System.out.println(animal.speak()); 28. } 29. } 30. }
  • 32. Specific to C# • Anonymous Types • Anonymous Methods/Delegates • Pass Methods as Data • Action: No return values • Func: Non-void return values • Predicate: A Func that always returns a bool • Generally above suffice, but if not,then use Custom Delegates • Delegate Chaining • Compiler Eye Candy: +=, -= for Combine(), Remove() • Lambdas
  • 33. Specific to C# • Events • Syntactic sugar over delegates, but with visibility • Events can only be invoked from within the class that declared it, whereas a delegate field can be invoked by whoever has access to it. • Events can be included in interfaces, delegates cannot be. • Built-in EventHandler and EventArgs • Compiler generated add_ and remove_ methods for the event. • dynamic • ExpandoObject
  • 34. Dynamic Runtime Library CLR (Common Language Runtime) DLR (Dynamic Language Runtime) C# VB.NET Python Ruby • Allows you to talk with implementations in other languages • C#/VB.NET with Python, Ruby • Also with Silverlight etc.. Dynamically Typed Statically Typed 01. using IronPython.Hosting; 02. using Microsoft.Scripting.Hosting; 03. 04. var python = Python.CreateRuntime(); 05. dynamic script = python.UseFile(“Calculator.py”); 06. 07. // Get PythonType 08. dynamic Calculator = script.GetVariable(“Calculator”); 09. dynamic calc = Calculator(); // Instantiate Object 10. 11. //Invoke method 12. dynamic result = calc.add(2, 3); // 5
  • 35. Specific to C# • Avoid Configuration hell • Single Configuration File (App.config) • Asynchronous Programming • BeginInvoke and EndInvoke • Wait with EndInvoke • Wait with WaitHandle • Poll for Async call completion • Execute a callback upon completion • Task Parallel Library (TPL)
  • 36. Specific to Java • Static Imports • Instance and Static Initializers • Interfaces Containing Fields • Anonymous Classes • Proxy Support through Interceptor
  • 37. Specific to Java • Asynchronous Programming • Future Task • Poll Completion with isDone(). • Execute callback upon completion • Using ListenableFuture and FutureCallback - Google Guava Library • Or roll your own result completion callback. • Akka Actors
  • 38. Frameworks and Tools Java C# Dependency Injection Frameworks ORM Frameworks Proxying/AOP Frameworks TDD Frameworks Mocking Frameworks BDD Frameworks Build Tools Coverage Tools Profiler Code Analysis Tools Spring, Guice, Pico Container etc... Spring.NET, Unity Container Hibernate, iBatis etc... NHibernate, Entity Framework JDK Proxy, Spring AOP, CGLib AspectJ, AspectWerkz Castle Proxy, Rhino Proxy, Unity Interceptor JUnit, TestNG NUnit, MSTest JMock2, Mockito, EasyMock Rhino Mocks, Moq, TypeMock Cucumber, JBehave, Spock, Easyb NBehave, SpecFlow, NSpec Ant, Maven, Gradle, Ivy NAnt, MSBuild, NMaven Cobertura, Emma, Clover NCover, OpenCover JProfiler, YourKit dotTrace, YourKit.NET FindBugs, PMD, Checkstyle, JDepend FxCop, NDepend, ReSharper, Simian
  • 39. References • MSDN Site • Venkat Subramaniam • http://agiledeveloper.com/presentations/CSharpForJavaProgrammers.zip • Wikipedia • http://en.wikipedia.org/wiki/Comparison_of_C_Sharp_and_Java • Dare Obasanjo • http://www.25hoursaday.com/CsharpVsJava.html • Scott Hanselman • http://www.hanselman.com/blog/ C4AndTheDynamicKeywordWhirlwindTourAroundNET4AndVisualStudio2010Beta1.aspx