A year old overview of Microsoft hit online store.
The Xbox Live Arcade is a trend setter in console digital downloads. You're welcome to contact me to talk shop or have more info.
2. Overview
• In 2010, 13% of gamers prefered downloadable
games
• Overall downloadable content sales went up 5% from
S1 2010 to S1 2011
• PSN competition was weakened by a suspention of
its marketplace service during close to 3 weeks in
May
• XBLA games generated $13M per month in the first
semester of 2011
3. June 2011 – LTD Overview
• 54,2M Xbox 360 (28.5% of console market)
• Over 44M Xbox 360 users are connected to the
marketplace and potential XBLA buyers
• 366 available XBLA games
• Average XBLA game price: $9.97
• The average spending per connected Xbox 360 is
$0.37 in June 2011
4. June 2011 – Datas
Games sold June Gross revenue June
1.3M units $14.4M
4% 7%
Avg price June
$10.74
1.3%
5. Genre Breakdown per Volume
Life to date June 2011
Sports Strategy &
Strategy & Shooter Sim
Games Sports
1.6% Sim Role- 1.5% Games 5.1%
Role- 5.7% Playing 0.9%
Playing Shooter 0.1%
0.2% 2.6% Racing
Racing 1.5%
2.2%
Puzzle &
Puzzle & words
words Familly 13.6%
Familly Action games Action
11.6%
games arcade 1.4% arcade
1.7% 40.8% 42.9%
Console
Console
Classic
Classic
10.2% Cards &
Cards & 9.0%
Boards Boards
Coinop
Coinop 14.1% 18.5%
Classic
Classic
5.4%
9.3%
6. Genre Breakdown per Value
Life to date June 2011
Sports
Shooter Role- Games
2.3% Sports Strategy Strategy
Role- Playing Shooter 0.9% & Sim
Playing Games & Sim 0.2%
5.8% 1.3% 5.1%
0.3% 1.6%
Racing
Racing
1.7%
2.3%
Puzzle &
Puzzle & words
words Action Familly 14.1% Action
Familly 12.2% arcade games arcade
games
44.7% 1.7% 46.4%
2.1%
Console
Console Classic Cards &
Cards &
Classic 8.9% Boards
Boards
10.3% 16.6%
Coinop 12.9% Coinop
Classic Classic
5.5% 3.2%
7. DLC games performance
• Less than a third XBLA games have playable DLC (not including non playable
themes or avatar pics)
• More XBLA revenue: more than 55% of the XBLA revenue is generated by
28% of games that include playable DLC
• DLC games average an additionnal $5.50 potential upsell
47.8% 44.4%
72.1%
Without DLC
With DLC
52.2% 55.6%
27.9%
Games Volume Value
8. Sources
• Microsoft
• Load Inc.
• ESA
• NPD Group
• VG Chartz
• Gamasutra
• Metacritic
Contact: Denis Bourdain - bourdain(at)loadinc(dot)net