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Callum Deighton 
Glossary 
Media Text 
Media Text is a form of media that can be examined by the public; this 
can range from newspapers to magazines to advertisements. This is 
used to promote the media it represents and can show the audience 
what the media is about and what to expect. 
Media Text for The Last of Us shows it as a dark action oriented game, 
for example in the following image there is a gritty feel to the image 
which represents how the game is very post-apocalyptic. The picture 
also shows that the game has a lot of exploration from the images of the 
protagonists Joel and Ellie looking around desolate areas, which can 
also represent again the post-apocalyptic feel of the game. Another thing 
to note is that the image also reveals a lot of action and suspenseful 
moments such as Joel aiming a shotgun at another person as well as 
Joel in the middle of a fight.
Callum Deighton 
ht tp://www.wallpapervortex.com/wallpaper-31672_the_last_of_us.html#.VDaUx_ldXTo 
On the other hand the Media Text for Just Dance portrays it as a near 
enough completely opposite type of game. In the image below one of the 
initial portrayals the image gives is that the game is very colourful and 
bright, this gives a feeling of friendliness as well as it being eye-catching 
to the public. The image also shows multiple people which can show that 
multiple people can play the game, making it a party game; it also 
portrays the people performing all different styles and showing lots of 
movement, this shows that it relies a lot on people using their body and 
that there is a wide variety of songs/dances. 
ht tp://images.bestbuy.com/BestBuy_US/en_US/images/abn/2013/vg/pr/justdance2014/jd14.jpg 
Semiotics
Callum Deighton 
Semiotics is the study of the meaning of signs and symbols and can be 
defined as the media term for reading and decoding something. 
http://www.3dtested.com/media/the-last-of-us/pickup-item.jpg 
For example, in The Last of Us there is a visible Green Bar shown in the 
corner, this can be assumed by the player to be a health bar, especially 
with the health pack icon above it, also another example is that the icon 
for the magnum and the bullets can be assumed to be the equipped 
weapon and ammo.
Callum Deighton 
http://www.cubed3.com/media/2011/November/jesusraz/jd2e/71mCJC19wyL.jpg 
In Just Dance the semiotics present itself in a different way from The 
Last of Us. There is a number underneath the players name that can be 
identified as the players score. Another thing to note is the stick figure in 
the bottom corner which shows it in various poses similar to the one the 
dancer performs on the screen which the player can identify as the 
poses/dances the player must perform to get a higher score, with the 
various words such as "PERFECT", "GOOD" and "OK" showing the 
player how good they are at performing the moves. 
Genre 
The Genre is what the style of media is presented in it, for example in 
movies a film like Alien can be seen as Sci-Fi due to the outer space
Callum Deighton 
setting and a film like Indiana Jones can be seen as Action/Adventure 
due to the amount of chase scenes and high tension action. 
http://media-titanium.cursecdn.com/attachments/49/601/hunter.png 
http://www.naughtydog.com/images_blog/2013_08_29_Patch103_TLOU_960p.png
Callum Deighton 
http://media.officialplaystationmagazine.co.uk/files/2013/02/PeUH9mo.jpeg 
The Last of Us is an Action Adventure game as well as Survival 
Horror, the first image shows the action/adventure aspect well 
as it shows the protagonists hiding from someone hunting them 
down which presents itself as very intense as well as showing 
the survival aspect of fighting for survival. The second image is 
the same in showing a very intense situation; it also might show 
a bit of the survival aspect of the game as well. The third 
picture shows the horror aspect very well with the gruesome 
enemy chasing the protagonists, which also again shows the 
action adventure aspect. 
http://ps4daily.com/wp-content/uploads/2013/10/Just-Dance-2014-4.jpg
Callum Deighton 
http://images.gameskinny.com/gameskinny/d9ca3cdb5e8141ecadf05cb346f1b10c.jpg 
http://www.eggplante.com/wp-content/uploads/2013/10/Just-Dance-2014-Gameplay-1.jpg 
Just Dance 2014 presents itself very differently from The Last 
of Us. Just Dance is a party/simulation game and it is shown 
pretty well in the photos provided. All 3 photos show multiple 
people on the screen/in the game which shows the party aspect 
of the game, also the pictures show a wide variety of 
famous/popular dances and songs which shows the simulation 
side of the game. 
Content
Callum Deighton 
Content is how the media presents itself visually to show the 
viewer what the selected media is about and what to expect 
from it. 
http://www.hdwallpapers.in/walls/the_last_of_us_remastered-wide.jpg 
In the image presented above the image presents The Last of 
Us is completely devoid of colour which gives the sense of how 
the world in game has been stripped of everything good in it 
due to the apocalypse, which represents the colours. Also the 
facial expression shown on the protagonists faces shows how 
they feel in the world and how tense the situation is. Also Ellie 
is preparing her gun which shows how in the game anything 
can happen at any point.
Callum Deighton 
http://images-eds. 
xboxlive.com/image?url=8Oaj9Ryq1G1_p3lLnXlsaZgGzAie6Mnu24_PawYuDYIoH77pJ.X5Z.MqQPi 
bUVTctSgedfZqsQZEjyh.7mdJo8jInpWJETzg.OnasJzql517YiCxFnsqBUOeXUyjqat.Vx4T67z7PQQieEPd3 
cRo0RMhTvYOdpHqkIERnhYJ8n4FrhPI4jVTSFv02QF.v8T5WkbWhQl.jDD_gkeneTznefC5.q_D4AAzmPLj 
e9uYW9g-&format=jpg 
In the image for Just Dance the image presents itself in a 
completely different direction from The Last of Us. The first 
thing to notice is that the image has a wide variety of bright 
colours, which can be very eye-catching for the viewer. Another 
thing to note are the multiple people shown in the picture, which 
can represent that the game can be played as a party game 
with multiple people, also the people are performing different 
dance poses which can show that the game has a wide variety 
of songs. 
Construction
Callum Deighton 
http://www.gametangents.com/wp-content/uploads/2013/06/shotgun-ellie-anticipation1.png 
http://bigheadmode.com.au/wp-content/uploads/JustDanceFruit.jpg 
The construction of the games are how the game lies itself out 
as well as how it shows/structures itself for the player. In The 
Last of Us the game has its main focus on its story and how it 
goes throughout the course of the game, it’s interface is not too
Callum Deighton 
complex with the game showing the health and ammo/items in 
the corner as well as showing important advice when needed 
such as when there are items nearby for the player to pick up 
and use. In Just Dance its main focus is directly on the 
gameplay and how the player interacts with it, its interface is 
much more complex with the last of us with the top showing the 
players score and how good they are doing as well as the 
bottom corner showing what move to perform next and when to 
perform it. 
Codes and Conventions 
Codes and Conventions in video games are essentially the 
things that help guide the player through what the game is 
trying to show. In The Last of Us the game shows its codes and 
conventions well by giving signs on what is going on such as 
news reports and signs shown throughout the game about the 
infection that is shown throughout the game. Just Dance shows 
its codes and conventions by informing the player on how well 
they’re performing with words showing under the players score 
such as “PERFECT” “GOOD” AND “OK” as soon as they 
perform a move.
Callum Deighton 
http://www.thesixthaxis.com/wp-content/uploads/2013/04/nd.jpg 
http://wac.450f.edgecastcdn.net/80450F/arcadesushi.com/files/2013/10/Just-Dance-1.jpg 
Modes of Address 
The Modes of Address is how the media in question shows 
itself to the public, how it was advertised and what to expect
Callum Deighton 
from playing the game. The advertisements shown for The Last 
of Us focus on a lot of action, horror and gun fights and focuses 
a lot on showing its story, where as the advertisements for Just 
Dance focuses a lot on the gameplay, party style and modern 
music to grab people’s attention with music they might 
recognise. 
https://www.youtube.com/watch?v=5UdnAudgZkI 
https://www.youtube.com/watch?v=AaOWRvmt 
EFQ
Callum Deighton 
Target Demographic 
The Target Demographic is the type of media present itself to. 
The Last of Us presents its target demographic for an older 
audience with its complex story and gameplay being for more 
of an adult audience. Just Dance presents its target 
demographic to a generally younger audience with all the 
modern music being advertised for it and its party aspect and 
motion gameplay being for a teenager/young adult audience.

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Glossary (1)

  • 1. Callum Deighton Glossary Media Text Media Text is a form of media that can be examined by the public; this can range from newspapers to magazines to advertisements. This is used to promote the media it represents and can show the audience what the media is about and what to expect. Media Text for The Last of Us shows it as a dark action oriented game, for example in the following image there is a gritty feel to the image which represents how the game is very post-apocalyptic. The picture also shows that the game has a lot of exploration from the images of the protagonists Joel and Ellie looking around desolate areas, which can also represent again the post-apocalyptic feel of the game. Another thing to note is that the image also reveals a lot of action and suspenseful moments such as Joel aiming a shotgun at another person as well as Joel in the middle of a fight.
  • 2. Callum Deighton ht tp://www.wallpapervortex.com/wallpaper-31672_the_last_of_us.html#.VDaUx_ldXTo On the other hand the Media Text for Just Dance portrays it as a near enough completely opposite type of game. In the image below one of the initial portrayals the image gives is that the game is very colourful and bright, this gives a feeling of friendliness as well as it being eye-catching to the public. The image also shows multiple people which can show that multiple people can play the game, making it a party game; it also portrays the people performing all different styles and showing lots of movement, this shows that it relies a lot on people using their body and that there is a wide variety of songs/dances. ht tp://images.bestbuy.com/BestBuy_US/en_US/images/abn/2013/vg/pr/justdance2014/jd14.jpg Semiotics
  • 3. Callum Deighton Semiotics is the study of the meaning of signs and symbols and can be defined as the media term for reading and decoding something. http://www.3dtested.com/media/the-last-of-us/pickup-item.jpg For example, in The Last of Us there is a visible Green Bar shown in the corner, this can be assumed by the player to be a health bar, especially with the health pack icon above it, also another example is that the icon for the magnum and the bullets can be assumed to be the equipped weapon and ammo.
  • 4. Callum Deighton http://www.cubed3.com/media/2011/November/jesusraz/jd2e/71mCJC19wyL.jpg In Just Dance the semiotics present itself in a different way from The Last of Us. There is a number underneath the players name that can be identified as the players score. Another thing to note is the stick figure in the bottom corner which shows it in various poses similar to the one the dancer performs on the screen which the player can identify as the poses/dances the player must perform to get a higher score, with the various words such as "PERFECT", "GOOD" and "OK" showing the player how good they are at performing the moves. Genre The Genre is what the style of media is presented in it, for example in movies a film like Alien can be seen as Sci-Fi due to the outer space
  • 5. Callum Deighton setting and a film like Indiana Jones can be seen as Action/Adventure due to the amount of chase scenes and high tension action. http://media-titanium.cursecdn.com/attachments/49/601/hunter.png http://www.naughtydog.com/images_blog/2013_08_29_Patch103_TLOU_960p.png
  • 6. Callum Deighton http://media.officialplaystationmagazine.co.uk/files/2013/02/PeUH9mo.jpeg The Last of Us is an Action Adventure game as well as Survival Horror, the first image shows the action/adventure aspect well as it shows the protagonists hiding from someone hunting them down which presents itself as very intense as well as showing the survival aspect of fighting for survival. The second image is the same in showing a very intense situation; it also might show a bit of the survival aspect of the game as well. The third picture shows the horror aspect very well with the gruesome enemy chasing the protagonists, which also again shows the action adventure aspect. http://ps4daily.com/wp-content/uploads/2013/10/Just-Dance-2014-4.jpg
  • 7. Callum Deighton http://images.gameskinny.com/gameskinny/d9ca3cdb5e8141ecadf05cb346f1b10c.jpg http://www.eggplante.com/wp-content/uploads/2013/10/Just-Dance-2014-Gameplay-1.jpg Just Dance 2014 presents itself very differently from The Last of Us. Just Dance is a party/simulation game and it is shown pretty well in the photos provided. All 3 photos show multiple people on the screen/in the game which shows the party aspect of the game, also the pictures show a wide variety of famous/popular dances and songs which shows the simulation side of the game. Content
  • 8. Callum Deighton Content is how the media presents itself visually to show the viewer what the selected media is about and what to expect from it. http://www.hdwallpapers.in/walls/the_last_of_us_remastered-wide.jpg In the image presented above the image presents The Last of Us is completely devoid of colour which gives the sense of how the world in game has been stripped of everything good in it due to the apocalypse, which represents the colours. Also the facial expression shown on the protagonists faces shows how they feel in the world and how tense the situation is. Also Ellie is preparing her gun which shows how in the game anything can happen at any point.
  • 9. Callum Deighton http://images-eds. xboxlive.com/image?url=8Oaj9Ryq1G1_p3lLnXlsaZgGzAie6Mnu24_PawYuDYIoH77pJ.X5Z.MqQPi bUVTctSgedfZqsQZEjyh.7mdJo8jInpWJETzg.OnasJzql517YiCxFnsqBUOeXUyjqat.Vx4T67z7PQQieEPd3 cRo0RMhTvYOdpHqkIERnhYJ8n4FrhPI4jVTSFv02QF.v8T5WkbWhQl.jDD_gkeneTznefC5.q_D4AAzmPLj e9uYW9g-&format=jpg In the image for Just Dance the image presents itself in a completely different direction from The Last of Us. The first thing to notice is that the image has a wide variety of bright colours, which can be very eye-catching for the viewer. Another thing to note are the multiple people shown in the picture, which can represent that the game can be played as a party game with multiple people, also the people are performing different dance poses which can show that the game has a wide variety of songs. Construction
  • 10. Callum Deighton http://www.gametangents.com/wp-content/uploads/2013/06/shotgun-ellie-anticipation1.png http://bigheadmode.com.au/wp-content/uploads/JustDanceFruit.jpg The construction of the games are how the game lies itself out as well as how it shows/structures itself for the player. In The Last of Us the game has its main focus on its story and how it goes throughout the course of the game, it’s interface is not too
  • 11. Callum Deighton complex with the game showing the health and ammo/items in the corner as well as showing important advice when needed such as when there are items nearby for the player to pick up and use. In Just Dance its main focus is directly on the gameplay and how the player interacts with it, its interface is much more complex with the last of us with the top showing the players score and how good they are doing as well as the bottom corner showing what move to perform next and when to perform it. Codes and Conventions Codes and Conventions in video games are essentially the things that help guide the player through what the game is trying to show. In The Last of Us the game shows its codes and conventions well by giving signs on what is going on such as news reports and signs shown throughout the game about the infection that is shown throughout the game. Just Dance shows its codes and conventions by informing the player on how well they’re performing with words showing under the players score such as “PERFECT” “GOOD” AND “OK” as soon as they perform a move.
  • 12. Callum Deighton http://www.thesixthaxis.com/wp-content/uploads/2013/04/nd.jpg http://wac.450f.edgecastcdn.net/80450F/arcadesushi.com/files/2013/10/Just-Dance-1.jpg Modes of Address The Modes of Address is how the media in question shows itself to the public, how it was advertised and what to expect
  • 13. Callum Deighton from playing the game. The advertisements shown for The Last of Us focus on a lot of action, horror and gun fights and focuses a lot on showing its story, where as the advertisements for Just Dance focuses a lot on the gameplay, party style and modern music to grab people’s attention with music they might recognise. https://www.youtube.com/watch?v=5UdnAudgZkI https://www.youtube.com/watch?v=AaOWRvmt EFQ
  • 14. Callum Deighton Target Demographic The Target Demographic is the type of media present itself to. The Last of Us presents its target demographic for an older audience with its complex story and gameplay being for more of an adult audience. Just Dance presents its target demographic to a generally younger audience with all the modern music being advertised for it and its party aspect and motion gameplay being for a teenager/young adult audience.