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Horror Quest
High
CONCEPT
The hero is not played by the player, the
player is the hero.
HorrorQuest focuses on...
Open World
Dungeon
Exploration
VR Immersive
GamePlay
Character
Growth decided
by the player
versus a class
standard.
Older Games:
Players would control
characters from a third
person perspective
and never feel
“immersed”.
HorrorQuest changes
everything...
The Interface,
the interaction,
the gameplay
Will all take place within 3D space.
There will no longer be a screen,
players will exist in a 3D space
inside the game and all controls
will make the player feel
completely a part of the action.
Dark Theme
The world is dark and evil is
everywhere. Beautiful scenery will
be mixed with the inclusion of
complex dungeons to explore
along with a huge sandbox world!
The entire world will be highly
explorable and contain plenty of
mainline story arcs, and subplots
to entirely customize the life and
experiences of the individual hero!
Virtual Space
HorrorQuest will utilize the latest
in Virtual technology and will
utilize VR technology such as the
Occulus Rift and Vive Vr.
HorrorQuest will be designed for
this technology and their
peripherals. With the addition of
Sony releasing their own VR
platform device, we feel strong
releasing HorrorQuest for PC and
Console Platforms.
Let’s review some concepts
VR Experience
Players will become the
heroes of the game,
controlling their characters
from a real POV
experience.
Players will get a chance to
experience a 3D space
interfact, speak with NPC’s
and other players as if they
were communicating in
person with real people.
Combat will feel like a life
and death engagement.
Dark Theme
The world is going to be a
sandbox expanding world
of different terrains to
explore. With the evil
plaguing the lands, hero’s
will expect a very dark
fantasy with abyssmal
creatures.
Dungeon exploration will
be key, along with battling
all sorts of various demons,
and unearthly creatures.
Full Customization
Players will not only live
their characters live from a
POV, their growth will be
completely customizable
too!
Players will be able to
adapt attributes and
talents to their own
playstyle in order to create
robust and diverse types of
heroes! There will be no
“standard” classes built
into the game, players will
simply become their own
classes based on their
choices!
Thank You!
Any questions?
You can reach out to Group 6.

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Horror Quest: Group 6 Pitch Document

  • 2. High CONCEPT The hero is not played by the player, the player is the hero.
  • 3. HorrorQuest focuses on... Open World Dungeon Exploration VR Immersive GamePlay Character Growth decided by the player versus a class standard.
  • 4. Older Games: Players would control characters from a third person perspective and never feel “immersed”.
  • 6. The Interface, the interaction, the gameplay Will all take place within 3D space. There will no longer be a screen, players will exist in a 3D space inside the game and all controls will make the player feel completely a part of the action.
  • 7. Dark Theme The world is dark and evil is everywhere. Beautiful scenery will be mixed with the inclusion of complex dungeons to explore along with a huge sandbox world! The entire world will be highly explorable and contain plenty of mainline story arcs, and subplots to entirely customize the life and experiences of the individual hero!
  • 8. Virtual Space HorrorQuest will utilize the latest in Virtual technology and will utilize VR technology such as the Occulus Rift and Vive Vr. HorrorQuest will be designed for this technology and their peripherals. With the addition of Sony releasing their own VR platform device, we feel strong releasing HorrorQuest for PC and Console Platforms.
  • 9. Let’s review some concepts VR Experience Players will become the heroes of the game, controlling their characters from a real POV experience. Players will get a chance to experience a 3D space interfact, speak with NPC’s and other players as if they were communicating in person with real people. Combat will feel like a life and death engagement. Dark Theme The world is going to be a sandbox expanding world of different terrains to explore. With the evil plaguing the lands, hero’s will expect a very dark fantasy with abyssmal creatures. Dungeon exploration will be key, along with battling all sorts of various demons, and unearthly creatures. Full Customization Players will not only live their characters live from a POV, their growth will be completely customizable too! Players will be able to adapt attributes and talents to their own playstyle in order to create robust and diverse types of heroes! There will be no “standard” classes built into the game, players will simply become their own classes based on their choices!
  • 10. Thank You! Any questions? You can reach out to Group 6.