The changes, trends and developments in Social Media and Content Marketing.
Trends, user and usage numbers, all social media developments, (live) video, trust, authenticity, Gen Z insights, influencers, building relationships, etc.
9. AWARDWINNINGAGENCY
1x SAN Accent [2019]
6x GrandPrix Content Marketing [2018]
1x GrandPrix Content Marketing Beste Social Media [2017]
3x SAN Accent [2015-2016]
1x SAN Accent Excellent [2015]
1x Bronzen Esprix [2016]
1x SponsorRing [2015]
1x European Sponsorship Award [2015]
1x GrandPrix Content Marketing Beste Social Media [2015]
4x GrandPrix nominatie [2018]
1x GrandPrix nominatie [2017]
1x GrandPrix nominatie [2016]
2e Beste Social Media Post Award, Beste Social Media [2016]
1x GrandPrix nominatie [2015]
1x European Excellence Award nominee [2015]
1x SponsorRing nominatie [2015]
10. WE ARE A
BRAND PUBLISHING AGENCY
WITH A
SOCIAL MEDIA HEART
12. BRAND PUBLISHING - def • i • ni • tion
Brand publishing is a marketing strategy where brands treat
themselves not as advertisers, but as content publishers.
Brand publishing is the production, management, distribution
and optimisation of marketing- and sales- content, scaled over
all (digital) channels aimed at telling stories to target-audiences
around the brands key emotional insights.
20. HERO
Grote campagnes met veel impact en een sterk verhaal achter
de boodschap. Dichtbij het merk en veel aandacht genereren.
HUB
Voor gebruikers die interesse hebben in het merk en continue
op de hoogte willen blijven van boodschappen van het merk.
Speelt in op insights van de doelgroep en het merk. Geeft de
doelgroep een reden om steeds terug te komen en zelf
ambassadeur van het merk te worden naar hun vrienden.
HYGIENE
De gebruiker is bewust geïnteresseerd. Nu moet er content
zijn die de gebruiker helpt in zijn zoektocht naar het maken
van beslissingen en het overgaan tot actie.
HERO HUB HYGIENE MODEL
27. 11,9 miljoen (9,1 daily)
10,1 miljoen (6,8 daily)
8,7 miljoen (2,4 daily)
4,6 miljoen (0,6 daily)
4,9 miljoen (2,7 daily)
3,5 miljoen (0,7 daily)
2,5 miljoen (0,9 daily)
2,4 miljoen (1,3 daily)
USE SOCIAL MEDIA PLATFORMS
NEWCOM - Nationale Social Media Onderzoek 2019
35. THEY SPEND AN ENORMOUS TIME
BEHIND A SCREEN
> 3:20
(PRIVATE TIME ONLY)
BUT ARE CRITICAL OF THEMSELVES
PHYSICALLY AND MENTALLY
SHOULD PLAY MORE OUTSIDE
https://www.volkskrant.nl/nieuws-achtergrond/volkskrant-onderzoek-jongeren-zijn-zelf-ook-bezorgd-over-hun-schermgebruik~b71f451f/?
60. CONSUMERFEELANNOYED
3 OUT OF 5 CONSUMERS SAID EXPERIENCING ANY ONE OF THESE
SITUATIONS WOULD STOP THEM FROM MAKING A PURCHASE WITH A BRAND.
POORLY WRITTEN 39%
NOT OPTIMISED FOR DEVICES 21%
POORLY DESIGNED 28%
TOO PERSONALISED 25%
VIDEO RESOLUTION POOR OR VIDEO IS 50%
61. CONTENT NEEDS TO GRAB
PEOPLES ATTENTION.
THAT DOESN’T MEAN ALL
YOUR CONTENT HAS TO BE
‘SHORT FORM’
80. • Min. 10K subscribers
• New format to let creators express themselves & engage
fans without posting a full video.
• Algorithm YouTube will select users who’d like to see
Stories / Reels
• Stories appear in a new tab on a creator’s channel
• Story will disappear after seven days.
• Comments/reactions are public as opposed to Instagram,
to stimulate engagement
YOUTUBESTORIES(REELS)
87. • Snapcode uitprinten en
fysiek in de ruimte
plaatsen.
• Iedereen met de app kan
de code scannen en krijgt
daarmee 24 uur toegang
tot de ‘custom’ filter.
OPTIE 1: SNAPCHAT SNAPCODE
CUSTOM LENS
90. TEXT > IMAGE > (LIVE)VIDEO
DRIFTING IS THE ONLY
JUDGED MOTORSPORT
ON FOUR WHEELS. A
JURY EVALUATES EACH
DRIVER'S RUN FROM
0-100 POINTS BY FOUR
CRITERIA: A – SPEED, B
– LINE, C – DRIFT
ANGLE, D – INDIVIDUAL
STYLE
TEXT VISUAL STORIES
1X 3X 5X
INTERACTIONAND
🏎
🤪
#
$ 🍼
&
😊
122. TEXT -> IMAGE -> (LIVE)VIDEO
DRIFTING IS THE ONLY
JUDGED MOTORSPORT
ON FOUR WHEELS. A
JURY EVALUATES EACH
DRIVER'S RUN FROM
0-100 POINTS BY FOUR
CRITERIA: A – SPEED, B –
LINE, C – DRIFT ANGLE, D
TEXT VISUAL STORIES
1X 3X 5X
INTERACTIONAND
ENGAGEMENT
🏎
🤪
#
$ 🍼
&
😊
140. BRIEFING
“Develop an interna.onal scalable concept with qualita.ve content to
build the Beerwulf brand (in awareness and equity).
The concept needs to connect brewers, many consumers and Beerwulf.
And has to cover both the selling and telling part of our mission.”
143. IT’S 2019…
IF YOU’RE CREATING SOMETHING, YOU
BETTER MAKE IT WORTH YOUR WHILE.
CREATE CONTENT CONTEXTUAL TO
DIFFERENT INTERESTS.
144. 1. NOBODY LIKES TO SEE CONTENT (OR WORSE: ADS) THEY DIDN’T ASK
FOR. IT’S F*CKING ANNOYING FOR ‘YOUR’ AUDIENCE BECAUSE YOU
DISRUPT THEM FROM WHAT THEY’RE DOING.
2. THIS IS HARMFUL FOR YOUR BRAND. YOU ASSOCIATE YOUR BRAND
WITH THIS NEGATIVE EMOTION, WASTING TIME, MONEY AND
POTENTIAL FOR THE FUTURE.
IT’S 2019
151. 93% OF SALES IS
INFLUENCED BY
SOCIAL MEDIA*Emerce, 2018
152. THE MOST SUCCESSFUL BRANDS ARE
PRODUCING 100 PIECES OF CONTENT
A DAY
AROUND THEIR (PERSONAL) BRAND.
MEANWHILE... MOST BUSINESSES AND
CORPORATIONS OUT THERE ARE CREATING
3-4 PIECES OF CONTENT FOR THE ENTIRE
YEAR AND PUTTING MASSIVE BUDGET
BEHIND THOSE PIECES OF CONTENT.
*Social Media Examiner, 2019
155. MEDIAAPPROACH: ALWAYS CHANGING
Target: Reach Target: via views and engagement
to conversions
Phase 1
First 3 episodes
Kompaan | And Union | First Chop
Following episodes Following episodes
Phase 2
156. MEDIA STRATEGY PHASE 1
Teaser (touch):
Target: Reach/Awareness
Audience: All beer fans
MTB (touch):
Target: Reach/Awareness
Audience: All beer fans
Pub quiz (touch):
Target: Reach/Awareness
Audience: All beer fans
Info video (touch):
Target: Reach/Awareness
Audience: All beer fans
157. MEDIA STRATEGY PHASE 2
Teaser (touch):
Target: Video views
Audience: All beer fans
MTB (tell):
Target: Video views
Audience: Retargeting teaser +
core cust. aud. (thanks phase 1!)
Info video (sell):
Target: Conversion
Audience: Retargeting all BotM
content (incl prev. months)
Pub quiz (tell):
Target: Engagement
Audience: Retargeting all BotM
content without conversion
(thanks tracking pixel!)
Sell:
Target: Conversion
Audience: Retargeting leftovers
all BotM content + custom
audiences
- Not ready to buy: engage
again, goes back into sell
funnel
177. DO NOT LIMIT YOURSELF TO
“WELL ITS ALREADY BEEN DONE”
EVERYTHING HAS.
IT’S ALL ABOUT EXECUTION!
HAVE AN IDEA? SOMEONE’S
DOING IT?
OUT EXECUTE THEM.
178. IT’S MUCH MORE IMPACTFUL TO SPLIT
YOUR CUSTOMER BASE INTO
SEGMENTS, AND CREATE CONTENT
SPECIFICALLY FOR EACH OF THOSE
SEGMENTS - THIS NATURALLY MEANS
PRODUCING HIGHER VOLUME OF
CONTENT.
THE HIGHER VOLUME WILL LEAD YOU
TO THINKING ABOUT BETTER
RELEVANCE AND,
BY LEARNING AND OPTIMISING,
HIGHER QUALITY CONTENT & MEDIA.
179. DEFINE YOUR AUDIENCE: YOU
NEED TO GET SPECIFIC TO GET
RELEVANT.
DEFINE NEEDS / ISSUES/
WISHES OF YOUR AUDIENCE.
ADDRESS THESE OFTEN WITH
HIGH QUALITY CONTENT.
180. IF THERE ARE ISSUES
CONSIDERING SERVICE OR
PRODUCT, ADDRESS THESE
HEAD ON AND SHOW WHICH
"PAINKILLER" YOU CAN OFFER.
191. WHEREAS THE MILLENNIALS WERE ALL ABOUT FILTERED PHOTOS AND
EDITED VIDEOS THAT FUELLED THEIR EGOS WITH LIKES AND COMMENTS.
GEN Z EMBRACES LIVING IN THE RIGHT NOW AND ENJOYS SHARING THE
WORLD THROUGH THEIR EYES THROUGH SNAPCHAT STORIES THAT
ENABLE THEM TO TELL THEIR STORY OF A DAY IN THEIR LIFE IN AN
UNEDITED VIDEO THAT WILL LAST FOR 24 HOURS BEFORE DISAPPEARING
FOREVER.
http://www.huffingtonpost.com/daniel-burrus/gen-z-will-change-your-wo_b_9150214.html
192.
193.
194. IN ADVERTISING
GEN Z PREFER
REAL PEOPLE
TO CELEBRITIES
63% VS 37%
(Cassandra Report: Gen Z)
195. AUTHENTICITY AND UNIQUENESS ARE KEY VALUES
FOR THEM, THAT IS WHY THEY GET INSPIRED BY
INFLUENCERS WITHIN THEIR EXTENSIVE
ONLINE PEER GROUPS RATHER THAN
FROM MAGAZINES OR TV CHANNELS.
NEW CONSUMER SUMMIT REPORT THE FUTURE LAB
198. 60% OF GEN Z ARE NEUTRAL BETWEEN
NAME BRANDS AND NO NAME BRANDS
GENERATION Z AND YOUNG MILLENNIALS CHALLENGE TRADITIONAL CONCEPTS OF BRAND LOYALTY, SWIFT PREPAID STUDY 2019
199. APPLE LOYALTY EXTREMELY HIGH IN USA
PIPER JAFFRAY TEENS 2019
83% OF TEENS HAVE AN IPHONE
86% OF TEENS ANTICIPATE NEW PHONE
TO BE AN IPHONE
200. 74% OF GEN Z PREFERS FACE TO
FACE CONTACT WITH
COLLEAGUES
GEN Z @ WORK: HOW THE NEXT GENERATION IS TRANSFORMING THE WORKPLACE, DAVID STILLMAN AND HIS SON, JONAH STILLMAN.
201. RETHINK CLASSIC SUPPLY AND DEMAND
BE UNAPOLOGETICALLY UNIQUE
BRING BACK THE GOOD OL’ DAYS.
BECOME ASSOCIATED WITH LIT PEOPLE
BUT NOT THE OBVIOUS ONES
GEN Z
202. MYTH: EVERYTHING HAS TO LOOK PERFECT
MYTH: WOKENESS ALWAYS WINS
MYTH: GEN Z ISN’T BRAND LOYAL AT ALL
MYTH: GEN Z LOVES SHOWING OFF OUR EXPENSIVE BRANDS
MYTH: GEN Z DOESN’T SHOP IN- STORE
203. IF BRANDS WANT CONSUMERS TO BE
COMMITTED TO THEM, BRANDS NEED TO
BE COMMITTED TO CONSUMERS.
TRUST IS ALSO PARAMOUNT IN RELATIONSHIPS,
AND BRAND RELATIONSHIPS ARE NO EXCEPTION.
AUTHENTICITY, TRANSPARENCY AND TWO-WAY
DIALOGUE WITH CONSUMERS ARE ESSENTIAL.
207. LESS THAN HALF OF MILLENNIALS
BELIEVE BUSINESSES BEHAVE
ETHICALLY
AND THAT BUSINESS LEADERS
ARE COMMITTED TO HELPING
IMPROVE SOCIETY
DELOITTEMILLENNIALSURVEY2018
221. SOCIAL MEDIA INFLUENCER - def • i • ni • ton
A Social Media Influencer is a user on social media who
has established credibility in a specific industry. A social
media influencer has access to a large audience and can
persuade others by virtue of their authenticity and reach.
resources.
“
222. PARA SOCIAL RELATIONSHIP
PEOPLE COME TO FEEL AND CONSIDER MEDIA/INFLUENCER
PERSONALITIES ALMOST AS FRIENDS. AN ILLUSIONARY
EXPERIENCE, WHERE THE AUDIENCES INTERACT WITH
PERSONAS AS IF THEY ARE ENGAGED IN A RECIPROCAL
RELATIONSHIP WITH THEM.
“
“
242. A $1.3 BILLION PROBLEM
CHEQ (CYBER SECURITY) & THE UNIVERSITY OF BALTIMORE - MEDIAKIX
18% OF TOTAL
INFLUENCER FRAUD
PURCHASED FOLLOWERS OR
INAUTHENTIC ENGAGEMENT
253. “I DEFINITELY DO AS MUCH RESEARCH AS I CAN, BUT
SOMETIMES THERE ISN’T MUCH RESEARCH YOU CAN DO
BECAUSE IT’S A STARTING BRAND AND YOU KIND OF HAVE
TO HAVE FAITH IN IT AND HOPE IT WILL WORK OUT THE WAY
PEOPLE SAY IT WILL.”
“YOU NEVER REALLY KNOW WHAT’S GOING TO HAPPEN.”
KENDALL JENNER
254. GIL EYAL, CEO AND CO-FOUNDER OF INFLUENCER ANALYTICS PLATFORM HYPR
“WE’RE MORE AWARE
AND MORE
CYNICAL”
261. Sweet
spot
Perspective of
influencer
Brand
Content Themes
Brand Audience
The sweet spot? Right where
the brand themes link to the
perspective of the influencer
and connects to the brands
desired audience. Magic,
really
IT ALL NEEDS
TO COME
TOGETHER