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Production Reflection
Clinton
Process
At the start of the ghost game production It was easy to get the ground aspect of the game
done quickly after achieving this I started creating my pixelated floating islands with chunks
of land falling from it.
Process
As I completed the fist two
islands I then started on
creating the atmosphere of
the game creating clouds
to add more dynamic
effects the games world.
Process
After creating the clouds
I then progressed more
on creating more
floating clouds for the
ghost to do some
obstacles e.g. jumper of
and land on the clouds.
Process
After creating the obsticales I
then went onto character
desing creating one unicorn
and a ghost that would ride it,
into the sunset.
Process
After the design
productions the last
faze was to animate
the game
characters.
At the start I had the
ghost start onto the
left and jump over
the islands what
where falling down
after this was
achieved the ghost
would then hop on
the unicorn and fly
off into the distance.

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Production reflection ghost game copy

  • 2. Process At the start of the ghost game production It was easy to get the ground aspect of the game done quickly after achieving this I started creating my pixelated floating islands with chunks of land falling from it.
  • 3. Process As I completed the fist two islands I then started on creating the atmosphere of the game creating clouds to add more dynamic effects the games world.
  • 4. Process After creating the clouds I then progressed more on creating more floating clouds for the ghost to do some obstacles e.g. jumper of and land on the clouds.
  • 5. Process After creating the obsticales I then went onto character desing creating one unicorn and a ghost that would ride it, into the sunset.
  • 6. Process After the design productions the last faze was to animate the game characters. At the start I had the ghost start onto the left and jump over the islands what where falling down after this was achieved the ghost would then hop on the unicorn and fly off into the distance.

Hinweis der Redaktion

  1. Discuss the tools and processes used in your production. Log your thoughts and feelings about your work.
  2. Discuss the tools and processes used in your production. Log your thoughts and feelings about your work.
  3. Discuss the tools and processes used in your production. Log your thoughts and feelings about your work.
  4. Discuss the tools and processes used in your production. Log your thoughts and feelings about your work.
  5. Discuss the tools and processes used in your production. Log your thoughts and feelings about your work.