2. What is contrive experience?
• Contrived experience are the
edited copies of reality and are
used to substitutes for real
things when it is not practical
or not possible to bring in the
classroom.
4. Mock-up
u Is an arrangement of a real
device or associated devices.
u A special model where the parts
of a model where the parts of a
model can be manipulated.
5. Models
uIs a reproduction of a real thing in a
small scale, large scale, or exact size-
but made of synthetic materials.
uSubstitute for a real thing which may
or may not be operational.
8. Simulation
uRepresentation of a manageable
real event in which the learner is an
active participant engaged in learning
behavior or in applying previously
acquired skills or knowledge. Ex:
1.Election of class
2.Earthquake drills
9. Games
Purpose of games:
1.to practice knowledge/skills already
acquired.
2.to identify gaps in knowledge or skills
3.to serve as a summation or review.
4.to develop new relationships among
concepts and principles.
10. Why do we make use of contrived
experiences?
uto overcome limitations of space
and time.
uto "edit" reality
uto overcome difficulties of size
uti understand the accessible
uhelp the learners understand
abstractions
11. PROJECT IN PROF. ED. 4
Prepared by:
Jefferson M. Edrosolan
Rociel B. Guadalupe
Prepared to:
Grace B. Abella