2. Agenda
Intro/ About Darien Library
Role of the library in 21st Century
Technology in Services and Programs
Resources for implementing tech in children's
services
Q&A and Sandbox
3. About Darien Library
Located in Fairfield
County, Connecticut
New building opened
January 2009
Population is 19,607
One of the highest
circulation per capita
155,000 books and 300
newspaper/ magazine
subscriptions
5. Libraries provide
access to
information and
tools for learning
Primary location for
informal learning
Meet the needs of
patrons
71% of users say
the library is their
primary place for
accessing
computers and
internet
ALA access study 2007-2009
Www.ala.org/ala/research/initiatives/plftas/index.cfm.
6. The New Digital Divide
"Compared with their middle-income peers, low-income
children are less likely to use digital media
to build the type of knowledge and skills they will
need to compete and cooperate in the global
economy."
Always Connected: The new digital media habits of young children. The Joan Ganz Cooney Center at
Sesame Workshop, 2010.
7. 52% of children
have access to one
of the newer mobile
devices at home.
Common Sense Media
2011 Zero to Eight Study
http://www.commonsensemedia.org/
sites/default/files/research/
zerotoeightfinal2011.pdf
8. 21st Century Skills
AASL Standards
Technology
necessary for future
learning and growth
Technology has
impacted how we
access information
Definition of
literacy has changed
Standards of the 21st Century Learner, American Association for School Librarians, 2007
9. Effective uses of technology and media are:
Active , hands- on, engaging
Give the child control
Used as one of many options to
support children's learning
Technology and Interactive Media as Tools in Early Childhood Programs.
National Association for the Education of Young Children and
the Fred Rogers Center
10. " Kids should have basic skills in
technology operations and
concepts by age five."
The International Society for
Technology in Education (2007).
" Young children need opportunities to develop the
early technology- handling skills associated with early
digital literacy that are akin to the book handling
skills associated with early literacy development."
National Institute for Literacy (2008)
15. IPads and Early
Literacy
Engages child on a
multi- sensory level
Involves Visual, Auditory,
and Kinesthetic
modalities
Develops fine motor,
language, cognitive, and
social skills
Promotes an enjoyment
through interaction
16. Early Literacy IPad Kits
- 6 pre-loaded iPad 2
- Canvas Tote
- Gumdrop Case
- Tag with Bib
and Item info
- Liability form
IPad 2 $399/
Gumdrop Case $59.95
Tote $19.95
Apps $0 +
17. What Makes a Great
Early Literacy App?
Be intuitive to use and
easy to navigate
Encourage the
development of multiple
Literacies
Inspire active
participation
Balance between
interactive features and
getting lost in the story
18. Intro to Letters
Builds Letter Knowledge
by teaching the names
of each letter
Improves motor skills by
having kids trace letter
shapes.
Makes the letter sounds
for Phonological
Awareness support
19. Moo, Baa, La La La
Print Motivation supported by interactivity and
fun add-ons.
Print Awareness developed by allowing children
to turn pages of actual book.
22. Storytime Integration
Keynote App for large groups
Read aloud with e- Book
Apps. Ex. Go Away Big
Green Monster
Bi-lingual apps for language
learning activities
Felt Board App for finger
plays, rhymes, and songs
23. Bunny Fun: Head, Shoulders,
Knees and Toes
Auryn, Inc.
$1.99
Kids Spanish
Serendipity Apps, LlC
$1.99
24. Little Clickers
Ages 3 to 5
Week 1: Intro to
Computers
Week 2: Using Computers
Week 3: Using a
Keyboard
Week 4: Applications
Week 5: Internet
Week 6: IPad and apps
Boowa and Kwala's Undersea
Adventure
25. IKids
Ages 9 to 12
Interactive program for
Tweens focuses on using
technology to express
creativity
Registered program for 6
kids
Digital photography, book
trailers, videos, creation-based
apps.
26. IKids Projects
iMovie videos
Digital Photography /
photo manipulation
Creation/ Art Websites
Animation projects
Stop-action movies
27. Websites
Artisan Cam
Scratch
Professor Garfield
Kerpoof
Museums like the
Tate, MOMA,
Apps
Photogene
Pic Collage
Art in Motion
Animation HD
IMotion
32. 21 Things for
21st Century Parents
Based on the 23 Things program
created by Helene Blowers of
Charlotte Mecklenburg Library
Self-directed program for parents
and caregivers
Topics include Facebook, Twitter,
Etsy, e-Readers, Gadgets, Apps and
more!
33. Appy Hours and
Tweet Ups
Readers' Advisory
format for App
selection
Twitter moms in
community
Opportunity to
encourage dialogue
within the community
34. Resources for Librarians
and Patrons
Children's Technology Review
Common Sense Media
Geek Dad, App Smitten
School Library Journal - Touch and Go
Kirkus Book App Reviews
Other librarians: conferences, round tables,
Twitter and Tweetups
35. Resources
Technology and Interactive Media as Tools in early Childhood
Programs Serving Children from Birth through Age 8. http://
www.naeyc.org/files/naeyc/file/positions/PS_technology_WEB2.pdf
Learning: There's an App for that? Investigations do children's
usage and learning with mobile devices. http://
www.joanganzcooneycenter.org/upload_kits/
learningapps_final_110410.pdf
Technology and Literacy: 21st Century Programming for Children
and Teens by Jennifer Nelson and Keith Braafladt, ALA Edition,
2012.
Standards of the 21st Century Learner, American
Association for School Librarians, 2007