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Designing Mobile Interfaces
DG717, March 10, 2015
WHY you should prototype



&



HOW you can prototype
BE REAL
Ideas are 

NOT 

real
Agenda
6
• Intro Goodpatch

• Prototyping & Design Research @ Stanford University

• 4 focus groups

• Challenge: Build & Test Low-res prototype

• Sharing & Wrap-up
Ice breaker
7
About me
8
Boris Friedrich Milkowski



boris@goodpatch.com
@borismilkowski



Background: 100% Design & 100% Business



New Business Development @ Goodpatch, Inc.



UX Design & Growth @ Prott
Before: 



Teaching Assistant & Researcher @ Stanford University’s ME310 



Master’s in Media Design, Keio University, Japan



CEMS Master’s in International Management, 

University of St.Gallen, Switzerland











Who are you?
9


About Goodpatch > Company profile
10
Goodpatch, Inc. is one of Japan’s leading User Interface design companies. We do everything that has to do with the
design and front-end for the user interfaces of web services and smartphone applications. Our main clients are startups
and small venture companies, in addition to major companies investing in new business development. 

We work with around 50 designers and engineers across our 2.5 offices in Tokyo, Berlin (and SF).
http://goodpatch.com/
About Goodpatch > UI Design Company at heart.
11
Strategic

Design
UX

Design
UI

Design
Development
Pushing the world forward by creating great Design & Products that move people's hearts.
About Goodpatch > We design and build iOS Apps
12
…and many more
Team > UX/UI Design & Front-end development
Creative Director/ 

UX Designer
UI Designer
13
Winning team of 3
Front-end/ iOS
Developer
14
The Goodpatch Way
3 months
We design and we code, everything.
Research
Ideation
Requirements
Prototyping Implementation Debug Release
User test
Visual design
Live
Repeat
User test
RepeatRepeat
• Context
• Challenges
• Market
• User
• Client
• Technology
• Feasibility
• Reframing
• Business model
• Concept
• PJ Goal
• Persona
• Scenario
• Functional requirements
• Site map
• Sketch
• Flows
• Wireframes
• Paper prototypes
• Hot mockups
• Color scheme
• Style guide
• AB Testing
• Analytics
• Branding
• Marketing
• KPIs
5 Day 

Design Sprint
★ In Japan, SF, and Berlin
About Goodpatch > Goodpatch’s own product > Prott
15
Prott
https://prottapp.com
Launched in October 2014, prototyping tool Prott is our first own product. Among our enterprise customers are IDEO,
Ustwo, Yahoo, Recruit, DeNA, GREE, and many more.
UI Design / Front-end development / Full-stack development
Before I knew what I was doing - Dampiflex (2009)
16
Before I knew what I was doing
17
Stanford’s ME310 (2011 - 2013)
18
The mindset
19
The mindset
20
The mindset
21
Task: Design the toothbrush of the future
The mindset
22
Task: Design the toothbrush of the future
Divergent & convergent
23


Divergent & convergent
24
Winning 

team
Divergent & convergent
25
Understand the problem
Divergent & convergent
26
Divergent thinking

-
Go wide
Divergent & convergent
27
Don’t judge
28
Divergent & convergent
29
Divergent & convergent
Divergent & convergent
30


Divergent & convergent
31
Convergent thinking 

-
Bring the baby home
32


Divergent & convergent
33


Divergent & convergent
When people stop being polite…

…and start getting real.
34
Divergent & convergent


Rough Rapid Right
35
Rough Rapid Right
From low-res to high-res
36
Rough Rapid Right
From low-res to high-res
37
From low-res to high-res
Rough Rapid Right
38
One question, one prototype
Which material wins? Asking user to compare wood /pastic/metalPhoto: ME310 / Aalto University
39
From needs to critical functions
Criticial functions arise from peoples’ needs, discovered
requirements, constraints, and also from assumptions…
CF:Need:



40
- General craft supplies
- Foam core
- Cardboard
- Pink foam & cardboard
- Play doh
- Modeling clay
- Laser cut wood/cardboard
- Sheet metal
- CAD + renderings
- 3D printing
- Service/ space prototyping
- System prototyping

- Experience prototyping
- Electronics Prototyping
- Electronic breadboarding
- Arduino Microprocessor
- Software paper prototyping
- Mobile paper prototyping
- Mobile Interaction prototyping
- Digital Prototyping
- Interface mockups
- State diagrams/ flowcharts
- Video prototyping
- Wizard of oz/ role play
Prototyping techniques
Source: Nik Martelaro
41
- General craft supplies
- Foam core
- Cardboard
- Pink foam & cardboard
- Play doh
- Modeling clay
- Laser cut wood/cardboard
- Sheet metal
- CAD + renderings
- 3D printing
- Service/ space prototyping
- System prototyping

- Experience prototyping
- Electronics Prototyping
- Electronic breadboarding
- Arduino Microprocessor
- Software paper prototyping
- Mobile paper prototyping
- Mobile Interaction prototyping
- Digital Prototyping
- Interface mockups
- State diagrams/ flowcharts
- Video prototyping
- Wizard of oz/ role play
Prototyping techniques
Source: Nik Martelaro
42
Exercise
“...the value of prototypes resides
less in the models themselves than
in the interactions they invite.”
Michael Schrage – Serious Play!
Object Behaviour People
45
The almighty question
46
Take-away
Golden rules of prototyping:



1. One question, one prototype
2. Go far enough

3. Stop before it’s perfect
4. Don’t fall in love with your prototype
5. Always build and share more than one prototype
6. Create to provoke and persuade
Source: Nik Martelaro
47
Source: Nik Martelaro
7. Break rules

Take-away
48
Exercise: 4 focus groups
iOS

design pattern
Material

Design
UX/UI

Tools
Good design

is…
vs.
Find your favourite group



…and brainstorm for 7 mins!
Challenge: 

Build a low-res prototype (10 min)





Tools: 

- Sketch on paper

- Prott (prottapp.com)
Now, test your prototype (10 min)





Don’t demo or sell your prototype…



Show, don’t tell…



If only we had more time…





Name 3 things you would improve on
your prototype!
Contact:

Boris Friedrich Milkowski 

boris@goodpatch.com

+818041271012

About Goodpatch > Clients
53
…and many more
Gunosy App (iPhone Ver.2.0)
Goodpatch helped design Japanese news curation app from scratch until the release of iOS App (Ver. 2.0). Today
Gunosy makes 7-figure ad revenue in USD, every month.
UI Design
http://gunosy.com/iphone
54
About Goodpatch > Clients > Gunosy
Money Forward App (iPhone)
Money Forward got a complete make over for its iOS app. The new design not only resulted in an increase of KPIs of 11%
but also was rewarded with a Good Design Award in 2014.
UI Design
https://moneyforward.com
http://memo.goodpatch.co/2014/08/moneyforward_redesign/
55
About Goodpatch > Clients > Money Forward
56
About Goodpatch > Clients > Pathee
Pathee App & Site UI Design / Front-end development
http://www.pathee.com/apps/
http://memo.goodpatch.co/2014/05/pathee-interview/
Pathee, a Google of the streets find best spots in just 5 mins walking distance. With the design by Goodpatch 

Pathee raise USD 1.3m in 2014.
57
About Goodpatch > Clients > MERY
MERY
MERY is a young women-focused fashion curation site Mery with almost 2M unique monthly users. Acquired by DeNA.
UI Design / Front-end development
http://mery.jp/
58
Tools
Unpack
Requirements
Sketch Decide Prototype TestSet the stage
59
The Goodpatch Way > 5 Day Design Sprint (Kick-off week)
• Problem

definition
• Team
• Schedule
• Deadlines
• Schedule

user study
Monday Tuesday Wednesday Thursday Friday
• Build high-res 

prototype
• “Unpack” 

knowledge across 

departments
• Share expertise
• User story
• insights
• Set scope
• Detail & depth
• Notes
• Mind Map
• Crazy 8s
• Structured critique
• Weighted voting
• Narrow down
• Make decisions
• Detailed storyboard
• Plan Friday interviews
• meet real

customers
• test prototype
• observe
• interview
• find patterns
1 week
Kicking off the project right. 

By the end of the week we’ll have the first prototype.
★ At your company

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Designing Mobile Interfaces - Goodpatch Workshop SF

  • 1. Waiting? 
 Download Prott from the App Store!
  • 3. WHY you should prototype
 
 &
 
 HOW you can prototype
  • 5. Ideas are 
 NOT 
 real
  • 6. Agenda 6 • Intro Goodpatch
 • Prototyping & Design Research @ Stanford University
 • 4 focus groups
 • Challenge: Build & Test Low-res prototype
 • Sharing & Wrap-up
  • 8. About me 8 Boris Friedrich Milkowski
 
 boris@goodpatch.com @borismilkowski
 
 Background: 100% Design & 100% Business
 
 New Business Development @ Goodpatch, Inc.
 
 UX Design & Growth @ Prott Before: 
 
 Teaching Assistant & Researcher @ Stanford University’s ME310 
 
 Master’s in Media Design, Keio University, Japan
 
 CEMS Master’s in International Management, 
 University of St.Gallen, Switzerland
 
 
 
 
 

  • 10. About Goodpatch > Company profile 10 Goodpatch, Inc. is one of Japan’s leading User Interface design companies. We do everything that has to do with the design and front-end for the user interfaces of web services and smartphone applications. Our main clients are startups and small venture companies, in addition to major companies investing in new business development. 
 We work with around 50 designers and engineers across our 2.5 offices in Tokyo, Berlin (and SF). http://goodpatch.com/
  • 11. About Goodpatch > UI Design Company at heart. 11 Strategic
 Design UX
 Design UI
 Design Development Pushing the world forward by creating great Design & Products that move people's hearts.
  • 12. About Goodpatch > We design and build iOS Apps 12 …and many more
  • 13. Team > UX/UI Design & Front-end development Creative Director/ 
 UX Designer UI Designer 13 Winning team of 3 Front-end/ iOS Developer
  • 14. 14 The Goodpatch Way 3 months We design and we code, everything. Research Ideation Requirements Prototyping Implementation Debug Release User test Visual design Live Repeat User test RepeatRepeat • Context • Challenges • Market • User • Client • Technology • Feasibility • Reframing • Business model • Concept • PJ Goal • Persona • Scenario • Functional requirements • Site map • Sketch • Flows • Wireframes • Paper prototypes • Hot mockups • Color scheme • Style guide • AB Testing • Analytics • Branding • Marketing • KPIs 5 Day 
 Design Sprint ★ In Japan, SF, and Berlin
  • 15. About Goodpatch > Goodpatch’s own product > Prott 15 Prott https://prottapp.com Launched in October 2014, prototyping tool Prott is our first own product. Among our enterprise customers are IDEO, Ustwo, Yahoo, Recruit, DeNA, GREE, and many more. UI Design / Front-end development / Full-stack development
  • 16. Before I knew what I was doing - Dampiflex (2009) 16
  • 17. Before I knew what I was doing 17
  • 21. The mindset 21 Task: Design the toothbrush of the future
  • 22. The mindset 22 Task: Design the toothbrush of the future
  • 26. Divergent & convergent 26 Divergent thinking
 - Go wide
  • 31. Divergent & convergent 31 Convergent thinking 
 - Bring the baby home
  • 33. 33 
 Divergent & convergent When people stop being polite…
 …and start getting real.
  • 35. 35 Rough Rapid Right From low-res to high-res
  • 36. 36 Rough Rapid Right From low-res to high-res
  • 37. 37 From low-res to high-res Rough Rapid Right
  • 38. 38 One question, one prototype Which material wins? Asking user to compare wood /pastic/metalPhoto: ME310 / Aalto University
  • 39. 39 From needs to critical functions Criticial functions arise from peoples’ needs, discovered requirements, constraints, and also from assumptions… CF:Need:
 

  • 40. 40 - General craft supplies - Foam core - Cardboard - Pink foam & cardboard - Play doh - Modeling clay - Laser cut wood/cardboard - Sheet metal - CAD + renderings - 3D printing - Service/ space prototyping - System prototyping
 - Experience prototyping - Electronics Prototyping - Electronic breadboarding - Arduino Microprocessor - Software paper prototyping - Mobile paper prototyping - Mobile Interaction prototyping - Digital Prototyping - Interface mockups - State diagrams/ flowcharts - Video prototyping - Wizard of oz/ role play Prototyping techniques Source: Nik Martelaro
  • 41. 41 - General craft supplies - Foam core - Cardboard - Pink foam & cardboard - Play doh - Modeling clay - Laser cut wood/cardboard - Sheet metal - CAD + renderings - 3D printing - Service/ space prototyping - System prototyping
 - Experience prototyping - Electronics Prototyping - Electronic breadboarding - Arduino Microprocessor - Software paper prototyping - Mobile paper prototyping - Mobile Interaction prototyping - Digital Prototyping - Interface mockups - State diagrams/ flowcharts - Video prototyping - Wizard of oz/ role play Prototyping techniques Source: Nik Martelaro
  • 43. “...the value of prototypes resides less in the models themselves than in the interactions they invite.” Michael Schrage – Serious Play!
  • 46. 46 Take-away Golden rules of prototyping:
 
 1. One question, one prototype 2. Go far enough
 3. Stop before it’s perfect 4. Don’t fall in love with your prototype 5. Always build and share more than one prototype 6. Create to provoke and persuade Source: Nik Martelaro
  • 47. 47 Source: Nik Martelaro 7. Break rules
 Take-away
  • 48. 48 Exercise: 4 focus groups iOS
 design pattern Material
 Design UX/UI
 Tools Good design
 is… vs. Find your favourite group
 
 …and brainstorm for 7 mins!
  • 49. Challenge: 
 Build a low-res prototype (10 min)
 
 
 Tools: 
 - Sketch on paper
 - Prott (prottapp.com)
  • 50. Now, test your prototype (10 min)
 
 
 Don’t demo or sell your prototype…
 
 Show, don’t tell…
 

  • 51. If only we had more time…
 
 
 Name 3 things you would improve on your prototype!
  • 52. Contact:
 Boris Friedrich Milkowski 
 boris@goodpatch.com
 +818041271012

  • 53. About Goodpatch > Clients 53 …and many more
  • 54. Gunosy App (iPhone Ver.2.0) Goodpatch helped design Japanese news curation app from scratch until the release of iOS App (Ver. 2.0). Today Gunosy makes 7-figure ad revenue in USD, every month. UI Design http://gunosy.com/iphone 54 About Goodpatch > Clients > Gunosy
  • 55. Money Forward App (iPhone) Money Forward got a complete make over for its iOS app. The new design not only resulted in an increase of KPIs of 11% but also was rewarded with a Good Design Award in 2014. UI Design https://moneyforward.com http://memo.goodpatch.co/2014/08/moneyforward_redesign/ 55 About Goodpatch > Clients > Money Forward
  • 56. 56 About Goodpatch > Clients > Pathee Pathee App & Site UI Design / Front-end development http://www.pathee.com/apps/ http://memo.goodpatch.co/2014/05/pathee-interview/ Pathee, a Google of the streets find best spots in just 5 mins walking distance. With the design by Goodpatch 
 Pathee raise USD 1.3m in 2014.
  • 57. 57 About Goodpatch > Clients > MERY MERY MERY is a young women-focused fashion curation site Mery with almost 2M unique monthly users. Acquired by DeNA. UI Design / Front-end development http://mery.jp/
  • 59. Unpack Requirements Sketch Decide Prototype TestSet the stage 59 The Goodpatch Way > 5 Day Design Sprint (Kick-off week) • Problem
 definition • Team • Schedule • Deadlines • Schedule
 user study Monday Tuesday Wednesday Thursday Friday • Build high-res 
 prototype • “Unpack” 
 knowledge across 
 departments • Share expertise • User story • insights • Set scope • Detail & depth • Notes • Mind Map • Crazy 8s • Structured critique • Weighted voting • Narrow down • Make decisions • Detailed storyboard • Plan Friday interviews • meet real
 customers • test prototype • observe • interview • find patterns 1 week Kicking off the project right. 
 By the end of the week we’ll have the first prototype. ★ At your company