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Blackvard Management Consulting
SCRUM vs. KANBAN
Copyright © Blackvard Management Consulting – All rights reserved www.blackvard.com
Blackvard Management Consultants
www.blackvard.comCopyright © Blackvard Management Consulting – All rights reserved
Erin Lett is the Operations Manager for Blackvard
Management Consulting. She holds a Bachelor’s Degree
from Stetson University in Communications and has been
working in the SAP, eLearning, and Software Development
industries for the past 6 years.
For further information please visit:
www.blackvard.com
elett@blackvard.com
Copyright © Blackvard Management Consulting- All rights reserved www.blackvard.com
Your Host
Erin Lett
Copyright © Blackvard Management Consulting – All rights reserved www.blackvard.com
Agenda
What Will Be Covered:
1. Waterfall Development
2. SCRUM In A Nutshell
3. KANBAN In A Nutshell
4. SCRUM vs KANBAN
5. Advantages Of Both
6. Which Do We Use?
7. Q&A Session
Copyright © Blackvard Management Consulting – All rights reserved www.blackvard.com
 Waterfall Development is a sequential design used in software development.
 Progress is viewed as steadily flowing downward through phases
 Originated in manufacturing & construction industries
Waterfall Development
Requirements
Design
Implementation
Verification
Maintenance
ïź Product Requirements Document
ïź Software Architecture
ïź Software
Copyright © Blackvard Management Consulting – All rights reserved www.blackvard.com
 One phase must be completed before moving on to the next phase.
 Rarely re-visit a phase once it has been completed
 High risk – accuracy is critical the first time around
 Changes after the fact are often not possible
 More costly & less efficient than Agile approaches
Waterfall Development
 Value is realized at end of project (deployment).
 End of project testing leaves room for unresolved issues
 Stakeholder requirements & needs could have changed
 Heavily reliant on planning & project managers
 SCRUM & KANBAN came about due to skepticism in regards
to how to predict w/ waterfall across long periods of time.
Copyright © Blackvard Management Consulting – All rights reserved www.blackvard.com
SCRUM In A Nutshell
 SCRUM is an Agile framework used for completing complex projects.
 Originally designed for software development projects.
 Works successfully for any complex/innovative project
 Emphasizes team collaboration & provides a minimal set of rules.
 Allows for requirements to be prioritized & changed.
 Gives team the power to commit to requirements per capability.
Product Backlog
Sprint Backlog
Sprint
2 – 4 Weeks
24 Hours Deliverables
Copyright © Blackvard Management Consulting – All rights reserved www.blackvard.com
SCRUM In A Nutshell
 SCRUM divides organization into small, cross-
functional & self-organizing teams.
 Divide tasks into a list of small & concrete deliverables.
 Arrange list by priority & estimate the relative effort for each item.
 Divide time into short fixed-length iterations.
 Potentially shippable code demonstrated after each iteration.
 Optimize the release plan.
 Update priorities; collaborating w/ customer or shareholders, based on
insight gained by inspecting the release after each iteration
 Optimize the process via feedback.
 Hold retrospect after each iteration
Jan May
Copyright © Blackvard Management Consulting – All rights reserved www.blackvard.com
KANBAN In A Nutshell
 KANBAN is a technique for managing software development
processes in a highly efficient way.
 Toyota’s ‘just-in-time” (JIT) production system
 Limit work in progress (WIP)
 Limit how much unfinished work is in progress & reduce
time it takes an item to travel through KANBAN system
 Focus on Flow
 Uses WIP limits & team-driven policies
 Continuously Improve
 Tracks effectiveness, quality, throughput, lead times, etc.
 Visualize the workflow
 Divide tasks into pieces, write items down & put on task board
 Use columns to illustrate where each task is in workflow
Copyright © Blackvard Management Consulting – All rights reserved www.blackvard.com
SCRUM & KANBAN As Process Tools
 SCRUM & KANBAN are both process tools.
 Used to accomplish a task or purpose
 SCRUM – more prescriptive (more rules to follow)
 KANBAN – more adaptive (fewer rules to follow)
 Which is better, SCRUM or KANBAN?
 The answer truly depends on your context
 Knife vs fork vs chopstick
 Neither one is perfect or complete.
 One alone won’t depict every task/project requirement
 Provide certain constraints/guidelines
 Value found in tools that limit options
Copyright © Blackvard Management Consulting – All rights reserved www.blackvard.com
Roles of SCRUM & KANBAN
 Product Owner defines & communicates product requirements.
 Represents the stakeholders & voice of customer
 Prioritizes & empathizes w/ team members & stakeholders
 Development Team delivers Potentially Shippable Increments (PSIs).
 3 – 9 individuals w/ cross-functional skills
 Analyze/design/develop/test/document
 SCRUM Master facilitates the SCRUM.
 Removes product & deliverables impediments
 Buffer between team & distractions; enforces SCRUM rules
 KANBAN does not prescribe roles.
 If desired, roles can be included
 When adding roles, ensure value & lack of conflict with other process elements
Copyright © Blackvard Management Consulting – All rights reserved www.blackvard.com
SCRUM vs KANBAN: Fixed Timeboxes
 SCRUM - Narrows predictions to timeboxed iterations.
 Choose length, keep iterations the same to establish cadence
 Fixed timeboxes – 2-4 weeks in length; bookended by sprint meetings
 KANBAN – Timeboxes are not prescribed.
 No incremental planning (sprint meetings, etc.)
 Timeboxes & increments can be included if desired
 Beginning of iteration
 Iteration plan is created
 During iteration
 Team focuses on completing task items
 End of iteration
 Team demonstrates working code (potentially shippable)
 Retrospective – discuss & improve process
Copyright © Blackvard Management Consulting – All rights reserved www.blackvard.com
SCRUM vs KANBAN: Tasks & Estimates
 SCRUM - Team determines Tasking & Estimating during planning meetings.
 How much work they can complete in a timebox to deliver an increment
 KANBAN - There are no Task Estimates required.
 The team simply takes the next item and begins working on it
Copyright © Blackvard Management Consulting – All rights reserved www.blackvard.com
SCRUM vs KANBAN: Tracking
 SCRUM – Tracks Velocity
 How much work tends to get done over time from increment to
increment; timebox to timebox
 Intended to help teams get better at their commitment to what
they can achieve within a timebox
 KANBAN – Tracks Flow
 Does not track velocity, but rather holds the notion of tracking:
 Queues: Waiting for service to begin on an item
 WIP (Work In Progress): How many things are currently being worked on
 Cycle Time: The moment work began on an item & how long it takes to be completely done
 SCRUM & KANBAN limit Work in Progress (WIP) in different ways.
Cycle Time
Copyright © Blackvard Management Consulting – All rights reserved www.blackvard.com
SCRUM vs KANBAN: Process Owners
 SCRUM – SCRUM Master owns process
 Notion of how process works is given to the Scrum Master
to help inform the team of details of defined process
 KANBAN – Team owns process
 No fixed defined process
 Team takes whatever process is at hand &
gives measurements:
 Queues/ WIP/ Cycle Times
 Team determines how to continually
improve the process
Recipe to
improve
capability
Copyright © Blackvard Management Consulting – All rights reserved www.blackvard.com
Advantages of SCRUM vs KANBAN
 Advantages of SCRUM
 Transparency
 Improved credibility w/ clients
 High product quality
 Product stability
 Team reaches sustainable pace
 Allows client to change priorities & requirements
 Advantages of KANBAN
 Flexibility
 Focus on continuous delivery
 Increased productivity & quality
 Increased efficiency
 Team has ability to focus
 Reduction of wasted work & time
Copyright © Blackvard Management Consulting – All rights reserved www.blackvard.com
SCRUM or KANBAN?
 Should we use SCRUM or KANBAN?
 Ask which aspects of SCRUM & KANBAN can be used to
effectively develop products & services.
 Decision should be made by development & product teams.
 Recently, combinations of both frameworks & best practices have been used.
 Easy & worthwhile for teams to explore both options.
Copyright © Blackvard Management Consulting – All rights reserved www.blackvard.com
Have Additional Questions?
Want To Set Up A Consultation?
Email: info@blackvard.com
Questions & Answers

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Scrum vs Kanban

  • 1. Blackvard Management Consulting SCRUM vs. KANBAN Copyright © Blackvard Management Consulting – All rights reserved www.blackvard.com
  • 2. Blackvard Management Consultants www.blackvard.comCopyright © Blackvard Management Consulting – All rights reserved Erin Lett is the Operations Manager for Blackvard Management Consulting. She holds a Bachelor’s Degree from Stetson University in Communications and has been working in the SAP, eLearning, and Software Development industries for the past 6 years. For further information please visit: www.blackvard.com elett@blackvard.com Copyright © Blackvard Management Consulting- All rights reserved www.blackvard.com Your Host Erin Lett
  • 3. Copyright © Blackvard Management Consulting – All rights reserved www.blackvard.com Agenda What Will Be Covered: 1. Waterfall Development 2. SCRUM In A Nutshell 3. KANBAN In A Nutshell 4. SCRUM vs KANBAN 5. Advantages Of Both 6. Which Do We Use? 7. Q&A Session
  • 4. Copyright © Blackvard Management Consulting – All rights reserved www.blackvard.com  Waterfall Development is a sequential design used in software development.  Progress is viewed as steadily flowing downward through phases  Originated in manufacturing & construction industries Waterfall Development Requirements Design Implementation Verification Maintenance ïź Product Requirements Document ïź Software Architecture ïź Software
  • 5. Copyright © Blackvard Management Consulting – All rights reserved www.blackvard.com  One phase must be completed before moving on to the next phase.  Rarely re-visit a phase once it has been completed  High risk – accuracy is critical the first time around  Changes after the fact are often not possible  More costly & less efficient than Agile approaches Waterfall Development  Value is realized at end of project (deployment).  End of project testing leaves room for unresolved issues  Stakeholder requirements & needs could have changed  Heavily reliant on planning & project managers  SCRUM & KANBAN came about due to skepticism in regards to how to predict w/ waterfall across long periods of time.
  • 6. Copyright © Blackvard Management Consulting – All rights reserved www.blackvard.com SCRUM In A Nutshell  SCRUM is an Agile framework used for completing complex projects.  Originally designed for software development projects.  Works successfully for any complex/innovative project  Emphasizes team collaboration & provides a minimal set of rules.  Allows for requirements to be prioritized & changed.  Gives team the power to commit to requirements per capability. Product Backlog Sprint Backlog Sprint 2 – 4 Weeks 24 Hours Deliverables
  • 7. Copyright © Blackvard Management Consulting – All rights reserved www.blackvard.com SCRUM In A Nutshell  SCRUM divides organization into small, cross- functional & self-organizing teams.  Divide tasks into a list of small & concrete deliverables.  Arrange list by priority & estimate the relative effort for each item.  Divide time into short fixed-length iterations.  Potentially shippable code demonstrated after each iteration.  Optimize the release plan.  Update priorities; collaborating w/ customer or shareholders, based on insight gained by inspecting the release after each iteration  Optimize the process via feedback.  Hold retrospect after each iteration Jan May
  • 8. Copyright © Blackvard Management Consulting – All rights reserved www.blackvard.com KANBAN In A Nutshell  KANBAN is a technique for managing software development processes in a highly efficient way.  Toyota’s ‘just-in-time” (JIT) production system  Limit work in progress (WIP)  Limit how much unfinished work is in progress & reduce time it takes an item to travel through KANBAN system  Focus on Flow  Uses WIP limits & team-driven policies  Continuously Improve  Tracks effectiveness, quality, throughput, lead times, etc.  Visualize the workflow  Divide tasks into pieces, write items down & put on task board  Use columns to illustrate where each task is in workflow
  • 9. Copyright © Blackvard Management Consulting – All rights reserved www.blackvard.com SCRUM & KANBAN As Process Tools  SCRUM & KANBAN are both process tools.  Used to accomplish a task or purpose  SCRUM – more prescriptive (more rules to follow)  KANBAN – more adaptive (fewer rules to follow)  Which is better, SCRUM or KANBAN?  The answer truly depends on your context  Knife vs fork vs chopstick  Neither one is perfect or complete.  One alone won’t depict every task/project requirement  Provide certain constraints/guidelines  Value found in tools that limit options
  • 10. Copyright © Blackvard Management Consulting – All rights reserved www.blackvard.com Roles of SCRUM & KANBAN  Product Owner defines & communicates product requirements.  Represents the stakeholders & voice of customer  Prioritizes & empathizes w/ team members & stakeholders  Development Team delivers Potentially Shippable Increments (PSIs).  3 – 9 individuals w/ cross-functional skills  Analyze/design/develop/test/document  SCRUM Master facilitates the SCRUM.  Removes product & deliverables impediments  Buffer between team & distractions; enforces SCRUM rules  KANBAN does not prescribe roles.  If desired, roles can be included  When adding roles, ensure value & lack of conflict with other process elements
  • 11. Copyright © Blackvard Management Consulting – All rights reserved www.blackvard.com SCRUM vs KANBAN: Fixed Timeboxes  SCRUM - Narrows predictions to timeboxed iterations.  Choose length, keep iterations the same to establish cadence  Fixed timeboxes – 2-4 weeks in length; bookended by sprint meetings  KANBAN – Timeboxes are not prescribed.  No incremental planning (sprint meetings, etc.)  Timeboxes & increments can be included if desired  Beginning of iteration  Iteration plan is created  During iteration  Team focuses on completing task items  End of iteration  Team demonstrates working code (potentially shippable)  Retrospective – discuss & improve process
  • 12. Copyright © Blackvard Management Consulting – All rights reserved www.blackvard.com SCRUM vs KANBAN: Tasks & Estimates  SCRUM - Team determines Tasking & Estimating during planning meetings.  How much work they can complete in a timebox to deliver an increment  KANBAN - There are no Task Estimates required.  The team simply takes the next item and begins working on it
  • 13. Copyright © Blackvard Management Consulting – All rights reserved www.blackvard.com SCRUM vs KANBAN: Tracking  SCRUM – Tracks Velocity  How much work tends to get done over time from increment to increment; timebox to timebox  Intended to help teams get better at their commitment to what they can achieve within a timebox  KANBAN – Tracks Flow  Does not track velocity, but rather holds the notion of tracking:  Queues: Waiting for service to begin on an item  WIP (Work In Progress): How many things are currently being worked on  Cycle Time: The moment work began on an item & how long it takes to be completely done  SCRUM & KANBAN limit Work in Progress (WIP) in different ways. Cycle Time
  • 14. Copyright © Blackvard Management Consulting – All rights reserved www.blackvard.com SCRUM vs KANBAN: Process Owners  SCRUM – SCRUM Master owns process  Notion of how process works is given to the Scrum Master to help inform the team of details of defined process  KANBAN – Team owns process  No fixed defined process  Team takes whatever process is at hand & gives measurements:  Queues/ WIP/ Cycle Times  Team determines how to continually improve the process Recipe to improve capability
  • 15. Copyright © Blackvard Management Consulting – All rights reserved www.blackvard.com Advantages of SCRUM vs KANBAN  Advantages of SCRUM  Transparency  Improved credibility w/ clients  High product quality  Product stability  Team reaches sustainable pace  Allows client to change priorities & requirements  Advantages of KANBAN  Flexibility  Focus on continuous delivery  Increased productivity & quality  Increased efficiency  Team has ability to focus  Reduction of wasted work & time
  • 16. Copyright © Blackvard Management Consulting – All rights reserved www.blackvard.com SCRUM or KANBAN?  Should we use SCRUM or KANBAN?  Ask which aspects of SCRUM & KANBAN can be used to effectively develop products & services.  Decision should be made by development & product teams.  Recently, combinations of both frameworks & best practices have been used.  Easy & worthwhile for teams to explore both options.
  • 17. Copyright © Blackvard Management Consulting – All rights reserved www.blackvard.com Have Additional Questions? Want To Set Up A Consultation? Email: info@blackvard.com Questions & Answers

Hinweis der Redaktion

  1. If you’re joining me here today, you’re probably already a little bit familiar with the various software development methodologies in the field of software engineering. Debates on various development method pros and cons are countless, but today I want to spend a little time discussing two of the most commonly used methodologies, SCRUM and KANBAN, how they relate to waterfall development as well as their various differences. So let’s begin with a little introduction to Waterfall Development. ‘Waterfall Development’ is another name for the more traditional approach to software development. It’s called ‘waterfall’ as this type of development is often planned using a sequential Gantt chart design– Progress is viewed as flowing downward, you complete one phase (e.g. planning) before moving on to the next phase (e.g. development). Waterfall actually originated in the manufacturing & construction industries.
  2. In Waterfall approaches, since one phase is completed before moving on to the next phase- you will rarely re-visit a ‘phase’ once it has been completed. As such, it is very important that you get whatever you’re doing right the first time! (JOKE???) This approach is also highly risky, often more costly and generally less efficient than more Agile approaches. The main issues with this approach include problems such as: You won’t realize any real value until the end of the project (when you actually deploy). You leave the testing until the end, which means you’re also leaving issue discovery until late in the project. You don’t seek approval from the stakeholders until later – and their requirements might have changed. You’re heavily reliant upon a plan, which you can and will likely often follow, sometimes to the detriment of the end result of the project. Also, you’re heavily reliant upon a project manager to drive the way of the project – AKA, the power of one. Because of these various issues, skepticism obviously quickly grew and organizations began looking for more efficient development methodologies- such as SCRUM and KANBAN.
  3. So let’s talk about SCRUM
 Scrum is an Agile development framework used for completing complex projects. Scrum originally was created for software development projects, but it works well for any complex, innovative project scope. The possibilities with scrum are endless as the framework is deceptively simple
 and we’re going to talk more about that here in just a few moments. But first, one of the key factors of Scrum is that it emphasizes team collaboration and provides a small set of rules that create just enough structure for development teams to be able to focus their innovation on solving what might otherwise be seen as insurmountable challenges. (EXAMPLE?) Scrum gives power to businesses to prioritize and even change development requirements. At the same time, it also gives power to the team to commit to the requirements per their capability.
  4. So let’s spend a few moments now discussing the SCRUM framework that I mentioned on the previous slide. With SCRUM, you are able to split your development teams up into small cross-functional and self-organizing teams. This allows you to then split your work load into a list of small and concrete deliverables, arranging the list by priorities, where you will then estimate the relative effort to be spent on completing each item. So instead of a large group spending a long time building a big thing, you have a small team spending a short amount of time building a small thing. But integrating regularly to see the whole. Another important aspect of SCRUM is that all the work done is iterative and incremental; splitting time into short fixed-length iterations with potentially shippable code demonstrated after each iteration. (We’ll talk about this in greater detail a little bit later on). SCRUM also allows you to optimize the release plan, which enables development teams to work with the customer in order to update priorities throughout the development process (which Waterfall did not previously allow). Scrum also allows you to optimize the development process and emphasizes feedback: The team can get feedback from the customer as early as possible, and deliver a working product that can/will actually be used. It also allows the team to retrospect on their performance and improve upon it within short cycles.
  5. Now that we’ve discussed the basics of SCRUM let’s move on to talk about Kanban. Kanban is another technique commonly used for managing a software development process in a highly efficient way. Kanban utilizes Toyota's 'just-in-time' (JIT) production system concept of making "only what is needed, when it is needed, and in the amount needed.“ Although producing software is a creative activity and therefore different to mass-producing cars, the underlying mechanism for managing the production line can still be applied." Kanban primarily follows four core principles: The first of those 4 core principles is to Visualize the work. This means that you want to create a visual model of work and work flow, in order to observe the flow of work moving through the Kanban system. This can be done by splitting the work into smaller pieces, writing the work item on something such as a piece of paper or index card and putting it up on a task board, using named columns to illustrate where each item is in the development workflow. Making the work visible, along with things such as task blockers, bottlenecks, and queues, instantly leads to increased team communication and collaboration. The next principle is : Limit work in progress, otherwise known as WIP This means you want to limit how much unfinished work is in progress and reduce the time it takes an item to travel through the Kanban development system. Problems caused by actions such as task switching and the need to constantly reprioritize items can be reduced by limiting WIP. It’s also very important to assign explicit limits to how many items may be in progress at each workflow state. Next, Kanban focuses on flow By using work in progress (WIP) limits, developing team-driven policies and analyzing the flow of work, the Kanban system can be optimized to improve and smooth out the workflow process, you can collect metrics to analyze flow, and even set indicators that can alert the team of future problems. Focusing on flow will allow teams to measure factors such as lead times or the average time required to complete one item (cycle time). It also allows teams to optimize processes in order to make lead times as small & predictable as possible. The final principle is to : Continuously improve Once the Kanban system is in place, it becomes the cornerstone for a culture of continuous improvement. Teams measure their effectiveness by tracking flow, quality, throughput, lead times, and more. Experiments and analysis can then be used to change the system to improve the team's effectiveness.
  6. So that‘s SCRUM and KANBAN in a nutshell. Both are used as development process tools and are implemented in order to accomplish a specific development task or purpose. SCRUM, being more prescriptive with more rules to follow and KANBAN, being more adaptive with fewer rules. So you might now be asking - which is better? SCRUM or KANBAN? The answer isn‘t really black and white- it truly depends on your context. It‘s kinda the same as asking which is better... A knife or fork? Or chopsticks? For eating spaghetti the fork is probably best. For chopping vegetables the knife is probably best. For eating a steak you probably want to use both tools together. For eating Chinese food... well... some prefer a fork while others prefer chopsticks. So when comparing tools you should be careful. Compare for understanding, not for judgment. Basically, neither one is perfect or complete for every circumstance. One or the other won’t depict everything you need to do, they can each only provide certain constraints and guidelines- the true value is found in the fact that both tools help development teams limit options.
  7. Now I‘d like to talk a little bit about some of the major differences between SCRUM and KANBAN. Hopefully, by doing this I can better help you make a decision as to which process tool is best for you and your individual organization‘s needs. Let‘s begin with the various SCRUM roles. SCRUM consists of three main roles, the product owner, the development team and the SCRUM master. The product owner defines and communicates the product requirements to the development team. They represent the stakeholders and the voice of the customer. One per team is allotted and it‘s their job to prioritize and empathize with the team and stakeholders. Their tasks are things such as demonstrating solutions, announcing releases and organizing milestones. The second role, the development team, delivers the potentially shippable increments of product, otherwise known as PSIs. The team generally consists of 3 – 9 self-organizing team members, all with cross-functional skills, who analyze/design/develop/test, and document the item or task at hand. Last, but most important is the SCRUM master that facilities the SCRUM. This role acts as a buffer between the team and any distactions. They remove project impediments and enforce the SCRUM rules. KANBAN, on the other hand, doesn‘t perscribe any roles, but that doesn‘t mean that you can‘t have a team leader, project manager or even a product owner- it just means you don‘t have to! Be careful when adding roles- ensure that any additional role actually adds value to the project and doesn‘t conflict with other elements of the process. LESS IS MORE!
  8. Another major difference between SCRUM and KANBAN to be considered are timeboxes. Scrum is based on timeboxed iterations. You can choose the length of the iteration, but the general idea is to keep the same length of iteration over a period of time, thereby establishing what is referred to as a cadence. Cadence means to develop a sustainable pace over multiple sprints, over the course of a project. This cadence establishes a reliable and dependable capability which demonstrates a predictable capacity. Thereby providing confidence in the upcoming work when teams are triggering rather than scheduling work. So let’s talk about these iterations for just a few moments- ‱ At the beginning of an iteration, an iteration plan is created – the team pulls out a specific number of items from the product backlog, based on the product owner’s priorities, and how much the team thinks they can complete in one iteration is determined. ‱ During the iteration, the team focuses on completing the items they committed to. Keeping in mind that the scope of the iteration is fixed. ‱ At the end of the iteration, the team demonstrates the working code to the relevant stakeholders or product owners. Ideally this code should be potentially shippable, meaning that it is tested and ready to go. Then the team does a retrospective to discuss and improve their development process. So in a nutshell- a Scrum iteration is one single timeboxed cadence, combining three different activities: planning, process improvement, and (ideally) release. In Kanban, timeboxed iterations are not prescribed, but you do have the option to include iterations if you so choose. You can choose when to do planning, process improvement, and release. You can even choose to do these activities on a regular basis (“release every monday”) or on-demand (“release whenever we have something useful to release”) .
  9. Another difference between SCRUM and KANBAN are Tasks and Estimates. In SCRUM, planning meetings are held as we previously talked about- where the SCRUM team will sit down together and determine how much work they feel they can complete in a timebox in order to deliver an increment. In KANBAN, there are no task estimates and as I mentioned before, planning meetings are not a requirement. The team will simply take the next item of order and begin working on that item, until completion.
  10. Both Scrum and Kanban limit work in progress, but in different ways. Scrum teams usually track velocity – that is how many items (or corresponding units such as “story points”) get completed per iteration. This tracking is intended to help SCRUM teams become better committed to what they achieve during each timebox. Once the team knows their velocity, that becomes their WIP limit (or at least a guideline). For example- A team that has an average velocity of 10 will usually not pull in more than 10 items (or story points) to a sprint. So in Scrum, WIP is limited per unit of time. In Kanban velocity is not tracked, but rather the flow of three things are tracked instead: Queues, WIP, and Cycle times. Queues are the waiting times required for the service to begin on an item. Work in progress, as already discussed, is how many items are currently being worked on (again, WIP is limited per workflow state), And Cycle time is the time it takes for an item to be completed, once the work has begun
  11. Another big difference between SCRUM and KANBAN, are the process owners. In SCRUM, the process owner is the SCRUM master, whom we talked about earlier on in this webinar. The Scrum master obtains important details about the defined development process and then provides those details to the SCRUM team. In KANBAN, the team owns the process as opposed to one specified leader. There is no fixed defined process, but the team takes the process at hand, provides measures of queues, WIP, and Cycle times- completes the work and then determines how they can continually improve upon their development process.
  12. Advanages of both... Let‘s just quickly take a look at those before we close out of this session. As you can see, they both provide their own unique advantages such as: Name a few-
  13. And last but not least
 The question organizations often ask is which framework should be used with our teams? Scrum or Kanban? But instead, the question managers should be asking is, which aspects of Scrum and Kanban can we use to effectively develop products and services? Given the advantages of both approaches, it should be up to the development and product teams to choose which framework will work best for them. More recently, some teams have combined both frameworks and used the best practices from each method to achieve better team synergies and improve productivity. There might be teams who feel comfortable with Kanban and others who are more comfortable with Scrum. A better approach could be to coach teams on both frameworks and leave the decision to them to use best practices from both. As we have seen, both Scrum and Kanban are flexible and do not have hardcore processes to be followed, so it could be easy and worthwhile for teams to explore practices from both that enable them to function as highly productive teams that continuously improve.