At their best, a design workshop ignites creativity and collaboration. Designers are empowered :muscle:, stakeholders are psyched :raised_hands:, teams are aligned :handshake:, and design projects can take a big leap forward. At their worst, workshops are just really long meetings.
The keys to a triumphant workshop are both tactical (which exercises work best for which groups, how do we capture all the ideas) and philosophical (why are we here? why do we want to work in this way?).
Leading design workshops is a vital skill, but it often isn’t taught in design programs or formalized in the workplace. In this talk, you will learn how we run workshops, and why I’m so passionate about them as a means to inspire and align. Be prepared to leave the session with an actionable blueprint to run your own workshop tomorrow!
36. WHY HAVE A DESIGN WORKSHOP?
Toprovideyourboss
asoapboxtopresent
theirideas.
37. WHY HAVE A DESIGN WORKSHOP?
Toprovideyourboss
asoapboxtopresent
theirideas.
38. WHY HAVE A DESIGN WORKSHOP?
Togetspecificon
potentialsolutions.
39. WHY HAVE A DESIGN WORKSHOP?
Togetspecificon
potentialsolutions.
40. WHY HAVE A DESIGN WORKSHOP?
Toarriveatclear
directionfortheproject.
41. WHY HAVE A DESIGN WORKSHOP?
Toarriveatclear
directionfortheproject.
42. WHY HAVE A DESIGN WORKSHOP?
Toprovideyourbossasoapboxtopresenttheirideas.
Toalignschedulesandsetupmeetings.
Togetspecificonpotentialsolutions.
Toarriveatacleardirectionfortheproject.
43. WHY HAVE A DESIGN WORKSHOP?
Surfacelotsofideas,
perspectives,issues,
concerns,andplotholes.
1
4
44. WHY HAVE A DESIGN WORKSHOP?
Movepastexpected
directionsandtrendy
solutions.
2
4
45. WHY HAVE A DESIGN WORKSHOP?
Empowerpeoplewho
arenottypicallypartof
thecreativeprocess.
3
4
46. WHY HAVE A DESIGN WORKSHOP?
Begintoestablishtrust
andcamaraderie.
4
4
68. Create the next-gen vision
Develop a common design language
A demo-able experience,
no need to fake product for marketing
A common Taxonomy across
products and functionality
Product does not hinder but
accelerates what customer needs
MUST HAVE NICE TO HAVE OUT OF SCOPE
Designtheproductso
usersunderstand
Empowerengineeringtobe
useranddesign-centric
Designforaconsumer,
notjusttheadmin
Deliverbest-in-classproduct
experiencesforeachvertical
Salesmotionsareeasierand
don'trequirehightouch-points
Pivotawayfromsurvey-centric
everything
Adesignlanguagetoclearlyconvey
our3rdpartymethodology
PriorityCircles
103. 10/16/2014 7–9 P
Storefront for Art and
Architecture in New York City
ENGAGING APPROACHABLE BOLDPALOMA
03
No.
E–Z
better materials
bring better business
25AWS + TECTONIC KEYWORDS + MOODBOARDS