Micromeritics - Fundamental and Derived Properties of Powders
Places of Inspiration: Playing and Making in the Library
1. Places of inspiration: playing and
making in the library
Talk for:
Digital Creativity
Glasgow University
7th October 2019
Stella Wisdom, Digital Curator
@miss_wisdom
Blog: http://britishlibrary.typepad.co.uk/digital-scholarship/
2. www.bl.uk 2
The British Library is the
national library of the UK
We receive a copy of every
publication produced in the UK and
Ireland
From 6 April 2013, Legal Deposit
covers e-books, e-journals and
other types of electronic
publication
Plus other material that is made
available to the public in the UK on
handheld media such as CD-
ROMs and microfilm, on the web
(including websites) and by
download from a website.
http://www.bl.uk/aboutus/legaldeposit/
3. www.bl.uk 3
Over 150 Million items
are stored in London and in
Yorkshire
If you saw 5 items a day
it would take you 80,000
years to see the whole
collection
Digitisation is crucial for
opening up access to
this content and collections
http://www.bl.uk/aboutus/quickinfo/facts/
4. www.bl.uk 4
The UK Web Archive
http://www.webarchive.org.uk
A collaboration between all of the UK Legal Deposit Libraries:
• Bodleian Libraries, Oxford University
• British Library
• Cambridge University Libraries
• National Library of Scotland
• National Library of Wales
• Trinity College, Dublin
Aims to collect all UK websites at least once per year
5. www.bl.uk 5
The Conservative Party deleted speeches and press releases
published on its website between 2000 and the 2010 general election.
http://www.bbc.co.uk/news/uk-politics-24924185
http://www.theguardian.com/politics/2013/nov/13/conservative-party-archive-speeches-internet
6. www.bl.uk 6
Born-Digital Manuscripts and Personal Digital Archives
The Wendy Cope Archive
http://www.wired.co.uk/news/archive/2011-05/10/british-library-digital-archives
7. www.bl.uk 7
Born-Digital Manuscripts and Personal Digital Archives
Enhanced Curation: Hanif Kureishi's writing study
https://www.bl.uk/collection-items/hanif-kureishis-writing-study
Panoramic view of writer Hanif Kureishi’s study created by taking a series of
photographs of the room and digitally stitching them together to make one image.
8. www.bl.uk
What is Digital Scholarship?
8
"Allows research areas to be
investigated in new ways,
using new tools, leading to
new discoveries and analysis
to generate new
understanding."
Dr Adam Farquhar
Head of Digital Scholarship
British Library
• There’s been a technological and computational
shift in scholarship
• Digital tools have transformed the research
process, specifically two fundamental aspects
of research: search and analysis
• Digital tools help overcome the traditionally
most difficult aspects of being a researcher:
finding information, and interpreting it
9. www.bl.uk 9
• Our digital collections are only going to grow…
• Meanwhile digital scholars are, today, using technology in innovative ways,
expectations have already changed, they’re seeking access at scale to our
collections for computational analysis.
• We’ve much to gain from understanding digital methods and having closer
collaborations with digital scholars—there’s a synergy in solving shared issues
(e.g. correcting OCR, enriched collections metadata, conquering back-
cataloguing).
• Digital scholarship is collaborative, requires input across disciplines and domain
expertise, our curatorial experts have an essential role to play in that.
• The Digital Research Team and BL Labs aim to keep pace of this digital turn,
understand service requirements and support colleagues keen to make the most
of it.
Where does the Library fit in?
10. www.bl.uk 10
The Digital Scholarship Department
Mission
Enable the use of the British Library’s digital
collections for research, inspiration, creativity, and
enjoyment.
Goal
Ensure the Library is able to meet the emerging
needs of everyone who wants to deeply
integrate digital content, data, and methods into
their work.
www.bl.uk/digital
11. www.bl.uk 11
Meet the Digital Research Team
The Digital Research Team is a
cross-disciplinary mix of curators,
researchers, librarians and
programmers supporting the
creation and innovative use of
British Library's digital collections.
Neil Fitzgerald
Head of Digital
Research
Stella Wisdom
Contemporary
British
Nora McGregor
Europe &
Americas
Dr Mia Ridge
Western
Heritage
Dr Adi Keinan-
Schoonbaert
Asia & Africa
Dr Rossitza
Atanassova
Digitisation
Tom Derrick
2 Centuries of
Indian Print
12. www.bl.uk 12
The Digital Scholarship Department
Support Digital
Scholars
Connect & Share
Expertise
Invest in our Staff
Agents for Change
Innovate &
Collaborate
Training Programme & Hack & Yack
Reading Group/21st Century Talks
Arabic OCR Competition
Libcrowds Playbills Crowdsourcing
LIBER Digital Humanities Working Group
Data.bl.uk
Digital Reading Room Pilot
BL Labs Competition & Awards
Collaborative PhDs & PhD Placements
13.
14. • Making
– Off the Map Competition
– MissionMaker
– Litcraft
– Rob Sherman’s Residency
– Interactive Fiction Summer School
– Artistic Use of the British Library’s Mechanical Curator images on Flickr
– Read Watch Play Online Jams
• Odyssey Jam 2017
• Gothic Novel Jam 2018
• Events
– International Games Week in Libraries
• WordPlay
• AdventureX
– London Games Festival
• Off the Page
• Collecting and preserving
– Flashback
– Emerging Formats
• Ambient Literature
• New Media Writing Prize
• Interactive Fiction in the UK Web Archive
What we’ll talk about today:
21. www.bl.uk 21
Digital Rosslyn Chapel
De Montfort University student project created
http://rosslynchapeldmu.blogspot.co.uk/
https://youtu.be/wdUxeeVKm9g
22. www.bl.uk 22
The Off the Map Competition
• A new type of collaboration
• Explores how British Library digital collections
can be used in creative ways
• Engagement with new audiences
• Opportunity for students in the UK to
showcase their talents to industry
24. www.bl.uk 24
John Leake, An exact surveigh of the streets lanes and churches contained within the
ruines of the City of London, 1667. Maps Crace port 2.58
25. www.bl.uk 25
2013 winning team:
Pudding Lane Productions from De Montfort University, Leicester
Created an interpretation of 17th Century London
http://youtu.be/SPY-hr-8-M0 (Flythrough starts at 0:50)
26. Gothic theme, a tie-in with the Library's exhibition
Terror and Wonder: The Gothic Imagination
3 October 2014 - 20 January 2015
• Fonthill Abbey
Home of William Beckford, author of Vathek
• Edgar Allan Poe’s
Masque of the Red Death
• Whitby and its association
with Bram Stoker’s novel Dracula
Off the Map 2014
30. 2014 winning team: Gothulus Rift, University of South Wales
Created a Fonthill Abbey inspired game called Nix using Oculus Rift
http://nixgamedevblog.blogspot.co.uk/
YouTube flythrough: http://youtu.be/8ESieZO4VHw
31.
32. Fonthill Abbey model in Terror and Wonder exhibtion at the British Library c Tony Antoniou
33. The original handwritten manuscript of the
story, ‘Alice’s Adventures Under Ground’,
which was first told to Alice Liddell by Lewis
Carroll in 1862.
34. www.bl.uk 34
2015 Winning Game:
“The Wondering Lands of Alice”
Team Off our Rockers, De Montfort University in Leicester
YouTube flythrough: https://youtu.be/7bwx4uUnbV4
37. www.bl.uk 37
The Tempest
Shakespeare was inspired to write The Tempest when he read of the fate of the Sea-
Adventure, a ship taking English colonists to North America which was wrecked off the
coast of Bermuda in 1609. The Bermudas were then the most feared place on earth for
sea travellers, who had heard stories about the islands being inhabited by devils.
Map of Bermuda as
published in Gerhard
Mercator and
Jodocus Hondius'
world atlas of 1633.
Maps K.Top 123
38. www.bl.uk 38
A Midsummer Night’s Dream
From Boydell's Collection of Prints illustrating Shakespeare's works
http://www.bl.uk/collection-items/boydells-collection-of-prints-illustrating-shakespeares-works
39. www.bl.uk 39
Off the Map 2016 1st Place:
“The Tempest” by Team Quattro, De Montfort University, Leicester
YouTube flythrough: https://youtu.be/0lzpEFgpk3Y
40. www.bl.uk 40
Off the Map 2016 2nd Place:
‘Midsummer’ by Tom Battey, London College of Communication
Blog: http://tombattey.com/design/developing-interactive-dialogue-in-
midsummer/
YouTube flythrough: https://youtu.be/sz-IKvp62NI
Download the game:
http://tombattey.com/portfolio-items/midsummer/
41. www.bl.uk 41
Off the Map 2016
3rd Place:
‘This Most Desolate Isle’
by Alan Stewart
Brunel University
Made using Twine
42. www.bl.uk
Playing Beowulf
Project with University College London Institute of Education, funded by the Arts
and Humanities Research Council in the UK. Developed a game-authoring tool
based on the Anglo-Saxon epic poem Beowulf, for use by schools, universities,
curators and library visitors.
http://darecollaborative.net/2015/03/11/playing-beowulf-gaming-the-library/
44. www.bl.uk
Litcraft is a semi-standalone series of
developments aimed at encouraging
elements of literary environmental
criticism for younger audiences.
Primary and secondary English
lessons do not typically focus on the
descriptions of textual setting; one of
our aims is to introduce this, through
designing a series of standalone
gaming-based resources that engage
with landscape and world design.
https://www.lancaster.ac.uk/chronotopi
c-cartographies/litcraft/
48. www.bl.uk 48
Rob Sherman - Black Crown Project
“Black Crown represents Random
House’s ambition to push the
boundaries in online storytelling,
experiment with new business
models and launch a new author
in a groundbreaking way,”
Dan Franklin, Digital Publisher
52. www.bl.uk 52
Rob Sherman – On My Wife’s Back
HMS Terror and HMS Erebus were lost on the ill-fated Franklin expedition in
search of the Northwest Passage in 1845
53. www.bl.uk 53
Rob Sherman – On My Wife’s Back
Isaak Scinbank, the ‘Arctic Angler’ of Milldale
http://onmywifesback.tumblr.com/post/100107314408/scinbank
54. www.bl.uk 54
Rob Sherman – On My Wife’s Back
http://britishlibrary.typepad.co.uk/collectioncare/2014/11/the-salmon-
book-conservation-in-reverse-.html
59. Many of the creative projects I’m about to discuss use Public
Domain images from the Microsoft Partnership Digitisation Project
2006-8
• 68,000 volumes (47,000+ titles) published in
the 19th century mostly in English
• Excluded authors active 1850-1901 and who
died after 1936
• Output: 25 million pages
60. The illustrations were extracted algorithmically from the
digitised books:
60
<?xml version="1.0"
encoding="UTF-8" ?>
- <mets:mets
xmlns:xsi="http://ww
w.w3.org/2001/XML
Schema-instance"
xmlns:mets="http://w
ww.loc.gov/METS/"
xsi:schemaLocation=
"http://www.loc.gov/
METS/
http://www.loc.gov/
standards/mets/ver
sion18/mets.xsd
info:lc/xmlns/premi
s-v2
Image snipped out
Algorithmically
From ALTO XML
Image taken from page 207 of 'London and its Environs. A
picturesque survey of the metropolis and the suburbs ...
Translated by Henry Frith. With ... illustrations'
ALTO XML
66. David Normal created light boxes around the
Burning man, using the British Library’s Flickr Images
The Crossroads of Curiosity Installation
at Burning Man Festival
67. The Crossroads of Curiosity Installation at the British Library
June to November 2015
The installation featured an “augmented reality” self-guided tour enabling viewers to
explore the meaning and origins of the painting’s symbols using Blippar.
www.crossroadsofcuriosity.com
http://www.bl.uk/events/the-crossroads-of-curiosity-installation
68. Hey There, Young Sailor
written and directed by Ling Low with visual art by Lyn Ong.
Inspired by the works of early cinema pioneer Georges Méliès, the video draws on 19th century
images from the British Library's Flickr collection.
The video was commissioned by Malaysian indie folk band The Impatient Sisters
https://youtu.be/bcOP1E5bRE0
69. Fashion Utopia, by Kris Hofmann and Claudia Rosa Lukas
An 80 second animation and five vines which accompanied the Austrian contribution to
the International Fashion Showcase London, organised by the British Council and the
British Fashion Council.
http://blogs.bl.uk/digital-scholarship/2016/09/fashion-utopias-and-the-british-librarys-flickr-
collection.html
More than 500 images were used from the British
Library Flickr Commons collection to create a
moving collage that was, juxtaposed with stop-
frame animated items of fashion and accessories.
http://www.krishofmann.co.uk/work/#/ifs-2016-
somerset-house/
https://vimeo.com/174946933
70. www.bl.uk 70
Sarah Cole, Poetic Places
Creative-Entrepreneur-In-Residence
http://www.poeticplaces.uk/
71. www.bl.uk 71
What is Poetic Places?
• A free, native app for Android and iOS devices.
• Bring poetic depictions of places into the physical world,
helping people to encounter literature and heritage in
relevant locations, accompanied by materials drawn from
cultural heritage collections.
• Brings literature and heritage into everyday life in
unexpected moments. Serendipitous discovery; not tours.
• Browse the poems and places without being in situ.
75. Odyssey Jam 2017
https://itch.io/jam/odysseyjam
Writing challenge tied in with Read Watch Play, a partnership of libraries
worldwide encouraging themed discussions of books, films, music and games,
each month they have a theme and for March 2017 it was #waterread.
76. Odyssey Jam 2017 entries
https://itch.io/jam/odysseyjam/entries
We encouraged entrants to make use of the digitised images on Flickr that The
British Library had released under a creative commons license.
Some games used these images, e.g. No One and 108 suitors.
77. 200th anniversary of the
publication of Frankenstein. A
perfect opportunity to run a gothic
novel themed challenge.
Gothic Novel Jam with Read Watch
Play; participants to make
something creative inspired by the
gothic novel genre and share it on
the itch.io Gothic Novel Jam site.
Entries invited to include stories,
poetry, art, games, music, films,
pictures, soundscapes, or any
other type of digital media
response.
We wanted participants to use
images from the British Library
Flickr account as inspiration
78. Gothic Novel Jam 2018
We received 46 entries submitted by people from all around the world including UK,
Australia, America and France.
https://itch.io/jam/gothic-novel-jam/entries
79. Gothic Novel Jam 2018, The Tower, by communistsister
https://communistsister.itch.io/the-tower
This game now has a sequel, The House of God, and a finale, The Horizon.
Shown at Wordplay 2018 and Beyond the Console: Gender & Narrative Games.
80. We encouraged entrants to use the digitised images on Flickr that The British Library had
released as Public Domain. As a glow brings out a haze by Eldridge Misnomer
is a lovely example of how these illustrations are used as a key part of the storytelling.
81. The Lady’s Book of Decency by Sean S. LeBlanc for Gothic Novel Jam 2018
https://seansleblanc.itch.io/the-ladys-book-of-decency
82. The Lady’s Book of Decency by Sean S. LeBlanc for Gothic Novel Jam 2018
https://seansleblanc.itch.io/the-ladys-book-of-decency
83. 3rd to 9th November 2019
8th to 14thNovember 2020
http://games.ala.org/international-games-week
http://games.ala.org/gaming-at-the-british-library
91. Down the Rabbit Hole, by Sita Brand
https://www.settlestories.org.uk/findalice
92. www.bl.uk 92
Flashback
This project aims to preserve digital content held on thousands of CD-ROMs and
other disk media in the British Library's collections. Access to the content will then
be provided in the Reading Rooms.
https://www.bl.uk/projects/flashback
93. Emerging Formats Project
This project builds our ability to collect publications designed for mobile devices that
respond to reader interaction or are structured as databases.
Focus on three format types: eBook mobile apps, web-based interactive narratives and
structured data.
https://www.bl.uk/projects/emerging-formats
103. A forum for those who are interested in games, cultural heritage
and GLAMs (galleries, libraries, archives, museums)
https://groups.google.com/forum/?hl=en-GB#!forum/games-and-glams
https://twitter.com/games_glams
Set up in 2010 the team was formed as a way of dedicating focus on the changing research landscape in the digital realm. Now embedded in collection areas, and as you’ll see later, joining the library explicitly as part of major digitisation projects.
Main activities:
Working behind the scenes to get content in digital form and online
Offering digital research support and guidance
Supporting collaborative projects
Running events, competitions, and awards
Set up in 2010, the DS team was formed as a way of dedicating focus on the changing research landscape.
Now embedded in collection areas, or joining the library as part of major digitisation projects.
The work of Labs is really about a number of stories, stories about digital collections and about researchers wanting to ask fascinating research questions about them. Let’s now tell you a story about one collection and the intended and unintended consequences of working with it.
60 seconds
The Library digitised 68,000 predominantly 19th century books from our collections a few years ago (around 2.7 % of the physical total in that period). You can view them from our catalogue or read them on your <click>IPad via the Historical Books app developed by BiblioLabs.
There are 22 million individual page images, along with full text scans of these images, all of which contain untold quantity of useful data such as names of people, places, historical events, dates.
with no restrictions on use by Microsoft
So the question became then, what next? What can 68,000 books tell us?
60 seconds
As the books were scanned for text, this had a fortunate ‘side effect’ the software not only tries to detect the text on the page but also where the images might be. There had already been some interest in the images from the community of researchers. It seemed easy to extract them.
s part of the Labs competition, Matt Prior attended one of our hack events and when examining our book data and was very interested in the images from the books.
Meanwhile the algorithm that Ben had written to snip the images from the OCR scans was still churning away, how many were there going to be? The Mechanical Curator could publish them every hour, but was there somewhere we could put them all for people to browse when they wanted. Importantly if we did put them somewhere, could we get people to help us add descriptions to the individual images making them infinitely more discoverable.]
With an algorithm by Ben O’Steen we snipped out images from digitised books and put them on to Flickr on December 13 2013, there were over a million, but the problem we had was that we knew which books they came from (author/dates), but we didn’t’ have any information about the images. By releasing them onto flickr, we have got people to start tagging them and using them in very creative ways.
Hosting them internally was not an option and there was not sufficient metadata to put them on Wikipedia. Flickr seemed the obvious option as it is a platform that can support high usage, did not require metadata, allowed tagging and it is free for public domain images.
He speaks about his project, how he came across the images and what he did with them.
How he learnt about the image = it was pure serendipity
Taking images out of the context of books creates potential to reinvent them in a new context.
http://youtu.be/3AOa98RsA2Q
http://www.youtube.com/watch?feature=player_detailpage&v=3AOa98RsA2Q#t=48
Make sure subtitles are on.
This is a surprising use of the images we put onto Flickr. Once a year in the summer, tens of thousands of participants gather in Nevada's Black Rock Desert to create Black Rock City, dedicated to community, art, self-expression, and self-reliance. They depart one week later, having left no trace whatsoever. [This year it took place between August 25 to September 1, Nevada, USA, the show ends by burning an effigy of wooden man! <click>]
American Artist David Normal used images from your Flickr Commons collection and worked on a set of collages called "Crossroads of Curiosity". The finished paintings based on these collages were presented in full colour as ' lightboxes at this year's Burning Man Festival, the theme for which was "Caravansary“. They were presented around the base of the effigy of the Burning Man in the heart of the festival.
Aims developed quickly at project start
Refined over project, flexible mindset
Last point: to achieve this chose (needed) to use DIY app platform…