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Joerg Tewes, CEO
Mixed Reality: Convergence of the Virtual and Physical Worlds
 Superimposition of digital content on the world
 Limited or no interaction
 Total Immersion into a digital world
 Digitally rendered 3D content and environments
 Integration and interaction with 3D digital objects
in the physical world
 Improved functionality and greater use cases than
AR
1
Mixed Reality
Virtual RealityAugmented Reality Mixed Reality
Mixed Reality Will Reinvent Life as We Know It
2
Real time interaction with the world around us New perspectives to solve problems
Endless possibilities to entertain and amaze usInstant collaboration bridges the physical divide
Mixed Reality is the Foundation of Ambient Computing
3
Avegant is solving the most important issue: Optics &
Displays
Optics &
Displays
Audio
Interaction
AI
Ambient Computing Needs to Solve…
UX
Computer
Vision
1980s & 1990s Mid-2000s Near Future
Personal
Computing
Mobile
Computing
Ambient
Computing
“Tech was once always in your way.
Soon, it will be almost invisible.”
Mossberg: The Invisible Computer
4
Image Credit: Super Ventures
size
battery life
heat
immersion
ergonomics
content
light field
field of view (FOV)
processing power
Challenges for MR mass adoption
quality rendering
price
5
LIGHT FIELD
Image source: The Verge
Avegant’s Display Technology Unlocks Mixed Reality’s True Potential
 Retinal imaging reflects
lights off of microscopic
mirror arrays and
projects onto the retina
 Ultra HD resolution: no
pixelation, no screen
door effect
 High performance, ultra
low latency
 Proven
commercialization and
production capability
 Light Field
simultaneously displays
images at multiple focal
planes
 Focus of physical and
digital worlds matches
at any distance
 Read text, close or far
away, with perfect
clarity
 Manufacturable at scale
today
Realizing the Market Potential
6
Healthcare:
Enhanced Resolution
Intuitive User Interface
Readable Text
Design & Engineering:
Near Eye Capability
Entertainment:
Realistic Experience
Retinal Imaging Light Field
Why does Light Field matter?
7
The convergence / accommodation problem without light field
Image source: Journal of Vision - ARVO Journals
The Human Eye Has Little Room For Error
10
Comfort Zone
Little tolerance for error
<1m
FocusDistance(m)
Convergence Distance (m)
0.3 1 3 10 30
0.3131030
Avegant’s Light Field Technology
 A groundbreaking near-eye display technology that
solves one of mixed reality’s greatest challenges:
 Enabling virtual objects to appear real at distances both
near and far
 Light Field also allows the focus of virtual objects to
match that of real world objects, enabling the whole
experience to feel natural
 Manufacturable today, at low cost, requiring very little
computational overhead
 The visualization of high-quality objects across multiple
focal planes opens up a wide spectrum of professional
and personal uses
11
Two closely connected advantages of light field display technology
See things up close Immersive depth of field
Avegant Light Field Technology Solves Mixed Reality’s Greatest Challenges
13
15
Our Solution is Applicable to Numerous Industries Right Now
Healthcare
16
CommerceCommunication
Design &
Engineering
Education &
Training
Enterprise Consumer
Consumer Use
Thank You
Jörg Tewes
joergtewes@avegant.com
@jtewes

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Joerg Tewes (Avegant): How Light Field Technology Will Change the Future of Augmented and Mixed Reality

  • 2. Mixed Reality: Convergence of the Virtual and Physical Worlds  Superimposition of digital content on the world  Limited or no interaction  Total Immersion into a digital world  Digitally rendered 3D content and environments  Integration and interaction with 3D digital objects in the physical world  Improved functionality and greater use cases than AR 1 Mixed Reality Virtual RealityAugmented Reality Mixed Reality
  • 3. Mixed Reality Will Reinvent Life as We Know It 2 Real time interaction with the world around us New perspectives to solve problems Endless possibilities to entertain and amaze usInstant collaboration bridges the physical divide
  • 4. Mixed Reality is the Foundation of Ambient Computing 3 Avegant is solving the most important issue: Optics & Displays Optics & Displays Audio Interaction AI Ambient Computing Needs to Solve… UX Computer Vision 1980s & 1990s Mid-2000s Near Future Personal Computing Mobile Computing Ambient Computing “Tech was once always in your way. Soon, it will be almost invisible.” Mossberg: The Invisible Computer
  • 5. 4 Image Credit: Super Ventures size battery life heat immersion ergonomics content light field field of view (FOV) processing power Challenges for MR mass adoption quality rendering price
  • 7. Avegant’s Display Technology Unlocks Mixed Reality’s True Potential  Retinal imaging reflects lights off of microscopic mirror arrays and projects onto the retina  Ultra HD resolution: no pixelation, no screen door effect  High performance, ultra low latency  Proven commercialization and production capability  Light Field simultaneously displays images at multiple focal planes  Focus of physical and digital worlds matches at any distance  Read text, close or far away, with perfect clarity  Manufacturable at scale today Realizing the Market Potential 6 Healthcare: Enhanced Resolution Intuitive User Interface Readable Text Design & Engineering: Near Eye Capability Entertainment: Realistic Experience Retinal Imaging Light Field
  • 8. Why does Light Field matter? 7
  • 9.
  • 10. The convergence / accommodation problem without light field Image source: Journal of Vision - ARVO Journals
  • 11. The Human Eye Has Little Room For Error 10 Comfort Zone Little tolerance for error <1m FocusDistance(m) Convergence Distance (m) 0.3 1 3 10 30 0.3131030
  • 12. Avegant’s Light Field Technology  A groundbreaking near-eye display technology that solves one of mixed reality’s greatest challenges:  Enabling virtual objects to appear real at distances both near and far  Light Field also allows the focus of virtual objects to match that of real world objects, enabling the whole experience to feel natural  Manufacturable today, at low cost, requiring very little computational overhead  The visualization of high-quality objects across multiple focal planes opens up a wide spectrum of professional and personal uses 11
  • 13. Two closely connected advantages of light field display technology See things up close Immersive depth of field
  • 14. Avegant Light Field Technology Solves Mixed Reality’s Greatest Challenges 13
  • 15.
  • 16. 15
  • 17. Our Solution is Applicable to Numerous Industries Right Now Healthcare 16 CommerceCommunication Design & Engineering Education & Training Enterprise Consumer Consumer Use