2. GAME’S GOAL
• First of all, aim of this game increase academic
success for all lessons.
3. HOW TO PLAY?
• There is a wheel of fortune. It includes
subjects such as English, Social Studies,
Science, Math, Art, Sport and Music. And
there is a joker part (if you choose this part
you can have a chance whatever you want.)
4. • There is going to be two groups. Each group
has a group captain. They are toss for it and
they start the play. He or she spin the wheel
than the questions are asked as for that
categories. Each category include the five
questions.
5. • We give the twenty seconds each question.
Who can answer the questions correct mostly
is get the points. After the each lesson’s
questions over, they will take a lesson’s
subject. (also these are drown Autocad and
printed 3D Printer.)
6. Which group get the most symbols is going to be
the winner.
And the end of the game the winner get the
special gift.