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Game design nov04_Agility-by-Choice

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Game design nov04_Agility-by-Choice

  1. 1. #AgilitybyChoice
  2. 2. #AgilitybyChoice A Confab - Symposium Geeks for Scrum Clinics
  3. 3. Organizer of the Meetup Group Agile Trainer
  4. 4. Share your Understanding on Game Design
  5. 5. Game = Play ?? Your understanding on Game & Play
  6. 6. What is Game Design
  7. 7. Rhetoric of Game Design Flow Game Game Designer Player - Rule based representation, Interaction - and Flow - Among Player, Game and Game Designer
  8. 8. What includes in a Game Net Experience is – Meaningful, Impact, Efficacy
  9. 9. Act1: - Set the shape - Develop themes - Ideas - information Act 2: - Examine - Explore - Experiment Act 3: - Conclusion - Decision - Action
  10. 10. 7Ps of Game Design
  11. 11. Create A Problem Statement for your Game Design
  12. 12. 9 Components of a Game Design q Goal q Objective q Who q No of People / Team q Duration q How to Play q Strategy q Variable q Constraint q Outcome
  13. 13. Key Takeaways
  14. 14. Let’s Design Game
  15. 15. Devendra Pushker Co-Organizer | Agility by Choice

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