Alexander Tarasikov
2
Followers
Personal Information
Unternehmen/Arbeitsplatz
Germany Germany
Beruf
System and Embedded SW Engineer
Branche
Technology / Software / Internet
Info
Interested in GPU driver/middleware or emulators/hypervisors for ARM.
Also in automotive/camera video processing tasks.
* Debugging/Profiling software (DTrace, strace, perf, custom tools).
* (GP)GPU programming: OpenGL, Vulkan, Metal, CUDA.
* BSP bringup (Linux, U-boot, Android) for ARM SoCs.
* Driver development (I2C, MMC, Camera/V4L2, DVFS, GPU (KMS/DRM)).
* Virtualization on ARM and X86 (Xen, KVM, QEMU. Paravirtualization (L4Linux + L4 microkernel)).
* Reverse Engineering
Committed to improving software reliability and correctness by using dynamic and static analysis tools, defensive programming techniques and formal methods.
Can work in various environment types: small and large com...
- Präsentationen
- Dokumente
- Infografiken
Introduction to Deep Learning with Python
indico data
•
Vor 9 Jahren
Design and Concepts of Android Graphics
National Cheng Kung University
•
Vor 12 Jahren
Q4.11: Introduction to eMMC
Linaro
•
Vor 10 Jahren
Apache Storm 0.9 basic training - Verisign
Michael Noll
•
Vor 9 Jahren
OpenGL NVIDIA Command-List: Approaching Zero Driver Overhead
Tristan Lorach
•
Vor 9 Jahren
SATA Protocol
Nirav Desai
•
Vor 9 Jahren
Secrets of CryENGINE 3 Graphics Technology
Tiago Sousa
•
Vor 12 Jahren
OpenGL 4.5 Update for NVIDIA GPUs
Mark Kilgard
•
Vor 9 Jahren
Adaptive filter
Sivaranjan Goswami
•
Vor 11 Jahren
SOC Verification using SystemVerilog
Ramdas Mozhikunnath
•
Vor 10 Jahren
OpenGL for 2015
Mark Kilgard
•
Vor 8 Jahren
Buddy system final
Tech_MX
•
Vor 11 Jahren
Discrete cosine transform
aniruddh Tyagi
•
Vor 11 Jahren
Writing Parsers and Compilers with PLY
David Beazley (Dabeaz LLC)
•
Vor 13 Jahren
Passive stereo vision with deep learning
Yu Huang
•
Vor 9 Jahren
UVM Methodology Tutorial
Arrow Devices
•
Vor 9 Jahren
Getting started with Linux and Python by Caffe
Lihang Li
•
Vor 9 Jahren
The Rendering Pipeline - Challenges & Next Steps
Johan Andersson
•
Vor 8 Jahren
WiGig PPT
Seminar Links
•
Vor 10 Jahren
Rendering Battlefield 4 with Mantle
Electronic Arts / DICE
•
Vor 10 Jahren